VersionFlow/Assets/VersionFlow/Editor/PatchUploader/PatchUploaderUtility.cs
2025-08-11 11:36:53 +08:00

111 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using VersionFlow.Runtime;
namespace VersionFlow.Editors
{
public static class PatchUploaderUtility
{
static Dictionary<BuilderConfig, PatchUploader> s_patchInstance = new Dictionary<BuilderConfig, PatchUploader>();
static Dictionary<string, Type> s_patchloaderTypesMapper;
static Dictionary<Type, string> s_patcherPrettyNameMapper;
static void PreparePatcherTypes()
{
if (s_patchloaderTypesMapper != null) return;
s_patchloaderTypesMapper = new Dictionary<string, Type>();
s_patcherPrettyNameMapper = new Dictionary<Type, string>();
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
if (assembly.IsDynamic) continue;
foreach (var type in assembly.GetExportedTypes())
{
if (type.IsAbstract) continue;
if (!typeof(PatchUploader).IsAssignableFrom(type)) continue;
s_patchloaderTypesMapper[type.FullName] = type;
var desAttName = $"{type.Namespace}.{type.Name}";
if (type.GetCustomAttribute<DescriptionAttribute>() is DescriptionAttribute desAtt)
{
desAttName = desAtt.Description;
}
s_patcherPrettyNameMapper[type] = desAttName;
}
}
}
public static IEnumerable<Type> GetAllPatcherType(this BuilderConfig builder)
{
PreparePatcherTypes();
return s_patchloaderTypesMapper.Values;
}
public static Type GetPatcherType(string className)
{
s_patchloaderTypesMapper.TryGetValue(className, out var type);
return type;
}
public static string GetPatcherPrettyName(string className)
{
s_patcherPrettyNameMapper.TryGetValue(GetPatcherType(className), out var prettyName);
return prettyName;
}
public static string GetPatcherPrettyName(Type patcherType)
{
s_patcherPrettyNameMapper.TryGetValue(patcherType, out var prettyName);
return prettyName;
}
public static PatchUploader GetPatchLoader(this BuilderConfig builder)
{
PreparePatcherTypes();
if (!s_patchInstance.TryGetValue(builder, out var loader) || loader.GetType().FullName != builder.uploaderClassName)
{
s_patchInstance.Remove(builder);
s_patchloaderTypesMapper.TryGetValue(builder.uploaderClassName, out Type patchType);
if (patchType == null) //无效的patchuploader类名,置为Empty
{
builder.uploaderClassName = string.Empty;
EditorUtility.SetDirty(builder);
return null;
}
else //创建patchloader实例
{
var patchloaderInstance = ScriptableObject.CreateInstance(patchType) as PatchUploader;
patchloaderInstance.CfgChanged(builder, builder.uploaderCfgJson);
s_patchInstance[builder] = patchloaderInstance;
return patchloaderInstance;
}
}
else
{
return loader;
}
}
public static BuilderConfig FindBuilderInProject()
{
foreach (var guid in AssetDatabase.FindAssets("t:builderconfig", new string[] { "Assets" }))
{
var type = AssetDatabase.GetMainAssetTypeFromGUID(new GUID(guid));
if (type == null) continue;
if (type != typeof(BuilderConfig)) continue;
var path = AssetDatabase.GUIDToAssetPath(guid);
var builder = AssetDatabase.LoadAssetAtPath<BuilderConfig>(path);
return builder;
}
return null;
}
}
}