/* * Copyright (c) 2025 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NATIVE_XCOMPONENT_PLUGIN_MANAGER_H #define NATIVE_XCOMPONENT_PLUGIN_MANAGER_H #include #include #include #include #include #include #include #include "EGLCore.h" #include "arkui/native_node.h" #include "arkui/native_node_napi.h" #include "NativeRenderThread.h" #include "arkui/ui_input_event.h" #include #include #include #include namespace NativeOpenCAX { constexpr const int FIRST_ARG = 1; constexpr const int SECOND_ARG = 2; constexpr const int THIRD_ARG = 3; constexpr const int FRAME_COUNT = 50; class NativeMgr { public: static OH_NativeXComponent_Callback xSurfaceTouchEventCallBack; //鼠标事件回调 static OH_NativeXComponent_MouseEvent_Callback xMouseEventCallBack; NativeMgr(); ~NativeMgr(); static NativeMgr* GetInstance() { return &NativeMgr::pluginManager_; } static napi_value initNativeNode(napi_env env, napi_callback_info info); static napi_value SetFrameRate(napi_env env, napi_callback_info info); static napi_value SetNeedSoftKeyboard(napi_env env, napi_callback_info info); static napi_value NapiLoadModel(napi_env env, napi_callback_info info); //切换视图 static napi_value SwitchView(napi_env env, napi_callback_info info); //显示模型边界 static napi_value displayModelEdges(napi_env env, napi_callback_info info); //显示模型线框 static napi_value displayHLR(napi_env env, napi_callback_info info); //显示隐藏线 static napi_value displayHL(napi_env env, napi_callback_info info); // CApi XComponent void OnSurfaceChanged(OH_NativeXComponent* component, void* window); void OnSurfaceDestroyed(OH_NativeXComponent* component, void* window); void DispatchTouchEvent(OH_NativeXComponent* component, void* window); void OnSurfaceCreated(OH_NativeXComponent* component, void* window); void OnMouseEvent(OH_NativeXComponent *component, void *window); private: static NativeMgr pluginManager_; std::unordered_map nativeXComponentMap_; std::unordered_map pluginManagerMap_; public: // [StartExclude plugin_manager_h_part] OH_NativeXComponent_TouchEvent touchEvent_; std::string modelPath_; //窗体Size改变前 uint64_t bfWidth; uint64_t bfHeight; //窗体Size改变后 uint64_t afWidth; uint64_t afHeight; int64_t timestamp; static int32_t hasDraw_; static int32_t hasChangeColor_; //鼠标位置保存 float lastMouseX_; float lastMouseY_; //鼠标按下状态保存 bool isMouseMiddleBtnPressed; static std::unordered_map nodeHandleMap_; static std::unordered_map callbackMap_; static ArkUI_AccessibilityProvider *provider_; }; } #endif // NATIVE_XCOMPONENT_PLUGIN_MANAGER_H