// // Debug output // #ifndef __DEBUGOUT_INCLUDED__ #define __DEBUGOUT_INCLUDED__ #define WIN32_LEAN_AND_MEAN #include #include using namespace std; typedef void (__cdecl *DEBUGWINDOWOUTPUT)(LPCTSTR); class CDebugOut { public: CDebugOut(); void Clear(); void __cdecl Out( LPSTR fmt, ... ); void Out( const string& str ); protected: HWND hWndDebugOutput; private: }; extern CDebugOut Dbg; #if defined(_DEBUG) || defined(_DEBUGOUT) #define DEBUGOUT Dbg.Out #else #define DEBUGOUT #endif // !_DEBUG #if defined(_DEBUG) || defined(_DEBUGOUT) #define DEBUGCLR Dbg.Clear #else #define DEBUGCLR #endif // !_DEBUG #endif // !__DEBUGOUT_INCLUDED__