////////////////////////////////////////////////////////////////////////// // Mapper022 Konami VRC2 type A // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper022 : Mapper { public Mapper022(NES parent) : base(parent) { } public override void Reset() { SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); } //void Mapper022::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr) { case 0x8000: SetPROM_8K_Bank(4, data); break; case 0x9000: data &= 0x03; if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR); else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR); else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4H); else SetVRAM_Mirror(VRAM_MIRROR4L); break; case 0xA000: SetPROM_8K_Bank(5, data); break; case 0xB000: SetVROM_1K_Bank(0, data >> 1); break; case 0xB001: SetVROM_1K_Bank(1, data >> 1); break; case 0xC000: SetVROM_1K_Bank(2, data >> 1); break; case 0xC001: SetVROM_1K_Bank(3, data >> 1); break; case 0xD000: SetVROM_1K_Bank(4, data >> 1); break; case 0xD001: SetVROM_1K_Bank(5, data >> 1); break; case 0xE000: SetVROM_1K_Bank(6, data >> 1); break; case 0xE001: SetVROM_1K_Bank(7, data >> 1); break; } } } }