// Created on: 1997-02-11 // Created by: Alexander BRIVIN and Dmitry TARASOV // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Vrml_MaterialBinding_HeaderFile #define _Vrml_MaterialBinding_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "Vrml_MaterialBindingAndNormalBinding.hxx" #include "Standard_OStream.hxx" //! defines a MaterialBinding node of VRML specifying properties of geometry //! and its appearance. //! Material nodes may contain more than one material. This node specifies how the current //! materials are bound to shapes that follow in the scene graph. Each shape node may //! interpret bindings differently. For example, a Sphere node is always drawn using the first //! material in the material node, no matter what the current MaterialBinding, while a Cube //! node may use six different materials to draw each of its six faces, depending on the //! MaterialBinding. class Vrml_MaterialBinding { public: DEFINE_STANDARD_ALLOC Standard_EXPORT Vrml_MaterialBinding(const Vrml_MaterialBindingAndNormalBinding aValue); Standard_EXPORT Vrml_MaterialBinding(); Standard_EXPORT void SetValue(const Vrml_MaterialBindingAndNormalBinding aValue); Standard_EXPORT Vrml_MaterialBindingAndNormalBinding Value() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; protected: private: Vrml_MaterialBindingAndNormalBinding myValue; }; #endif // _Vrml_MaterialBinding_HeaderFile