#ifndef	__VSUNISYSTEM_INCLUDED__
#define	__VSUNISYSTEM_INCLUDED__

#define	WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>

#include "typedef.h"

struct VSDIPSWITCH
{
	char*	name;
	WORD	value;
};

extern	VSDIPSWITCH	vsdip_default[];

extern	VSDIPSWITCH*	FindVSDipSwitchTable( DWORD crc );
extern	BYTE	GetVSDefaultDipSwitchValue( DWORD crc );

#endif	// !__VSUNISYSTEM_INCLUDED__
