diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/XMBBackGround.shader b/AxibugEmuOnline.Client/Assets/Script/UI/XMBBackGround.shader index fa75983..c335d2d 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/XMBBackGround.shader +++ b/AxibugEmuOnline.Client/Assets/Script/UI/XMBBackGround.shader @@ -82,10 +82,6 @@ float4 _MainTex_ST; float4 _MainTex_TexelSize; - float3 lerp(float3 color1, float3 color2, float value) - { - return value * (color2 - color1) + color1; - } float wave(float x, float frequency, float speed, float midHeight, float maxHeight) { return (sin(frequency * (x + speed * (((1. - (pow(cos(0.002 * (_Time.y + 400.)), 2.) + 1.) / 2.) + .1) * 2048.))) * (maxHeight - midHeight)) + midHeight; @@ -123,7 +119,7 @@ float3 blue2 = float3(0, 0.7, 1); float amount = (uv.x + uv.y) / 2.0; float3 bg = lerp(blue2, blue, amount); - + // Overlayed sine waves float midHeight1 = 0.4; float maxHeight1 = 0.5 + wave(0.0, 4.0, 0.02, 0.0, 0.02);