////////////////////////////////////////////////////////////////////////// // Mapper004 Nintendo MMC3 // ////////////////////////////////////////////////////////////////////////// #define MMC3_IRQ_KLAX 1 #define MMC3_IRQ_SHOUGIMEIKAN 2 #define MMC3_IRQ_DAI2JISUPER 3 #define MMC3_IRQ_DBZ2 4 #define MMC3_IRQ_ROCKMAN3 5 void Mapper004::Reset() { for( INT i = 0; i < 8; i++ ) { reg[i] = 0x00; } prg0 = 0; prg1 = 1; SetBank_CPU(); chr01 = 0; chr23 = 2; chr4 = 4; chr5 = 5; chr6 = 6; chr7 = 7; SetBank_PPU(); we_sram = 0; // Disable irq_enable = 0; // Disable irq_counter = 0; irq_latch = 0xFF; irq_request = 0; irq_preset = 0; irq_preset_vbl = 0; // IRQタイプ設定 nes->SetIrqType( NES::IRQ_CLOCK ); irq_type = 0; DWORD crc = nes->rom->GetPROM_CRC(); if( crc == 0x5c707ac4 ) { // Mother(J) nes->SetIrqType( NES::IRQ_HSYNC ); nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0xcb106f49 ) { // F-1 Sensation(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x1170392a ) { // Karakuri Kengou Den - Musashi Road - Karakuri Nin Hashiru!(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x14a01c70 ) { // Gun-Dec(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0xeffeea40 ) { // For Klax(J) irq_type = MMC3_IRQ_KLAX; nes->SetIrqType( NES::IRQ_HSYNC ); nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0xc17ae2dc ) { // God Slayer - Haruka Tenkuu no Sonata(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x126ea4a0 ) { // Summer Carnival '92 - Recca(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x1f2f4861 ) { // J League Fighting Soccer - The King of Ace Strikers(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x5a6860f1 ) { // Shougi Meikan '92(J) irq_type = MMC3_IRQ_SHOUGIMEIKAN; nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0xae280e20 ) { // Shougi Meikan '93(J) irq_type = MMC3_IRQ_SHOUGIMEIKAN; nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0xe19a2473 ) { // Sugoro Quest - Dice no Senshi Tachi(J) nes->SetIrqType( NES::IRQ_HSYNC ); nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x702d9b33 ) { // Star Wars - The Empire Strikes Back(Victor)(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0xa9a0d729 ) { // Dai Kaijuu - Deburas(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0xc5fea9f2 ) { // Dai 2 Ji - Super Robot Taisen(J) irq_type = MMC3_IRQ_DAI2JISUPER; } if( crc == 0xd852c2f7 ) { // Time Zone(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0xecfd3c69 ) { // Taito Chase H.Q.(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x7a748058 ) { // Tom & Jerry (and Tuffy)(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0xaafe699c ) { // Ninja Ryukenden 3 - Yomi no Hakobune(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x6cc62c06 ) { // Hoshi no Kirby - Yume no Izumi no Monogatari(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x877dba77 ) { // My Life My Love - Boku no Yume - Watashi no Negai(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x6f96ed15 ) { // Max Warrior - Wakusei Kaigenrei(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x8685f366 ) { // Matendouji(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x8635fed1 ) { // Mickey Mouse 3 - Yume Fuusen(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x26ff3ea2 ) { // Yume Penguin Monogatari(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x7671bc51 ) { // Red Ariimaa 2(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0xade11141 ) { // Wanpaku Kokkun no Gourmet World(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0x7c7ab58e ) { // Walkuere no Bouken - Toki no Kagi Densetsu(J) nes->SetRenderMethod( NES::POST_RENDER ); } if( crc == 0x26ff3ea2 ) { // Yume Penguin Monogatari(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x126ea4a0 ) { // Summer Carnival '92 Recca(J) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0x1d2e5018 // Rockman 3(J) || crc == 0x6b999aaf ) { // Megaman 3(U) irq_type = MMC3_IRQ_ROCKMAN3; } if( crc == 0xd88d48d7 ) { // Kick Master(U) irq_type = MMC3_IRQ_ROCKMAN3; } if( crc == 0xA67EA466 ) { // Alien 3(U) nes->SetRenderMethod( NES::TILE_RENDER ); } if( crc == 0xe763891b ) { // DBZ2 irq_type = MMC3_IRQ_DBZ2; } // VS-Unisystem vs_patch = 0; vs_index = 0; if( crc == 0xeb2dba63 // VS TKO Boxing || crc == 0x98cfe016 ) { // VS TKO Boxing (Alt) vs_patch = 1; } if( crc == 0x135adf7c ) { // VS Atari RBI Baseball vs_patch = 2; } if( crc == 0xf9d3b0a3 // VS Super Xevious || crc == 0x9924980a // VS Super Xevious (b1) || crc == 0x66bb838f ) { // VS Super Xevious (b2) vs_patch = 3; } } BYTE Mapper004::ReadLow( WORD addr ) { if( !vs_patch ) { if( addr >= 0x5000 && addr <= 0x5FFF ) { return XRAM[addr-0x4000]; } } else if( vs_patch == 1 ) { // VS TKO Boxing Security if( addr == 0x5E00 ) { vs_index = 0; return 0x00; } else if( addr == 0x5E01 ) { BYTE VS_TKO_Security[32] = { 0xff, 0xbf, 0xb7, 0x97, 0x97, 0x17, 0x57, 0x4f, 0x6f, 0x6b, 0xeb, 0xa9, 0xb1, 0x90, 0x94, 0x14, 0x56, 0x4e, 0x6f, 0x6b, 0xeb, 0xa9, 0xb1, 0x90, 0xd4, 0x5c, 0x3e, 0x26, 0x87, 0x83, 0x13, 0x00 }; return VS_TKO_Security[(vs_index++) & 0x1F]; } } else if( vs_patch == 2 ) { // VS Atari RBI Baseball Security if( addr == 0x5E00 ) { vs_index = 0; return 0x00; } else if( addr == 0x5E01 ) { if( vs_index++ == 9 ) return 0x6F; else return 0xB4; } } else if( vs_patch == 3 ) { // VS Super Xevious switch( addr ) { case 0x54FF: return 0x05; case 0x5678: if( vs_index ) return 0x00; else return 0x01; break; case 0x578f: if( vs_index ) return 0xD1; else return 0x89; break; case 0x5567: if( vs_index ) { vs_index = 0; return 0x3E; } else { vs_index = 1; return 0x37; } break; default: break; } } return Mapper::ReadLow( addr ); } void Mapper004::WriteLow( WORD addr, BYTE data ) { if( addr >= 0x5000 && addr <= 0x5FFF ) { XRAM[addr-0x4000] = data; } else { Mapper::WriteLow( addr, data ); } } void Mapper004::Write( WORD addr, BYTE data ) { //DEBUGOUT( "MPRWR A=%04X D=%02X L=%3d CYC=%d\n", addr&0xFFFF, data&0xFF, nes->GetScanline(), nes->cpu->GetTotalCycles() ); switch( addr & 0xE001 ) { case 0x8000: reg[0] = data; SetBank_CPU(); SetBank_PPU(); break; case 0x8001: reg[1] = data; switch( reg[0] & 0x07 ) { case 0x00: chr01 = data & 0xFE; SetBank_PPU(); break; case 0x01: chr23 = data & 0xFE; SetBank_PPU(); break; case 0x02: chr4 = data; SetBank_PPU(); break; case 0x03: chr5 = data; SetBank_PPU(); break; case 0x04: chr6 = data; SetBank_PPU(); break; case 0x05: chr7 = data; SetBank_PPU(); break; case 0x06: prg0 = data; SetBank_CPU(); break; case 0x07: prg1 = data; SetBank_CPU(); break; } break; case 0xA000: reg[2] = data; if( !nes->rom->Is4SCREEN() ) { if( data & 0x01 ) SetVRAM_Mirror( VRAM_HMIRROR ); else SetVRAM_Mirror( VRAM_VMIRROR ); } break; case 0xA001: reg[3] = data; //DEBUGOUT( "MPRWR A=%04X D=%02X L=%3d CYC=%d\n", addr&0xFFFF, data&0xFF, nes->GetScanline(), nes->cpu->GetTotalCycles() ); break; case 0xC000: //DEBUGOUT( "MPRWR A=%04X D=%02X L=%3d CYC=%d\n", addr&0xFFFF, data&0xFF, nes->GetScanline(), nes->cpu->GetTotalCycles() ); reg[4] = data; if( irq_type == MMC3_IRQ_KLAX || irq_type == MMC3_IRQ_ROCKMAN3 ) { irq_counter = data; } else { irq_latch = data; } if( irq_type == MMC3_IRQ_DBZ2 ) { irq_latch = 0x07; } break; case 0xC001: reg[5] = data; if( irq_type == MMC3_IRQ_KLAX || irq_type == MMC3_IRQ_ROCKMAN3 ) { irq_latch = data; } else { if( (nes->GetScanline() < 240) || (irq_type == MMC3_IRQ_SHOUGIMEIKAN) ) { irq_counter |= 0x80; irq_preset = 0xFF; } else { irq_counter |= 0x80; irq_preset_vbl = 0xFF; irq_preset = 0; } } break; case 0xE000: reg[6] = data; irq_enable = 0; irq_request = 0; nes->cpu->ClrIRQ( IRQ_MAPPER ); break; case 0xE001: reg[7] = data; irq_enable = 1; irq_request = 0; // nes->cpu->ClrIRQ( IRQ_MAPPER ); break; } } void Mapper004::Clock( INT cycles ) { // if( irq_request && (nes->GetIrqType() == NES::IRQ_CLOCK) ) { // nes->cpu->IRQ_NotPending(); // } } void Mapper004::HSync( INT scanline ) { if( irq_type == MMC3_IRQ_KLAX ) { if( (scanline >= 0 && scanline <= 239) && nes->ppu->IsDispON() ) { if( irq_enable ) { if( irq_counter == 0 ) { irq_counter = irq_latch; irq_request = 0xFF; } if( irq_counter > 0 ) { irq_counter--; } } } if( irq_request ) { nes->cpu->SetIRQ( IRQ_MAPPER ); } } else if( irq_type == MMC3_IRQ_ROCKMAN3 ) { if( (scanline >= 0 && scanline <= 239) && nes->ppu->IsDispON() ) { if( irq_enable ) { if( !(--irq_counter) ) { irq_request = 0xFF; irq_counter = irq_latch; } } } if( irq_request ) { nes->cpu->SetIRQ( IRQ_MAPPER ); } } else { if( (scanline >= 0 && scanline <= 239) && nes->ppu->IsDispON() ) { if( irq_preset_vbl ) { irq_counter = irq_latch; irq_preset_vbl = 0; } if( irq_preset ) { irq_counter = irq_latch; irq_preset = 0; if( irq_type == MMC3_IRQ_DAI2JISUPER && scanline == 0 ) { irq_counter--; } } else if( irq_counter > 0 ) { irq_counter--; } if( irq_counter == 0 ) { if( irq_enable ) { irq_request = 0xFF; nes->cpu->SetIRQ( IRQ_MAPPER ); #if 0 { LPBYTE lpScn = nes->ppu->GetScreenPtr(); lpScn = lpScn+(256+16)*nes->GetScanline(); for( INT i = 0; i < 16; i++ ) { lpScn[i] = 22; } } #endif } irq_preset = 0xFF; } } } // if( irq_request && (nes->GetIrqType() == NES::IRQ_HSYNC) ) { // nes->cpu->IRQ_NotPending(); // } } void Mapper004::SetBank_CPU() { if( reg[0] & 0x40 ) { SetPROM_32K_Bank( PROM_8K_SIZE-2, prg1, prg0, PROM_8K_SIZE-1 ); } else { SetPROM_32K_Bank( prg0, prg1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 ); } } void Mapper004::SetBank_PPU() { if( VROM_1K_SIZE ) { if( reg[0] & 0x80 ) { SetVROM_8K_Bank( chr4, chr5, chr6, chr7, chr01, chr01+1, chr23, chr23+1 ); } else { SetVROM_8K_Bank( chr01, chr01+1, chr23, chr23+1, chr4, chr5, chr6, chr7 ); } } else { if( reg[0] & 0x80 ) { SetCRAM_1K_Bank( 4, (chr01+0)&0x07 ); SetCRAM_1K_Bank( 5, (chr01+1)&0x07 ); SetCRAM_1K_Bank( 6, (chr23+0)&0x07 ); SetCRAM_1K_Bank( 7, (chr23+1)&0x07 ); SetCRAM_1K_Bank( 0, chr4&0x07 ); SetCRAM_1K_Bank( 1, chr5&0x07 ); SetCRAM_1K_Bank( 2, chr6&0x07 ); SetCRAM_1K_Bank( 3, chr7&0x07 ); } else { SetCRAM_1K_Bank( 0, (chr01+0)&0x07 ); SetCRAM_1K_Bank( 1, (chr01+1)&0x07 ); SetCRAM_1K_Bank( 2, (chr23+0)&0x07 ); SetCRAM_1K_Bank( 3, (chr23+1)&0x07 ); SetCRAM_1K_Bank( 4, chr4&0x07 ); SetCRAM_1K_Bank( 5, chr5&0x07 ); SetCRAM_1K_Bank( 6, chr6&0x07 ); SetCRAM_1K_Bank( 7, chr7&0x07 ); } } } void Mapper004::SaveState( LPBYTE p ) { for( INT i = 0; i < 8; i++ ) { p[i] = reg[i]; } p[ 8] = prg0; p[ 9] = prg1; p[10] = chr01; p[11] = chr23; p[12] = chr4; p[13] = chr5; p[14] = chr6; p[15] = chr7; p[16] = irq_enable; p[17] = (BYTE)irq_counter; p[18] = irq_latch; p[19] = irq_request; p[20] = irq_preset; p[21] = irq_preset_vbl; } void Mapper004::LoadState( LPBYTE p ) { for( INT i = 0; i < 8; i++ ) { reg[i] = p[i]; } prg0 = p[ 8]; prg1 = p[ 9]; chr01 = p[10]; chr23 = p[11]; chr4 = p[12]; chr5 = p[13]; chr6 = p[14]; chr7 = p[15]; irq_enable = p[16]; irq_counter = (INT)p[17]; irq_latch = p[18]; irq_request = p[19]; irq_preset = p[20]; irq_preset_vbl = p[21]; }