using AxibugEmuOnline.Client.ClientCore; using AxibugEmuOnline.Client.Manager; namespace AxibugEmuOnline.Client { public class NormalChanger : CommandChanger { public override EnumCommand[] GetConfig() { return App.input.xmb.controllers[0].GetAllCmd(); } public override SingleKeysSetting GetKeySetting() { return App.input.xmb.controllers[0]; } //Dictionary m_uiKeyMapper = new Dictionary(); //public NormalChanger() //{ // m_uiKeyMapper[KeyCode.A] = EnumCommand.SelectItemLeft; // m_uiKeyMapper[KeyCode.D] = EnumCommand.SelectItemRight; // m_uiKeyMapper[KeyCode.W] = EnumCommand.SelectItemUp; // m_uiKeyMapper[KeyCode.S] = EnumCommand.SelectItemDown; // m_uiKeyMapper[KeyCode.K] = EnumCommand.Enter; // m_uiKeyMapper[KeyCode.L] = EnumCommand.Back; // m_uiKeyMapper[KeyCode.I] = EnumCommand.OptionMenu; // m_uiKeyMapper[KeyCode.LeftArrow] = EnumCommand.SelectItemLeft; // m_uiKeyMapper[KeyCode.RightArrow] = EnumCommand.SelectItemRight; // m_uiKeyMapper[KeyCode.UpArrow] = EnumCommand.SelectItemUp; // m_uiKeyMapper[KeyCode.DownArrow] = EnumCommand.SelectItemDown; // m_uiKeyMapper[KeyCode.Return] = EnumCommand.Enter; // m_uiKeyMapper[KeyCode.Escape] = EnumCommand.Back; // m_uiKeyMapper[KeyCode.RightShift] = EnumCommand.OptionMenu; // m_uiKeyMapper[KeyCode.LeftShift] = EnumCommand.OptionMenu; // if (Application.platform == RuntimePlatform.PSP2) // { // m_uiKeyMapper[Common.PSVitaKey.Left] = EnumCommand.SelectItemLeft; // m_uiKeyMapper[Common.PSVitaKey.Right] = EnumCommand.SelectItemRight; // m_uiKeyMapper[Common.PSVitaKey.Up] = EnumCommand.SelectItemUp; // m_uiKeyMapper[Common.PSVitaKey.Down] = EnumCommand.SelectItemDown; // m_uiKeyMapper[Common.PSVitaKey.Circle] = EnumCommand.Enter; // m_uiKeyMapper[Common.PSVitaKey.Cross] = EnumCommand.Back; // m_uiKeyMapper[Common.PSVitaKey.Triangle] = EnumCommand.OptionMenu; // } // //PC XBOX // //m_uiKeyMapper[Common.PC_XBOXKEY.Left] = EnumCommand.SelectItemLeft; // //m_uiKeyMapper[Common.PSVitaKey.Right] = EnumCommand.SelectItemRight; // //m_uiKeyMapper[Common.PSVitaKey.Up] = EnumCommand.SelectItemUp; // //m_uiKeyMapper[Common.PSVitaKey.Down] = EnumCommand.SelectItemDown; // m_uiKeyMapper[Common.PC_XBOXKEY.MenuBtn] = EnumCommand.Enter; // m_uiKeyMapper[Common.PC_XBOXKEY.ViewBtn] = EnumCommand.Back; // m_uiKeyMapper[Common.PC_XBOXKEY.Y] = EnumCommand.OptionMenu; //} //public override object GetConfig() => m_uiKeyMapper; } }