// Created on: 1995-03-06 // Created by: Laurent PAINNOT // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Poly_Triangle_HeaderFile #define _Poly_Triangle_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "Standard_Integer.hxx" #include "Standard_OutOfRange.hxx" //! Describes a component triangle of a triangulation (Poly_Triangulation object). //! A Triangle is defined by a triplet of nodes within [1, Poly_Triangulation::NbNodes()] range. //! Each node is an index in the table of nodes specific to an existing //! triangulation of a shape, and represents a point on the surface. class Poly_Triangle { public: DEFINE_STANDARD_ALLOC //! Constructs a triangle and sets all indices to zero. Poly_Triangle() { myNodes[0] = myNodes[1] = myNodes[2] = 0; } //! Constructs a triangle and sets its three indices, //! where these node values are indices in the table of nodes specific to an existing //! triangulation of a shape. Poly_Triangle(const Standard_Integer theN1, const Standard_Integer theN2, const Standard_Integer theN3) { myNodes[0] = theN1; myNodes[1] = theN2; myNodes[2] = theN3; } //! Sets the value of the three nodes of this triangle. void Set(const Standard_Integer theN1, const Standard_Integer theN2, const Standard_Integer theN3) { myNodes[0] = theN1; myNodes[1] = theN2; myNodes[2] = theN3; } //! Sets the value of node with specified index of this triangle. //! Raises Standard_OutOfRange if index is not in 1,2,3 void Set(const Standard_Integer theIndex, const Standard_Integer theNode) { Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > 3, "Poly_Triangle::Set(), invalid index"); myNodes[theIndex - 1] = theNode; } //! Returns the node indices of this triangle. void Get(Standard_Integer& theN1, Standard_Integer& theN2, Standard_Integer& theN3) const { theN1 = myNodes[0]; theN2 = myNodes[1]; theN3 = myNodes[2]; } //! Get the node of given Index. //! Raises OutOfRange from Standard if Index is not in 1,2,3 Standard_Integer Value(const Standard_Integer theIndex) const { Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > 3, "Poly_Triangle::Value(), invalid index"); return myNodes[theIndex - 1]; } Standard_Integer operator()(const Standard_Integer Index) const { return Value(Index); } //! Get the node of given Index. //! Raises OutOfRange if Index is not in 1,2,3 Standard_Integer& ChangeValue(const Standard_Integer theIndex) { Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > 3, "Poly_Triangle::ChangeValue(), invalid index"); return myNodes[theIndex - 1]; } Standard_Integer& operator()(const Standard_Integer Index) { return ChangeValue(Index); } protected: Standard_Integer myNodes[3]; }; #endif // _Poly_Triangle_HeaderFile