diff --git a/.vs/AkiraPixelWind/project-colors.json b/.vs/AkiraPixelWind/project-colors.json new file mode 100644 index 0000000..63d04c3 --- /dev/null +++ b/.vs/AkiraPixelWind/project-colors.json @@ -0,0 +1,21 @@ +{ + "Version": 1, + "ProjectMap": { + "1e25715c-cda3-48cd-b962-7142a7c4e9de": { + "ProjectGuid": "1e25715c-cda3-48cd-b962-7142a7c4e9de", + "DisplayName": "Game", + "ColorIndex": 0 + }, + "98fbfc68-818b-0a9e-7472-d409d606c424": { + "ProjectGuid": "98fbfc68-818b-0a9e-7472-d409d606c424", + "DisplayName": "Game.Editor", + "ColorIndex": 1 + }, + "a2fe74e1-b743-11d0-ae1a-00a0c90fffc3": { + "ProjectGuid": "a2fe74e1-b743-11d0-ae1a-00a0c90fffc3", + "DisplayName": "杂项文件", + "ColorIndex": -1 + } + }, + "NextColorIndex": 2 +} \ No newline at end of file diff --git a/.vs/AkiraPixelWind/v16/.suo b/.vs/AkiraPixelWind/v16/.suo index d9ae5bb..d9d420c 100644 Binary files a/.vs/AkiraPixelWind/v16/.suo and b/.vs/AkiraPixelWind/v16/.suo differ diff --git a/.vs/AkiraPixelWind/v17/.suo b/.vs/AkiraPixelWind/v17/.suo index 05ecf09..ca99273 100644 Binary files a/.vs/AkiraPixelWind/v17/.suo and b/.vs/AkiraPixelWind/v17/.suo differ diff --git a/.vs/AkiraPixelWind/v17/HierarchyCache.v1.txt b/.vs/AkiraPixelWind/v17/HierarchyCache.v1.txt index ac0440e..3f0952e 100644 Binary files a/.vs/AkiraPixelWind/v17/HierarchyCache.v1.txt and b/.vs/AkiraPixelWind/v17/HierarchyCache.v1.txt differ diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj index 94de98a..5d0b480 100644 --- a/Assembly-CSharp.csproj +++ b/Assembly-CSharp.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -53,7 +53,7 @@ 2020.3.33f1c2 - + @@ -65,232 +65,232 @@ - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll Assets\Plugins\Google.Protobuf\System.Memory.dll @@ -307,359 +307,353 @@ Assets\Plugins\likedll.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll Library\ScriptAssemblies\Unity.VSCode.Editor.dll diff --git a/Assets/GameAssets/Map/1/1.prefab b/Assets/GameAssets/Map/1/1.prefab index aff86dc..33ccc1f 100644 --- a/Assets/GameAssets/Map/1/1.prefab +++ b/Assets/GameAssets/Map/1/1.prefab @@ -95,6 +95,37 @@ BoxCollider: serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &439879375179747351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6968117161319888219} + m_Layer: 0 + m_Name: SpawnMonster + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6968117161319888219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 439879375179747351} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.66, y: 5.16, z: -2.09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8746380691103001663} + m_Father: {fileID: 1377482919428722225} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &618390099933430177 GameObject: m_ObjectHideFlags: 0 @@ -129,7 +160,7 @@ Transform: - {fileID: 4053361623817189434} - {fileID: 3719210660509864374} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 40 + m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795894564744975012 GameObject: @@ -165,7 +196,7 @@ Transform: - {fileID: 6740915188052632716} - {fileID: 2970407686102429865} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 39 + m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &936570104554441001 GameObject: @@ -309,6 +340,7 @@ Transform: m_Children: - {fileID: 1377482919362635493} - {fileID: 1760303496742878943} + - {fileID: 6968117161319888219} - {fileID: 3770184125752874499} - {fileID: 4265200374452788068} - {fileID: 5028262930413225404} @@ -414,7 +446,7 @@ Transform: - {fileID: 3661665117531014111} - {fileID: 5504513111370449021} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 48 + m_RootOrder: 49 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1885856137351399169 GameObject: @@ -447,7 +479,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1377482919428722225} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7045584432084846720 MeshFilter: @@ -546,7 +578,7 @@ Transform: - {fileID: 1651460035539954896} - {fileID: 1495491781772995353} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 43 + m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2947425955875035782 GameObject: @@ -578,7 +610,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1377482919428722225} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!218 &2577758212725522747 Terrain: @@ -655,7 +687,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1377482919428722225} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7444784570827038428 MeshFilter: @@ -754,7 +786,7 @@ Transform: - {fileID: 6421988504803654547} - {fileID: 5668292556573576999} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 47 + m_RootOrder: 48 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5105545367418106500 GameObject: @@ -790,7 +822,7 @@ Transform: - {fileID: 5896845134468261498} - {fileID: 2593280289355210284} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 44 + m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5302959161953010303 GameObject: @@ -826,7 +858,7 @@ Transform: - {fileID: 5388575067385626031} - {fileID: 5656612492521496069} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 41 + m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5608976822854519928 GameObject: @@ -859,7 +891,7 @@ Transform: m_LocalScale: {x: 7.463535, y: 4.5717, z: 1} m_Children: [] m_Father: {fileID: 1377482919428722225} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 47.03, z: 0} --- !u!33 &723101221313606351 MeshFilter: @@ -954,7 +986,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1377482919428722225} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2801372892746594492 MeshFilter: @@ -1053,7 +1085,7 @@ Transform: - {fileID: 7646386251397705935} - {fileID: 6073937557755096857} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 42 + m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6966261957910031359 GameObject: @@ -1086,7 +1118,7 @@ Transform: m_LocalScale: {x: 10.6, y: 4.5717, z: 1} m_Children: [] m_Father: {fileID: 1377482919428722225} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: -65.22, z: 0} --- !u!33 &1978549724134734975 MeshFilter: @@ -1189,7 +1221,7 @@ Transform: - {fileID: 8347469189348799099} - {fileID: 5304421631661253271} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 45 + m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7471470651344200878 GameObject: @@ -1225,8 +1257,103 @@ Transform: - {fileID: 2643888232969940712} - {fileID: 919048481782331116} m_Father: {fileID: 1377482919428722225} - m_RootOrder: 46 + m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7571418378844417403 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8746380691103001663} + - component: {fileID: 198759325024050907} + - component: {fileID: 7052338014528626271} + - component: {fileID: 4338030109024512573} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &8746380691103001663 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7571418378844417403} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6968117161319888219} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &198759325024050907 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7571418378844417403} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &7052338014528626271 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7571418378844417403} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &4338030109024512573 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7571418378844417403} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} --- !u!1001 &65211413 PrefabInstance: m_ObjectHideFlags: 0 @@ -1236,7 +1363,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 2680159355657571986, guid: 62dcdfc792ac6c9498ed848651a83bec, type: 3} propertyPath: m_RootOrder - value: 27 + value: 28 objectReference: {fileID: 0} - target: {fileID: 2680159355657571986, guid: 62dcdfc792ac6c9498ed848651a83bec, type: 3} propertyPath: m_LocalPosition.x @@ -1302,7 +1429,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6793637964037508681, guid: 0387bcbcffced364fbbaa4a101c17c92, type: 3} propertyPath: m_RootOrder - value: 23 + value: 24 objectReference: {fileID: 0} - target: {fileID: 6793637964037508681, guid: 0387bcbcffced364fbbaa4a101c17c92, type: 3} propertyPath: m_LocalPosition.x @@ -1364,7 +1491,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2479712593716126066, guid: a529559f98693d544b6b8220a354ba5e, type: 3} propertyPath: m_RootOrder - value: 29 + value: 30 objectReference: {fileID: 0} - target: {fileID: 2479712593716126066, guid: a529559f98693d544b6b8220a354ba5e, type: 3} propertyPath: m_LocalPosition.x @@ -1426,7 +1553,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7551408929396306835, guid: 7494612dacc88e44d8c8832594f276f0, type: 3} propertyPath: m_RootOrder - value: 28 + value: 29 objectReference: {fileID: 0} - target: {fileID: 7551408929396306835, guid: 7494612dacc88e44d8c8832594f276f0, type: 3} propertyPath: m_LocalPosition.x @@ -1484,7 +1611,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 6482558376552981640, guid: 434c07691f066b047aca20842e738292, type: 3} propertyPath: m_RootOrder - value: 24 + value: 25 objectReference: {fileID: 0} - target: {fileID: 6482558376552981640, guid: 434c07691f066b047aca20842e738292, type: 3} propertyPath: m_LocalPosition.x @@ -1546,7 +1673,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 6482558376552981640, guid: 434c07691f066b047aca20842e738292, type: 3} propertyPath: m_RootOrder - value: 26 + value: 27 objectReference: {fileID: 0} - target: {fileID: 6482558376552981640, guid: 434c07691f066b047aca20842e738292, type: 3} propertyPath: m_LocalPosition.x @@ -1608,7 +1735,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 2071848831636470640, guid: 6a477a17b3621054e86759b408028755, type: 3} propertyPath: m_RootOrder - value: 25 + value: 26 objectReference: {fileID: 0} - target: {fileID: 2071848831636470640, guid: 6a477a17b3621054e86759b408028755, type: 3} propertyPath: m_LocalPosition.x @@ -1670,7 +1797,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 264387427189864473, guid: 3fa50b698a27e4146b97d8d86c79c59f, type: 3} propertyPath: m_RootOrder - value: 31 + value: 32 objectReference: {fileID: 0} - target: {fileID: 264387427189864473, guid: 3fa50b698a27e4146b97d8d86c79c59f, type: 3} propertyPath: m_LocalPosition.x @@ -1798,7 +1925,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7948097682415659514, guid: f99ac27988230204ab512927b382e211, type: 3} propertyPath: m_RootOrder - value: 21 + value: 22 objectReference: {fileID: 0} - target: {fileID: 7948097682415659514, guid: f99ac27988230204ab512927b382e211, type: 3} propertyPath: m_LocalPosition.x @@ -1918,7 +2045,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 6482558376552981640, guid: 434c07691f066b047aca20842e738292, type: 3} propertyPath: m_RootOrder - value: 20 + value: 21 objectReference: {fileID: 0} - target: {fileID: 6482558376552981640, guid: 434c07691f066b047aca20842e738292, type: 3} propertyPath: m_LocalPosition.x @@ -1980,7 +2107,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 4293314685462378953, guid: d87374be6bf344a43926a5389d25937d, type: 3} propertyPath: m_RootOrder - value: 38 + value: 39 objectReference: {fileID: 0} - target: {fileID: 4293314685462378953, guid: d87374be6bf344a43926a5389d25937d, type: 3} propertyPath: m_LocalPosition.x @@ -2046,7 +2173,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6793637964037508681, guid: 0387bcbcffced364fbbaa4a101c17c92, type: 3} propertyPath: m_RootOrder - value: 9 + value: 10 objectReference: {fileID: 0} - target: {fileID: 6793637964037508681, guid: 0387bcbcffced364fbbaa4a101c17c92, type: 3} propertyPath: m_LocalPosition.x @@ -2166,7 +2293,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 289360134240986124, guid: 7f3681d376463044a9235aece2463c84, type: 3} propertyPath: m_RootOrder - value: 30 + value: 31 objectReference: {fileID: 0} - target: {fileID: 289360134240986124, guid: 7f3681d376463044a9235aece2463c84, type: 3} propertyPath: m_LocalPosition.x @@ -2414,7 +2541,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 2071848831636470640, guid: 6a477a17b3621054e86759b408028755, type: 3} propertyPath: m_RootOrder - value: 22 + value: 23 objectReference: {fileID: 0} - target: {fileID: 2071848831636470640, guid: 6a477a17b3621054e86759b408028755, type: 3} propertyPath: m_LocalPosition.x @@ -2476,7 +2603,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 695061635055190502, guid: c80556e8315922e4dac82443ee8ac65a, type: 3} propertyPath: m_RootOrder - value: 16 + value: 17 objectReference: {fileID: 0} - target: {fileID: 695061635055190502, guid: c80556e8315922e4dac82443ee8ac65a, type: 3} propertyPath: m_LocalPosition.x @@ -3158,7 +3285,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 117361960438197054, guid: 25bde8504746969429a6e055e376a793, type: 3} propertyPath: m_RootOrder - value: 32 + value: 33 objectReference: {fileID: 0} - target: {fileID: 117361960438197054, guid: 25bde8504746969429a6e055e376a793, type: 3} propertyPath: m_LocalPosition.x @@ -3224,7 +3351,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3853543274052405693, guid: 8c443aa2f0d9d0e4ca2d5aaa5047431c, type: 3} propertyPath: m_RootOrder - value: 10 + value: 11 objectReference: {fileID: 0} - target: {fileID: 3853543274052405693, guid: 8c443aa2f0d9d0e4ca2d5aaa5047431c, type: 3} propertyPath: m_LocalPosition.x @@ -4336,7 +4463,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 3758759900999227703, guid: 1547870cc9ad6ff43a9da439e14b470c, type: 3} propertyPath: m_RootOrder - value: 8 + value: 9 objectReference: {fileID: 0} - target: {fileID: 3758759900999227703, guid: 1547870cc9ad6ff43a9da439e14b470c, type: 3} propertyPath: m_LocalPosition.x @@ -4402,7 +4529,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2479712593716126066, guid: a529559f98693d544b6b8220a354ba5e, type: 3} propertyPath: m_RootOrder - value: 19 + value: 20 objectReference: {fileID: 0} - target: {fileID: 2479712593716126066, guid: a529559f98693d544b6b8220a354ba5e, type: 3} propertyPath: m_LocalPosition.x @@ -4522,7 +4649,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 2237075324573622950, guid: e65c6f3eed9a54f41bd5dd3d81bb7373, type: 3} propertyPath: m_RootOrder - value: 36 + value: 37 objectReference: {fileID: 0} - target: {fileID: 2237075324573622950, guid: e65c6f3eed9a54f41bd5dd3d81bb7373, type: 3} propertyPath: m_LocalPosition.x @@ -4588,7 +4715,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7309587632157578731, guid: b3931366235c76b46832937ce3b7876a, type: 3} propertyPath: m_RootOrder - value: 34 + value: 35 objectReference: {fileID: 0} - target: {fileID: 7309587632157578731, guid: b3931366235c76b46832937ce3b7876a, type: 3} propertyPath: m_LocalPosition.x @@ -4646,7 +4773,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 2680159355657571986, guid: 62dcdfc792ac6c9498ed848651a83bec, type: 3} propertyPath: m_RootOrder - value: 17 + value: 18 objectReference: {fileID: 0} - target: {fileID: 2680159355657571986, guid: 62dcdfc792ac6c9498ed848651a83bec, type: 3} propertyPath: m_LocalPosition.x @@ -4836,7 +4963,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4998470478716769639, guid: 556c33a001f683f49b0beb3feb85e883, type: 3} propertyPath: m_RootOrder - value: 35 + value: 36 objectReference: {fileID: 0} - target: {fileID: 4998470478716769639, guid: 556c33a001f683f49b0beb3feb85e883, type: 3} propertyPath: m_LocalPosition.x @@ -5270,7 +5397,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2479712593716126066, guid: a529559f98693d544b6b8220a354ba5e, type: 3} propertyPath: m_RootOrder - value: 14 + value: 15 objectReference: {fileID: 0} - target: {fileID: 2479712593716126066, guid: a529559f98693d544b6b8220a354ba5e, type: 3} propertyPath: m_LocalPosition.x @@ -5890,7 +6017,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7551408929396306835, guid: 7494612dacc88e44d8c8832594f276f0, type: 3} propertyPath: m_RootOrder - value: 18 + value: 19 objectReference: {fileID: 0} - target: {fileID: 7551408929396306835, guid: 7494612dacc88e44d8c8832594f276f0, type: 3} propertyPath: m_LocalPosition.x @@ -5948,7 +6075,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 3327036813831827811, guid: 503282950ef56504eb2c3003edb270b6, type: 3} propertyPath: m_RootOrder - value: 37 + value: 38 objectReference: {fileID: 0} - target: {fileID: 3327036813831827811, guid: 503282950ef56504eb2c3003edb270b6, type: 3} propertyPath: m_LocalPosition.x @@ -6134,7 +6261,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 5644219420208802487, guid: 84764060172092f4e9950b03594974a5, type: 3} propertyPath: m_RootOrder - value: 33 + value: 34 objectReference: {fileID: 0} - target: {fileID: 5644219420208802487, guid: 84764060172092f4e9950b03594974a5, type: 3} propertyPath: m_LocalPosition.x @@ -6196,7 +6323,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 695061635055190502, guid: c80556e8315922e4dac82443ee8ac65a, type: 3} propertyPath: m_RootOrder - value: 11 + value: 12 objectReference: {fileID: 0} - target: {fileID: 695061635055190502, guid: c80556e8315922e4dac82443ee8ac65a, type: 3} propertyPath: m_LocalPosition.x @@ -6816,7 +6943,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 2680159355657571986, guid: 62dcdfc792ac6c9498ed848651a83bec, type: 3} propertyPath: m_RootOrder - value: 12 + value: 13 objectReference: {fileID: 0} - target: {fileID: 2680159355657571986, guid: 62dcdfc792ac6c9498ed848651a83bec, type: 3} propertyPath: m_LocalPosition.x @@ -6882,7 +7009,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3853543274052405693, guid: 8c443aa2f0d9d0e4ca2d5aaa5047431c, type: 3} propertyPath: m_RootOrder - value: 15 + value: 16 objectReference: {fileID: 0} - target: {fileID: 3853543274052405693, guid: 8c443aa2f0d9d0e4ca2d5aaa5047431c, type: 3} propertyPath: m_LocalPosition.x @@ -7192,7 +7319,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7551408929396306835, guid: 7494612dacc88e44d8c8832594f276f0, type: 3} propertyPath: m_RootOrder - value: 13 + value: 14 objectReference: {fileID: 0} - target: {fileID: 7551408929396306835, guid: 7494612dacc88e44d8c8832594f276f0, type: 3} propertyPath: m_LocalPosition.x diff --git a/Assets/GameAssets/Prefabs/AttackBox/NormalAttack.prefab b/Assets/GameAssets/Prefabs/AttackBox/NormalAttack.prefab index aca626d..b269d21 100644 --- a/Assets/GameAssets/Prefabs/AttackBox/NormalAttack.prefab +++ b/Assets/GameAssets/Prefabs/AttackBox/NormalAttack.prefab @@ -110,8 +110,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8685263677329216329} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.9, z: 0} - m_LocalScale: {x: 1, y: 1.8, z: 1} + m_LocalPosition: {x: 0, y: 0.75, z: 0} + m_LocalScale: {x: 1, y: 1.5, z: 1} m_Children: [] m_Father: {fileID: 2287893598708722228} m_RootOrder: 0 diff --git a/Assets/GameAssets/Prefabs/Effect.meta b/Assets/GameAssets/Prefabs/Effect.meta new file mode 100644 index 0000000..77c92b9 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Effect.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 247b75ba8d8946f439f33230d9e853c6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Prefabs/Effect/RoleFastShadow.meta b/Assets/GameAssets/Prefabs/Effect/RoleFastShadow.meta new file mode 100644 index 0000000..570b707 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Effect/RoleFastShadow.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1311aa6ff05f464468e698b4443c0588 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Prefabs/Effect/RoleFastShadow/RoleFastShadow.prefab b/Assets/GameAssets/Prefabs/Effect/RoleFastShadow/RoleFastShadow.prefab new file mode 100644 index 0000000..4d306f0 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Effect/RoleFastShadow/RoleFastShadow.prefab @@ -0,0 +1,146 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1033268005220519994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1033268005220519993} + m_Layer: 7 + m_Name: RoleFastShadow + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033268005220519993 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033268005220519994} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1155583644585498391} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2603234264994994722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1155583644585498391} + m_Layer: 7 + m_Name: Bridge + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1155583644585498391 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2603234264994994722} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7911578311893482341} + m_Father: {fileID: 1033268005220519993} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7911578311893482342 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7911578311893482341} + - component: {fileID: 7911578311893482343} + m_Layer: 7 + m_Name: Model + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7911578311893482341 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7911578311893482342} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.383, y: 0.555, z: 0} + m_LocalScale: {x: 5, y: 5, z: 5} + m_Children: [] + m_Father: {fileID: 1155583644585498391} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &7911578311893482343 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7911578311893482342} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4154c2d5ededf2045b54c7941ba9efa6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -3318188226485093758, guid: ae72133dacba6ec4eb33ecde48f50e56, type: 3} + m_Color: {r: 0.5801887, g: 0.98682946, b: 1, a: 0.89411765} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.69, y: 0.44} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/Assets/GameAssets/Prefabs/Effect/RoleFastShadow/RoleFastShadow.prefab.meta b/Assets/GameAssets/Prefabs/Effect/RoleFastShadow/RoleFastShadow.prefab.meta new file mode 100644 index 0000000..0f839ab --- /dev/null +++ b/Assets/GameAssets/Prefabs/Effect/RoleFastShadow/RoleFastShadow.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3d3691d38da1dcc4c9f1b1ba8a36bc6e +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Prefabs/Role/SlimeGreen.meta b/Assets/GameAssets/Prefabs/Role/SlimeGreen.meta new file mode 100644 index 0000000..9c35331 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Role/SlimeGreen.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 91e3fc3fe4c69cc45af5c1721a643d66 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.controller b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.controller new file mode 100644 index 0000000..4357d77 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.controller @@ -0,0 +1,203 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-1203966782134441863 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Dead + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 7929753213335765928} + m_StateMachineBehaviours: + - {fileID: 8862056830031332939} + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 14c787275ea875a4197400110376f3d8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-526884849774113586 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8815584008673477326} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.77272725 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SlimeGreen + serializedVersion: 5 + m_AnimatorParameters: + - m_Name: NodeType + m_Type: 3 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} + - m_Name: RoleID + m_Type: 3 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 5348270601953987146} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &4684351260601656497 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Hurt + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -526884849774113586} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 0646d6678fae5b940935cd0cda4b825e, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &5348270601953987146 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 4684351260601656497} + m_Position: {x: 570, y: 10, z: 0} + - serializedVersion: 1 + m_State: {fileID: 8815584008673477326} + m_Position: {x: 320, y: 100, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1203966782134441863} + m_Position: {x: 560, y: 170, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 8815584008673477326} +--- !u!1101 &7929753213335765928 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8815584008673477326} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 1.0000001 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &8815584008673477326 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 6a1773ad3d8343349ad14dd0f484d699, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!114 &8862056830031332939 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f6cad64ab48b41d43ae09d7eaa86a058, type: 3} + m_Name: + m_EditorClassIdentifier: + RoleID: 0 + NodeType: 0 diff --git a/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.controller.meta b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.controller.meta new file mode 100644 index 0000000..7422eb3 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 88608d9d9543ff5459f5308deb8539b5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.prefab b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.prefab new file mode 100644 index 0000000..f449b88 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.prefab @@ -0,0 +1,181 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &79309925487147182 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 79309925487147179} + - component: {fileID: 79309925487147176} + - component: {fileID: 79309925487147177} + m_Layer: 8 + m_Name: Model + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &79309925487147179 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79309925487147182} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1155583644585498391} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &79309925487147176 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79309925487147182} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4ebcd7e1054c92b4aaaa72e7e223e6d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -9074539206338946419, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.64, y: 0.64} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &79309925487147177 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79309925487147182} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 88608d9d9543ff5459f5308deb8539b5, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &1033268005220519994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1033268005220519993} + - component: {fileID: 3091928454344782755} + m_Layer: 8 + m_Name: SlimeGreen + m_TagString: Monster + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033268005220519993 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033268005220519994} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1155583644585498391} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!136 &3091928454344782755 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033268005220519994} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0.5, z: 0} +--- !u!1 &2603234264994994722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1155583644585498391} + m_Layer: 8 + m_Name: Bridge + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1155583644585498391 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2603234264994994722} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 79309925487147179} + m_Father: {fileID: 1033268005220519993} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.prefab.meta b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.prefab.meta new file mode 100644 index 0000000..54ffc34 --- /dev/null +++ b/Assets/GameAssets/Prefabs/Role/SlimeGreen/SlimeGreen.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d8d103e65dfccfb4297cc96906ae641a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Prefabs/Role/Warrior/Warrior.prefab b/Assets/GameAssets/Prefabs/Role/Warrior/Warrior.prefab index 5fffef9..b29e566 100644 --- a/Assets/GameAssets/Prefabs/Role/Warrior/Warrior.prefab +++ b/Assets/GameAssets/Prefabs/Role/Warrior/Warrior.prefab @@ -9,8 +9,8 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 1033268005220519993} - - component: {fileID: 6209615825579216016} - m_Layer: 0 + - component: {fileID: 2432377704398684346} + m_Layer: 7 m_Name: Warrior m_TagString: Player m_Icon: {fileID: 0} @@ -32,8 +32,8 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!65 &6209615825579216016 -BoxCollider: +--- !u!136 &2432377704398684346 +CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -42,9 +42,10 @@ BoxCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0.5, z: 0} --- !u!1 &2603234264994994722 GameObject: m_ObjectHideFlags: 0 @@ -54,7 +55,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 1155583644585498391} - m_Layer: 0 + m_Layer: 7 m_Name: Bridge m_TagString: Untagged m_Icon: {fileID: 0} @@ -87,7 +88,7 @@ GameObject: - component: {fileID: 7911578311893482341} - component: {fileID: 7911578311893482340} - component: {fileID: 7911578311893482343} - m_Layer: 0 + m_Layer: 7 m_Name: Model m_TagString: Player m_Icon: {fileID: 0} diff --git a/Assets/GameAssets/Prefabs/Role/Warrior/Aniamtion/myWarrior.controller b/Assets/GameAssets/Prefabs/Role/Warrior/myWarrior.controller similarity index 95% rename from Assets/GameAssets/Prefabs/Role/Warrior/Aniamtion/myWarrior.controller rename to Assets/GameAssets/Prefabs/Role/Warrior/myWarrior.controller index 985f9c4..a12149d 100644 --- a/Assets/GameAssets/Prefabs/Role/Warrior/Aniamtion/myWarrior.controller +++ b/Assets/GameAssets/Prefabs/Role/Warrior/myWarrior.controller @@ -73,6 +73,28 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 +--- !u!1101 &-4318655337576861579 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 4054845936075069209} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 1 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1107 &-4318224155033396118 AnimatorStateMachine: serializedVersion: 6 @@ -90,7 +112,7 @@ AnimatorStateMachine: m_Position: {x: 340, y: 110, z: 0} - serializedVersion: 1 m_State: {fileID: -3802118723531622627} - m_Position: {x: 300, y: 200, z: 0} + m_Position: {x: 540, y: 0, z: 0} - serializedVersion: 1 m_State: {fileID: 4164821889480732602} m_Position: {x: 340, y: 260, z: 0} @@ -168,7 +190,8 @@ AnimatorState: m_Name: Hurt m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: -4318655337576861579} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -197,6 +220,9 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: CanSkipTime: 0.8 + SendCanToNext: 0 + RoleID: 0 + NodeType: 0 --- !u!1101 &-3299496346932648763 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -289,6 +315,18 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} + - m_Name: RoleID + m_Type: 3 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: NodeType + m_Type: 3 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -341,6 +379,9 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: CanSkipTime: 0.8 + SendCanToNext: 0 + RoleID: 0 + NodeType: 0 --- !u!1102 &381074812473331180 AnimatorState: serializedVersion: 6 diff --git a/Assets/GameAssets/Prefabs/Role/Warrior/Aniamtion/myWarrior.controller.meta b/Assets/GameAssets/Prefabs/Role/Warrior/myWarrior.controller.meta similarity index 100% rename from Assets/GameAssets/Prefabs/Role/Warrior/Aniamtion/myWarrior.controller.meta rename to Assets/GameAssets/Prefabs/Role/Warrior/myWarrior.controller.meta diff --git a/Assets/GameAssets/Shader/RoleFastShadow.mat b/Assets/GameAssets/Shader/RoleFastShadow.mat new file mode 100644 index 0000000..1300e71 --- /dev/null +++ b/Assets/GameAssets/Shader/RoleFastShadow.mat @@ -0,0 +1,60 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoleFastShadow + m_Shader: {fileID: 4800000, guid: e260cfa7296ee7642b167f1eb5be5023, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - Texture2D_3e8830a5ed084b0fa262e4133eaa545c: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AlphaTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _EnableExternalAlpha: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Flip: {r: 1, g: 1, b: 1, a: 1} + - _RendererColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Shader/RoleFastShadow.mat.meta b/Assets/GameAssets/Shader/RoleFastShadow.mat.meta new file mode 100644 index 0000000..6122c74 --- /dev/null +++ b/Assets/GameAssets/Shader/RoleFastShadow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4154c2d5ededf2045b54c7941ba9efa6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameAssets/Shader/SpriteHD.mat b/Assets/GameAssets/Shader/SpriteHD.mat index e026efc..c89d868 100644 --- a/Assets/GameAssets/Shader/SpriteHD.mat +++ b/Assets/GameAssets/Shader/SpriteHD.mat @@ -23,10 +23,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -39,6 +51,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Floats: [] - m_Colors: [] + m_Floats: + - _EnableExternalAlpha: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Flip: {r: 1, g: 1, b: 1, a: 1} + - _RendererColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index 58a8847..7e87eaf 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -417,7 +417,7 @@ Light: m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_BoundingSphereOverride: {x: 5.203e-42, y: 6e-44, z: 1.3958747e+10, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 diff --git a/Assets/Scripts/Main/AnimeScript/InAttack.cs b/Assets/Scripts/Main/AnimeScript/anime_DeadAnimeEnd.cs similarity index 72% rename from Assets/Scripts/Main/AnimeScript/InAttack.cs rename to Assets/Scripts/Main/AnimeScript/anime_DeadAnimeEnd.cs index 1c4afe8..715243f 100644 --- a/Assets/Scripts/Main/AnimeScript/InAttack.cs +++ b/Assets/Scripts/Main/AnimeScript/anime_DeadAnimeEnd.cs @@ -3,24 +3,27 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class InAttack : StateMachineBehaviour +public class anime_DeadAnimeEnd : StateMachineBehaviour { - public float CanSkipTime = 0.8f; + public int RoleID = 0; + public int NodeType = 0; + // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { - AppEntry.Event.Fire(null, MainPlayerInAttackEventArgs.Create(true)); + NodeType = animator.GetInteger("NodeType"); + RoleID = animator.GetInteger("RoleID"); } // OnState}Update is called on each Update frame between OnStateEnter and OnStateExit callbacks - override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) - { - } + //override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + //{ + //} // OnStateExit is called when a transition ends and the state machine finishes evaluating this state override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { - AppEntry.Event.Fire(null, MainPlayerInAttackEventArgs.Create(false)); + AppEntry.Event.Fire(null, RoleDeadAnimeEndEventArgs.Create((E_NODE_TYPE)NodeType,RoleID)); } // OnStateMove is called right after Animator.OnAnimatorMove() diff --git a/Assets/Scripts/Main/AnimeScript/anime_DeadAnimeEnd.cs.meta b/Assets/Scripts/Main/AnimeScript/anime_DeadAnimeEnd.cs.meta new file mode 100644 index 0000000..e618179 --- /dev/null +++ b/Assets/Scripts/Main/AnimeScript/anime_DeadAnimeEnd.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f6cad64ab48b41d43ae09d7eaa86a058 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/AnimeScript/anime_OnceAttack.cs b/Assets/Scripts/Main/AnimeScript/anime_OnceAttack.cs new file mode 100644 index 0000000..65b716c --- /dev/null +++ b/Assets/Scripts/Main/AnimeScript/anime_OnceAttack.cs @@ -0,0 +1,57 @@ +using Game; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public enum E_ONCEATTACK_STEP +{ + None, + InAttack, + InAttackCanToNext +} + +public class anime_OnceAttack : StateMachineBehaviour +{ + public float CanSkipTime = 0.8f; + public bool SendCanToNext = false; + public long RoleID = 0; + public int NodeType = 0; + + // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state + override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + NodeType = animator.GetInteger("NodeType"); + RoleID = animator.GetInteger("RoleID"); + SendCanToNext = false; + + AppEntry.Event.Fire(null, MainPlayerOnceAttackEventArgs.Create(RoleID,(E_NODE_TYPE)NodeType, E_ONCEATTACK_STEP.InAttack)); + } + + // OnState}Update is called on each Update frame between OnStateEnter and OnStateExit callbacks + override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + if (!SendCanToNext && stateInfo.normalizedTime > 0.8f) + { + SendCanToNext = true; + AppEntry.Event.Fire(null, MainPlayerOnceAttackEventArgs.Create(RoleID, (E_NODE_TYPE)NodeType, E_ONCEATTACK_STEP.InAttackCanToNext)); + } + } + + // OnStateExit is called when a transition ends and the state machine finishes evaluating this state + override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + AppEntry.Event.Fire(null, MainPlayerOnceAttackEventArgs.Create(RoleID, (E_NODE_TYPE)NodeType, E_ONCEATTACK_STEP.None)); + } + + // OnStateMove is called right after Animator.OnAnimatorMove() + //override public void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + //{ + // // Implement code that processes and affects root motion + //} + + // OnStateIK is called right after Animator.OnAnimatorIK() + //override public void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + //{ + // // Implement code that sets up animation IK (inverse kinematics) + //} +} diff --git a/Assets/Scripts/Main/AnimeScript/InAttack.cs.meta b/Assets/Scripts/Main/AnimeScript/anime_OnceAttack.cs.meta similarity index 100% rename from Assets/Scripts/Main/AnimeScript/InAttack.cs.meta rename to Assets/Scripts/Main/AnimeScript/anime_OnceAttack.cs.meta diff --git a/Assets/Scripts/Main/Base/GamePlayEntry.cs b/Assets/Scripts/Main/Base/GamePlayEntry.cs index b5fa952..4db808e 100644 --- a/Assets/Scripts/Main/Base/GamePlayEntry.cs +++ b/Assets/Scripts/Main/Base/GamePlayEntry.cs @@ -65,11 +65,17 @@ namespace Game // set; //} - //public static EffectMgrComponent EffectMgr - //{ - // get; - // set; - //} + public static EffectMgrComponent EffectMgr + { + get; + set; + } + + public static BattleMgrComponent Battle + { + get; + private set; + } public static UIMgr UI { @@ -122,10 +128,11 @@ namespace Game //DropMgr = parent.Find("DropMgr").gameObject.AddComponent(); //ItemMgr = parent.Find("ItemMgr").gameObject.AddComponent(); //ItemMgr.Init(); - //EffectMgr = parent.Find("EffectMgr").gameObject.AddComponent(); + EffectMgr = parent.Find("EffectMgr").gameObject.AddComponent(); Tips = parent.Find("Tips").gameObject.AddComponent(); //Task = parent.Find("Logic").gameObject.AddComponent(); //FindWay = parent.Find("Logic").gameObject.AddComponent(); + Battle = parent.Find("Logic").gameObject.AddComponent(); //Audio = parent.Find("Audio").gameObject.AddComponent(); GameObject go = Resources.CloneBySync("Assets/GameAssets/Prefabs/UI/UIYYControl/UIMgr.prefab", parent); diff --git a/Assets/Scripts/Main/Battle/AttackBox.cs b/Assets/Scripts/Main/Battle/AttackBox.cs index 863bbc5..7203e5a 100644 --- a/Assets/Scripts/Main/Battle/AttackBox.cs +++ b/Assets/Scripts/Main/Battle/AttackBox.cs @@ -8,7 +8,7 @@ namespace Game public class AttackBox : MonoBehaviour { public E_NODE_TYPE selfNodeType; - public long selfRoleId; + public int selfRoleId; public void InitNode(RoleBase role) { @@ -21,9 +21,6 @@ namespace Game //AxibugLog.Debug("OnTriggerEnter => tag" + other.tag); Debug.Log("OnTriggerEnter => tag " + other.tag); - //TODO - AppEntry.Event.Fire(null, CameraShakeEventArgs.Create()); - if (Common.CheckTagIsRole(other.tag, out E_NODE_TYPE Target_nodeType)) { diff --git a/Assets/Scripts/Main/CustomsComponent/BattleMgrComponent.cs b/Assets/Scripts/Main/CustomsComponent/BattleMgrComponent.cs new file mode 100644 index 0000000..7cc42b0 --- /dev/null +++ b/Assets/Scripts/Main/CustomsComponent/BattleMgrComponent.cs @@ -0,0 +1,110 @@ +using Axibug; +using Axibug.Event; +using Axibug.Resources; +using Axibug.Runtime; +using Codice.CM.WorkspaceServer.DataStore; +using Game.Config; +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using UnityEditor; +using UnityEngine; + +namespace Game +{ + public class BattleMgrComponent : GameComponent + { + private void Start() + { + AppEntry.Event.Subscribe(AttackHitEventArgs.EventId, OnAttackHitEventArgs); + } + + private void OnAttackHitEventArgs(object sender, LogicEventArgs e) + { + AttackHitEventArgs msg = (AttackHitEventArgs)e; + if (msg == null) throw new GameException("AttackHitEventArgs is null"); + + RoleBase Attacker = GamePlayEntry.RoleMgr.FindRole(msg.Attacker_Type, msg.Attacker_RoleID); + if (Attacker == null) + { + AxibugLog.Error("Attacker Ϊ"); + return; + } + + RoleBase UnderAttack = GamePlayEntry.RoleMgr.FindRole(msg.UnderAtk_Type, msg.UnderAtk_RoleID); + if (UnderAttack == null) + { + AxibugLog.Error("UnderAttack Ϊ"); + return; + } + + DoAttack(Attacker, UnderAttack); + } + + private void DoAttack(RoleBase Attacker,RoleBase UnderAttack,int AttackId = 0) + { + bool CanAttack = false; + AxibugLog.Debug($"һι{Attacker.name} ܻ{UnderAttack.name}"); + + //˴ + if (Attacker.RoleType == E_NODE_TYPE.N_MAINPLAYER && UnderAttack.RoleType == E_NODE_TYPE.N_MONSTER) + { + //TODO ܻ + + // + AppEntry.Event.Fire(null, CameraShakeEventArgs.Create()); + + CanAttack = true; + + int Damage = 40; + + GamePlayEntry.Tips.ShowHint($"һι{Attacker.name} ܻ{UnderAttack.name},˺{Damage}", eHintType.Warn); + SetDamage(UnderAttack, Damage); + } + //ִ + else if (Attacker.RoleType == E_NODE_TYPE.N_MONSTER && UnderAttack.RoleType == E_NODE_TYPE.N_MAINPLAYER) + { + //TODO ܻ + + // + AppEntry.Event.Fire(null, CameraShakeEventArgs.Create()); + + CanAttack = true; + + int Damage = 40; + SetDamage(UnderAttack, Damage); + } + + if (CanAttack) + { + //TODO + } + } + + + /// + /// ܻ + /// + /// + /// + private void SetDamage(RoleBase UnderAttack, int DamageHP) + { + //TODO Ҫ˺ɸݣ۳ + + UnderAttack.BaseData.life.curHP -= DamageHP; + UnderAttack.BaseData.life.curHP = Math.Max(UnderAttack.BaseData.life.curHP, 0); + + if (UnderAttack.BaseData.life.curHP > 0) + UnderAttack.Anime.PlayHit(); + else + { + // + UnderAttack.Anime.PlayDead(); + AppEntry.Event.Fire(null, RoleDeadEventArgs.Create(UnderAttack.RoleType, UnderAttack.RoleID)); + } + } + + } +} + diff --git a/Assets/Scripts/Main/CustomsComponent/BattleMgrComponent.cs.meta b/Assets/Scripts/Main/CustomsComponent/BattleMgrComponent.cs.meta new file mode 100644 index 0000000..c7f6dfb --- /dev/null +++ b/Assets/Scripts/Main/CustomsComponent/BattleMgrComponent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 154c8621887d5224bb73535257501fcf +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/CustomsComponent/EffectMgrComponent.cs b/Assets/Scripts/Main/CustomsComponent/EffectMgrComponent.cs new file mode 100644 index 0000000..c0b14bf --- /dev/null +++ b/Assets/Scripts/Main/CustomsComponent/EffectMgrComponent.cs @@ -0,0 +1,20 @@ +using Axibug.Runtime; +using UnityEngine; +using UnityEditor; +using Axibug.Resources; +using System.Collections.Generic; +using System.Diagnostics.SymbolStore; +using System.Runtime.Remoting.Metadata.W3cXsd2001; + +namespace Game +{ + public class EffectMgrComponent : GameComponent + { + public PrefabPool rolegastEftPool; + private void OnEnable() + { + rolegastEftPool = new PrefabPool(this.transform, E_PREFAB_TYPE.EFFECT); + } + } +} + diff --git a/Assets/Scripts/Main/CustomsComponent/EffectMgrComponent.cs.meta b/Assets/Scripts/Main/CustomsComponent/EffectMgrComponent.cs.meta new file mode 100644 index 0000000..6f4b651 --- /dev/null +++ b/Assets/Scripts/Main/CustomsComponent/EffectMgrComponent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 43d0fa769109bb44d91ac9baed483827 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/CustomsComponent/MainPlayerComponent.cs b/Assets/Scripts/Main/CustomsComponent/MainPlayerComponent.cs index fffc83a..9668d66 100644 --- a/Assets/Scripts/Main/CustomsComponent/MainPlayerComponent.cs +++ b/Assets/Scripts/Main/CustomsComponent/MainPlayerComponent.cs @@ -30,12 +30,12 @@ namespace Game MainCamNode = transform.Find("MainCamNode"); CamPos = MainCamNode.Find("CamPos"); InGame = false; - AppEntry.Event.Subscribe(MainPlayerInAttackEventArgs.EventId, OnMainPlayerInAttackEventArgs); + AppEntry.Event.Subscribe(MainPlayerOnceAttackEventArgs.EventId, OnMainPlayerInAttackEventArgs); } private void OnDisable() { - AppEntry.Event.Unsubscribe(MainPlayerInAttackEventArgs.EventId, OnMainPlayerInAttackEventArgs); + AppEntry.Event.Unsubscribe(MainPlayerOnceAttackEventArgs.EventId, OnMainPlayerInAttackEventArgs); } public void ReSetMainPlayer() @@ -83,7 +83,10 @@ namespace Game Player.InputV2 = GamePlayEntry.Input.InputV2; - if (GamePlayEntry.Input.Attack) + if (GamePlayEntry.Input.Attack + && + Player.AttackStep != E_ONCEATTACK_STEP.InAttack + ) { //AxibugLog.Debug("DoAttack"); DoNextMotionAnimeName(); @@ -122,12 +125,14 @@ namespace Game #region ¼ - //ɫƶ private void OnMainPlayerInAttackEventArgs(object sender, LogicEventArgs e) { - MainPlayerInAttackEventArgs msg = (MainPlayerInAttackEventArgs)e; - if (msg == null) throw new GameException("MainPlayerInAttackEventArgs is null"); - Player.IsInAttack = msg.IsIn; + MainPlayerOnceAttackEventArgs msg = (MainPlayerOnceAttackEventArgs)e; + if (msg == null) throw new GameException("MainPlayerOnceAttackEventArgs is null"); + if (msg.RoleID == Player.RoleID) + { + Player.AttackStep = msg.Step; + } } #endregion diff --git a/Assets/Scripts/Main/CustomsComponent/MapComponent.cs b/Assets/Scripts/Main/CustomsComponent/MapComponent.cs index 59d9567..e2f5014 100644 --- a/Assets/Scripts/Main/CustomsComponent/MapComponent.cs +++ b/Assets/Scripts/Main/CustomsComponent/MapComponent.cs @@ -19,6 +19,8 @@ namespace Game /// public Vector3 SpawnPos { get; private set; } + public Vector3 SpawnMonster { get; private set; } + // Start is called before the first frame update void Start() { @@ -33,6 +35,7 @@ namespace Game //TODO 첽 GameObject mapgo = CloneMap(MapId); SpawnPos = mapgo.transform.Find("SpawnPos").transform.position; + SpawnMonster = mapgo.transform.Find("SpawnMonster").transform.position; MapGoList.Add(mapgo); bLoadFinish = true; } diff --git a/Assets/Scripts/Main/CustomsComponent/RoleMgrComponent.cs b/Assets/Scripts/Main/CustomsComponent/RoleMgrComponent.cs index af94657..8a0bbf6 100644 --- a/Assets/Scripts/Main/CustomsComponent/RoleMgrComponent.cs +++ b/Assets/Scripts/Main/CustomsComponent/RoleMgrComponent.cs @@ -18,12 +18,12 @@ namespace Game private Dictionary> dictRoleList = new Dictionary>(); //key:ְҵ+Ա 磺ss_w - private Dictionary> userPool = new Dictionary>(); + //private Dictionary> userPool = new Dictionary>(); private float temp_CheckTime = 0; private float temp_RequestTime = 0; - private long mRoleIdSeed = 0; + private int mRoleIdSeed = 0; private void Start() { @@ -36,14 +36,14 @@ namespace Game //AppEntry.Event.Subscribe(RemoveRoleBufferEvent.EventId, RemoveBuffer); } - long GetNewRoleId() + int GetNewRoleId() { return ++mRoleIdSeed; } #region ɫ - public void AddRole(RoleBase role) + void AddRole(RoleBase role) { if (!dictAllRole.ContainsKey(role.RoleID)) { @@ -57,7 +57,7 @@ namespace Game roleList[role.RoleID] = role; } } - public void RemoveRole(RoleBase role) + void RemoveRole(RoleBase role) { if (dictAllRole.ContainsKey(role.RoleID)) { @@ -72,6 +72,21 @@ namespace Game } } + public RoleBase FindRole(int RoleID) + { + if (dictAllRole.ContainsKey(RoleID)) + return dictAllRole[RoleID]; + + return null; + } + + public RoleBase FindRole(E_NODE_TYPE type , int RoleID) + { + if (dictRoleList.ContainsKey(type) && dictRoleList[type].ContainsKey(RoleID)) + return dictRoleList[type][RoleID]; + return null; + } + #endregion public MainRole CreateMainRole() @@ -94,8 +109,8 @@ namespace Game data.status.mapid = 0;//TODO //ħ - data.life.maxMP = 100; - data.life.curMP = 100; + data.life.maxHP = 100; + data.life.curHP = 100; data.life.maxMP = 100; data.life.curMP = 100; @@ -121,7 +136,7 @@ namespace Game AttackBoxGo.transform.localEulerAngles = Vector3.zero; //Ӷ - role.AttackBoxAnime = AttackBoxGo.GetComponent(); + role.SetAttackBoxAnime(AttackBoxGo.GetComponent()); AddRole(role); @@ -129,6 +144,64 @@ namespace Game return role; } + public MonsterRole CreateMonster() + { + // + S_ROLE_MONSTER data = new S_ROLE_MONSTER(); + + data.innate.roleid = GetNewRoleId(); + data.innate.job = 0;//TODO + data.innate.nick = "";//dz + data.innate.sex = 0;//Ա + + // + data.exp.exp = 0; + data.exp.level = 1; + + //״̬ + data.status.state = CharacterState.Living; + data.status.pos = GamePlayEntry.Map.SpawnMonster; + data.status.mapid = 0;//TODO + + //ħ + data.life.maxHP = 100; + data.life.curHP = 100; + data.life.maxMP = 100; + data.life.curMP = 100; + + string ModelName = "SlimeGreen";//ģ + + //ʵɫ + GameObject playergo = CloneRole(ModelName, GamePlayEntry.RoleMgr.transform); + playergo.transform.localPosition = Vector3.zero; + GamePlayEntry.MainPlayer.transform.position = data.status.pos; + + SetRigibody(playergo.transform); + + // + MonsterRole role = playergo.gameObject.AddComponent(); + role.Init(data); + + // + GameObject AttackBoxGo = CloneAttackBox(role.BridgeTransfrom); + AttackBoxGo.transform.localPosition = Vector3.zero; + AttackBoxGo.transform.localEulerAngles = Vector3.zero; + + //Ӷ + role.SetAttackBoxAnime(AttackBoxGo.GetComponent()); + + AddRole(role); + + return role; + } + + public void DestroyRole(RoleBase role) + { + role.enabled = false; + RemoveRole(role); + Destroy(role.gameObject); + } + private GameObject CloneRole(string RoleName,Transform parent) { string rootPath = "Assets/GameAssets"; @@ -164,8 +237,6 @@ namespace Game } return go; } - - private GameObject CloneAttackBox(Transform parent) { string rootPath = "Assets/GameAssets"; diff --git a/Assets/Scripts/Main/Definition/ConstClass.cs b/Assets/Scripts/Main/Definition/ConstClass.cs new file mode 100644 index 0000000..26fb880 --- /dev/null +++ b/Assets/Scripts/Main/Definition/ConstClass.cs @@ -0,0 +1,9 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConstClass +{ + static public Vector3 Angle_RightDir => Vector3.zero; + static public Vector3 Angle_LeftDir = new Vector3(0, 180, 0); +} diff --git a/Assets/Scripts/Main/Definition/ConstClass.cs.meta b/Assets/Scripts/Main/Definition/ConstClass.cs.meta new file mode 100644 index 0000000..75213ec --- /dev/null +++ b/Assets/Scripts/Main/Definition/ConstClass.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 131af55ce89c3254592f2ef33d29ff39 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Definition/DataStruct/Input/SnapshotData.cs b/Assets/Scripts/Main/Definition/DataStruct/Input/SnapshotData.cs new file mode 100644 index 0000000..11f2f58 --- /dev/null +++ b/Assets/Scripts/Main/Definition/DataStruct/Input/SnapshotData.cs @@ -0,0 +1,88 @@ +using System; +using System.Collections.Generic; +using System.Configuration; +using UnityEngine; + +namespace Game +{ + + public class RoleSnapshotClass + { + public float time; + public Sprite mSprite; + public Vector3 BridgeDir; + public Vector3 Pos; + public void Reset() + { + time = 0; + mSprite = null; + BridgeDir = Vector3.zero; + Pos = Vector3.zero; + } + } + + //ҽɫ + public class SnapshotData + { + /// + /// ͷųΪʷ + /// + List KeyHistory = new List(); + static Queue tempHistoryQueue = new Queue(); + const int HistoryLimit = 10; + + public SnapshotData() + { + Init(); + } + + void Init() + { + ClearHistory(); + } + + RoleSnapshotClass EnqueueOneMotionHistory() + { + if (tempHistoryQueue.Count > 0) + return tempHistoryQueue.Dequeue(); + + return new RoleSnapshotClass(); + } + + public void AddSnap(Sprite sprite,Vector3 bridgeDir,Vector3 pos) + { + while (KeyHistory.Count > HistoryLimit) + { + KeyHistory[0].Reset(); + tempHistoryQueue.Enqueue(KeyHistory[0]); + KeyHistory.RemoveAt(0); + } + + RoleSnapshotClass snap = EnqueueOneMotionHistory(); + snap.time = Time.time; + snap.mSprite = sprite; + snap.BridgeDir = bridgeDir; + snap.Pos = pos; + KeyHistory.Add(snap); + } + + public void ClearHistory() + { + for (int i = 0; i < KeyHistory.Count; i++) + { + KeyHistory[i].Reset(); + tempHistoryQueue.Enqueue(KeyHistory[i]); + } + KeyHistory.Clear(); + } + + /// + /// úǵȿ + /// + /// + public RoleSnapshotClass[] GetHistoryArray() + { + return KeyHistory.ToArray(); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Main/Definition/DataStruct/Input/SnapshotData.cs.meta b/Assets/Scripts/Main/Definition/DataStruct/Input/SnapshotData.cs.meta new file mode 100644 index 0000000..3de56a4 --- /dev/null +++ b/Assets/Scripts/Main/Definition/DataStruct/Input/SnapshotData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8f5cbe416c7bbd34aa7ca08bf07b4a2c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Definition/DataStruct/Role/RoleData.cs b/Assets/Scripts/Main/Definition/DataStruct/Role/RoleData.cs index 0c14e58..b6e6106 100644 --- a/Assets/Scripts/Main/Definition/DataStruct/Role/RoleData.cs +++ b/Assets/Scripts/Main/Definition/DataStruct/Role/RoleData.cs @@ -24,4 +24,21 @@ namespace Game econ.Init(); } } + + //ҽɫ + public class S_ROLE_MONSTER : S_ROLE_DATA_BASE + { + public S_ROLE_MOVE move; + public S_ROLE_MONSTER() + { + RoleType = E_NODE_TYPE.N_MONSTER; + move = new S_ROLE_MOVE(); + } + override public void Init() + { + base.Init(); + exp.Init(); + move.Init(); + } + } } \ No newline at end of file diff --git a/Assets/Scripts/Main/Definition/DataStruct/Role/RoleDataClass.cs b/Assets/Scripts/Main/Definition/DataStruct/Role/RoleDataClass.cs index 81476ff..6e85b3f 100644 --- a/Assets/Scripts/Main/Definition/DataStruct/Role/RoleDataClass.cs +++ b/Assets/Scripts/Main/Definition/DataStruct/Role/RoleDataClass.cs @@ -71,7 +71,7 @@ namespace Game //ɫ е public class S_ROLE_INNATE { - public Int64 roleid;//ɫid + public int roleid;//ɫid public int job;//ְҵ public int sex;//Ա public string nick;//dz diff --git a/Assets/Scripts/Main/EffectObj.meta b/Assets/Scripts/Main/EffectObj.meta new file mode 100644 index 0000000..b0dc530 --- /dev/null +++ b/Assets/Scripts/Main/EffectObj.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 739ef744b94dc6048b3fc511e2225fd8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/EffectObj/RoleFastShadow.cs b/Assets/Scripts/Main/EffectObj/RoleFastShadow.cs new file mode 100644 index 0000000..3c41aa8 --- /dev/null +++ b/Assets/Scripts/Main/EffectObj/RoleFastShadow.cs @@ -0,0 +1,159 @@ +using Game; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +public class PlayRoleSnapshotClass +{ + public float time; + public Sprite mSprite; + public Vector3 BridgeDir; + public Vector3 Pos; + public void Reset() + { + time = 0; + mSprite = null; + BridgeDir = Vector3.zero; + Pos = Vector3.zero; + } +} + +public class RoleFastShadow : MonoBehaviour +{ + protected Transform mBridgeTransfrom; + protected Transform mModelTransfrom; + protected SpriteRenderer mSpriteRenderer; + Vector3 offset = new Vector3(0, 0, 0.1f); + + public int CurrPlayIndex = -1; + public float NextPlayTime = 0; + public bool bCanPlay = false; + public float StartPlayTime; + + #region + static Queue tempHistoryQueue = new Queue(); + List KeyHistory = new List(); + const int HistoryLimit = 30; + + static PlayRoleSnapshotClass EnqueueOneHistory() + { + if (tempHistoryQueue.Count > 0) + return tempHistoryQueue.Dequeue(); + + return new PlayRoleSnapshotClass(); + } + + public void AddSnap(float _time,Sprite sprite, Vector3 bridgeDir, Vector3 pos) + { + while (KeyHistory.Count > HistoryLimit) + { + KeyHistory[0].Reset(); + tempHistoryQueue.Enqueue(KeyHistory[0]); + KeyHistory.RemoveAt(0); + } + + PlayRoleSnapshotClass snap = EnqueueOneHistory(); + snap.time = _time; + snap.mSprite = sprite; + snap.BridgeDir = bridgeDir; + snap.Pos = pos; + KeyHistory.Add(snap); + } + + public void ClearHistory() + { + for (int i = 0; i < KeyHistory.Count; i++) + { + KeyHistory[i].Reset(); + tempHistoryQueue.Enqueue(KeyHistory[i]); + } + KeyHistory.Clear(); + } + #endregion + + void OnEnable() + { + mBridgeTransfrom = transform.Find("Bridge"); + mModelTransfrom = mBridgeTransfrom.Find("Model"); + mSpriteRenderer = mModelTransfrom.GetComponent(); + mBridgeTransfrom.gameObject.SetActive(false); + LoadData(); + } + + public void LoadData() + { + RoleSnapshotClass[] srcData = GamePlayEntry.MainPlayer.Player.mRoleSnapshot.GetHistoryArray(); + float time = 0; + Vector3 pos; + Vector3 dir = Vector3.zero; + for (int i = 0; i < srcData.Length; i++) + { + if (i > 0) + { + time = srcData[i].time - srcData[0].time; + time = time / 2f; + dir = srcData[i].Pos - srcData[i - 1].Pos; + //һλ + pos = srcData[i].Pos + (dir * 4f); + } + else + { + pos = srcData[i].Pos; + } + AddSnap(time, srcData[i].mSprite, srcData[i].BridgeDir, pos); + } + + if (KeyHistory.Count > 0) + { + bCanPlay = true; + StartPlayTime = 0; + CurrPlayIndex = -1; + NextPlayTime = 0; + StartPlayTime = Time.time; + } + } + + public void Update() + { + //δﲥһ֡¼ + if (!bCanPlay || Time.time < NextPlayTime) + return; + + CurrPlayIndex++; + + PlayRoleSnapshotClass snap = KeyHistory[CurrPlayIndex]; + + // + mBridgeTransfrom.gameObject.SetActive(true); + mSpriteRenderer.sprite = snap.mSprite; + mBridgeTransfrom.localEulerAngles = snap.BridgeDir; + transform.position = snap.Pos + offset; + + //ûк֡ + if (KeyHistory.Count < CurrPlayIndex + 2) + { + bCanPlay = false; + Invoke("EndEff", 0.05f); + } + else//֡ + { + NextPlayTime = StartPlayTime + KeyHistory[CurrPlayIndex + 1].time; + } + } + + //public void SetData(Sprite sprite, Vector3 BridgelocalEulerAngles, Vector3 targetWorldPos) + //{ + // mBridgeTransfrom.gameObject.SetActive(true); + // mSpriteRenderer.sprite = sprite; + // mBridgeTransfrom.localEulerAngles = BridgelocalEulerAngles; + // transform.position = targetWorldPos + offset; + // Invoke("EndEff", 0.3f); + //} + + public void EndEff() + { + this.gameObject.SetActive(false); + ClearHistory(); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Main/EffectObj/RoleFastShadow.cs.meta b/Assets/Scripts/Main/EffectObj/RoleFastShadow.cs.meta new file mode 100644 index 0000000..f73dd42 --- /dev/null +++ b/Assets/Scripts/Main/EffectObj/RoleFastShadow.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5c8da77e0d26d6b44a7617b48c8ff1be +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Event/BattleEvent/AttackHitEventArgs.cs b/Assets/Scripts/Main/Event/BattleEvent/AttackHitEventArgs.cs index 688ddc8..f89272f 100644 --- a/Assets/Scripts/Main/Event/BattleEvent/AttackHitEventArgs.cs +++ b/Assets/Scripts/Main/Event/BattleEvent/AttackHitEventArgs.cs @@ -7,16 +7,19 @@ namespace Game { public static readonly int EventId = typeof(AttackHitEventArgs).GetHashCode(); public E_NODE_TYPE Attacker_Type = E_NODE_TYPE.N_FREE; - public long Attacker_RoleID = 0; + public int Attacker_RoleID = 0; public E_NODE_TYPE UnderAtk_Type = E_NODE_TYPE.N_FREE; - public long UnderAtk_RoleID = 0; + public int UnderAtk_RoleID = 0; + + + public int AttackTypeId;//TODO /// /// ȡݱɹ¼š /// public override int Id { get { return EventId; } } - public static AttackHitEventArgs Create(E_NODE_TYPE attacker_Type, long attacker_RoleID, E_NODE_TYPE underAtk_Type, long underAtk_RoleID) + public static AttackHitEventArgs Create(E_NODE_TYPE attacker_Type, int attacker_RoleID, E_NODE_TYPE underAtk_Type, int underAtk_RoleID) { AttackHitEventArgs s = ReferencePool.Acquire(); s.Attacker_Type = attacker_Type; diff --git a/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerInAttackEventArgs.cs b/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerInAttackEventArgs.cs deleted file mode 100644 index 5171493..0000000 --- a/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerInAttackEventArgs.cs +++ /dev/null @@ -1,28 +0,0 @@ -using Axibug; -using Axibug.Event; - -namespace Game -{ - public class MainPlayerInAttackEventArgs : LogicEventArgs - { - public static readonly int EventId = typeof(MainPlayerInAttackEventArgs).GetHashCode(); - public bool IsIn = false; - - /// - /// ȡݱɹ¼š - /// - public override int Id { get { return EventId; } } - - public static MainPlayerInAttackEventArgs Create(bool isIn) - { - MainPlayerInAttackEventArgs s = ReferencePool.Acquire(); - s.IsIn = isIn; - return s; - } - - public override void Clear() - { - IsIn = false; - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerOnceAttackEventArgs.cs b/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerOnceAttackEventArgs.cs new file mode 100644 index 0000000..753f1aa --- /dev/null +++ b/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerOnceAttackEventArgs.cs @@ -0,0 +1,34 @@ +using Axibug; +using Axibug.Event; + +namespace Game +{ + public class MainPlayerOnceAttackEventArgs : LogicEventArgs + { + public static readonly int EventId = typeof(MainPlayerOnceAttackEventArgs).GetHashCode(); + public long RoleID = 0; + public E_NODE_TYPE NodeType = E_NODE_TYPE.N_FREE; + public E_ONCEATTACK_STEP Step = E_ONCEATTACK_STEP.None; + + /// + /// ȡݱɹ¼š + /// + public override int Id { get { return EventId; } } + + public static MainPlayerOnceAttackEventArgs Create(long roleID, E_NODE_TYPE nodetype, E_ONCEATTACK_STEP step) + { + MainPlayerOnceAttackEventArgs s = ReferencePool.Acquire(); + s.Step = step; + s.NodeType = nodetype; + s.RoleID = roleID; + return s; + } + + public override void Clear() + { + RoleID = 0; + NodeType = E_NODE_TYPE.N_FREE; + Step = E_ONCEATTACK_STEP.None; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerInAttackEventArgs.cs.meta b/Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerOnceAttackEventArgs.cs.meta similarity index 100% rename from Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerInAttackEventArgs.cs.meta rename to Assets/Scripts/Main/Event/MainPlayerInput/MainPlayerOnceAttackEventArgs.cs.meta diff --git a/Assets/Scripts/Main/Event/RoleEvent.meta b/Assets/Scripts/Main/Event/RoleEvent.meta new file mode 100644 index 0000000..f401442 --- /dev/null +++ b/Assets/Scripts/Main/Event/RoleEvent.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eea142782d292a44695def9a3679e62c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Event/RoleEvent/RoleDeadAnimeEndEventArgs.cs b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadAnimeEndEventArgs.cs new file mode 100644 index 0000000..4ee475f --- /dev/null +++ b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadAnimeEndEventArgs.cs @@ -0,0 +1,34 @@ +using Axibug; +using Axibug.Event; + +namespace Game +{ + public class RoleDeadAnimeEndEventArgs : LogicEventArgs + { + public static readonly int EventId = typeof(RoleDeadAnimeEndEventArgs).GetHashCode(); + public E_NODE_TYPE Type = E_NODE_TYPE.N_FREE; + public int RoleID = 0; + + + public int AttackTypeId;//TODO + + /// + /// ȡݱɹ¼š + /// + public override int Id { get { return EventId; } } + + public static RoleDeadAnimeEndEventArgs Create(E_NODE_TYPE type, int roleID) + { + RoleDeadAnimeEndEventArgs s = ReferencePool.Acquire(); + s.Type = type; + s.RoleID = roleID; + return s; + } + + public override void Clear() + { + Type = E_NODE_TYPE.N_FREE; + RoleID = 0; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Main/Event/RoleEvent/RoleDeadAnimeEndEventArgs.cs.meta b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadAnimeEndEventArgs.cs.meta new file mode 100644 index 0000000..ed04042 --- /dev/null +++ b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadAnimeEndEventArgs.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6644d3cffb15f5c42b7325819b9b9119 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Event/RoleEvent/RoleDeadEventArgs.cs b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadEventArgs.cs new file mode 100644 index 0000000..1cddc8b --- /dev/null +++ b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadEventArgs.cs @@ -0,0 +1,34 @@ +using Axibug; +using Axibug.Event; + +namespace Game +{ + public class RoleDeadEventArgs : LogicEventArgs + { + public static readonly int EventId = typeof(RoleDeadEventArgs).GetHashCode(); + public E_NODE_TYPE Type = E_NODE_TYPE.N_FREE; + public int RoleID = 0; + + + public int AttackTypeId;//TODO + + /// + /// ȡݱɹ¼š + /// + public override int Id { get { return EventId; } } + + public static RoleDeadEventArgs Create(E_NODE_TYPE type, int roleID) + { + RoleDeadEventArgs s = ReferencePool.Acquire(); + s.Type = type; + s.RoleID = roleID; + return s; + } + + public override void Clear() + { + Type = E_NODE_TYPE.N_FREE; + RoleID = 0; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Main/Event/RoleEvent/RoleDeadEventArgs.cs.meta b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadEventArgs.cs.meta new file mode 100644 index 0000000..2337200 --- /dev/null +++ b/Assets/Scripts/Main/Event/RoleEvent/RoleDeadEventArgs.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1a34fd0de1e45a040b28409f56411ad0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/ObjPool.meta b/Assets/Scripts/Main/ObjPool.meta new file mode 100644 index 0000000..5365489 --- /dev/null +++ b/Assets/Scripts/Main/ObjPool.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 124e7ee575b564d4ba18c9acda30e3d6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/ObjPool/PrefabPool.cs b/Assets/Scripts/Main/ObjPool/PrefabPool.cs new file mode 100644 index 0000000..ef8ba90 --- /dev/null +++ b/Assets/Scripts/Main/ObjPool/PrefabPool.cs @@ -0,0 +1,202 @@ +using UnityEngine; +using System.Collections; +using System.Collections.Generic; +using Game; +using UnityEditor; +using Axibug.Resources; + +public enum E_PREFAB_TYPE +{ + NONE, + EFFECT, +} + +// 局部对象池模板 +public class PrefabPool where T : MonoBehaviour +{ + private Transform mb_vParentTf; // 创建对象时的父节点 + private List mb_vObjList; // 对象列表 + private string mb_vPrefabPath; // 对象预制名称 + private E_PREFAB_TYPE mb_vPrefabType; + + public int iActivityCount + { + get + { + int retCount = 0; + + if (mb_vObjList != null) + { + for (int i = 0; i < mb_vObjList.Count; i++) + { + if (mb_vObjList[i].gameObject.activeSelf) + retCount++; + } + } + + return retCount; + } + } + + + public List vObjList + { + get + { + if (mb_vObjList == null) + mb_vObjList = new List(); + + return mb_vObjList; + } + } + + // 默认构造 需要配合 Init()使用 + public PrefabPool() { } + + // 构造 并 Init() + public PrefabPool(Transform tfParent, E_PREFAB_TYPE type) + { + string vPrefabName = typeof(T).FullName; + mb_vPrefabType = type; + this.Init(tfParent, vPrefabName); + } + + // 初始化 + void Init(Transform tfParent, string vPrefabName) + { + mb_vParentTf = tfParent; + switch (mb_vPrefabType) + { + case E_PREFAB_TYPE.EFFECT: + mb_vPrefabPath = $"Assets/GameAssets/Prefabs/Effect/{vPrefabName}/{vPrefabName}.prefab"; + break; + } + } + + // 隐藏 + public void Hide() + { + for (int i = 0; i < vObjList.Count; i++) + { + vObjList[i].gameObject.SetActive(false); + } + } + + // 隐藏父节点 + public void HideNode() + { + mb_vParentTf.gameObject.SetActive(false); + } + + // 显示父节点 + public void ShowNode() + { + mb_vParentTf.gameObject.SetActive(true); + + } + // 获取 + public T GetObj(int index) + { + if (index < vObjList.Count) + { + vObjList[index].gameObject.SetActive(true); + return vObjList[index]; + } + + GameObject go = ClonePrefab(mb_vPrefabPath, mb_vParentTf); + T vObj = go.GetComponent(); + if (vObj == null) + vObj = go.AddComponent(); + + vObjList.Add(vObj); + return vObj; + } + + // 获取 + public T GetAnyHide() + { + int count = vObjList.Count; + for (int i = 0; i < count; i++) + { + if (!vObjList[i].gameObject.activeSelf) + { + vObjList[i].gameObject.SetActive(true); + return vObjList[i]; + } + } + + return GetObj(count); + } + + + public void Remove(int index) + { + if (index >= vObjList.Count) + return; + + T vObj = vObjList[index]; + GameObject.Destroy(vObj.gameObject); + vObjList.RemoveAt(index); + } + + public void Remove(T obj) + { + for (int i = 0; i < vObjList.Count; i++) + { + if (vObjList[i] == obj) + { + GameObject.Destroy(obj.gameObject); + vObjList.RemoveAt(i); + return; + } + } + } + + // 销毁 + public void Destory() + { + for (int i = 0; i < vObjList.Count; i++) + { + T vObj = vObjList[i]; + GameObject.Destroy(vObj.gameObject); + } + vObjList.Clear(); + } + + + private GameObject ClonePrefab(string path, Transform parent) + { + string rootPath = "Assets/GameAssets"; + string MapName = path; + string tmp = MapName.Remove(0, rootPath.Length + 1); + int idx = tmp.LastIndexOf('/'); + string bundleName = tmp.Substring(0, idx); + + UnityEngine.Object asset = null; + if (AppEntry.Base.EditorResourceMode) + { +#if UNITY_EDITOR + asset = AssetDatabase.LoadAssetAtPath(MapName); +#endif + } + else + { + int id = MapName.GetHashCode(); + asset = PrefabManager.LoadPrefab(bundleName.ToLower(), MapName, id, parent); + } + + if (asset == null) + { + Debug.LogError($"asset加载失败,path={MapName}"); + return null; + } + + GameObject go = GameObject.Instantiate(asset, parent) as GameObject; + if (go == null) + { + Debug.LogError("LoadPrefabByEditor2. go == null. asset:" + asset); + + } + return go; + } +} diff --git a/Assets/Scripts/Main/ObjPool/PrefabPool.cs.meta b/Assets/Scripts/Main/ObjPool/PrefabPool.cs.meta new file mode 100644 index 0000000..5ea303a --- /dev/null +++ b/Assets/Scripts/Main/ObjPool/PrefabPool.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e50bac6e535ab69488856c2e419d7660 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Procedure/ProcedureInitRole.cs b/Assets/Scripts/Main/Procedure/ProcedureInitRole.cs index ed16690..86636cb 100644 --- a/Assets/Scripts/Main/Procedure/ProcedureInitRole.cs +++ b/Assets/Scripts/Main/Procedure/ProcedureInitRole.cs @@ -17,6 +17,11 @@ public class ProcedureInitRole : ProcedureBase GamePlayEntry.MainPlayer.LoadPlayer(); + //ɹ + GamePlayEntry.RoleMgr.CreateMonster(); + //GamePlayEntry.RoleMgr.CreateMonster(); + //GamePlayEntry.RoleMgr.CreateMonster(); + //TODO һЩʼ ȵ m_IsInitSuccessful = true; } diff --git a/Assets/Scripts/Main/Role/CharacterMachine/CharacterMachine.cs b/Assets/Scripts/Main/Role/CharacterMachine/CharacterMachine.cs index 002ddae..7371149 100644 --- a/Assets/Scripts/Main/Role/CharacterMachine/CharacterMachine.cs +++ b/Assets/Scripts/Main/Role/CharacterMachine/CharacterMachine.cs @@ -26,10 +26,17 @@ namespace Game return true; } + #region 麯ʵ - public void InitMachine(Transform trans) + public void InitMachine(Transform trans, S_ROLE_DATA_BASE data = null) { _animator = trans.GetComponent(); + + if (data != null) + { + _animator.SetInteger("RoleID", (int)data.innate.roleid); + _animator.SetInteger("NodeType", (int)data.RoleType); + } } public void ReleazeMachine() @@ -70,12 +77,17 @@ namespace Game public void PlayDead() { - _animator.SetBool("Dead", true); + _animator.Play("Dead"); } - public void StartHit() + public void PlayHit() { - _animator.SetBool("Hit", true); + _animator.Play("Hurt"); + } + + public void SetAnimatorSpeed(float speed) + { + _animator.speed = speed; } #endregion diff --git a/Assets/Scripts/Main/Role/CharacterMachine/ICharMachineBase.cs b/Assets/Scripts/Main/Role/CharacterMachine/ICharMachineBase.cs index 63eb1f6..d6726c8 100644 --- a/Assets/Scripts/Main/Role/CharacterMachine/ICharMachineBase.cs +++ b/Assets/Scripts/Main/Role/CharacterMachine/ICharMachineBase.cs @@ -10,15 +10,16 @@ namespace Game /// жIJ㼶 /// /// - public abstract void InitMachine(Transform trans); + public abstract void InitMachine(Transform trans, S_ROLE_DATA_BASE data = null); public abstract void ReleazeMachine(); public abstract void Update_Logic(); public abstract void SetAttack(string anim); public abstract void SetOtherAnime(string anim); public abstract void PlayDead(); - public abstract void StartHit(); + public abstract void PlayHit(); public abstract void StartRun(); public abstract void BackToIdle(); public abstract void DeadToIdle(); + public abstract void SetAnimatorSpeed(float speed); } } \ No newline at end of file diff --git a/Assets/Scripts/Main/Role/MainRole.cs b/Assets/Scripts/Main/Role/MainRole.cs index 0722251..b143cbb 100644 --- a/Assets/Scripts/Main/Role/MainRole.cs +++ b/Assets/Scripts/Main/Role/MainRole.cs @@ -7,6 +7,9 @@ namespace Game { public class MainRole : RoleBase { + protected SpriteRenderer mSpriteRenderer; + public SnapshotData mRoleSnapshot; + /// /// ʼ /// @@ -14,6 +17,13 @@ namespace Game public void Init(S_ROLE_SELF data) { base.Init(data); + mRoleSnapshot = new SnapshotData(); + } + + protected override void Awake() + { + base.Awake(); + mSpriteRenderer = mModelTransfrom.GetComponent(); } protected override void OnEnable() @@ -26,6 +36,54 @@ namespace Game base.OnDisable(); } + + const int SnapInterval = 3; + int SnapIntervalIndex = 0; + + protected override void Update() + { + base.Update(); + + SnapIntervalIndex++; + if (SnapIntervalIndex >= SnapInterval) + { + mRoleSnapshot.AddSnap(mSpriteRenderer.sprite, mBridgeTransfrom.localEulerAngles, transform.position); + SnapIntervalIndex = 0; + } + + if (Input.GetKeyDown(KeyCode.T)) + { + RoleFastShadow fastshadow = GamePlayEntry.EffectMgr.rolegastEftPool.GetAnyHide(); + //Ӱ + //fastshadow.SetData(mSpriteRenderer.sprite, mBridgeTransfrom.localEulerAngles, transform.position); + } + + if (Input.GetKeyDown(KeyCode.G)) + { + Anime.SetAnimatorSpeed(1f); + Move_Speed = 3.5f * 1f; + } + + if (Input.GetKeyDown(KeyCode.Y)) + { + Anime.SetAnimatorSpeed(1.5f); + Move_Speed = 3.5f * 1.5f; + } + + if (Input.GetKeyDown(KeyCode.U)) + { + Anime.SetAnimatorSpeed(2f); + Move_Speed = 3.5f * 2f; + } + + if (Input.GetKeyDown(KeyCode.I)) + { + Anime.SetAnimatorSpeed(2.6f); + Move_Speed = 3.5f * 2.6f; + } + + } + public override void MeshChangeMoveState(bool ToMoveState) { if (ToMoveState) diff --git a/Assets/Scripts/Main/Role/MonsterRole.cs b/Assets/Scripts/Main/Role/MonsterRole.cs new file mode 100644 index 0000000..8b56d1c --- /dev/null +++ b/Assets/Scripts/Main/Role/MonsterRole.cs @@ -0,0 +1,76 @@ +using Axibug; +using Axibug.Event; +using Axibug.Runtime; +using System.Collections.Generic; +using UnityEngine; + +namespace Game +{ + public class MonsterRole : RoleBase + { + /// + /// ʼ + /// + /// + public void Init(S_ROLE_MONSTER data) + { + base.Init(data); + } + + protected override void OnEnable() + { + base.OnEnable(); + AppEntry.Event.Subscribe(RoleDeadEventArgs.EventId, OnRoleDeadEventArgs); + + AppEntry.Event.Subscribe(RoleDeadAnimeEndEventArgs.EventId, OnRoleDeadAnimeEndEventArgs); + } + + protected override void OnDisable() + { + base.OnDisable(); + AppEntry.Event.Unsubscribe(RoleDeadEventArgs.EventId, OnRoleDeadEventArgs); + AppEntry.Event.Unsubscribe(RoleDeadAnimeEndEventArgs.EventId, OnRoleDeadAnimeEndEventArgs); + } + + public override void MeshChangeMoveState(bool ToMoveState) + { + if (ToMoveState) + { + Anime.StartRun(); + } + else + { + Anime.BackToIdle(); + } + } + + public override void Release() + { + + } + + + private void OnRoleDeadEventArgs(object sender, LogicEventArgs e) + { + RoleDeadEventArgs msg = (RoleDeadEventArgs)e; + if (msg == null) throw new GameException("RoleDeadEventArgs is null"); + if (msg.RoleID == RoleID) + { + //رײ + mselfCollider.enabled = false; + //ر + mRigidbody.useGravity = false; + } + } + + private void OnRoleDeadAnimeEndEventArgs(object sender, LogicEventArgs e) + { + RoleDeadAnimeEndEventArgs msg = (RoleDeadAnimeEndEventArgs)e; + if (msg == null) throw new GameException("RoleDeadAnimeEndEventArgs"); + if (msg.RoleID == RoleID) + { + GamePlayEntry.RoleMgr.DestroyRole(this); + } + } + } +} diff --git a/Assets/Scripts/Main/Role/MonsterRole.cs.meta b/Assets/Scripts/Main/Role/MonsterRole.cs.meta new file mode 100644 index 0000000..e81bdad --- /dev/null +++ b/Assets/Scripts/Main/Role/MonsterRole.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b9d50ee3d1354244fbcac9492c5f097c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Main/Role/RoleBase.cs b/Assets/Scripts/Main/Role/RoleBase.cs index e4e42fe..870510a 100644 --- a/Assets/Scripts/Main/Role/RoleBase.cs +++ b/Assets/Scripts/Main/Role/RoleBase.cs @@ -10,7 +10,9 @@ namespace Game public abstract class RoleBase : MonoBehaviour { public E_NODE_TYPE RoleType => mBaseData.RoleType; - public long RoleID => mBaseData.innate.roleid; + public int RoleID => mBaseData.innate.roleid; + public S_ROLE_DATA_BASE BaseData => mBaseData; + public ICharMachineBase Anime => mAnime; public Animator AttackBoxAnime; @@ -19,7 +21,7 @@ namespace Game public Vector2 InputV2; public bool mIsMove = false; public bool mIsLeft = false; - public bool IsInAttack = false; + public E_ONCEATTACK_STEP AttackStep = E_ONCEATTACK_STEP.None; bool LastIsMove = false; bool LastIsLeft = false; @@ -36,14 +38,14 @@ namespace Game protected Transform mBridgeTransfrom; protected Transform mModelTransfrom; protected Rigidbody mRigidbody; + protected Collider mselfCollider; - Vector3 Angle_RightDir => Vector3.zero; - Vector3 Angle_LeftDir = new Vector3(0,180,0); protected virtual void Awake() { mBridgeTransfrom = transform.Find("Bridge"); mModelTransfrom = mBridgeTransfrom.Find("Model"); + mselfCollider = transform.GetComponent(); mRigidbody = transform.GetComponent(); } @@ -55,7 +57,7 @@ namespace Game mIsLeft = false; LastIsLeft = false; - IsInAttack = false; + AttackStep = E_ONCEATTACK_STEP.None; MeshChangeDir(mIsLeft); } @@ -74,11 +76,12 @@ namespace Game if (RoleType == E_NODE_TYPE.N_MAINPLAYER) { mAnime = new CharacterMachine(); - mAnime.InitMachine(mModelTransfrom); + mAnime.InitMachine(mModelTransfrom,data); } else if (RoleType == E_NODE_TYPE.N_MONSTER) { - + mAnime = new CharacterMachine(); + mAnime.InitMachine(mModelTransfrom, data); } else if (RoleType == E_NODE_TYPE.N_NPC) { @@ -97,7 +100,7 @@ namespace Game { #region ƶ - if (IsInAttack) + if (AttackStep != E_ONCEATTACK_STEP.None) { LastIsMove = false; Move_currentVector = Vector3.zero; @@ -153,7 +156,7 @@ namespace Game public void MeshChangeDir(bool ToLeftDir) { - mBridgeTransfrom.localEulerAngles = ToLeftDir ? Angle_LeftDir : Angle_RightDir; + mBridgeTransfrom.localEulerAngles = ToLeftDir ? ConstClass.Angle_LeftDir : ConstClass.Angle_RightDir; } public abstract void Release(); diff --git a/Assets/Scripts/Main/UI/UIMgr/UnitPool.cs b/Assets/Scripts/Main/UI/UIMgr/UnitPool.cs index ce21e7e..f84574d 100644 --- a/Assets/Scripts/Main/UI/UIMgr/UnitPool.cs +++ b/Assets/Scripts/Main/UI/UIMgr/UnitPool.cs @@ -93,6 +93,7 @@ public class UnitPool where T : MonoBehaviour vObjList[index].gameObject.SetActive(true); return vObjList[index]; } + string uiName = typeof(T).FullName; var strNameAry = uiName.Split('.'); uiName = strNameAry[strNameAry.Length - 1]; diff --git a/Assets/War.meta b/Assets/War.meta new file mode 100644 index 0000000..4670feb --- /dev/null +++ b/Assets/War.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a48128da0f885564fbaf33d1a522be94 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art.meta b/Assets/War/Slime Enemy - Pixel Art.meta new file mode 100644 index 0000000..2d95d0d --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 28f9315a22f039f48923fc8c288e0c8c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation.meta b/Assets/War/Slime Enemy - Pixel Art/Animation.meta new file mode 100644 index 0000000..13949f9 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0763365dc5e39a8429f263dec7863c8e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death.meta new file mode 100644 index 0000000..bf07c79 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 57c726134efc85947a35572199f091ca +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue.meta new file mode 100644 index 0000000..7d6d6fc --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 64c3a1599f88b4e42a8182f50f864df2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Animation.anim new file mode 100644 index 0000000..709dce6 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Animation.anim @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Death (No flash) - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 4999743868682403865, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.1 + value: {fileID: -8802889016159510022, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.2 + value: {fileID: 787246434355788426, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.3 + value: {fileID: 5591019307192893529, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.4 + value: {fileID: 4184073933361864819, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.5 + value: {fileID: 9168903714336264564, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.6 + value: {fileID: 2891910119783949780, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.7 + value: {fileID: 7367002259730081837, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.8 + value: {fileID: -8621852893317066370, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 0.9 + value: {fileID: 4408185565186183419, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 1 + value: {fileID: 2277713452295504747, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 1.1 + value: {fileID: 5078594154368035550, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 1.2 + value: {fileID: -1515882149595691805, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - time: 1.3 + value: {fileID: 7516819113228650899, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 4999743868682403865, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: -8802889016159510022, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 787246434355788426, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 5591019307192893529, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 4184073933361864819, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 9168903714336264564, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 2891910119783949780, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 7367002259730081837, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: -8621852893317066370, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 4408185565186183419, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 2277713452295504747, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 5078594154368035550, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: -1515882149595691805, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + - {fileID: 7516819113228650899, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.4 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Animation.anim.meta new file mode 100644 index 0000000..3d9472c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f0d63077a996d7a4ca0e45edea6035fe +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Controller.controller new file mode 100644 index 0000000..be668aa --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-836480495485453102 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Death (No flash) - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: f0d63077a996d7a4ca0e45edea6035fe, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Death (No flash) - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 8814271065151780297} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &8814271065151780297 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -836480495485453102} + m_Position: {x: 270, y: 130, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -836480495485453102} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Controller.controller.meta new file mode 100644 index 0000000..3864035 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death (No flash) - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d3e253d1a6f7d8b46a5b1f0accb9f807 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Animation.anim new file mode 100644 index 0000000..df45b5b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Animation.anim @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Death - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 2045449560236563837, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.1 + value: {fileID: -363707362896125220, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.2 + value: {fileID: 4921945036282257224, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.3 + value: {fileID: -1272730192991087593, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.4 + value: {fileID: -5015819366070616394, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.5 + value: {fileID: 4455174886259289652, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.6 + value: {fileID: 4858027616707282727, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.7 + value: {fileID: 1657567896929896811, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.8 + value: {fileID: -2283847484476708921, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 0.9 + value: {fileID: -3895158837754478276, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 1 + value: {fileID: 6100342059473039350, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 1.1 + value: {fileID: -3694456333937264800, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 1.2 + value: {fileID: -3997997145055679079, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - time: 1.3 + value: {fileID: 8559097931853230864, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 2045449560236563837, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -363707362896125220, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: 4921945036282257224, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -1272730192991087593, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -5015819366070616394, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: 4455174886259289652, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: 4858027616707282727, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: 1657567896929896811, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -2283847484476708921, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -3895158837754478276, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: 6100342059473039350, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -3694456333937264800, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: -3997997145055679079, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + - {fileID: 8559097931853230864, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.4 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Animation.anim.meta new file mode 100644 index 0000000..df7c619 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b2fb63247f8b37843b7efd43d94524ac +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Controller.controller new file mode 100644 index 0000000..429e590 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Death - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 5348270601953987146} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &3638890283909817674 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Death - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: b2fb63247f8b37843b7efd43d94524ac, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &5348270601953987146 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 3638890283909817674} + m_Position: {x: 291.96817, y: 141.74387, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 3638890283909817674} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Controller.controller.meta new file mode 100644 index 0000000..45b5c3e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Blue/Blue Death - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c447617f2d59ba543836aea4797aa72e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green.meta new file mode 100644 index 0000000..8b38432 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cc512ae265c6f704a8710ac4d048c7b1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Animation.anim new file mode 100644 index 0000000..7ba9d04 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Animation.anim @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Death (No flash) - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 5318538941367151636, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.1 + value: {fileID: 6147276036302709336, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.2 + value: {fileID: -8495571456267938532, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.3 + value: {fileID: 6333565778237916887, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.4 + value: {fileID: -4680908065948595818, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.5 + value: {fileID: -4486586556858704002, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.6 + value: {fileID: -5574522400834549763, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.7 + value: {fileID: 6973148414213631654, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.8 + value: {fileID: 1576187300037212229, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 0.9 + value: {fileID: 9174255944467253385, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 1 + value: {fileID: -8870383661451814068, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 1.1 + value: {fileID: 8279431224860822817, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 1.2 + value: {fileID: -2015383151648258573, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - time: 1.3 + value: {fileID: -3919585684183042423, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 5318538941367151636, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: 6147276036302709336, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -8495571456267938532, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: 6333565778237916887, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -4680908065948595818, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -4486586556858704002, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -5574522400834549763, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: 6973148414213631654, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: 1576187300037212229, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: 9174255944467253385, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -8870383661451814068, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: 8279431224860822817, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -2015383151648258573, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + - {fileID: -3919585684183042423, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.4 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Animation.anim.meta new file mode 100644 index 0000000..62f01b6 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 14c787275ea875a4197400110376f3d8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Controller.controller new file mode 100644 index 0000000..e17c6fd --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-4397989681964184304 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Death (No flash) - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 14c787275ea875a4197400110376f3d8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Death (No flash) - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 2007139509153493140} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &2007139509153493140 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -4397989681964184304} + m_Position: {x: 310, y: 130, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -4397989681964184304} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Controller.controller.meta new file mode 100644 index 0000000..b03c198 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death (No flash) - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d06ad807569245c44ba1c02922f19cbb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Animation.anim new file mode 100644 index 0000000..ae77cf1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Animation.anim @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Death - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -8844130117516289635, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.1 + value: {fileID: -918093945981268291, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.2 + value: {fileID: 4404395261052358378, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.3 + value: {fileID: 1777014292035581766, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.4 + value: {fileID: -4037482184808223913, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.5 + value: {fileID: -8344769492127366768, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.6 + value: {fileID: 8189380851369571193, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.7 + value: {fileID: 4000569422998023894, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.8 + value: {fileID: -3343497886471754528, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 0.9 + value: {fileID: 3191418561300426102, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 1 + value: {fileID: -2917778579759445073, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 1.1 + value: {fileID: -6452399293700704893, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 1.2 + value: {fileID: 9025285406683601819, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - time: 1.3 + value: {fileID: -4399547091799338291, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -8844130117516289635, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -918093945981268291, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: 4404395261052358378, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: 1777014292035581766, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -4037482184808223913, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -8344769492127366768, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: 8189380851369571193, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: 4000569422998023894, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -3343497886471754528, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: 3191418561300426102, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -2917778579759445073, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -6452399293700704893, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: 9025285406683601819, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + - {fileID: -4399547091799338291, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.4 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Animation.anim.meta new file mode 100644 index 0000000..b972f77 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: aa63eebefeb5cd94a8dca98b5c4d171d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Controller.controller new file mode 100644 index 0000000..d77e4bd --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Death - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 5970558393977227073} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &3434077517984901623 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Death - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: aa63eebefeb5cd94a8dca98b5c4d171d, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &5970558393977227073 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 3434077517984901623} + m_Position: {x: 363.45877, y: 127.99567, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 3434077517984901623} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Controller.controller.meta new file mode 100644 index 0000000..3ee88ef --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Green/Green Death - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7dc4bfb369edaad49a2efa1b383a63bd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red.meta new file mode 100644 index 0000000..1242a67 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e734fdecb00b46645adbf8a0dde7f368 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Animation.anim new file mode 100644 index 0000000..f3758d0 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Animation.anim @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Death (No flash) - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -8480745581246344910, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.1 + value: {fileID: 8305409446873490637, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.2 + value: {fileID: 6554509128268822883, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.3 + value: {fileID: 6634215915499214447, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.4 + value: {fileID: -1291109469765269490, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.5 + value: {fileID: -8042289506085527765, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.6 + value: {fileID: 8396680049275334400, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.7 + value: {fileID: -5879809606413485929, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.8 + value: {fileID: -2817490604992158882, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 0.9 + value: {fileID: -8533881926688866261, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 1 + value: {fileID: -1486326122284847838, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 1.1 + value: {fileID: 4455369263295310656, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 1.2 + value: {fileID: -8187142257196362161, guid: e8de27e31db64384183a462ac011c181, type: 3} + - time: 1.3 + value: {fileID: -2676166809338143749, guid: e8de27e31db64384183a462ac011c181, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -8480745581246344910, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: 8305409446873490637, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: 6554509128268822883, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: 6634215915499214447, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -1291109469765269490, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -8042289506085527765, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: 8396680049275334400, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -5879809606413485929, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -2817490604992158882, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -8533881926688866261, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -1486326122284847838, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: 4455369263295310656, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -8187142257196362161, guid: e8de27e31db64384183a462ac011c181, type: 3} + - {fileID: -2676166809338143749, guid: e8de27e31db64384183a462ac011c181, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.4 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Animation.anim.meta new file mode 100644 index 0000000..f98c84c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9249283cd1a1c0649ba0f6fee0351adb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Controller.controller new file mode 100644 index 0000000..f00dcbe --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5635102744246606735 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -3671045909385484902} + m_Position: {x: 270, y: 120, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -3671045909385484902} +--- !u!1102 &-3671045909385484902 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Death (No flash) - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 9249283cd1a1c0649ba0f6fee0351adb, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Death (No flash) - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5635102744246606735} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Controller.controller.meta new file mode 100644 index 0000000..ba31047 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death (No flash) - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7658f3dbe8eed3e43b3cbb51911c0a41 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Animation.anim new file mode 100644 index 0000000..5a68097 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Animation.anim @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Death - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -1680582464529463414, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.1 + value: {fileID: 453560409788817352, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.2 + value: {fileID: 3477873905784386092, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.3 + value: {fileID: -5154746792126208433, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.4 + value: {fileID: 1557319681473267900, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.5 + value: {fileID: 9007373536749223919, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.6 + value: {fileID: -5822470929549338832, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.7 + value: {fileID: 6308348740236779602, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.8 + value: {fileID: -8715564194174727018, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 0.9 + value: {fileID: -7954875308569852336, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 1 + value: {fileID: -3812049939818540052, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 1.1 + value: {fileID: -9063193917023185334, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 1.2 + value: {fileID: 9115205261781380433, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - time: 1.3 + value: {fileID: -295925579548582536, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -1680582464529463414, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: 453560409788817352, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: 3477873905784386092, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -5154746792126208433, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: 1557319681473267900, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: 9007373536749223919, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -5822470929549338832, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: 6308348740236779602, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -8715564194174727018, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -7954875308569852336, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -3812049939818540052, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -9063193917023185334, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: 9115205261781380433, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + - {fileID: -295925579548582536, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.4 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Animation.anim.meta new file mode 100644 index 0000000..f29e673 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4dbca11f008a91d4ea4d8743f3a966ae +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Controller.controller new file mode 100644 index 0000000..8fb568b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-3015101443733578971 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -2995545822202213972} + m_Position: {x: 280, y: 120, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -2995545822202213972} +--- !u!1102 &-2995545822202213972 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Death - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 4dbca11f008a91d4ea4d8743f3a966ae, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Death - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -3015101443733578971} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Controller.controller.meta new file mode 100644 index 0000000..32010b7 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Death/Red/Red Death - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 14c53af6d4e38794d9e6d2c0e72ac9b5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt.meta new file mode 100644 index 0000000..cd66c9e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 601070dd815246c4cabcc7af7c17f1fe +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue.meta new file mode 100644 index 0000000..5ec0c25 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 48d0490944c4dc844b376641a09e7a1d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Animation.anim new file mode 100644 index 0000000..1ece101 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Animation.anim @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Hurt (No flash) - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -312629749974274740, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.1 + value: {fileID: -6604357783511395730, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.2 + value: {fileID: 5135555786090190422, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.3 + value: {fileID: -5984103662035008511, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.4 + value: {fileID: 3922437313417285677, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.5 + value: {fileID: 4949370408667167521, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.6 + value: {fileID: 1666675360449750814, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.7 + value: {fileID: -2200570046973972164, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.8 + value: {fileID: -4833481169714461501, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 0.9 + value: {fileID: -5853888887820446031, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - time: 1 + value: {fileID: -90551785473829027, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -312629749974274740, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: -6604357783511395730, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: 5135555786090190422, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: -5984103662035008511, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: 3922437313417285677, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: 4949370408667167521, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: 1666675360449750814, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: -2200570046973972164, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: -4833481169714461501, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: -5853888887820446031, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + - {fileID: -90551785473829027, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Animation.anim.meta new file mode 100644 index 0000000..3dc7baf --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1bbf0be04312c98458ae39ee97e6d680 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Controller.controller new file mode 100644 index 0000000..e0b3637 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Hurt (No flash) - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 2142053511907740834} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &2142053511907740834 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 6640178713505456675} + m_Position: {x: 280, y: 120, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 6640178713505456675} +--- !u!1102 &6640178713505456675 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Hurt (No flash) - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 1bbf0be04312c98458ae39ee97e6d680, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Controller.controller.meta new file mode 100644 index 0000000..21bd8a9 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt (No flash) - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c98f763afb97590458bc2aa64ffb4f27 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Animation.anim new file mode 100644 index 0000000..478befb --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Animation.anim @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Hurt - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 1435446960916012996, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.1 + value: {fileID: -2599037468588569174, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.2 + value: {fileID: -6664747941011408636, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.3 + value: {fileID: 5539350572137844471, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.4 + value: {fileID: 5516453573035437501, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.5 + value: {fileID: 2646030316699716608, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.6 + value: {fileID: -4524932891193717459, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.7 + value: {fileID: -3669968242869478046, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.8 + value: {fileID: -6462204876850902583, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 0.9 + value: {fileID: -1071285387177840402, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - time: 1 + value: {fileID: 6539129894430533955, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 1435446960916012996, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: -2599037468588569174, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: -6664747941011408636, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: 5539350572137844471, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: 5516453573035437501, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: 2646030316699716608, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: -4524932891193717459, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: -3669968242869478046, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: -6462204876850902583, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: -1071285387177840402, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + - {fileID: 6539129894430533955, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Animation.anim.meta new file mode 100644 index 0000000..2d40239 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e131da6ca04b26a46ae3aa447d226247 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Controller.controller new file mode 100644 index 0000000..50bc0f4 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-8707461611434967511 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Hurt - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: e131da6ca04b26a46ae3aa447d226247, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Hurt - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 4312337242111123281} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &4312337242111123281 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -8707461611434967511} + m_Position: {x: 315.34006, y: 143.11868, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -8707461611434967511} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Controller.controller.meta new file mode 100644 index 0000000..b080da7 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Blue/Blue Hurt - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0f3c85399244fa24a8eec59777037030 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green.meta new file mode 100644 index 0000000..5d60ef3 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ac95699f877d84348a9d360f840a5458 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Animation.anim new file mode 100644 index 0000000..06074b8 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Animation.anim @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Hurt (No flash) - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -2159989153046953655, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.1 + value: {fileID: -5940323749537707868, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.2 + value: {fileID: 7006359815047711410, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.3 + value: {fileID: -8081401451875462301, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.4 + value: {fileID: -6715015496158861486, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.5 + value: {fileID: 2417470212608203033, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.6 + value: {fileID: 4789503813110512395, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.7 + value: {fileID: -5971996416981112148, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.8 + value: {fileID: 5390317748416754442, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 0.9 + value: {fileID: -627908066408712283, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - time: 1 + value: {fileID: -3140844607034348796, guid: 1610cdad8f37390448a40479997daf02, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -2159989153046953655, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: -5940323749537707868, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: 7006359815047711410, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: -8081401451875462301, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: -6715015496158861486, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: 2417470212608203033, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: 4789503813110512395, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: -5971996416981112148, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: 5390317748416754442, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: -627908066408712283, guid: 1610cdad8f37390448a40479997daf02, type: 3} + - {fileID: -3140844607034348796, guid: 1610cdad8f37390448a40479997daf02, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Animation.anim.meta new file mode 100644 index 0000000..cc3f791 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0646d6678fae5b940935cd0cda4b825e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Controller.controller new file mode 100644 index 0000000..82c1cd1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-2789792842737496128 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 619725642431586821} + m_Position: {x: 300, y: 120, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 619725642431586821} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Hurt (No flash) - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -2789792842737496128} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &619725642431586821 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Hurt (No flash) - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 0646d6678fae5b940935cd0cda4b825e, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Controller.controller.meta new file mode 100644 index 0000000..db8b2d0 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt (No flash) - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c27b75fd0e65c114b813a7b8897dd2ba +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Animation.anim new file mode 100644 index 0000000..6049c56 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Animation.anim @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Hurt - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 3582929792314529393, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.1 + value: {fileID: -5930358258539423250, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.2 + value: {fileID: 1092018286536115964, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.3 + value: {fileID: -2906184050789904689, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.4 + value: {fileID: -1253452224801862350, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.5 + value: {fileID: 4330575107213191810, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.6 + value: {fileID: -45749507988941164, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.7 + value: {fileID: 596396071797096498, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.8 + value: {fileID: -5527445623120968242, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 0.9 + value: {fileID: -4621507994520260246, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - time: 1 + value: {fileID: 4213319169435893366, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 3582929792314529393, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: -5930358258539423250, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: 1092018286536115964, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: -2906184050789904689, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: -1253452224801862350, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: 4330575107213191810, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: -45749507988941164, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: 596396071797096498, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: -5527445623120968242, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: -4621507994520260246, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + - {fileID: 4213319169435893366, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Animation.anim.meta new file mode 100644 index 0000000..b74d69b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0214cb6b6408d944990347b1b446731d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Controller.controller new file mode 100644 index 0000000..e74aaa6 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-163856934314355992 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 4980992279688424813} + m_Position: {x: 310, y: 120, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 4980992279688424813} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Hurt - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -163856934314355992} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &4980992279688424813 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Hurt - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 0214cb6b6408d944990347b1b446731d, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Controller.controller.meta new file mode 100644 index 0000000..16596e1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Green/Green Hurt - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 07d9096d91c4a6a40b1daee1055c7413 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red.meta new file mode 100644 index 0000000..04e71ea --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2779d267c1c2eb844b323b1118eeaec0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Animation.anim new file mode 100644 index 0000000..65739fd --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Animation.anim @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Hurt (No flash) - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 2991152275067873657, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.1 + value: {fileID: 2532082948406456646, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.2 + value: {fileID: -8163612798893217856, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.3 + value: {fileID: 3769896932484480164, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.4 + value: {fileID: -6849657800839858545, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.5 + value: {fileID: 2288819857384453056, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.6 + value: {fileID: -8985342813211654796, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.7 + value: {fileID: -8601848889386200506, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.8 + value: {fileID: -1316755259967855847, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 0.9 + value: {fileID: 5538832079964999464, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - time: 1 + value: {fileID: -3705228816655049481, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 2991152275067873657, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: 2532082948406456646, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: -8163612798893217856, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: 3769896932484480164, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: -6849657800839858545, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: 2288819857384453056, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: -8985342813211654796, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: -8601848889386200506, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: -1316755259967855847, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: 5538832079964999464, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + - {fileID: -3705228816655049481, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Animation.anim.meta new file mode 100644 index 0000000..e86224f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3808e938f8a92764aa855a6dc3b325c3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Controller.controller new file mode 100644 index 0000000..b30600b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Hurt (No flash) - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 3210334856295840969} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &3210334856295840969 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 3827496095108887682} + m_Position: {x: 308.46597, y: 138.9942, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 3827496095108887682} +--- !u!1102 &3827496095108887682 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Hurt (No flash) - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 3808e938f8a92764aa855a6dc3b325c3, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Controller.controller.meta new file mode 100644 index 0000000..74d22b2 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt (No flash) - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: caf6fe963827b6347a410ae728ee065e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Animation.anim new file mode 100644 index 0000000..1ac27d0 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Animation.anim @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Hurt - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 8026528072735239920, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.1 + value: {fileID: 7736054985658259914, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.2 + value: {fileID: -2014804344916573885, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.3 + value: {fileID: 1504283165939537004, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.4 + value: {fileID: -8827261716015467639, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.5 + value: {fileID: -5077676998291183177, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.6 + value: {fileID: 5477746851855525952, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.7 + value: {fileID: -1534065186954404213, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.8 + value: {fileID: -5647320889095281055, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 0.9 + value: {fileID: -2604183472304749704, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - time: 1 + value: {fileID: 2361712265066797785, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 8026528072735239920, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: 7736054985658259914, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: -2014804344916573885, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: 1504283165939537004, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: -8827261716015467639, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: -5077676998291183177, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: 5477746851855525952, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: -1534065186954404213, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: -5647320889095281055, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: -2604183472304749704, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + - {fileID: 2361712265066797785, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Animation.anim.meta new file mode 100644 index 0000000..b8640bd --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a2ee4d576a53f2f45a229166e2f0a3f4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Controller.controller new file mode 100644 index 0000000..e5aa615 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-3852254503726978517 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 9089114407919949629} + m_Position: {x: 367.58322, y: 148.61795, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 9089114407919949629} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Hurt - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -3852254503726978517} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &9089114407919949629 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Hurt - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: a2ee4d576a53f2f45a229166e2f0a3f4, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Controller.controller.meta new file mode 100644 index 0000000..3b6e312 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Hurt/Red/Red Hurt - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 139bb3df838999240995593134a21a1a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle.meta new file mode 100644 index 0000000..8242f3d --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24e7b8ddada80c04c9fc18b7b387039f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue.meta new file mode 100644 index 0000000..6b26e47 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f63d5100d479dbb4e8d0e32d1cf989d5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Animation.anim new file mode 100644 index 0000000..ec31332 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Animation.anim @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Idle - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -7078261816480267791, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - time: 0.1 + value: {fileID: -3938910030919452613, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - time: 0.2 + value: {fileID: -99518741711876278, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - time: 0.3 + value: {fileID: 2186122089364987773, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - time: 0.4 + value: {fileID: -8839626087033448230, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - time: 0.5 + value: {fileID: 8474644945731991183, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - time: 0.6 + value: {fileID: -3195334159281410377, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -7078261816480267791, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - {fileID: -3938910030919452613, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - {fileID: -99518741711876278, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - {fileID: 2186122089364987773, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - {fileID: -8839626087033448230, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - {fileID: 8474644945731991183, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + - {fileID: -3195334159281410377, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.70000005 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Animation.anim.meta new file mode 100644 index 0000000..0ce599a --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ec152e6838ac758469355f858512c4f8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Controller.controller new file mode 100644 index 0000000..367737b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Idle - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 7278987997222491381} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &3682475069446085735 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Idle - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: ec152e6838ac758469355f858512c4f8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &7278987997222491381 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 3682475069446085735} + m_Position: {x: 320, y: 70, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 3682475069446085735} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Controller.controller.meta new file mode 100644 index 0000000..ddc6302 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Blue/Blue Idle - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 68555cc7381816a4b8e2742db37c34de +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green.meta new file mode 100644 index 0000000..8a17656 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 42debd82f2e678847ad4aee805d0ee91 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Animation.anim new file mode 100644 index 0000000..cd78a70 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Animation.anim @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Idle - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -9074539206338946419, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - time: 0.1 + value: {fileID: -387061471815523496, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - time: 0.2 + value: {fileID: 469887860811983759, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - time: 0.3 + value: {fileID: 4557467248702983155, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - time: 0.4 + value: {fileID: -5816436153592121541, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - time: 0.5 + value: {fileID: -3371520512202314939, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - time: 0.6 + value: {fileID: -2599926529332704699, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -9074539206338946419, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - {fileID: -387061471815523496, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - {fileID: 469887860811983759, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - {fileID: 4557467248702983155, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - {fileID: -5816436153592121541, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - {fileID: -3371520512202314939, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + - {fileID: -2599926529332704699, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.70000005 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Animation.anim.meta new file mode 100644 index 0000000..da6a91b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6a1773ad3d8343349ad14dd0f484d699 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Controller.controller new file mode 100644 index 0000000..294cbbf --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5035650976941337729 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 7743410706112933179} + m_Position: {x: 356, y: 136, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 7743410706112933179} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Idle - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5035650976941337729} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &7743410706112933179 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Idle - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 6a1773ad3d8343349ad14dd0f484d699, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Controller.controller.meta new file mode 100644 index 0000000..7ba144f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Green/Green Idle - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 89aaebe355d346b40af738d224f2010f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red.meta new file mode 100644 index 0000000..b02d1af --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3b8767b89d26a1748ac06998a5e01a53 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Animation.anim new file mode 100644 index 0000000..d149c5c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Animation.anim @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Idle - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 4367289792872251007, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - time: 0.1 + value: {fileID: -594261065437009825, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - time: 0.2 + value: {fileID: 7381089650570586819, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - time: 0.3 + value: {fileID: 5642566807265447927, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - time: 0.4 + value: {fileID: 4962874880924457459, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - time: 0.5 + value: {fileID: 7257814514537055463, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - time: 0.6 + value: {fileID: 3044758881917648199, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 4367289792872251007, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - {fileID: -594261065437009825, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - {fileID: 7381089650570586819, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - {fileID: 5642566807265447927, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - {fileID: 4962874880924457459, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - {fileID: 7257814514537055463, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + - {fileID: 3044758881917648199, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.70000005 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Animation.anim.meta new file mode 100644 index 0000000..e8868ee --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1e665be91203eff49a7ccf49d8046755 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Controller.controller new file mode 100644 index 0000000..85716d5 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Controller.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-7868345998497752254 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -3789412473768131948} + m_Position: {x: 370.33286, y: 144.4935, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -3789412473768131948} +--- !u!1102 &-3789412473768131948 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Idle - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 1e665be91203eff49a7ccf49d8046755, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Idle - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -7868345998497752254} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Controller.controller.meta new file mode 100644 index 0000000..fc02bf0 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Idle/Red/Red Idle - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dfdb4d2f80da0fd449348e31347bc646 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump.meta new file mode 100644 index 0000000..0966b27 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 00886ecd1b44f1a4da54c2f92edb8578 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue.meta new file mode 100644 index 0000000..89a7a5f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 98de159b56bbb7a4ca4cad50a8e2339a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump - Controller.controller new file mode 100644 index 0000000..dd9ed7f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump - Controller.controller @@ -0,0 +1,303 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-7416096876375705796 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -1282365223668830986} + m_Position: {x: 300.21707, y: 15.260498, z: 0} + - serializedVersion: 1 + m_State: {fileID: 5965669413213846710} + m_Position: {x: 470, y: 80, z: 0} + - serializedVersion: 1 + m_State: {fileID: -2838013703780908431} + m_Position: {x: 470, y: 140, z: 0} + - serializedVersion: 1 + m_State: {fileID: 4002774447433268716} + m_Position: {x: 470, y: 210, z: 0} + - serializedVersion: 1 + m_State: {fileID: -2434996361180558574} + m_Position: {x: 300, y: 270, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -1282365223668830986} +--- !u!1101 &-5860503358689454170 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -1282365223668830986} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-2838013703780908431 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump To Fall - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 8518500937903418003} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 92e63331d9abcda44a66bfe659dc4f54, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-2434996361180558574 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Land - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -5860503358689454170} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: da5c9613e894d704ca8911b7ea192f86, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1282365223668830986 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Start-up - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 5416220952777887707} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 67620eb83d334334a9edd87b7d0fe0f9, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -7416096876375705796} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &4002774447433268716 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Down - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 7116015145675451051} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 02df7783ac6125242b11dea06700ca5b, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &5416220952777887707 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 5965669413213846710} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &5965669413213846710 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Up - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 7796380483657636191} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 59d2717879793f040b0071cf43845522, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &7116015145675451051 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2434996361180558574} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &7796380483657636191 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2838013703780908431} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &8518500937903418003 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 4002774447433268716} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump - Controller.controller.meta new file mode 100644 index 0000000..8844418 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 873ed18d803fe8948be763bf50d1a2e4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Down - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Down - Animation.anim new file mode 100644 index 0000000..79a83fb --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Down - Animation.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Down - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: 88d21bdbf6e4b1e4f806064dcaedf30e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: 88d21bdbf6e4b1e4f806064dcaedf30e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Down - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Down - Animation.anim.meta new file mode 100644 index 0000000..1ca192a --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Down - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 02df7783ac6125242b11dea06700ca5b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Land - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Land - Animation.anim new file mode 100644 index 0000000..58e6f68 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Land - Animation.anim @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Land - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 338925204363467817, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - time: 0.1 + value: {fileID: 3925259120093280991, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - time: 0.2 + value: {fileID: 5393584417025584328, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - time: 0.3 + value: {fileID: -1995427631654221939, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - time: 0.4 + value: {fileID: 364018901862485122, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - time: 0.5 + value: {fileID: 2045135016631717607, guid: 1a5590a95019bf74796087bf706839be, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 338925204363467817, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - {fileID: 3925259120093280991, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - {fileID: 5393584417025584328, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - {fileID: -1995427631654221939, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - {fileID: 364018901862485122, guid: 1a5590a95019bf74796087bf706839be, type: 3} + - {fileID: 2045135016631717607, guid: 1a5590a95019bf74796087bf706839be, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.6 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Land - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Land - Animation.anim.meta new file mode 100644 index 0000000..53d703c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Land - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: da5c9613e894d704ca8911b7ea192f86 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Start-up - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Start-up - Animation.anim new file mode 100644 index 0000000..eee1b6e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Start-up - Animation.anim @@ -0,0 +1,92 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Start-up - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 5704156884885693787, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.1 + value: {fileID: -8126010352769072749, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.2 + value: {fileID: -4539103199394772846, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.3 + value: {fileID: -3253428629430836345, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.4 + value: {fileID: -718380358525894524, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.5 + value: {fileID: -2676425322560621361, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.6 + value: {fileID: 1719011785091386411, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.7 + value: {fileID: 4071128064442367207, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - time: 0.8 + value: {fileID: -1223713816557377742, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 5704156884885693787, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: -8126010352769072749, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: -4539103199394772846, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: -3253428629430836345, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: -718380358525894524, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: -2676425322560621361, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: 1719011785091386411, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: 4071128064442367207, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + - {fileID: -1223713816557377742, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.90000004 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Start-up - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Start-up - Animation.anim.meta new file mode 100644 index 0000000..b613110 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Start-up - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 67620eb83d334334a9edd87b7d0fe0f9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump To Fall - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump To Fall - Animation.anim new file mode 100644 index 0000000..0ecf197 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump To Fall - Animation.anim @@ -0,0 +1,80 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump To Fall - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -7484195833629091316, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - time: 0.1 + value: {fileID: 3922477038715866601, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - time: 0.2 + value: {fileID: -1559858571687980271, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - time: 0.3 + value: {fileID: 1909360066693769652, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - time: 0.4 + value: {fileID: -3951901653374556557, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -7484195833629091316, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - {fileID: 3922477038715866601, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - {fileID: -1559858571687980271, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - {fileID: 1909360066693769652, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + - {fileID: -3951901653374556557, guid: 13a670e20d88e1d489acb123661a5046, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.5 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump To Fall - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump To Fall - Animation.anim.meta new file mode 100644 index 0000000..2a8c8f3 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump To Fall - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 92e63331d9abcda44a66bfe659dc4f54 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Up - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Up - Animation.anim new file mode 100644 index 0000000..ec027be --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Up - Animation.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue Jump Up - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: 7815728d9622e0d42b9ad5a2d754c25c, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: 7815728d9622e0d42b9ad5a2d754c25c, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Up - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Up - Animation.anim.meta new file mode 100644 index 0000000..7a61ab7 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Blue/Blue Jump Up - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 59d2717879793f040b0071cf43845522 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green.meta new file mode 100644 index 0000000..39d16e4 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 07e74acacfe9cb547a6e9146803f6cbb +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump - Controller.controller new file mode 100644 index 0000000..7e6f230 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump - Controller.controller @@ -0,0 +1,303 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5501507813036112033 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 8907287692774827385} + m_Position: {x: 320, y: 40, z: 0} + - serializedVersion: 1 + m_State: {fileID: -5358278071543333164} + m_Position: {x: 510, y: 120, z: 0} + - serializedVersion: 1 + m_State: {fileID: -2664787072161580600} + m_Position: {x: 510, y: 200, z: 0} + - serializedVersion: 1 + m_State: {fileID: 9146838567825321081} + m_Position: {x: 510, y: 270, z: 0} + - serializedVersion: 1 + m_State: {fileID: -3644789791986364925} + m_Position: {x: 320, y: 350, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 8907287692774827385} +--- !u!1102 &-5358278071543333164 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump - Jump Up + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -816955293990315794} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 6312f66d5cf05eb42886eb5cbac0bc6a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-3877699859486509153 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8907287692774827385} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-3644789791986364925 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump - Jump Land + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -3877699859486509153} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: b29148a7e9c15f0448000e47f06f76c8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-2845470620555363698 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -3644789791986364925} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-2664787072161580600 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump - Jump To Fall + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 4381904297941417716} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 1e3051ea429ffc24798e2d14ec767e99, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-816955293990315794 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2664787072161580600} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5501507813036112033} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1101 &3223519590600980814 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5358278071543333164} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.7222222 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &4381904297941417716 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 9146838567825321081} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &8907287692774827385 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump - Jump Start-up + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 3223519590600980814} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: f6cc2885f92f0a442a9c6156016cda7a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &9146838567825321081 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump - Jump Down + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -2845470620555363698} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: cb777886b03e96545ba71cdf4085c66e, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump - Controller.controller.meta new file mode 100644 index 0000000..4d90566 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 85bd361a0bf30544b850a9e0d2fd57f5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Down - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Down - Animation.anim new file mode 100644 index 0000000..7f52ae1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Down - Animation.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump Down - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: c39e10bc87809eb44a532f76510244e0, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: c39e10bc87809eb44a532f76510244e0, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Down - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Down - Animation.anim.meta new file mode 100644 index 0000000..3e9d059 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Down - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cb777886b03e96545ba71cdf4085c66e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Land - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Land - Animation.anim new file mode 100644 index 0000000..72f771c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Land - Animation.anim @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump Land - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 1618185110837684384, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - time: 0.1 + value: {fileID: -379935657828565217, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - time: 0.2 + value: {fileID: 7961362974256884671, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - time: 0.3 + value: {fileID: -3607888842448822257, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - time: 0.4 + value: {fileID: 4593568250741143324, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - time: 0.5 + value: {fileID: -255545124399731749, guid: ae7b495337938814b97889e26aa59dce, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 1618185110837684384, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - {fileID: -379935657828565217, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - {fileID: 7961362974256884671, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - {fileID: -3607888842448822257, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - {fileID: 4593568250741143324, guid: ae7b495337938814b97889e26aa59dce, type: 3} + - {fileID: -255545124399731749, guid: ae7b495337938814b97889e26aa59dce, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.6 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Land - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Land - Animation.anim.meta new file mode 100644 index 0000000..71efe39 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Land - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b29148a7e9c15f0448000e47f06f76c8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Start-up - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Start-up - Animation.anim new file mode 100644 index 0000000..258e1b6 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Start-up - Animation.anim @@ -0,0 +1,92 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump Start-up - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 8769339193113792372, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.1 + value: {fileID: -8718068603340582171, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.2 + value: {fileID: 5487445420638461289, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.3 + value: {fileID: 552165441339613264, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.4 + value: {fileID: -1847289444461471078, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.5 + value: {fileID: -1923823714793028283, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.6 + value: {fileID: -3434455214464728001, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.7 + value: {fileID: 5410572983432652385, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - time: 0.8 + value: {fileID: -7616659179368546986, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 8769339193113792372, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: -8718068603340582171, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: 5487445420638461289, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: 552165441339613264, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: -1847289444461471078, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: -1923823714793028283, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: -3434455214464728001, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: 5410572983432652385, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + - {fileID: -7616659179368546986, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.9 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Start-up - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Start-up - Animation.anim.meta new file mode 100644 index 0000000..b784aa4 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Start-up - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f6cc2885f92f0a442a9c6156016cda7a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump To Fall - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump To Fall - Animation.anim new file mode 100644 index 0000000..87b9291 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump To Fall - Animation.anim @@ -0,0 +1,80 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump To Fall - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -7377153609105838001, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - time: 0.1 + value: {fileID: 8103759417398486482, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - time: 0.2 + value: {fileID: -822294439341482929, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - time: 0.3 + value: {fileID: 775961440259190869, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - time: 0.4 + value: {fileID: 8373471702286915353, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -7377153609105838001, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - {fileID: 8103759417398486482, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - {fileID: -822294439341482929, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - {fileID: 775961440259190869, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + - {fileID: 8373471702286915353, guid: 324a09dfec4299c4bb2e56386d91262b, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.5 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump To Fall - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump To Fall - Animation.anim.meta new file mode 100644 index 0000000..fe1d53d --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump To Fall - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1e3051ea429ffc24798e2d14ec767e99 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Up - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Up - Animation.anim new file mode 100644 index 0000000..1b8fdbe --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Up - Animation.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Green Jump Up - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: 7996ffa6047c8394db38b1125246853b, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: 7996ffa6047c8394db38b1125246853b, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Up - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Up - Animation.anim.meta new file mode 100644 index 0000000..c20be50 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Green/Green Jump Up - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6312f66d5cf05eb42886eb5cbac0bc6a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red.meta new file mode 100644 index 0000000..712d7b3 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c434e8b6b9c9af64a93596e188393dc9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump - Controller.controller b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump - Controller.controller new file mode 100644 index 0000000..db588b6 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump - Controller.controller @@ -0,0 +1,358 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1101 &-6852007717837277767 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -970470895708809962} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-6065381118303446229 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -1293713554648196364} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-4785882841355322820 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8206565130247001599} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-4695543698392647793 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Down - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 4387262062116407958} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 65ff150b763f8dc44b96812dfc8d0efd, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1293713554648196364 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump To Fall - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 8719662329067879790} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 55026002589f66a42b00f1875eb1ef69, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-970470895708809962 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Start-up - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -4785882841355322820} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 225457161384ce94699142312f9f8f5a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &-907606125852145995 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New StateMachine + m_ChildStates: [] + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 0} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump - Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 8850519668404570248} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1101 &4380828440376874650 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8206565130247001599} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &4387262062116407958 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 6093485709397044370} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &6093485709397044370 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Land - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -6852007717837277767} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: bbb357404d2dc0748a8820475fefb585, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &8206565130247001599 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Up - Animation + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -6065381118303446229} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 8ed44d7c8e6d01343aba7d0f2c07cf12, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1109 &8468433896118545009 +AnimatorTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -970470895708809962} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 1 +--- !u!1101 &8719662329067879790 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -4695543698392647793} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1107 &8850519668404570248 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -970470895708809962} + m_Position: {x: 320, y: 60, z: 0} + - serializedVersion: 1 + m_State: {fileID: 8206565130247001599} + m_Position: {x: 460, y: 130, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1293713554648196364} + m_Position: {x: 460, y: 200, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4695543698392647793} + m_Position: {x: 460, y: 270, z: 0} + - serializedVersion: 1 + m_State: {fileID: 6093485709397044370} + m_Position: {x: 320, y: 340, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -970470895708809962} diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump - Controller.controller.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump - Controller.controller.meta new file mode 100644 index 0000000..4ee66c5 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump - Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 313c43c3229e7684796a75995c4b5494 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Down - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Down - Animation.anim new file mode 100644 index 0000000..ec3b74f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Down - Animation.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Down - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: d118368a985f082438aac18cd047f8ca, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: d118368a985f082438aac18cd047f8ca, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Down - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Down - Animation.anim.meta new file mode 100644 index 0000000..4626544 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Down - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 65ff150b763f8dc44b96812dfc8d0efd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Land - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Land - Animation.anim new file mode 100644 index 0000000..d690910 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Land - Animation.anim @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Land - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 8449490224661212679, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - time: 0.1 + value: {fileID: -6122726411643700640, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - time: 0.2 + value: {fileID: -8186979288506826594, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - time: 0.3 + value: {fileID: 5774793069452458108, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - time: 0.4 + value: {fileID: 4715373282098812121, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - time: 0.5 + value: {fileID: -4156418158724476634, guid: 54073dacfb3e953439349184311b94c7, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 8449490224661212679, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - {fileID: -6122726411643700640, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - {fileID: -8186979288506826594, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - {fileID: 5774793069452458108, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - {fileID: 4715373282098812121, guid: 54073dacfb3e953439349184311b94c7, type: 3} + - {fileID: -4156418158724476634, guid: 54073dacfb3e953439349184311b94c7, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.6 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Land - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Land - Animation.anim.meta new file mode 100644 index 0000000..36955ae --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Land - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bbb357404d2dc0748a8820475fefb585 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Start-up - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Start-up - Animation.anim new file mode 100644 index 0000000..5f2ba0b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Start-up - Animation.anim @@ -0,0 +1,92 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Start-up - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -2400561005729165699, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.1 + value: {fileID: -1854006301320853947, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.2 + value: {fileID: -6235214171369552668, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.3 + value: {fileID: 1553150011518505082, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.4 + value: {fileID: 3524159740885425599, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.5 + value: {fileID: -8706880511750552084, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.6 + value: {fileID: -6239600638264607141, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.7 + value: {fileID: -1591092561066219656, guid: 73f219e811965c543bd264726e841335, type: 3} + - time: 0.8 + value: {fileID: 624389125363875638, guid: 73f219e811965c543bd264726e841335, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -2400561005729165699, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: -1854006301320853947, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: -6235214171369552668, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: 1553150011518505082, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: 3524159740885425599, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: -8706880511750552084, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: -6239600638264607141, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: -1591092561066219656, guid: 73f219e811965c543bd264726e841335, type: 3} + - {fileID: 624389125363875638, guid: 73f219e811965c543bd264726e841335, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.90000004 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Start-up - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Start-up - Animation.anim.meta new file mode 100644 index 0000000..e9313aa --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Start-up - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 225457161384ce94699142312f9f8f5a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump To Fall - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump To Fall - Animation.anim new file mode 100644 index 0000000..2533a49 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump To Fall - Animation.anim @@ -0,0 +1,80 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump To Fall - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -5458417223804184178, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - time: 0.1 + value: {fileID: -5341182360199346485, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - time: 0.2 + value: {fileID: -899532003095006195, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - time: 0.3 + value: {fileID: 5055319903231160717, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - time: 0.4 + value: {fileID: -1753366007731108112, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -5458417223804184178, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - {fileID: -5341182360199346485, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - {fileID: -899532003095006195, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - {fileID: 5055319903231160717, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + - {fileID: -1753366007731108112, guid: 563bbaff281b5a2438c2b0e6652bf92e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.5 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump To Fall - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump To Fall - Animation.anim.meta new file mode 100644 index 0000000..fafe917 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump To Fall - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 55026002589f66a42b00f1875eb1ef69 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Up - Animation.anim b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Up - Animation.anim new file mode 100644 index 0000000..c0edcc9 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Up - Animation.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red Jump Up - Animation + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 21300000, guid: a80d20aab74be9c44807ab4f3030e2c9, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 10 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 21300000, guid: a80d20aab74be9c44807ab4f3030e2c9, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Up - Animation.anim.meta b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Up - Animation.anim.meta new file mode 100644 index 0000000..702091c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Animation/Jump/Red/Red Jump Up - Animation.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8ed44d7c8e6d01343aba7d0f2c07cf12 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs.meta new file mode 100644 index 0000000..450d452 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bb5a93bfd0e63444faf13ff7bcce5dfd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue.meta new file mode 100644 index 0000000..eef033f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8462621ff9f97fb4683667ba2cc0e11c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death (No Flash).prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death (No Flash).prefab new file mode 100644 index 0000000..03e8451 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death (No Flash).prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7630559700798643146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7630559700798643141} + - component: {fileID: 7630559700798643140} + - component: {fileID: 7630559700798643147} + m_Layer: 0 + m_Name: Blue Death (No Flash) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7630559700798643141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7630559700798643146} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &7630559700798643140 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7630559700798643146} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 4999743868682403865, guid: e67eef88a5c0e5246b9c0e1ff19d4533, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &7630559700798643147 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7630559700798643146} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: d3e253d1a6f7d8b46a5b1f0accb9f807, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death (No Flash).prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death (No Flash).prefab.meta new file mode 100644 index 0000000..c44d9d3 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death (No Flash).prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: fb85373bb54ebbb4683953177c14562d +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death.prefab new file mode 100644 index 0000000..4107cc5 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4813688462502952101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4813688462502952102} + - component: {fileID: 4813688462502952100} + - component: {fileID: 4813688462502952103} + m_Layer: 0 + m_Name: Blue Death + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4813688462502952102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4813688462502952101} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4813688462502952100 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4813688462502952101} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 2045449560236563837, guid: 3871162483c4e794e88984c2f1ae6dba, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &4813688462502952103 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4813688462502952101} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: c447617f2d59ba543836aea4797aa72e, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death.prefab.meta new file mode 100644 index 0000000..44faab2 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Death.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: fb9b09286b5b779408fa93903fe3bf32 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt (No Flash).prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt (No Flash).prefab new file mode 100644 index 0000000..3dcd176 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt (No Flash).prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2485792175993486139 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2485792175993486118} + - component: {fileID: 2485792175993486117} + - component: {fileID: 2485792175993486116} + m_Layer: 0 + m_Name: Blue Hurt (No Flash) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2485792175993486118 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2485792175993486139} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2485792175993486117 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2485792175993486139} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -312629749974274740, guid: 8f368c76f206e9d419a367e6293a9061, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &2485792175993486116 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2485792175993486139} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: c98f763afb97590458bc2aa64ffb4f27, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt (No Flash).prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt (No Flash).prefab.meta new file mode 100644 index 0000000..88af5cd --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt (No Flash).prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 9e1a19b01c8c2934da4be2c95d8ea9b9 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt.prefab new file mode 100644 index 0000000..e4733d7 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3512268998525380377 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3512268998525380380} + - component: {fileID: 3512268998525380383} + - component: {fileID: 3512268998525380382} + m_Layer: 0 + m_Name: Blue Hurt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3512268998525380380 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3512268998525380377} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3512268998525380383 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3512268998525380377} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1435446960916012996, guid: 397bfc6fbd0916e47be3d3809f24c996, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &3512268998525380382 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3512268998525380377} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 0f3c85399244fa24a8eec59777037030, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt.prefab.meta new file mode 100644 index 0000000..57e71a2 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Hurt.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: bf92187d8065db242bc72f26082ad095 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Idle.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Idle.prefab new file mode 100644 index 0000000..44c0cb2 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Idle.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8048524908834707888 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8048524908834707885} + - component: {fileID: 8048524908834707886} + - component: {fileID: 8048524908834707887} + m_Layer: 0 + m_Name: Blue Idle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8048524908834707885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8048524908834707888} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8048524908834707886 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8048524908834707888} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -7078261816480267791, guid: bfeede70efd14484683f5956b4f1194b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &8048524908834707887 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8048524908834707888} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 68555cc7381816a4b8e2742db37c34de, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Idle.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Idle.prefab.meta new file mode 100644 index 0000000..467a02f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Idle.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 6dab528ea53eeba489429a176c686bf4 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Jump.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Jump.prefab new file mode 100644 index 0000000..4f2b416 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Jump.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &865640236360988016 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 865640236360988021} + - component: {fileID: 865640236360988022} + - component: {fileID: 865640236360988023} + m_Layer: 0 + m_Name: Blue Jump + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &865640236360988021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865640236360988016} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &865640236360988022 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865640236360988016} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 5704156884885693787, guid: f617990383515fb4cbd1d986504bdd76, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &865640236360988023 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865640236360988016} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 873ed18d803fe8948be763bf50d1a2e4, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Jump.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Jump.prefab.meta new file mode 100644 index 0000000..39427ff --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Blue/Blue Jump.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3e3014e1ff8d5ee42b4465ef83df5706 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green.meta new file mode 100644 index 0000000..a2e3298 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d8cce8181bde45e4d88629ed00b9a2bf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death (No Flash).prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death (No Flash).prefab new file mode 100644 index 0000000..4bf0009 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death (No Flash).prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8375035581994490079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8375035581994490076} + - component: {fileID: 8375035581994490077} + - component: {fileID: 8375035581994490078} + m_Layer: 0 + m_Name: Green Death (No Flash) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8375035581994490076 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8375035581994490079} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8375035581994490077 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8375035581994490079} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 5318538941367151636, guid: b7991da59e8e2b24ba2089bcf4168640, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &8375035581994490078 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8375035581994490079} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: d06ad807569245c44ba1c02922f19cbb, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death (No Flash).prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death (No Flash).prefab.meta new file mode 100644 index 0000000..deb6bb7 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death (No Flash).prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d30a6c9039d6ac34db6d690042492292 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death.prefab new file mode 100644 index 0000000..0c3395a --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7166053395627342346 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7166053395627342349} + - component: {fileID: 7166053395627342348} + - component: {fileID: 7166053395627342347} + m_Layer: 0 + m_Name: Green Death + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7166053395627342349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7166053395627342346} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &7166053395627342348 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7166053395627342346} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -8844130117516289635, guid: 37aa7ae02881d0f4b8b5e32919646456, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &7166053395627342347 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7166053395627342346} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7dc4bfb369edaad49a2efa1b383a63bd, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death.prefab.meta new file mode 100644 index 0000000..2133f7a --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Death.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b300a4d2d9f799040887ce2c1f257229 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt (No Flash).prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt (No Flash).prefab new file mode 100644 index 0000000..5fe5a7f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt (No Flash).prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8218785484931536398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8218785484931536395} + - component: {fileID: 8218785484931536392} + - component: {fileID: 8218785484931536393} + m_Layer: 0 + m_Name: Green Hurt (No Flash) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8218785484931536395 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8218785484931536398} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8218785484931536392 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8218785484931536398} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -2159989153046953655, guid: 1610cdad8f37390448a40479997daf02, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &8218785484931536393 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8218785484931536398} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: c27b75fd0e65c114b813a7b8897dd2ba, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt (No Flash).prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt (No Flash).prefab.meta new file mode 100644 index 0000000..2eb9a64 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt (No Flash).prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 2f781df6823762a47b27f618ee617a1e +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt.prefab new file mode 100644 index 0000000..67d48e9 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3773385388414274679 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3773385388414274677} + - component: {fileID: 3773385388414274682} + - component: {fileID: 3773385388414274676} + m_Layer: 0 + m_Name: Green Hurt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3773385388414274677 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3773385388414274679} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3773385388414274682 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3773385388414274679} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 3582929792314529393, guid: 8fb7e8f491159894db0a07bdb1c838bd, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &3773385388414274676 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3773385388414274679} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 07d9096d91c4a6a40b1daee1055c7413, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt.prefab.meta new file mode 100644 index 0000000..bc8c6ec --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Hurt.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 9a682479f4905ff4487f20cbb50aa078 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Idle.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Idle.prefab new file mode 100644 index 0000000..4885e7e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Idle.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8068589428734277748 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8068589428734277745} + - component: {fileID: 8068589428734277746} + - component: {fileID: 8068589428734277747} + m_Layer: 0 + m_Name: Green Idle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8068589428734277745 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8068589428734277748} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8068589428734277746 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8068589428734277748} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -9074539206338946419, guid: c80534141f80d28489b1ef92f8ff7d99, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.64, y: 0.64} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &8068589428734277747 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8068589428734277748} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 89aaebe355d346b40af738d224f2010f, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Idle.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Idle.prefab.meta new file mode 100644 index 0000000..d42adc3 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Idle.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 27bf31f6833d5b742a6b7841e983dd6b +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Jump.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Jump.prefab new file mode 100644 index 0000000..35ffa7c --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Jump.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3933457553982712928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3933457553982712931} + - component: {fileID: 3933457553982712930} + - component: {fileID: 3933457553982712933} + m_Layer: 0 + m_Name: Green Jump + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3933457553982712931 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3933457553982712928} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3933457553982712930 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3933457553982712928} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 8769339193113792372, guid: 4f96c4525ce5ae1449814b81cb459d4b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &3933457553982712933 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3933457553982712928} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 85bd361a0bf30544b850a9e0d2fd57f5, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Jump.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Jump.prefab.meta new file mode 100644 index 0000000..808fb7f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Green/Green Jump.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 248d6a664332d4d4c852e1e7f0242547 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red.meta new file mode 100644 index 0000000..c82d17a --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8049a10fa76c8af4cbb12da20d16d2f6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death (No Flash).prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death (No Flash).prefab new file mode 100644 index 0000000..911654e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death (No Flash).prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7525203982065988899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7525203982065988902} + - component: {fileID: 7525203982065988901} + - component: {fileID: 7525203982065988900} + m_Layer: 0 + m_Name: Red Death (No Flash) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7525203982065988902 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7525203982065988899} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &7525203982065988901 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7525203982065988899} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -8480745581246344910, guid: e8de27e31db64384183a462ac011c181, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &7525203982065988900 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7525203982065988899} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7658f3dbe8eed3e43b3cbb51911c0a41, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death (No Flash).prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death (No Flash).prefab.meta new file mode 100644 index 0000000..702ee02 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death (No Flash).prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 6e18b736f15e72c418aa7328213000bc +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death.prefab new file mode 100644 index 0000000..09e632e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &5855782691315158757 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5855782691315158754} + - component: {fileID: 5855782691315158755} + - component: {fileID: 5855782691315158756} + m_Layer: 0 + m_Name: Red Death + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5855782691315158754 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5855782691315158757} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &5855782691315158755 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5855782691315158757} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -1680582464529463414, guid: b33ac3f3a0d898543a1b81d8e7bc6925, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &5855782691315158756 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5855782691315158757} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 14c53af6d4e38794d9e6d2c0e72ac9b5, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death.prefab.meta new file mode 100644 index 0000000..c6a21f1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Death.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 752e1e75d03683846a1eb6dc796f9fac +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt (No Flash).prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt (No Flash).prefab new file mode 100644 index 0000000..a7d413e --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt (No Flash).prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &585987826562303589 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 585987826562303590} + - component: {fileID: 585987826562303591} + - component: {fileID: 585987826562303588} + m_Layer: 0 + m_Name: Red Hurt (No Flash) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &585987826562303590 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585987826562303589} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &585987826562303591 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585987826562303589} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 2991152275067873657, guid: a66642622cb291c4cb98aa65996e78b2, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &585987826562303588 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585987826562303589} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: caf6fe963827b6347a410ae728ee065e, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt (No Flash).prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt (No Flash).prefab.meta new file mode 100644 index 0000000..6f32c2b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt (No Flash).prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 2c3664bd7d7d5fc41b3121868d0ce24d +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt.prefab new file mode 100644 index 0000000..dc82b0f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4553335802237208975 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4553335802237208962} + - component: {fileID: 4553335802237208961} + - component: {fileID: 4553335802237208960} + m_Layer: 0 + m_Name: Red Hurt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4553335802237208962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4553335802237208975} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4553335802237208961 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4553335802237208975} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 8026528072735239920, guid: 5b2a0c1fb0dae424197d767b0ba347b0, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &4553335802237208960 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4553335802237208975} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 139bb3df838999240995593134a21a1a, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt.prefab.meta new file mode 100644 index 0000000..1ca8551 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Hurt.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a76ef93b9505b284ab5342d07cfccb54 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Idle.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Idle.prefab new file mode 100644 index 0000000..658fbae --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Idle.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &5008534755244437952 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5008534755244437955} + - component: {fileID: 5008534755244437954} + - component: {fileID: 5008534755244437953} + m_Layer: 0 + m_Name: Red Idle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5008534755244437955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5008534755244437952} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &5008534755244437954 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5008534755244437952} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 4367289792872251007, guid: d4e8a5c5eececab46942986a743fd7d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &5008534755244437953 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5008534755244437952} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: dfdb4d2f80da0fd449348e31347bc646, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Idle.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Idle.prefab.meta new file mode 100644 index 0000000..7d9563b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Idle.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 45075b6f428ffe04e9c20aef94eefdd0 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Jump.prefab b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Jump.prefab new file mode 100644 index 0000000..d24e323 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Jump.prefab @@ -0,0 +1,104 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4371178978762943203 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4371178978762943200} + - component: {fileID: 4371178978762943201} + - component: {fileID: 4371178978762943202} + m_Layer: 0 + m_Name: Red Jump + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4371178978762943200 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4371178978762943203} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4371178978762943201 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4371178978762943203} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -2400561005729165699, guid: 73f219e811965c543bd264726e841335, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &4371178978762943202 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4371178978762943203} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 313c43c3229e7684796a75995c4b5494, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Jump.prefab.meta b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Jump.prefab.meta new file mode 100644 index 0000000..78b3ae5 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Prefabs/Red/Red Jump.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5fec15aec05002d4e93430ce3a3a3fcd +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites.meta new file mode 100644 index 0000000..5c8facc --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 255c43aa74a34644cbd9b20c6d6c5422 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death.meta new file mode 100644 index 0000000..afe96e4 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1a00d4deba5bf7f4797ca63a3ff491bd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue.meta new file mode 100644 index 0000000..bc79a85 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 08ec7f0fd5c9cef4a8601dbc19c1e006 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death - No Flash.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death - No Flash.png new file mode 100644 index 0000000..9da7f6b Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death - No Flash.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death - No Flash.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death - No Flash.png.meta new file mode 100644 index 0000000..00f49fc --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death - No Flash.png.meta @@ -0,0 +1,444 @@ +fileFormatVersion: 2 +guid: e67eef88a5c0e5246b9c0e1ff19d4533 +TextureImporter: + internalIDToNameTable: + - first: + 213: 4999743868682403865 + second: Sprite Sheet - Blue Death - No Flash_0 + - first: + 213: -8802889016159510022 + second: Sprite Sheet - Blue Death - No Flash_1 + - first: + 213: 787246434355788426 + second: Sprite Sheet - Blue Death - No Flash_2 + - first: + 213: 5591019307192893529 + second: Sprite Sheet - Blue Death - No Flash_3 + - first: + 213: 4184073933361864819 + second: Sprite Sheet - Blue Death - No Flash_4 + - first: + 213: 9168903714336264564 + second: Sprite Sheet - Blue Death - No Flash_5 + - first: + 213: 2891910119783949780 + second: Sprite Sheet - Blue Death - No Flash_6 + - first: + 213: 7367002259730081837 + second: Sprite Sheet - Blue Death - No Flash_7 + - first: + 213: -8621852893317066370 + second: Sprite Sheet - Blue Death - No Flash_8 + - first: + 213: 4408185565186183419 + second: Sprite Sheet - Blue Death - No Flash_9 + - first: + 213: 2277713452295504747 + second: Sprite Sheet - Blue Death - No Flash_10 + - first: + 213: 5078594154368035550 + second: Sprite Sheet - Blue Death - No Flash_11 + - first: + 213: -1515882149595691805 + second: Sprite Sheet - Blue Death - No Flash_12 + - first: + 213: 7516819113228650899 + second: Sprite Sheet - Blue Death - No Flash_13 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 91080cc0f88a26540800000000000000 + internalID: 4999743868682403865 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: af1ef9a541bd5d580800000000000000 + internalID: -8802889016159510022 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a8a3876067cdcea00800000000000000 + internalID: 787246434355788426 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9504599ff6a479d40800000000000000 + internalID: 5591019307192893529 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 37061000311d01a30800000000000000 + internalID: 4184073933361864819 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 471d5c8695d7e3f70800000000000000 + internalID: 9168903714336264564 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4d564149ee0222820800000000000000 + internalID: 2891910119783949780 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d2826bee589dc3660800000000000000 + internalID: 7367002259730081837 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e71992c5976095880800000000000000 + internalID: -8621852893317066370 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: bf05dec7a650d2d30800000000000000 + internalID: 4408185565186183419 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b63c33821501c9f10800000000000000 + internalID: 2277713452295504747 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_11 + rect: + serializedVersion: 2 + x: 1056 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: eda6b71d97aca7640800000000000000 + internalID: 5078594154368035550 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_12 + rect: + serializedVersion: 2 + x: 1152 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3e44ef7673186fae0800000000000000 + internalID: -1515882149595691805 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death - No Flash_13 + rect: + serializedVersion: 2 + x: 1248 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3994cdc582b115860800000000000000 + internalID: 7516819113228650899 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death.png new file mode 100644 index 0000000..a063721 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death.png.meta new file mode 100644 index 0000000..0531024 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Blue/Sprite Sheet - Blue Death.png.meta @@ -0,0 +1,444 @@ +fileFormatVersion: 2 +guid: 3871162483c4e794e88984c2f1ae6dba +TextureImporter: + internalIDToNameTable: + - first: + 213: 2045449560236563837 + second: Sprite Sheet - Blue Death_0 + - first: + 213: -363707362896125220 + second: Sprite Sheet - Blue Death_1 + - first: + 213: 4921945036282257224 + second: Sprite Sheet - Blue Death_2 + - first: + 213: -1272730192991087593 + second: Sprite Sheet - Blue Death_3 + - first: + 213: -5015819366070616394 + second: Sprite Sheet - Blue Death_4 + - first: + 213: 4455174886259289652 + second: Sprite Sheet - Blue Death_5 + - first: + 213: 4858027616707282727 + second: Sprite Sheet - Blue Death_6 + - first: + 213: 1657567896929896811 + second: Sprite Sheet - Blue Death_7 + - first: + 213: -2283847484476708921 + second: Sprite Sheet - Blue Death_8 + - first: + 213: -3895158837754478276 + second: Sprite Sheet - Blue Death_9 + - first: + 213: 6100342059473039350 + second: Sprite Sheet - Blue Death_10 + - first: + 213: -3694456333937264800 + second: Sprite Sheet - Blue Death_11 + - first: + 213: -3997997145055679079 + second: Sprite Sheet - Blue Death_12 + - first: + 213: 8559097931853230864 + second: Sprite Sheet - Blue Death_13 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d7d11eba985e26c10800000000000000 + internalID: 2045449560236563837 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: cd2e168941ad3faf0800000000000000 + internalID: -363707362896125220 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 84fd993dee24e4440800000000000000 + internalID: 4921945036282257224 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7141ad7f1aa565ee0800000000000000 + internalID: -1272730192991087593 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6bef5db8cda346ab0800000000000000 + internalID: -5015819366070616394 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 43ee9bb54f5f3dd30800000000000000 + internalID: 4455174886259289652 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 72700e2e06e2b6340800000000000000 + internalID: 4858027616707282727 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b690997583dd00710800000000000000 + internalID: 1657567896929896811 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7c7a89e20d42e40e0800000000000000 + internalID: -2283847484476708921 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c31cbebacad91f9c0800000000000000 + internalID: -3895158837754478276 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6ffe34738c4c8a450800000000000000 + internalID: 6100342059473039350 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_11 + rect: + serializedVersion: 2 + x: 1056 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0673a71d987aabcc0800000000000000 + internalID: -3694456333937264800 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_12 + rect: + serializedVersion: 2 + x: 1152 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 99d2ee367c24488c0800000000000000 + internalID: -3997997145055679079 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Death_13 + rect: + serializedVersion: 2 + x: 1248 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 01374e1983608c670800000000000000 + internalID: 8559097931853230864 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green.meta new file mode 100644 index 0000000..ce89900 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 03a29c77a6bc92540ac687af8e0e18e7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death - No Flash.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death - No Flash.png new file mode 100644 index 0000000..65dd816 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death - No Flash.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death - No Flash.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death - No Flash.png.meta new file mode 100644 index 0000000..b7ba4b7 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death - No Flash.png.meta @@ -0,0 +1,444 @@ +fileFormatVersion: 2 +guid: b7991da59e8e2b24ba2089bcf4168640 +TextureImporter: + internalIDToNameTable: + - first: + 213: 5318538941367151636 + second: Sprite Sheet - Green Death - No Flash_0 + - first: + 213: 6147276036302709336 + second: Sprite Sheet - Green Death - No Flash_1 + - first: + 213: -8495571456267938532 + second: Sprite Sheet - Green Death - No Flash_2 + - first: + 213: 6333565778237916887 + second: Sprite Sheet - Green Death - No Flash_3 + - first: + 213: -4680908065948595818 + second: Sprite Sheet - Green Death - No Flash_4 + - first: + 213: -4486586556858704002 + second: Sprite Sheet - Green Death - No Flash_5 + - first: + 213: -5574522400834549763 + second: Sprite Sheet - Green Death - No Flash_6 + - first: + 213: 6973148414213631654 + second: Sprite Sheet - Green Death - No Flash_7 + - first: + 213: 1576187300037212229 + second: Sprite Sheet - Green Death - No Flash_8 + - first: + 213: 9174255944467253385 + second: Sprite Sheet - Green Death - No Flash_9 + - first: + 213: -8870383661451814068 + second: Sprite Sheet - Green Death - No Flash_10 + - first: + 213: 8279431224860822817 + second: Sprite Sheet - Green Death - No Flash_11 + - first: + 213: -2015383151648258573 + second: Sprite Sheet - Green Death - No Flash_12 + - first: + 213: -3919585684183042423 + second: Sprite Sheet - Green Death - No Flash_13 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 41c65440dfe3fc940800000000000000 + internalID: 5318538941367151636 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 85228104cf28f4550800000000000000 + internalID: 6147276036302709336 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c159331a5caa91a80800000000000000 + internalID: -8495571456267938532 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7d60175c48855e750800000000000000 + internalID: 6333565778237916887 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6998fde1ae21a0fb0800000000000000 + internalID: -4680908065948595818 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e7fd4682c417cb1c0800000000000000 + internalID: -4486586556858704002 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: df78cc9596153a2b0800000000000000 + internalID: -5574522400834549763 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6ae2843998995c060800000000000000 + internalID: 6973148414213631654 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 54833369ffdbfd510800000000000000 + internalID: 1576187300037212229 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9888c789c21815f70800000000000000 + internalID: 9174255944467253385 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c4b5cb5ae0116e480800000000000000 + internalID: -8870383661451814068 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_11 + rect: + serializedVersion: 2 + x: 1056 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 12d4b1c25d276e270800000000000000 + internalID: 8279431224860822817 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_12 + rect: + serializedVersion: 2 + x: 1152 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3f5c2b793bbe704e0800000000000000 + internalID: -2015383151648258573 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death - No Flash_13 + rect: + serializedVersion: 2 + x: 1248 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 986309b4695da99c0800000000000000 + internalID: -3919585684183042423 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death.png new file mode 100644 index 0000000..8b55a05 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death.png.meta new file mode 100644 index 0000000..17161ad --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Green/Sprite Sheet - Green Death.png.meta @@ -0,0 +1,444 @@ +fileFormatVersion: 2 +guid: 37aa7ae02881d0f4b8b5e32919646456 +TextureImporter: + internalIDToNameTable: + - first: + 213: -8844130117516289635 + second: Sprite Sheet - Green Death_0 + - first: + 213: -918093945981268291 + second: Sprite Sheet - Green Death_1 + - first: + 213: 4404395261052358378 + second: Sprite Sheet - Green Death_2 + - first: + 213: 1777014292035581766 + second: Sprite Sheet - Green Death_3 + - first: + 213: -4037482184808223913 + second: Sprite Sheet - Green Death_4 + - first: + 213: -8344769492127366768 + second: Sprite Sheet - Green Death_5 + - first: + 213: 8189380851369571193 + second: Sprite Sheet - Green Death_6 + - first: + 213: 4000569422998023894 + second: Sprite Sheet - Green Death_7 + - first: + 213: -3343497886471754528 + second: Sprite Sheet - Green Death_8 + - first: + 213: 3191418561300426102 + second: Sprite Sheet - Green Death_9 + - first: + 213: -2917778579759445073 + second: Sprite Sheet - Green Death_10 + - first: + 213: -6452399293700704893 + second: Sprite Sheet - Green Death_11 + - first: + 213: 9025285406683601819 + second: Sprite Sheet - Green Death_12 + - first: + 213: -4399547091799338291 + second: Sprite Sheet - Green Death_13 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Death_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d999b1e2486534580800000000000000 + internalID: -8844130117516289635 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: dbe895f9b664243f0800000000000000 + internalID: -918093945981268291 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: aee8079872e8f1d30800000000000000 + internalID: 4404395261052358378 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 647b295651939a810800000000000000 + internalID: 1777014292035581766 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 75ba98b285bf7f7c0800000000000000 + internalID: -4037482184808223913 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0914b310c5c613c80800000000000000 + internalID: -8344769492127366768 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 973f440ce7686a170800000000000000 + internalID: 8189380851369571193 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6de261db1b0e48730800000000000000 + internalID: 4000569422998023894 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0ece49903628991d0800000000000000 + internalID: -3343497886471754528 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 67d66ebc5423a4c20800000000000000 + internalID: 3191418561300426102 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fabc13c37d7f187d0800000000000000 + internalID: -2917778579759445073 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_11 + rect: + serializedVersion: 2 + x: 1056 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 385fcf557097476a0800000000000000 + internalID: -6452399293700704893 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_12 + rect: + serializedVersion: 2 + x: 1152 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b9b94e56241404d70800000000000000 + internalID: 9025285406683601819 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Death_13 + rect: + serializedVersion: 2 + x: 1248 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: dc292b4da3ba1f2c0800000000000000 + internalID: -4399547091799338291 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red.meta new file mode 100644 index 0000000..4b86802 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c3a789fc5076a4848ad512d4da99b738 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death - No Flash.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death - No Flash.png new file mode 100644 index 0000000..34a2287 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death - No Flash.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death - No Flash.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death - No Flash.png.meta new file mode 100644 index 0000000..e883201 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death - No Flash.png.meta @@ -0,0 +1,444 @@ +fileFormatVersion: 2 +guid: e8de27e31db64384183a462ac011c181 +TextureImporter: + internalIDToNameTable: + - first: + 213: -8480745581246344910 + second: Sprite Sheet - Red Death - No Flash_0 + - first: + 213: 8305409446873490637 + second: Sprite Sheet - Red Death - No Flash_1 + - first: + 213: 6554509128268822883 + second: Sprite Sheet - Red Death - No Flash_2 + - first: + 213: 6634215915499214447 + second: Sprite Sheet - Red Death - No Flash_3 + - first: + 213: -1291109469765269490 + second: Sprite Sheet - Red Death - No Flash_4 + - first: + 213: -8042289506085527765 + second: Sprite Sheet - Red Death - No Flash_5 + - first: + 213: 8396680049275334400 + second: Sprite Sheet - Red Death - No Flash_6 + - first: + 213: -5879809606413485929 + second: Sprite Sheet - Red Death - No Flash_7 + - first: + 213: -2817490604992158882 + second: Sprite Sheet - Red Death - No Flash_8 + - first: + 213: -8533881926688866261 + second: Sprite Sheet - Red Death - No Flash_9 + - first: + 213: -1486326122284847838 + second: Sprite Sheet - Red Death - No Flash_10 + - first: + 213: 4455369263295310656 + second: Sprite Sheet - Red Death - No Flash_11 + - first: + 213: -8187142257196362161 + second: Sprite Sheet - Red Death - No Flash_12 + - first: + 213: -2676166809338143749 + second: Sprite Sheet - Red Death - No Flash_13 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2311957a3d65e4a80800000000000000 + internalID: -8480745581246344910 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: dc4611353edb24370800000000000000 + internalID: 8305409446873490637 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 369b48b235b46fa50800000000000000 + internalID: 6554509128268822883 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f66d29eb938711c50800000000000000 + internalID: 6634215915499214447 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e088f7027ce051ee0800000000000000 + internalID: -1291109469765269490 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b2f9be8dd4c046090800000000000000 + internalID: -8042289506085527765 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 00f6aad6400078470800000000000000 + internalID: 8396680049275334400 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7987bc6c058b66ea0800000000000000 + internalID: -5879809606413485929 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e532173f83346e8d0800000000000000 + internalID: -2817490604992158882 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b2085942a9f819980800000000000000 + internalID: -8533881926688866261 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 22de3d444428f5be0800000000000000 + internalID: -1486326122284847838 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_11 + rect: + serializedVersion: 2 + x: 1056 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 04b29e94db6a4dd30800000000000000 + internalID: 4455369263295310656 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_12 + rect: + serializedVersion: 2 + x: 1152 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f4698329e7d616e80800000000000000 + internalID: -8187142257196362161 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death - No Flash_13 + rect: + serializedVersion: 2 + x: 1248 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: bfb95b147785cdad0800000000000000 + internalID: -2676166809338143749 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death.png new file mode 100644 index 0000000..de81096 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death.png.meta new file mode 100644 index 0000000..3fd4858 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Death/Red/Sprite Sheet - Red Death.png.meta @@ -0,0 +1,444 @@ +fileFormatVersion: 2 +guid: b33ac3f3a0d898543a1b81d8e7bc6925 +TextureImporter: + internalIDToNameTable: + - first: + 213: -1680582464529463414 + second: Sprite Sheet - Red Death_0 + - first: + 213: 453560409788817352 + second: Sprite Sheet - Red Death_1 + - first: + 213: 3477873905784386092 + second: Sprite Sheet - Red Death_2 + - first: + 213: -5154746792126208433 + second: Sprite Sheet - Red Death_3 + - first: + 213: 1557319681473267900 + second: Sprite Sheet - Red Death_4 + - first: + 213: 9007373536749223919 + second: Sprite Sheet - Red Death_5 + - first: + 213: -5822470929549338832 + second: Sprite Sheet - Red Death_6 + - first: + 213: 6308348740236779602 + second: Sprite Sheet - Red Death_7 + - first: + 213: -8715564194174727018 + second: Sprite Sheet - Red Death_8 + - first: + 213: -7954875308569852336 + second: Sprite Sheet - Red Death_9 + - first: + 213: -3812049939818540052 + second: Sprite Sheet - Red Death_10 + - first: + 213: -9063193917023185334 + second: Sprite Sheet - Red Death_11 + - first: + 213: 9115205261781380433 + second: Sprite Sheet - Red Death_12 + - first: + 213: -295925579548582536 + second: Sprite Sheet - Red Death_13 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Death_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a8788f1172f5da8e0800000000000000 + internalID: -1680582464529463414 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8cf94a52ace5b4600800000000000000 + internalID: 453560409788817352 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c22f0e704e3e34030800000000000000 + internalID: 3477873905784386092 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f46ab348a19a678b0800000000000000 + internalID: -5154746792126208433 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: cb840ffcff5bc9510800000000000000 + internalID: 1557319681473267900 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: feff031328e900d70800000000000000 + internalID: 9007373536749223919 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0375c21d98d623fa0800000000000000 + internalID: -5822470929549338832 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 250a81591c1cb8750800000000000000 + internalID: 6308348740236779602 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 69c0a1dda881c0780800000000000000 + internalID: -8715564194174727018 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0560b28bd0b9a9190800000000000000 + internalID: -7954875308569852336 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ce3111fd6c0e81bc0800000000000000 + internalID: -3812049939818540052 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_11 + rect: + serializedVersion: 2 + x: 1056 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a461a5db621193280800000000000000 + internalID: -9063193917023185334 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_12 + rect: + serializedVersion: 2 + x: 1152 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 15d204324e6bf7e70800000000000000 + internalID: 9115205261781380433 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Death_13 + rect: + serializedVersion: 2 + x: 1248 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 87d1e07d049a4ebf0800000000000000 + internalID: -295925579548582536 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt.meta new file mode 100644 index 0000000..ff9c1f9 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ed5dba3b053f48547a7b86a944d6d3a8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue.meta new file mode 100644 index 0000000..e8fc343 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 309a29f8366d9fa4bbd43389736c54ba +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt - No Flash.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt - No Flash.png new file mode 100644 index 0000000..3acab96 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt - No Flash.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt - No Flash.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt - No Flash.png.meta new file mode 100644 index 0000000..f044c20 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt - No Flash.png.meta @@ -0,0 +1,372 @@ +fileFormatVersion: 2 +guid: 8f368c76f206e9d419a367e6293a9061 +TextureImporter: + internalIDToNameTable: + - first: + 213: -312629749974274740 + second: Sprite Sheet - Blue Hurt - No Flash_0 + - first: + 213: -6604357783511395730 + second: Sprite Sheet - Blue Hurt - No Flash_1 + - first: + 213: 5135555786090190422 + second: Sprite Sheet - Blue Hurt - No Flash_2 + - first: + 213: -5984103662035008511 + second: Sprite Sheet - Blue Hurt - No Flash_3 + - first: + 213: 3922437313417285677 + second: Sprite Sheet - Blue Hurt - No Flash_4 + - first: + 213: 4949370408667167521 + second: Sprite Sheet - Blue Hurt - No Flash_5 + - first: + 213: 1666675360449750814 + second: Sprite Sheet - Blue Hurt - No Flash_6 + - first: + 213: -2200570046973972164 + second: Sprite Sheet - Blue Hurt - No Flash_7 + - first: + 213: -4833481169714461501 + second: Sprite Sheet - Blue Hurt - No Flash_8 + - first: + 213: -5853888887820446031 + second: Sprite Sheet - Blue Hurt - No Flash_9 + - first: + 213: -90551785473829027 + second: Sprite Sheet - Blue Hurt - No Flash_10 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c4d609616e059abf0800000000000000 + internalID: -312629749974274740 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e629738569b9854a0800000000000000 + internalID: -6604357783511395730 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6569b1237c8254740800000000000000 + internalID: 5135555786090190422 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1040a4dac6134fca0800000000000000 + internalID: -5984103662035008511 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d2099ff54fb4f6630800000000000000 + internalID: 3922437313417285677 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 12bbf6ee922bfa440800000000000000 + internalID: 4949370408667167521 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e17e08fe868312710800000000000000 + internalID: 1666675360449750814 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c3170ce83310671e0800000000000000 + internalID: -2200570046973972164 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3c441aa2c760cecb0800000000000000 + internalID: -4833481169714461501 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1b61bde521fc2cea0800000000000000 + internalID: -5853888887820446031 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt - No Flash_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d571e0181ab4ebef0800000000000000 + internalID: -90551785473829027 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt.png new file mode 100644 index 0000000..8f747bb Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt.png.meta new file mode 100644 index 0000000..4d7b008 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Blue/Sprite Sheet - Blue Hurt.png.meta @@ -0,0 +1,372 @@ +fileFormatVersion: 2 +guid: 397bfc6fbd0916e47be3d3809f24c996 +TextureImporter: + internalIDToNameTable: + - first: + 213: 1435446960916012996 + second: Sprite Sheet - Blue Hurt_0 + - first: + 213: -2599037468588569174 + second: Sprite Sheet - Blue Hurt_1 + - first: + 213: -6664747941011408636 + second: Sprite Sheet - Blue Hurt_2 + - first: + 213: 5539350572137844471 + second: Sprite Sheet - Blue Hurt_3 + - first: + 213: 5516453573035437501 + second: Sprite Sheet - Blue Hurt_4 + - first: + 213: 2646030316699716608 + second: Sprite Sheet - Blue Hurt_5 + - first: + 213: -4524932891193717459 + second: Sprite Sheet - Blue Hurt_6 + - first: + 213: -3669968242869478046 + second: Sprite Sheet - Blue Hurt_7 + - first: + 213: -6462204876850902583 + second: Sprite Sheet - Blue Hurt_8 + - first: + 213: -1071285387177840402 + second: Sprite Sheet - Blue Hurt_9 + - first: + 213: 6539129894430533955 + second: Sprite Sheet - Blue Hurt_10 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4cf1057d76bbbe310800000000000000 + internalID: 1435446960916012996 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: aad09de413d5eebd0800000000000000 + internalID: -2599037468588569174 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 409bf7a1f0f0283a0800000000000000 + internalID: -6664747941011408636 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7fe02a22ff9bfdc40800000000000000 + internalID: 5539350572137844471 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: dbd26b81c416e8c40800000000000000 + internalID: 5516453573035437501 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 00c0dc3cd8698b420800000000000000 + internalID: 2646030316699716608 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d2dcae372853431c0800000000000000 + internalID: -4524932891193717459 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 26ddcc2d357a11dc0800000000000000 + internalID: -3669968242869478046 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9c9418917e2a156a0800000000000000 + internalID: -6462204876850902583 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ee0b234cd970221f0800000000000000 + internalID: -1071285387177840402 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Hurt_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3496ba14ef7afba50800000000000000 + internalID: 6539129894430533955 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green.meta new file mode 100644 index 0000000..aa4e902 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2eb44eb6a1cf3f34c92d4ba68faceb6d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt - No Flash.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt - No Flash.png new file mode 100644 index 0000000..6a3a5fe Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt - No Flash.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt - No Flash.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt - No Flash.png.meta new file mode 100644 index 0000000..c26b056 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt - No Flash.png.meta @@ -0,0 +1,372 @@ +fileFormatVersion: 2 +guid: 1610cdad8f37390448a40479997daf02 +TextureImporter: + internalIDToNameTable: + - first: + 213: -2159989153046953655 + second: Sprite Sheet - Green Hurt - No Flash_0 + - first: + 213: -5940323749537707868 + second: Sprite Sheet - Green Hurt - No Flash_1 + - first: + 213: 7006359815047711410 + second: Sprite Sheet - Green Hurt - No Flash_2 + - first: + 213: -8081401451875462301 + second: Sprite Sheet - Green Hurt - No Flash_3 + - first: + 213: -6715015496158861486 + second: Sprite Sheet - Green Hurt - No Flash_4 + - first: + 213: 2417470212608203033 + second: Sprite Sheet - Green Hurt - No Flash_5 + - first: + 213: 4789503813110512395 + second: Sprite Sheet - Green Hurt - No Flash_6 + - first: + 213: -5971996416981112148 + second: Sprite Sheet - Green Hurt - No Flash_7 + - first: + 213: 5390317748416754442 + second: Sprite Sheet - Green Hurt - No Flash_8 + - first: + 213: -627908066408712283 + second: Sprite Sheet - Green Hurt - No Flash_9 + - first: + 213: -3140844607034348796 + second: Sprite Sheet - Green Hurt - No Flash_10 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 94180f53f4d2602e0800000000000000 + internalID: -2159989153046953655 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4a80df1e50bbf8da0800000000000000 + internalID: -5940323749537707868 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2ba8d7861279b3160800000000000000 + internalID: 7006359815047711410 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 36313a5523819df80800000000000000 + internalID: -8081401451875462301 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2572532ebf87fc2a0800000000000000 + internalID: -6715015496158861486 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 919999d99549c8120800000000000000 + internalID: 2417470212608203033 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b0bb4d6975cb77240800000000000000 + internalID: 4789503813110512395 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: caa6fe556e43f1da0800000000000000 + internalID: -5971996416981112148 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a033ddcde614eca40800000000000000 + internalID: 5390317748416754442 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5a73b1eb0f83947f0800000000000000 + internalID: -627908066408712283 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt - No Flash_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 40b2407887a7964d0800000000000000 + internalID: -3140844607034348796 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt.png new file mode 100644 index 0000000..4952288 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt.png.meta new file mode 100644 index 0000000..7f8b60f --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Green/Sprite Sheet - Green Hurt.png.meta @@ -0,0 +1,372 @@ +fileFormatVersion: 2 +guid: 8fb7e8f491159894db0a07bdb1c838bd +TextureImporter: + internalIDToNameTable: + - first: + 213: 3582929792314529393 + second: Sprite Sheet - Green Hurt_0 + - first: + 213: -5930358258539423250 + second: Sprite Sheet - Green Hurt_1 + - first: + 213: 1092018286536115964 + second: Sprite Sheet - Green Hurt_2 + - first: + 213: -2906184050789904689 + second: Sprite Sheet - Green Hurt_3 + - first: + 213: -1253452224801862350 + second: Sprite Sheet - Green Hurt_4 + - first: + 213: 4330575107213191810 + second: Sprite Sheet - Green Hurt_5 + - first: + 213: -45749507988941164 + second: Sprite Sheet - Green Hurt_6 + - first: + 213: 596396071797096498 + second: Sprite Sheet - Green Hurt_7 + - first: + 213: -5527445623120968242 + second: Sprite Sheet - Green Hurt_8 + - first: + 213: -4621507994520260246 + second: Sprite Sheet - Green Hurt_9 + - first: + 213: 4213319169435893366 + second: Sprite Sheet - Green Hurt_10 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1765216b9af19b130800000000000000 + internalID: 3582929792314529393 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ee914f0959223bda0800000000000000 + internalID: -5930358258539423250 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: cf6473988d0a72f00800000000000000 + internalID: 1092018286536115964 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fce03c0e0092ba7d0800000000000000 + internalID: -2906184050789904689 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 23d03c5b7d7da9ee0800000000000000 + internalID: -1253452224801862350 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 28a679a9d1b491c30800000000000000 + internalID: 4330575107213191810 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4969bab90177d5ff0800000000000000 + internalID: -45749507988941164 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 23087e44113d64800800000000000000 + internalID: 596396071797096498 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ec5469ecd719a43b0800000000000000 + internalID: -5527445623120968242 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a61fdfbf6fa1ddfb0800000000000000 + internalID: -4621507994520260246 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Hurt_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 67ef1932677b87a30800000000000000 + internalID: 4213319169435893366 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red.meta new file mode 100644 index 0000000..fda62c8 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f46dbcc1447e08d4989a3fd17b9c5257 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt - No Flash.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt - No Flash.png new file mode 100644 index 0000000..3f4c36a Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt - No Flash.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt - No Flash.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt - No Flash.png.meta new file mode 100644 index 0000000..853a6b3 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt - No Flash.png.meta @@ -0,0 +1,372 @@ +fileFormatVersion: 2 +guid: a66642622cb291c4cb98aa65996e78b2 +TextureImporter: + internalIDToNameTable: + - first: + 213: 2991152275067873657 + second: Sprite Sheet - Red Hurt - No Flash_0 + - first: + 213: 2532082948406456646 + second: Sprite Sheet - Red Hurt - No Flash_1 + - first: + 213: -8163612798893217856 + second: Sprite Sheet - Red Hurt - No Flash_2 + - first: + 213: 3769896932484480164 + second: Sprite Sheet - Red Hurt - No Flash_3 + - first: + 213: -6849657800839858545 + second: Sprite Sheet - Red Hurt - No Flash_4 + - first: + 213: 2288819857384453056 + second: Sprite Sheet - Red Hurt - No Flash_5 + - first: + 213: -8985342813211654796 + second: Sprite Sheet - Red Hurt - No Flash_6 + - first: + 213: -8601848889386200506 + second: Sprite Sheet - Red Hurt - No Flash_7 + - first: + 213: -1316755259967855847 + second: Sprite Sheet - Red Hurt - No Flash_8 + - first: + 213: 5538832079964999464 + second: Sprite Sheet - Red Hurt - No Flash_9 + - first: + 213: -3705228816655049481 + second: Sprite Sheet - Red Hurt - No Flash_10 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 979a5887525b28920800000000000000 + internalID: 2991152275067873657 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6413799a604c32320800000000000000 + internalID: 2532082948406456646 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0c7232e796505be80800000000000000 + internalID: -8163612798893217856 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4ac729c494d515430800000000000000 + internalID: 3769896932484480164 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f86f4fb658021f0a0800000000000000 + internalID: -6849657800839858545 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0c3b24a988583cf10800000000000000 + internalID: 2288819857384453056 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 47509695156ad4380800000000000000 + internalID: -8985342813211654796 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6421c88720810a880800000000000000 + internalID: -8601848889386200506 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9132d794112f9bde0800000000000000 + internalID: -1316755259967855847 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 82f0ad44e62eddc40800000000000000 + internalID: 5538832079964999464 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt - No Flash_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7fc1cbbb502649cc0800000000000000 + internalID: -3705228816655049481 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt.png new file mode 100644 index 0000000..7e2b14e Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt.png.meta new file mode 100644 index 0000000..f5efd37 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Hurt/Red/Sprite Sheet - Red Hurt.png.meta @@ -0,0 +1,372 @@ +fileFormatVersion: 2 +guid: 5b2a0c1fb0dae424197d767b0ba347b0 +TextureImporter: + internalIDToNameTable: + - first: + 213: 8026528072735239920 + second: Sprite Sheet - Red Hurt_0 + - first: + 213: 7736054985658259914 + second: Sprite Sheet - Red Hurt_1 + - first: + 213: -2014804344916573885 + second: Sprite Sheet - Red Hurt_2 + - first: + 213: 1504283165939537004 + second: Sprite Sheet - Red Hurt_3 + - first: + 213: -8827261716015467639 + second: Sprite Sheet - Red Hurt_4 + - first: + 213: -5077676998291183177 + second: Sprite Sheet - Red Hurt_5 + - first: + 213: 5477746851855525952 + second: Sprite Sheet - Red Hurt_6 + - first: + 213: -1534065186954404213 + second: Sprite Sheet - Red Hurt_7 + - first: + 213: -5647320889095281055 + second: Sprite Sheet - Red Hurt_8 + - first: + 213: -2604183472304749704 + second: Sprite Sheet - Red Hurt_9 + - first: + 213: 2361712265066797785 + second: Sprite Sheet - Red Hurt_10 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0fea51b71c4f36f60800000000000000 + internalID: 8026528072735239920 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ac9dc07a50dfb5b60800000000000000 + internalID: 7736054985658259914 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 34185598f1af904e0800000000000000 + internalID: -2014804344916573885 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c641d63c19940e410800000000000000 + internalID: 1504283165939537004 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9833e75fc344f7580800000000000000 + internalID: -8827261716015467639 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7b9aea83ca77889b0800000000000000 + internalID: -5077676998291183177 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 048ec5a4dbdd40c40800000000000000 + internalID: 5477746851855525952 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b8e1a4d17d7e5bae0800000000000000 + internalID: -1534065186954404213 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 16625d8729fa0a1b0800000000000000 + internalID: -5647320889095281055 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_9 + rect: + serializedVersion: 2 + x: 864 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8730553fde41cdbd0800000000000000 + internalID: -2604183472304749704 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Hurt_10 + rect: + serializedVersion: 2 + x: 960 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9da5dfccacc76c020800000000000000 + internalID: 2361712265066797785 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle.meta new file mode 100644 index 0000000..f2b3bc1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bbaab81956aac36449eda6b3e4d83c39 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue.meta new file mode 100644 index 0000000..ee9116b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 34fa0d7a9baa8e54e9268fe0292094b3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue/Sprite Sheet - Blue Idle.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue/Sprite Sheet - Blue Idle.png new file mode 100644 index 0000000..8cd7b6d Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue/Sprite Sheet - Blue Idle.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue/Sprite Sheet - Blue Idle.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue/Sprite Sheet - Blue Idle.png.meta new file mode 100644 index 0000000..28110b2 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Blue/Sprite Sheet - Blue Idle.png.meta @@ -0,0 +1,276 @@ +fileFormatVersion: 2 +guid: bfeede70efd14484683f5956b4f1194b +TextureImporter: + internalIDToNameTable: + - first: + 213: -7078261816480267791 + second: Sprite Sheet - Blue Idle_0 + - first: + 213: -3938910030919452613 + second: Sprite Sheet - Blue Idle_1 + - first: + 213: -99518741711876278 + second: Sprite Sheet - Blue Idle_2 + - first: + 213: 2186122089364987773 + second: Sprite Sheet - Blue Idle_3 + - first: + 213: -8839626087033448230 + second: Sprite Sheet - Blue Idle_4 + - first: + 213: 8474644945731991183 + second: Sprite Sheet - Blue Idle_5 + - first: + 213: -3195334159281410377 + second: Sprite Sheet - Blue Idle_6 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1f18b715166f4cd90800000000000000 + internalID: -7078261816480267791 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b38b2d4323e2659c0800000000000000 + internalID: -3938910030919452613 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a4f05cf4b307e9ef0800000000000000 + internalID: -99518741711876278 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d7f1c3c257aa65e10800000000000000 + internalID: 2186122089364987773 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ad8581f78e6535580800000000000000 + internalID: -8839626087033448230 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f863ae37dacfb9570800000000000000 + internalID: 8474644945731991183 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Idle_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7be2c510384e7a3d0800000000000000 + internalID: -3195334159281410377 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green.meta new file mode 100644 index 0000000..a0dbe03 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5bae6b6a3094f1c4597e5174e2880463 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png new file mode 100644 index 0000000..315d515 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png.meta new file mode 100644 index 0000000..da72da1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png.meta @@ -0,0 +1,276 @@ +fileFormatVersion: 2 +guid: c80534141f80d28489b1ef92f8ff7d99 +TextureImporter: + internalIDToNameTable: + - first: + 213: -9074539206338946419 + second: Sprite Sheet - Green Idle_0 + - first: + 213: -387061471815523496 + second: Sprite Sheet - Green Idle_1 + - first: + 213: 469887860811983759 + second: Sprite Sheet - Green Idle_2 + - first: + 213: 4557467248702983155 + second: Sprite Sheet - Green Idle_3 + - first: + 213: -5816436153592121541 + second: Sprite Sheet - Green Idle_4 + - first: + 213: -3371520512202314939 + second: Sprite Sheet - Green Idle_5 + - first: + 213: -2599926529332704699 + second: Sprite Sheet - Green Idle_6 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d8adfc9bba2c01280800000000000000 + internalID: -9074539206338946419 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 853223264a1e0aaf0800000000000000 + internalID: -387061471815523496 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f8b67f31580658600800000000000000 + internalID: 469887860811983759 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3fb0b62f0506f3f30800000000000000 + internalID: 4557467248702983155 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b37f666922ed74fa0800000000000000 + internalID: -5816436153592121541 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 54bec3d05f3f531d0800000000000000 + internalID: -3371520512202314939 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Idle_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 54a8209b8943bebd0800000000000000 + internalID: -2599926529332704699 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red.meta new file mode 100644 index 0000000..ff96ff0 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 916bc596750f0a24fb9d8da7a99e88b1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red/Sprite Sheet - Red Idle.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red/Sprite Sheet - Red Idle.png new file mode 100644 index 0000000..b55a9c2 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red/Sprite Sheet - Red Idle.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red/Sprite Sheet - Red Idle.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red/Sprite Sheet - Red Idle.png.meta new file mode 100644 index 0000000..698636b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Red/Sprite Sheet - Red Idle.png.meta @@ -0,0 +1,276 @@ +fileFormatVersion: 2 +guid: d4e8a5c5eececab46942986a743fd7d8 +TextureImporter: + internalIDToNameTable: + - first: + 213: 4367289792872251007 + second: Sprite Sheet - Red Idle_0 + - first: + 213: -594261065437009825 + second: Sprite Sheet - Red Idle_1 + - first: + 213: 7381089650570586819 + second: Sprite Sheet - Red Idle_2 + - first: + 213: 5642566807265447927 + second: Sprite Sheet - Red Idle_3 + - first: + 213: 4962874880924457459 + second: Sprite Sheet - Red Idle_4 + - first: + 213: 7257814514537055463 + second: Sprite Sheet - Red Idle_5 + - first: + 213: 3044758881917648199 + second: Sprite Sheet - Red Idle_6 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f7ef65f7deabb9c30800000000000000 + internalID: 4367289792872251007 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f5828c2a5b2c0c7f0800000000000000 + internalID: -594261065437009825 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3ca62953ee5ee6660800000000000000 + internalID: 7381089650570586819 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7ff87789d9c6e4e40800000000000000 + internalID: 5642566807265447927 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3f91636e86cafd440800000000000000 + internalID: 4962874880924457459 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7e4c7a0f8dfe8b460800000000000000 + internalID: 7257814514537055463 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Idle_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 74dba6f3218214a20800000000000000 + internalID: 3044758881917648199 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump.meta new file mode 100644 index 0000000..8c614ce --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9f0b8eb58eca7234b918f0fd0f13f074 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue.meta new file mode 100644 index 0000000..c0797ee --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fdf92d5f115ece3448f6bababf2ca324 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Down.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Down.png new file mode 100644 index 0000000..7e3e6bc Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Down.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Down.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Down.png.meta new file mode 100644 index 0000000..9cf4f90 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Down.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: 88d21bdbf6e4b1e4f806064dcaedf30e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Land.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Land.png new file mode 100644 index 0000000..e23af99 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Land.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Land.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Land.png.meta new file mode 100644 index 0000000..353c0f6 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Land.png.meta @@ -0,0 +1,252 @@ +fileFormatVersion: 2 +guid: 1a5590a95019bf74796087bf706839be +TextureImporter: + internalIDToNameTable: + - first: + 213: 338925204363467817 + second: Sprite Sheet - Blue Jump Land_0 + - first: + 213: 3925259120093280991 + second: Sprite Sheet - Blue Jump Land_1 + - first: + 213: 5393584417025584328 + second: Sprite Sheet - Blue Jump Land_2 + - first: + 213: -1995427631654221939 + second: Sprite Sheet - Blue Jump Land_3 + - first: + 213: 364018901862485122 + second: Sprite Sheet - Blue Jump Land_4 + - first: + 213: 2045135016631717607 + second: Sprite Sheet - Blue Jump Land_5 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Land_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 92cd28b7daa14b400800000000000000 + internalID: 338925204363467817 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Land_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fdab5807f52597630800000000000000 + internalID: 3925259120093280991 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Land_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8cc64ea637cd9da40800000000000000 + internalID: 5393584417025584328 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Land_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d8740482421de44e0800000000000000 + internalID: -1995427631654221939 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Land_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 28c8a0933414d0500800000000000000 + internalID: 364018901862485122 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Land_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7eecb084677c16c10800000000000000 + internalID: 2045135016631717607 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Start-up.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Start-up.png new file mode 100644 index 0000000..734efe4 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Start-up.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Start-up.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Start-up.png.meta new file mode 100644 index 0000000..54cfc95 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Start-up.png.meta @@ -0,0 +1,324 @@ +fileFormatVersion: 2 +guid: f617990383515fb4cbd1d986504bdd76 +TextureImporter: + internalIDToNameTable: + - first: + 213: 5704156884885693787 + second: Sprite Sheet - Blue Jump Start-up_0 + - first: + 213: -8126010352769072749 + second: Sprite Sheet - Blue Jump Start-up_1 + - first: + 213: -4539103199394772846 + second: Sprite Sheet - Blue Jump Start-up_2 + - first: + 213: -3253428629430836345 + second: Sprite Sheet - Blue Jump Start-up_3 + - first: + 213: -718380358525894524 + second: Sprite Sheet - Blue Jump Start-up_4 + - first: + 213: -2676425322560621361 + second: Sprite Sheet - Blue Jump Start-up_5 + - first: + 213: 1719011785091386411 + second: Sprite Sheet - Blue Jump Start-up_6 + - first: + 213: 4071128064442367207 + second: Sprite Sheet - Blue Jump Start-up_7 + - first: + 213: -1223713816557377742 + second: Sprite Sheet - Blue Jump Start-up_8 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b55e5b2077c392f40800000000000000 + internalID: 5704156884885693787 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3918d0a33ac9a3f80800000000000000 + internalID: -8126010352769072749 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2984c3970bdd101c0800000000000000 + internalID: -4539103199394772846 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 78360b026ef79d2d0800000000000000 + internalID: -3253428629430836345 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 480427cbedcc706f0800000000000000 + internalID: -718380358525894524 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fc4f9e4795d6bdad0800000000000000 + internalID: -2676425322560621361 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b2c051f5c182bd710800000000000000 + internalID: 1719011785091386411 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7ecf534a76d8f7830800000000000000 + internalID: 4071128064442367207 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump Start-up_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2372c5174ce740fe0800000000000000 + internalID: -1223713816557377742 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Up.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Up.png new file mode 100644 index 0000000..ea6172c Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Up.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Up.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Up.png.meta new file mode 100644 index 0000000..1c1d3e5 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump Up.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: 7815728d9622e0d42b9ad5a2d754c25c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump to Fall.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump to Fall.png new file mode 100644 index 0000000..e320496 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump to Fall.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump to Fall.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump to Fall.png.meta new file mode 100644 index 0000000..e497c35 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Blue/Sprite Sheet - Blue Jump to Fall.png.meta @@ -0,0 +1,228 @@ +fileFormatVersion: 2 +guid: 13a670e20d88e1d489acb123661a5046 +TextureImporter: + internalIDToNameTable: + - first: + 213: -7484195833629091316 + second: Sprite Sheet - Blue Jump to Fall_0 + - first: + 213: 3922477038715866601 + second: Sprite Sheet - Blue Jump to Fall_1 + - first: + 213: -1559858571687980271 + second: Sprite Sheet - Blue Jump to Fall_2 + - first: + 213: 1909360066693769652 + second: Sprite Sheet - Blue Jump to Fall_3 + - first: + 213: -3951901653374556557 + second: Sprite Sheet - Blue Jump to Fall_4 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump to Fall_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c0a5413da8bc22890800000000000000 + internalID: -7484195833629091316 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump to Fall_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9ed0944a5107f6630800000000000000 + internalID: 3922477038715866601 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump to Fall_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 11390beb4e44a5ae0800000000000000 + internalID: -1559858571687980271 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump to Fall_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4b9299b4dd86f7a10800000000000000 + internalID: 1909360066693769652 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Blue Jump to Fall_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 376a45362660829c0800000000000000 + internalID: -3951901653374556557 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green.meta new file mode 100644 index 0000000..22cbf3b --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 42983f425458d3f41abd9d03d03c0b4a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Down.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Down.png new file mode 100644 index 0000000..dcc1d6b Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Down.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Down.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Down.png.meta new file mode 100644 index 0000000..a2d520a --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Down.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: c39e10bc87809eb44a532f76510244e0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Land.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Land.png new file mode 100644 index 0000000..1251d1e Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Land.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Land.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Land.png.meta new file mode 100644 index 0000000..04c5110 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Land.png.meta @@ -0,0 +1,252 @@ +fileFormatVersion: 2 +guid: ae7b495337938814b97889e26aa59dce +TextureImporter: + internalIDToNameTable: + - first: + 213: 1618185110837684384 + second: Sprite Sheet - Green Jump Land_0 + - first: + 213: -379935657828565217 + second: Sprite Sheet - Green Jump Land_1 + - first: + 213: 7961362974256884671 + second: Sprite Sheet - Green Jump Land_2 + - first: + 213: -3607888842448822257 + second: Sprite Sheet - Green Jump Land_3 + - first: + 213: 4593568250741143324 + second: Sprite Sheet - Green Jump Land_4 + - first: + 213: -255545124399731749 + second: Sprite Sheet - Green Jump Land_5 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Land_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0a86e48e8c2f47610800000000000000 + internalID: 1618185110837684384 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Land_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f1fbf9d38823abaf0800000000000000 + internalID: -379935657828565217 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Land_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fbb6788a1717c7e60800000000000000 + internalID: 7961362974256884671 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Land_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f002eb496343eedc0800000000000000 + internalID: -3607888842448822257 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Land_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c1730fc7cf1afbf30800000000000000 + internalID: 4593568250741143324 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Land_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: bdb2214301f147cf0800000000000000 + internalID: -255545124399731749 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Start-up.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Start-up.png new file mode 100644 index 0000000..c9e53ef Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Start-up.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Start-up.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Start-up.png.meta new file mode 100644 index 0000000..72522b9 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Start-up.png.meta @@ -0,0 +1,324 @@ +fileFormatVersion: 2 +guid: 4f96c4525ce5ae1449814b81cb459d4b +TextureImporter: + internalIDToNameTable: + - first: + 213: 8769339193113792372 + second: Sprite Sheet - Green Jump Start-up_0 + - first: + 213: -8718068603340582171 + second: Sprite Sheet - Green Jump Start-up_1 + - first: + 213: 5487445420638461289 + second: Sprite Sheet - Green Jump Start-up_2 + - first: + 213: 552165441339613264 + second: Sprite Sheet - Green Jump Start-up_3 + - first: + 213: -1847289444461471078 + second: Sprite Sheet - Green Jump Start-up_4 + - first: + 213: -1923823714793028283 + second: Sprite Sheet - Green Jump Start-up_5 + - first: + 213: -3434455214464728001 + second: Sprite Sheet - Green Jump Start-up_6 + - first: + 213: 5410572983432652385 + second: Sprite Sheet - Green Jump Start-up_7 + - first: + 213: -7616659179368546986 + second: Sprite Sheet - Green Jump Start-up_8 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 47f4570c883f2b970800000000000000 + internalID: 8769339193113792372 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5e2166aabc2330780800000000000000 + internalID: -8718068603340582171 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 96ddf7d4982572c40800000000000000 + internalID: 5487445420638461289 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0506b4c1b8fa9a700800000000000000 + internalID: 552165441339613264 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a9a9b81a90c1d56e0800000000000000 + internalID: -1847289444461471078 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5450a4536843d45e0800000000000000 + internalID: -1923823714793028283 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f3487d0dd2d5650d0800000000000000 + internalID: -3434455214464728001 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 16624d44677361b40800000000000000 + internalID: 5410572983432652385 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump Start-up_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 65df486c4d03c4690800000000000000 + internalID: -7616659179368546986 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Up.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Up.png new file mode 100644 index 0000000..253d58d Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Up.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Up.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Up.png.meta new file mode 100644 index 0000000..2df7fd1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump Up.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: 7996ffa6047c8394db38b1125246853b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump to Fall.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump to Fall.png new file mode 100644 index 0000000..37af1db Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump to Fall.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump to Fall.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump to Fall.png.meta new file mode 100644 index 0000000..d8eb0d1 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Green/Sprite Sheet - Green Jump to Fall.png.meta @@ -0,0 +1,228 @@ +fileFormatVersion: 2 +guid: 324a09dfec4299c4bb2e56386d91262b +TextureImporter: + internalIDToNameTable: + - first: + 213: -7377153609105838001 + second: Sprite Sheet - Green Jump to Fall_0 + - first: + 213: 8103759417398486482 + second: Sprite Sheet - Green Jump to Fall_1 + - first: + 213: -822294439341482929 + second: Sprite Sheet - Green Jump to Fall_2 + - first: + 213: 775961440259190869 + second: Sprite Sheet - Green Jump to Fall_3 + - first: + 213: 8373471702286915353 + second: Sprite Sheet - Green Jump to Fall_4 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Green Jump to Fall_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f4071cbd0e51f9990800000000000000 + internalID: -7377153609105838001 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump to Fall_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2d5634b2146567070800000000000000 + internalID: 8103759417398486482 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump to Fall_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f4c954a609f9694f0800000000000000 + internalID: -822294439341482929 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump to Fall_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 550bc0691d4c4ca00800000000000000 + internalID: 775961440259190869 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Green Jump to Fall_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 917d89f062c843470800000000000000 + internalID: 8373471702286915353 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red.meta new file mode 100644 index 0000000..a678301 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 972c35e0a4015f74b9375a01617736e7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Down.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Down.png new file mode 100644 index 0000000..f935632 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Down.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Down.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Down.png.meta new file mode 100644 index 0000000..5731f11 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Down.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: d118368a985f082438aac18cd047f8ca +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Land.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Land.png new file mode 100644 index 0000000..6c4ecea Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Land.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Land.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Land.png.meta new file mode 100644 index 0000000..8a6f0c0 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Land.png.meta @@ -0,0 +1,252 @@ +fileFormatVersion: 2 +guid: 54073dacfb3e953439349184311b94c7 +TextureImporter: + internalIDToNameTable: + - first: + 213: 8449490224661212679 + second: Sprite Sheet - Red Jump Land_0 + - first: + 213: -6122726411643700640 + second: Sprite Sheet - Red Jump Land_1 + - first: + 213: -8186979288506826594 + second: Sprite Sheet - Red Jump Land_2 + - first: + 213: 5774793069452458108 + second: Sprite Sheet - Red Jump Land_3 + - first: + 213: 4715373282098812121 + second: Sprite Sheet - Red Jump Land_4 + - first: + 213: -4156418158724476634 + second: Sprite Sheet - Red Jump Land_5 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Land_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 70e211e879e924570800000000000000 + internalID: 8449490224661212679 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Land_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 06a3319a4c4b70ba0800000000000000 + internalID: -6122726411643700640 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Land_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e90021da6b1026e80800000000000000 + internalID: -8186979288506826594 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Land_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c78f91453bf242050800000000000000 + internalID: 5774793069452458108 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Land_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9d41ed6540f507140800000000000000 + internalID: 4715373282098812121 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Land_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6219e3fc4bf6156c0800000000000000 + internalID: -4156418158724476634 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Start-up.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Start-up.png new file mode 100644 index 0000000..6811ed9 Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Start-up.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Start-up.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Start-up.png.meta new file mode 100644 index 0000000..3a3f1db --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Start-up.png.meta @@ -0,0 +1,324 @@ +fileFormatVersion: 2 +guid: 73f219e811965c543bd264726e841335 +TextureImporter: + internalIDToNameTable: + - first: + 213: -2400561005729165699 + second: Sprite Sheet - Red Jump Start-up_0 + - first: + 213: -1854006301320853947 + second: Sprite Sheet - Red Jump Start-up_1 + - first: + 213: -6235214171369552668 + second: Sprite Sheet - Red Jump Start-up_2 + - first: + 213: 1553150011518505082 + second: Sprite Sheet - Red Jump Start-up_3 + - first: + 213: 3524159740885425599 + second: Sprite Sheet - Red Jump Start-up_4 + - first: + 213: -8706880511750552084 + second: Sprite Sheet - Red Jump Start-up_5 + - first: + 213: -6239600638264607141 + second: Sprite Sheet - Red Jump Start-up_6 + - first: + 213: -1591092561066219656 + second: Sprite Sheet - Red Jump Start-up_7 + - first: + 213: 624389125363875638 + second: Sprite Sheet - Red Jump Start-up_8 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d7ecbd7eb7e7faed0800000000000000 + internalID: -2400561005729165699 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5464f66871f3546e0800000000000000 + internalID: -1854006301320853947 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4e449092fb11879a0800000000000000 + internalID: -6235214171369552668 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a70547fd4b5ed8510800000000000000 + internalID: 1553150011518505082 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fbd553fcc9458e030800000000000000 + internalID: 3524159740885425599 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_5 + rect: + serializedVersion: 2 + x: 480 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ce5465b3e42fa2780800000000000000 + internalID: -8706880511750552084 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_6 + rect: + serializedVersion: 2 + x: 576 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b5effef374c7869a0800000000000000 + internalID: -6239600638264607141 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_7 + rect: + serializedVersion: 2 + x: 672 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 877a1e4eebd4be9e0800000000000000 + internalID: -1591092561066219656 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump Start-up_8 + rect: + serializedVersion: 2 + x: 768 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 63f3ee2f9964aa800800000000000000 + internalID: 624389125363875638 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Up.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Up.png new file mode 100644 index 0000000..14cd77c Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Up.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Up.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Up.png.meta new file mode 100644 index 0000000..9c8ab53 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump Up.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: a80d20aab74be9c44807ab4f3030e2c9 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump to Fall.png b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump to Fall.png new file mode 100644 index 0000000..51c10cb Binary files /dev/null and b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump to Fall.png differ diff --git a/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump to Fall.png.meta b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump to Fall.png.meta new file mode 100644 index 0000000..3bd44a4 --- /dev/null +++ b/Assets/War/Slime Enemy - Pixel Art/Sprites/Jump/Red/Sprite Sheet - Red Jump to Fall.png.meta @@ -0,0 +1,228 @@ +fileFormatVersion: 2 +guid: 563bbaff281b5a2438c2b0e6652bf92e +TextureImporter: + internalIDToNameTable: + - first: + 213: -5458417223804184178 + second: Sprite Sheet - Red Jump to Fall_0 + - first: + 213: -5341182360199346485 + second: Sprite Sheet - Red Jump to Fall_1 + - first: + 213: -899532003095006195 + second: Sprite Sheet - Red Jump to Fall_2 + - first: + 213: 5055319903231160717 + second: Sprite Sheet - Red Jump to Fall_3 + - first: + 213: -1753366007731108112 + second: Sprite Sheet - Red Jump to Fall_4 + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 32 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: Sprite Sheet - Red Jump to Fall_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e891743747ecf34b0800000000000000 + internalID: -5458417223804184178 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump to Fall_1 + rect: + serializedVersion: 2 + x: 96 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: bc64cb331fe40e5b0800000000000000 + internalID: -5341182360199346485 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump to Fall_2 + rect: + serializedVersion: 2 + x: 192 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d043d6bb8683483f0800000000000000 + internalID: -899532003095006195 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump to Fall_3 + rect: + serializedVersion: 2 + x: 288 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d813e02faaa182640800000000000000 + internalID: 5055319903231160717 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: Sprite Sheet - Red Jump to Fall_4 + rect: + serializedVersion: 2 + x: 384 + y: 0 + width: 96 + height: 32 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0f641fbd7eacaa7e0800000000000000 + internalID: -1753366007731108112 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Axibug.Editor.csproj b/Axibug.Editor.csproj index a79d972..f0fd82e 100644 --- a/Axibug.Editor.csproj +++ b/Axibug.Editor.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;ENABLE_LOG;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -53,7 +53,7 @@ 2020.3.33f1c2 - + @@ -75,244 +75,244 @@ - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + + + C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll @@ -347,359 +347,353 @@ Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll Library\ScriptAssemblies\UnityEditor.UI.dll diff --git a/Axibug.Runtime.csproj b/Axibug.Runtime.csproj index 3e354a3..315eb26 100644 --- a/Axibug.Runtime.csproj +++ b/Axibug.Runtime.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;ENABLE_LOG;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -53,7 +53,7 @@ 2020.3.33f1c2 - + @@ -103,244 +103,244 @@ - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + + + C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll @@ -372,359 +372,353 @@ Assets\Plugins\likedll.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll Library\ScriptAssemblies\UnityEditor.UI.dll diff --git a/Axibug.csproj b/Axibug.csproj index d81ea01..35e3e99 100644 --- a/Axibug.csproj +++ b/Axibug.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;ENABLE_LOG;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -53,7 +53,7 @@ 2020.3.33f1c2 - + @@ -164,244 +164,244 @@ - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + + + C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll @@ -433,359 +433,353 @@ Assets\Plugins\likedll.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll Library\ScriptAssemblies\UnityEditor.UI.dll diff --git a/Game.Editor.csproj b/Game.Editor.csproj index 070b8da..223eb49 100644 --- a/Game.Editor.csproj +++ b/Game.Editor.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -53,7 +53,7 @@ 2020.3.33f1c2 - + @@ -75,244 +75,244 @@ - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + + + C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll @@ -347,359 +347,353 @@ Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll Library\ScriptAssemblies\Unity.TextMeshPro.dll diff --git a/Game.csproj b/Game.csproj index 07f463e..3331d0a 100644 --- a/Game.csproj +++ b/Game.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + UNITY_2020_3_33;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_CLOUD_FEATURES;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -53,7 +53,7 @@ 2020.3.33f1c2 - + @@ -61,10 +61,14 @@ + + + + @@ -76,7 +80,9 @@ + + @@ -85,6 +91,7 @@ + @@ -102,6 +109,9 @@ + + + @@ -116,8 +126,10 @@ + + @@ -131,250 +143,257 @@ + + + + + + + - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.AutoStreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CloudFoundationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll - D:\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\Managed\UnityEditor.Graphs.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll + + + C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll @@ -406,359 +425,353 @@ Assets\Plugins\likedll.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll - - - D:\Unity\2020.3.33f1c2\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll - - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.IO.Compression.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll - D:\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll + F:\Program Files\Unity\2020.3.33f1c2\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll Library\ScriptAssemblies\Unity.TextMeshPro.dll diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index 222ac95..2f445a8 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -18,8 +18,14 @@ EditorUserSettings: value: 22424703114646680e0b0227036c6f1c170e1f38233d2834633c133af6f9 flags: 0 RecentlyUsedScenePath-4: + value: 224247031146466c0c1c43111c2a52155632162f2131667d6d19142be7ec7419f0f379dae43f31392a4dcb3909314f2afc031d12 + flags: 0 + RecentlyUsedScenePath-5: value: 22424703114646680e0b0227036c72111f192b292926237e38271427fb flags: 0 + RecentlyUsedScenePath-6: + value: 22424703114646780c07022d036c6f190e12146a0d3a32701d251c27e4ef2635e7f576a4a70c36303503e839440e1330e2194638f50e040e5e3dde4e35fa1d1c51f61bc014cd5f518b2f15c2c11cd6e695e6c6e5c8f8a9cdd0d6b4eb + flags: 0 UnityEditor.ShaderGraph.Blackboard: value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4baf5e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7 flags: 0