// Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef StdPrs_WFShape_HeaderFile #define StdPrs_WFShape_HeaderFile #include "Prs3d_Root.hxx" #include "Prs3d_Drawer.hxx" #include "Prs3d_Presentation.hxx" #include "Prs3d_PointAspect.hxx" #include "Prs3d_LineAspect.hxx" #include "Prs3d_NListOfSequenceOfPnt.hxx" #include "TColgp_SequenceOfPnt.hxx" #include "TopTools_ListOfShape.hxx" class Graphic3d_ArrayOfPoints; //! Tool for computing wireframe presentation of a TopoDS_Shape. class StdPrs_WFShape : public Prs3d_Root { public: //! Computes wireframe presentation of a shape. //! @param[in] thePresentation the presentation. //! @param[in] theShape the shape. //! @param[in] theDrawer the draw settings. //! @param[in] theIsParallel perform algorithm using multiple threads Standard_EXPORT static void Add(const Handle(Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, Standard_Boolean theIsParallel = Standard_False); //! Compute free and boundary edges on a triangulation of each face in the given shape. //! @param[in] theShape the list of triangulated faces //! @param[in] theToExcludeGeometric flag indicating that Faces with defined Surface should be //! skipped Standard_EXPORT static Handle(Graphic3d_ArrayOfPrimitives) AddEdgesOnTriangulation( const TopoDS_Shape& theShape, const Standard_Boolean theToExcludeGeometric = Standard_True); //! Compute free and boundary edges on a triangulation of each face in the given shape. //! @param[in] theSegments the sequence of points defining segments //! @param[in] theShape the list of triangulated faces //! @param[in] theToExcludeGeometric flag indicating that Faces with defined Surface should be //! skipped Standard_EXPORT static void AddEdgesOnTriangulation( TColgp_SequenceOfPnt& theSegments, const TopoDS_Shape& theShape, const Standard_Boolean theToExcludeGeometric = Standard_True); //! Compute all edges (wire, free, unfree) and put them into single primitive array. //! @param[in] theShape the shape //! @param[in] theDrawer the drawer settings (deviation angle and maximal parameter value) Standard_EXPORT static Handle(Graphic3d_ArrayOfPrimitives) AddAllEdges( const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer); //! Compute vertex presentation for a shape. //! @param[in] theShape the shape //! @param[in] theVertexMode vertex filter Standard_EXPORT static Handle(Graphic3d_ArrayOfPoints) AddVertexes( const TopoDS_Shape& theShape, Prs3d_VertexDrawMode theVertexMode); private: //! Compute edge presentations for a shape. //! @param[in] theShape the shape //! @param[in] theDrawer the drawer settings (deviation angle and maximal parameter value) //! @param[in] theShapeDeflection the deflection for the wireframe shape //! @param[out] theWire output polylines for lonely wires //! @param[out] theFree output polylines for free edges //! @param[out] theUnFree output polylines for non-free edges Standard_EXPORT static void addEdges(const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, Standard_Real theShapeDeflection, Prs3d_NListOfSequenceOfPnt* theWire, Prs3d_NListOfSequenceOfPnt* theFree, Prs3d_NListOfSequenceOfPnt* theUnFree); //! Compute edge presentations for a shape. //! @param[in] theEdges the list of edges //! @param[in] theDrawer the drawer settings (deviation angle and maximal parameter value) //! @param[in] theShapeDeflection the deflection for the wireframe shape //! @param[out] thePolylines output polylines static void addEdges(const TopTools_ListOfShape& theEdges, const Handle(Prs3d_Drawer)& theDrawer, const Standard_Real theShapeDeflection, Prs3d_NListOfSequenceOfPnt& thePolylines); }; #endif // _StdPrs_WFShape_H__