// Created on: 1997-02-04 // Created by: Alexander BRIVIN // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Vrml_Sphere_HeaderFile #define _Vrml_Sphere_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "Standard_Real.hxx" #include "Standard_OStream.hxx" //! defines a Sphere node of VRML specifying geometry shapes. //! This node represents a sphere. //! By default , the sphere is centred at (0,0,0) and has a radius of 1. class Vrml_Sphere { public: DEFINE_STANDARD_ALLOC Standard_EXPORT Vrml_Sphere(const Standard_Real aRadius = 1); Standard_EXPORT void SetRadius(const Standard_Real aRadius); Standard_EXPORT Standard_Real Radius() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; protected: private: Standard_Real myRadius; }; #endif // _Vrml_Sphere_HeaderFile