pub struct LoadError { } impl std::fmt::Debug for LoadError { fn fmt(&self, _: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> { Ok(()) } } #[allow(dead_code)] pub struct Vector2 { pub x:f32, pub y:f32, } impl Vector2 { pub fn new(__js:&json::JsonValue) -> Result { Ok(Vector2{ x: match __js["x"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, y: match __js["y"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, }) } } #[allow(dead_code)] pub struct Vector3 { pub x:f32, pub y:f32, pub z:f32, } impl Vector3 { pub fn new(__js:&json::JsonValue) -> Result { Ok(Vector3{ x: match __js["x"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, y: match __js["y"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, z: match __js["z"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, }) } } #[allow(dead_code)] pub struct Vector4 { pub x:f32, pub y:f32, pub z:f32, pub w:f32, } impl Vector4 { pub fn new(__js:&json::JsonValue) -> Result { Ok(Vector4{ x: match __js["x"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, y: match __js["y"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, z: match __js["z"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, w: match __js["w"].as_f32() { Some(__x__) => __x__, None => return Err(LoadError{})}, }) } }