diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Initer.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Initer.cs
index 881a74da..f398fe96 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Initer.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Initer.cs
@@ -1,5 +1,4 @@
using AxibugEmuOnline.Client.ClientCore;
-using System.Text;
using UnityEngine;
namespace AxibugEmuOnline.Client
@@ -28,7 +27,7 @@ namespace AxibugEmuOnline.Client
private void Awake()
{
#if UNITY_EDITOR
- App.Init(bTestSkipWebApiToConServer, mTestSrvIP, bUseLocalWebApi,mLocalWebApi);
+ App.Init(bTestSkipWebApiToConServer, mTestSrvIP, bUseLocalWebApi, mLocalWebApi);
dev_UUID = SystemInfo.deviceUniqueIdentifier;
if (bEditorUUID)
{
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppRoom.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppRoom.cs
index 1bb6a35a..3d0703dc 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppRoom.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppRoom.cs
@@ -498,7 +498,7 @@ namespace AxibugEmuOnline.Client.Manager
/// 加载即时存档所需平均时间(微秒)
/// 视频一帧所需时间(微秒)
/// 音频处理一帧所需时间(微秒)
- public void SendRoomPlayerReady(float PushFrameNeedTimeUs,float LoadStateNeedTimeUs,float VideoFrameShowNeedTimeUs,float AudioFramePlayNeedTimeUs)
+ public void SendRoomPlayerReady(float PushFrameNeedTimeUs, float LoadStateNeedTimeUs, float VideoFrameShowNeedTimeUs, float AudioFramePlayNeedTimeUs)
{
App.log.Debug("上报准备完毕");
_Protobuf_Room_Player_Ready.PushFrameNeedTimeUs = PushFrameNeedTimeUs;
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs
index c1d9f822..7320c62e 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs
@@ -1,7 +1,6 @@
using AxibugEmuOnline.Client.ClientCore;
using System;
using System.Collections.Generic;
-using System.Security.Policy;
using UnityEngine;
namespace AxibugEmuOnline.Client
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/SaveSlotManager/SavCloudApi.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/SaveSlotManager/SavCloudApi.cs
index bb3adb24..be6ca98c 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/SaveSlotManager/SavCloudApi.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/SaveSlotManager/SavCloudApi.cs
@@ -98,7 +98,7 @@ namespace AxibugEmuOnline.Client
void RecvUpLoadGameSav(byte[] reqData)
{
Protobuf_Mine_UpLoadGameSav_RESP msg = ProtoBufHelper.DeSerizlize(reqData);
- Eventer.Instance.PostEvent(EEvent.OnNetUploaded, msg.RomID,msg.SavDataIdx, msg.UploadSevInfo);
+ Eventer.Instance.PostEvent(EEvent.OnNetUploaded, msg.RomID, msg.SavDataIdx, msg.UploadSevInfo);
}
///
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/InGameUI/StepPerformer.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/InGameUI/StepPerformer.cs
index cc30fdd1..1c660845 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/InGameUI/StepPerformer.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/InGameUI/StepPerformer.cs
@@ -36,7 +36,7 @@ namespace AxibugEmuOnline.Client
Debug.Log($"快照加载:{Helper.FileMD5Hash(App.roomMgr.RawData)}");
m_inGameUI.Core.LoadStateFromBytes(App.roomMgr.RawData);
//TODO ready时上报性能指标
- App.roomMgr.SendRoomPlayerReady(0,0,0,0);
+ App.roomMgr.SendRoomPlayerReady(0, 0, 0, 0);
break;
case 2:
m_step = -1;
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/LaunchUI.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/LaunchUI.cs
index 999f503b..f30ba006 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/LaunchUI.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/LaunchUI.cs
@@ -73,7 +73,7 @@ namespace AxibugEmuOnline.Client
if (romPreviewWraper.On)
{
XMBCG_For_RomPreviewBigPic.gameObject.SetActive(false);
- RomPreviewBigPic.gameObject.SetActive(true);
+ RomPreviewBigPic.gameObject.SetActive(true);
}
else if (!romPreviewWraper.On)
{
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem.cs
index 95bc9125..2f76e0d3 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem.cs
@@ -30,11 +30,11 @@ namespace AxibugEmuOnline.Client
{
m_currentCom = com_floatEdit;
}
- else if(valueMenu.ValueType == typeof(int))
+ else if (valueMenu.ValueType == typeof(int))
{
m_currentCom = com_intEdit;
}
- else if(valueMenu.ValueType == typeof(bool))
+ else if (valueMenu.ValueType == typeof(bool))
{
m_currentCom = com_boolEdit;
}
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem_BoolEdit.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem_BoolEdit.cs
index 85d4139b..744cd9c4 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem_BoolEdit.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/OptionUI/OptionUI_ValueEditItem_BoolEdit.cs
@@ -1,6 +1,4 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
+using UnityEngine;
using UnityEngine.UI;
namespace AxibugEmuOnline.Client
diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/RoomUI/RoomListMenuItem.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/RoomUI/RoomListMenuItem.cs
index a6c728e2..a893cb59 100644
--- a/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/RoomUI/RoomListMenuItem.cs
+++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/RoomUI/RoomListMenuItem.cs
@@ -1,6 +1,5 @@
using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Event;
-using UnityEngine;
namespace AxibugEmuOnline.Client
{