using System.Collections.Generic;
namespace AxibugEmuOnline.Client.InputDevices
{
public class PSVController : InputDevice
{
/// ×
public Button Cross { get; private set; }
/// ○
public Button Circle { get; private set; }
/// □
public Button Square { get; private set; }
/// △
public Button Triangle { get; private set; }
public Button L { get; private set; }
public Button R { get; private set; }
public Button Select { get; private set; }
public Button Start { get; private set; }
public Button Up { get; private set; }
public Button Right { get; private set; }
public Button Down { get; private set; }
public Button Left { get; private set; }
public Stick LeftStick { get; private set; }
public Stick RightStick { get; private set; }
public PSVController(InputResolver resolver) : base(resolver) { }
protected override List DefineControls()
{
List result = new List();
Cross = new Button(this, "X");
Circle = new Button(this, "⭕");
Square = new Button(this, "□");
Triangle = new Button(this, "△");
L = new Button(this, "L");
R = new Button(this, "R");
Select = new Button(this, "SELECT");
Start = new Button(this, "START");
Up = new Button(this, "UP");
Right = new Button(this, "RIGHT");
Down = new Button(this, "DOWN");
Left = new Button(this, "LEFT");
LeftStick = new Stick(this, nameof(LeftStick));
RightStick = new Stick(this, nameof(RightStick));
return result;
}
}
}