using System.Collections.Generic; using Unity.IL2CPP.CompilerServices; namespace MyNes.Core { [Il2CppSetOption(Option.NullChecks, false)] [Il2CppSetOption(Option.ArrayBoundsChecks, false)] [Il2CppSetOption(Option.DivideByZeroChecks, false)] public struct NesCartDatabaseGameInfo { public string Game_Name; public string Game_AltName; public string Game_Class; public string Game_Catalog; public string Game_Publisher; public string Game_Developer; public string Game_Region; public string Game_Players; public string Game_ReleaseDate; public List Cartridges; public static NesCartDatabaseGameInfo Empty => default(NesCartDatabaseGameInfo); } }