using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VirtualNes { public static class MMU { // CPU 儊儌儕僶儞僋 public static byte[][] CPU_MEM_BANK = new byte[8][]; // 8K扨埵 // NES儊儌儕 public static byte[] RAM = new byte[8 * 1024]; // NES撪憻RAM public static byte[] WARM = new byte[128 * 1024]; // 儚乕僋/僶僢僋傾僢僾RAM } }