// // エミュレータダイアログクラス // // #define WIN32_LEAN_AND_MEAN #include #include using namespace std; #include "VirtuaNESres.h" #include "DebugOut.h" #include "App.h" #include "Pathlib.h" #include "Wnd.h" #include "EmulatorDlg.h" DLG_MESSAGE_BEGIN(CEmulatorDlg) // メッセージ DLG_ON_MESSAGE( WM_INITDIALOG, OnInitDialog ) DLG_ON_MESSAGE( WM_HSCROLL, OnHScroll ) // コマンド DLG_COMMAND_BEGIN() DLG_ON_COMMAND( IDOK, OnOK ) DLG_ON_COMMAND( IDCANCEL, OnCancel ) DLG_ON_COMMAND( IDDEFAULT, OnDefault ) DLG_COMMAND_END() DLG_MESSAGE_END() INT CEmulatorDlg::DoModal( HWND hWndParent ) { return ::DialogBoxParam( CApp::GetPlugin(), MAKEINTRESOURCE(IDD_CFG_EMULATOR), hWndParent, g_DlgProc, (LPARAM)this ); } void CEmulatorDlg::OnInitialMember() { BTNCHECK( IDC_EMU_ILLEGALOP, Config.emulator.bIllegalOp ); BTNCHECK( IDC_EMU_FOURPLAYER, Config.emulator.bFourPlayer ); BTNCHECK( IDC_EMU_AUTOFRAMESKIP, Config.emulator.bAutoFrameSkip ); BTNCHECK( IDC_EMU_THROTTLE, Config.emulator.bThrottle ); BTNCHECK( IDC_EMU_BACKGROUND, Config.emulator.bBackground ); BTNCHECK( IDC_EMU_CRCCHECK, Config.emulator.bCrcCheck ); BTNCHECK( IDC_EMU_DISKTHROTTLE, Config.emulator.bDiskThrottle ); BTNCHECK( IDC_EMU_LOADFULLSCREEN, Config.emulator.bLoadFullscreen ); BTNCHECK( IDC_EMU_DOUBLEEXECUTE, Config.general.bDoubleExecute ); BTNCHECK( IDC_EMU_STARTUPLAUNCHER,Config.general.bStartupLauncher ); BTNCHECK( IDC_EMU_PNGSNAPSHOT, Config.emulator.bPNGsnapshot ); // スライダ ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETRANGE, TRUE, MAKELONG(1,60) ); ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETPOS, TRUE, (WPARAM)Config.emulator.nThrottleFPS/10 ); ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETTICFREQ, 2, 0 ); ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETLINESIZE, 0, 1 ); ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETPAGESIZE, 0, 1 ); // FPS値 CHAR str[64]; ::wsprintf( str, "%d", Config.emulator.nThrottleFPS ); ::SetDlgItemText( m_hWnd, IDC_EMU_FPS, str ); // プライオリティコンボボックス ::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_RESETCONTENT, 0, 0 ); INT i, j; for( i = IDS_EMU_PRIORITY_IDLE, j = 0; i <= IDS_EMU_PRIORITY_REALTIME; i++, j++ ) { CApp::LoadString( i, str, sizeof(str) ); ::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_INSERTSTRING, (WPARAM)j, (LPARAM)str ); } ::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_SETCURSEL, (WPARAM)Config.emulator.nPriority, 0 ); } DLGMSG CEmulatorDlg::OnInitDialog( DLGMSGPARAM ) { // DEBUGOUT( "CEmulatorDlg::OnInitDialog\n" ); m_ConfigSave = Config.emulator; OnInitialMember(); return TRUE; } DLGMSG CEmulatorDlg::OnHScroll( DLGMSGPARAM ) { // DEBUGOUT( "CEmulatorDlg::OnHScroll\n" ); INT pos = ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_GETPOS, 0, 0 ); CHAR str[16]; ::wsprintf( str, "%d", pos*10 ); ::SetDlgItemText( m_hWnd, IDC_EMU_FPS, str ); return FALSE; } DLGCMD CEmulatorDlg::OnOK( DLGCMDPARAM ) { // DEBUGOUT( "CEmulatorDlg::OnOK\n" ); Config.emulator.bIllegalOp = IsBTNCHECK( IDC_EMU_ILLEGALOP ); Config.emulator.bFourPlayer = IsBTNCHECK( IDC_EMU_FOURPLAYER ); Config.emulator.bAutoFrameSkip = IsBTNCHECK( IDC_EMU_AUTOFRAMESKIP ); Config.emulator.bThrottle = IsBTNCHECK( IDC_EMU_THROTTLE ); Config.emulator.bBackground = IsBTNCHECK( IDC_EMU_BACKGROUND ); Config.emulator.bCrcCheck = IsBTNCHECK( IDC_EMU_CRCCHECK ); Config.emulator.bDiskThrottle = IsBTNCHECK( IDC_EMU_DISKTHROTTLE ); Config.emulator.bLoadFullscreen = IsBTNCHECK( IDC_EMU_LOADFULLSCREEN ); Config.general.bDoubleExecute = IsBTNCHECK( IDC_EMU_DOUBLEEXECUTE ); Config.general.bStartupLauncher = IsBTNCHECK( IDC_EMU_STARTUPLAUNCHER ); Config.emulator.bPNGsnapshot = IsBTNCHECK( IDC_EMU_PNGSNAPSHOT ); Config.emulator.nThrottleFPS = 10 * ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_GETPOS, 0, 0 ); Config.emulator.nPriority = ::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_GETCURSEL, 0, 0 ); ::EndDialog( m_hWnd, IDOK ); } DLGCMD CEmulatorDlg::OnCancel( DLGCMDPARAM ) { // DEBUGOUT( "CEmulatorDlg::OnCancel\n" ); Config.emulator = m_ConfigSave; ::EndDialog( m_hWnd, IDCANCEL ); } DLGCMD CEmulatorDlg::OnDefault( DLGCMDPARAM ) { // DEBUGOUT( "CEmulatorDlg::OnDefault\n" ); Config.emulator.Default(); OnInitialMember(); }