////////////////////////////////////////////////////////////////////////// // Mapper249 Nintendo MMC3 // ////////////////////////////////////////////////////////////////////////// class Mapper249 : public Mapper { public: Mapper249( NES* parent ) : Mapper(parent) {} int MMC4prg,MMC4chr; void Reset(); void Write( WORD addr, BYTE data ); void WriteLow( WORD addr, BYTE data ); //BYTE ReadLow( WORD addr ); void Clock( INT cycles ); void HSync( INT scanline ); // For state save BOOL IsStateSave() { return TRUE; } void SaveState( LPBYTE p ); void LoadState( LPBYTE p ); BYTE spdata; BYTE reg[8]; BYTE prg0, prg1; BYTE chr01, chr23, chr4, chr5, chr6, chr7; BYTE we_sram; BYTE patch; BYTE irq_type; BYTE irq_enable; BYTE irq_counter; BYTE irq_latch; BYTE irq_request; private: };