#ifndef __VSUNISYSTEM_INCLUDED__ #define __VSUNISYSTEM_INCLUDED__ #define WIN32_LEAN_AND_MEAN #include #include #include #include "typedef.h" struct VSDIPSWITCH { char* name; WORD value; }; extern VSDIPSWITCH vsdip_default[]; extern VSDIPSWITCH* FindVSDipSwitchTable( DWORD crc ); extern BYTE GetVSDefaultDipSwitchValue( DWORD crc ); #endif // !__VSUNISYSTEM_INCLUDED__