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- const string KEY_LASTGAMEROM = "MAME_LASTGAMEROM"; - - public string LastGameRom - { - get - { - if (PlayerPrefs.HasKey(KEY_LASTGAMEROM)) - return PlayerPrefs.GetString(KEY_LASTGAMEROM); - return string.Empty; - } - set - { - PlayerPrefs.SetString(KEY_LASTGAMEROM, value); - } - } - } \ No newline at end of file diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/FloatingJoystick.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/FloatingJoystick.cs deleted file mode 100644 index f595b8d7..00000000 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/FloatingJoystick.cs +++ /dev/null @@ -1,71 +0,0 @@ -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.UI; - -public class FloatingJoystick : Joystick -{ - public Image mImgBg; - public Image mImgHandle; - public Image mImgArrow; - - public bool mIsMounseDown = false; - - public static Color ShowColor = new Color(1F, 1f, 1F, 0.7f); - public static Color HideColor = new Color(1F, 1f, 1F, 0.3f); - - //一次新的摇杆移动 - public static bool bNewTouchWithSkill = false; - - private void OnEnable() - { - - } - - protected override void Start() - { - base.Start(); - mImgBg = background.transform.GetComponent(); - mImgHandle = background.transform.Find("Handle").GetComponent(); - mArrow = transform.Find("Background/Arrow").GetComponent(); - mImgArrow = transform.Find("Background/Arrow/imgArrow").GetComponent(); - mArrow.gameObject.SetActive(false); - //background.gameObject.SetActive(false); - background.gameObject.SetActive(true); - background.transform.localPosition = new Vector3(256f, 256f, 0); - mImgBg.color = HideColor; - mImgHandle.color = HideColor; - mImgArrow.color = HideColor; - mIsMounseDown = false; - } - - public override void OnPointerDown(PointerEventData eventData) - { - //background.anchoredPosition = ScreenPointToAnchoredPosition(eventData.position); - //background.gameObject.SetActive(true); - mImgBg.color = ShowColor; - mImgHandle.color = ShowColor; - mImgArrow.color = ShowColor; - mIsMounseDown = true; - base.OnPointerDown(eventData); - bNewTouchWithSkill = true; - } - - public override void OnPointerUp(PointerEventData eventData) - { - //background.gameObject.SetActive(false); - PointerUp(); - bNewTouchWithSkill = false; - } - - public override void PointerUp() - { - if (background == null) - return; - - background.transform.localPosition = new Vector3(256f, 256f, 0); - mImgBg.color = HideColor; - mImgHandle.color = HideColor; - mIsMounseDown = false; - base.PointerUp(); - } -} \ No newline at end of file diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/FloatingJoystick.cs.meta b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/FloatingJoystick.cs.meta deleted file mode 100644 index 9667e61a..00000000 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/FloatingJoystick.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7a47f546fc70ec8428172694e78e4288 -MonoImporter: - externalObjects: {} - 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- [SerializeField] private float handleRange = 1; - [SerializeField] private float deadZone = 0f; - [SerializeField] private AxisOptions axisOptions = AxisOptions.Both; - [SerializeField] private bool snapX = false; - [SerializeField] private bool snapY = false; - - [SerializeField] protected RectTransform background = null; - [SerializeField] private RectTransform handle = null; - [SerializeField] protected RectTransform mArrow; - private RectTransform baseRect = null; - - private Canvas canvas; - private Camera cam; - - private Vector2 input = Vector2.zero; - public Vector2Int InputForEmu = Vector2Int.zero; - - public static Joystick joystickInstance; - - - protected virtual void Start() - { - - HandleRange = handleRange; - DeadZone = deadZone; - baseRect = GetComponent(); - canvas = GetComponentInParent(); - if (canvas == null) - Debug.LogError("The Joystick is not placed inside a canvas"); - else - { - if (cam == null) - { - if (canvas.renderMode == RenderMode.ScreenSpaceCamera) - cam = canvas.worldCamera; - } - } - - Vector2 center = new Vector2(0.5f, 0.5f); - background.pivot = center; - handle.anchorMin = center; - handle.anchorMax = center; - handle.pivot = center; - handle.anchoredPosition = Vector2.zero; - - joystickInstance = this; - } - - public virtual void OnPointerDown(PointerEventData eventData) - { - OnDrag(eventData); - } - - Vector2 mArrowTop = new Vector2(0,1); - public void OnDrag(PointerEventData eventData) - { - if (cam == null) - { - if (canvas.renderMode == RenderMode.ScreenSpaceCamera) - cam = canvas.worldCamera; - } - - Vector2 position = RectTransformUtility.WorldToScreenPoint(cam, background.position); - Vector2 radius = background.sizeDelta / 2; - input = (eventData.position - position) / (radius * canvas.scaleFactor); - //FormatInput(); - HandleInput(input.magnitude, input.normalized, radius, cam); - handle.anchoredPosition = input * radius * handleRange; - } - - protected virtual void HandleInput(float magnitude, Vector2 normalised, Vector2 radius, Camera cam) - { - if (magnitude > deadZone) - { - if (magnitude > 1) - { - input = normalised; - } - } - else - { - input = Vector2.zero; - } - - - if (magnitude > deadZone && input != Vector2.zero) - { - if (!mArrow.gameObject.activeSelf) mArrow.gameObject.SetActive(true); - float angle = Vector2.Angle(mArrowTop, input.normalized); - - if (input.x > 0) - angle *= -1; - mArrow.rotation = Quaternion.Euler(0, 0, angle); - } - else - if (mArrow.gameObject.activeSelf) mArrow.gameObject.SetActive(false); - - - if (input.x < -1 * deadZone) - InputForEmu.x = -1; - else if (input.x > deadZone) - InputForEmu.x = 1; - else - InputForEmu.x = 0; - - if (input.y < -1 * deadZone) - InputForEmu.y = -1; - else if (input.y > deadZone) - InputForEmu.y = 1; - else - InputForEmu.y = 0; - } - - public virtual void OnPointerUp(PointerEventData eventData) - { - PointerUp(); - } - - public virtual void PointerUp() - { - input = Vector2.zero; - InputForEmu = Vector2Int.zero; - handle.anchoredPosition = Vector2.zero; - mArrow.gameObject.SetActive(false); - } - - protected Vector2 ScreenPointToAnchoredPosition(Vector2 screenPosition) - { - Vector2 localPoint = Vector2.zero; - if (RectTransformUtility.ScreenPointToLocalPointInRectangle(baseRect, screenPosition, cam, out localPoint)) - { - Vector2 pivotOffset = baseRect.pivot * baseRect.sizeDelta; - return localPoint - (background.anchorMax * baseRect.sizeDelta) + pivotOffset; - } - return Vector2.zero; - } -} - -public enum AxisOptions { Both, Horizontal, Vertical } \ No newline at end of file diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/Joystick.cs.meta b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/Joystick.cs.meta deleted file mode 100644 index 40806d8c..00000000 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/Joystick.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b9fca4100a7477741b3973b4ff2c405f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UILongClickButton.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UILongClickButton.cs deleted file mode 100644 index edd0209f..00000000 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UILongClickButton.cs +++ /dev/null @@ -1,25 +0,0 @@ -using MAME.Core; -using UnityEngine.EventSystems; -using UnityEngine.UI; - -public class UILongClickButton : Button -{ - public bool bHotKey { get; private set; } = false; - public long[] Key; - protected override void OnEnable() - { - base.OnEnable(); - bHotKey = false; - } - - public override void OnPointerDown(PointerEventData eventData) - { - base.OnPointerDown(eventData); - bHotKey = true; - } - public override void OnPointerUp(PointerEventData eventData) - { - base.OnPointerUp(eventData); - bHotKey = false; - } -} diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UILongClickButton.cs.meta b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UILongClickButton.cs.meta deleted file mode 100644 index c5dd0d0f..00000000 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UILongClickButton.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ce5791c690e1b11489049aab664fb925 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UMAME.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UMAME.cs index bcefaadc..2dd71b3f 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UMAME.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UMAME.cs @@ -3,13 +3,18 @@ using MAME.Core; using System; using System.Collections.Generic; using System.IO; -using System.Linq; using System.Text; -using System.Threading; using UnityEngine; using UnityEngine.UI; +using AxibugEmuOnline.Client; +using AxibugEmuOnline.Client.ClientCore; +using AxibugProtobuf; +using static AxibugEmuOnline.Client.NesControllerMapper; +using VirtualNes.Core; +using System.Linq; +using AxibugEmuOnline.Client.Event; -public class UMAME : MonoBehaviour +public class UMAME : MonoBehaviour, IEmuCore { public static UMAME instance { get; private set; } public MAMEEmu emu { get; private set; } @@ -20,15 +25,9 @@ public class UMAME : MonoBehaviour UniSoundPlayer mUniSoundPlayer; UniKeyboard mUniKeyboard; UniResources mUniResources; + public Text mFPS; - public Button btnStop; - public Button btnStart; - public Button btnRePlay; - public Button btnRePayySave; - public Button btnRomDir; - public Button btnSaveState; - public Button btnLoadState; - public Dictionary ALLGame; + private Canvas mCanvas; public List HadGameList = new List(); string mChangeRomName = string.Empty; public UniTimeSpan mTimeSpan; @@ -37,34 +36,27 @@ public class UMAME : MonoBehaviour public ReplayWriter mReplayWriter; public ReplayReader mReplayReader; public long currEmuFrame => emu.currEmuFrame; - - Dropdown optionDropdown; - public static System.Diagnostics.Stopwatch sw = System.Diagnostics.Stopwatch.StartNew(); public static bool bInGame { get; private set; } - - -#if UNITY_EDITOR_WIN - public static string EmuDataPath => "G:/MAME.Core"; -#elif UNITY_ANDROID - public static string EmuDataPath => Application.persistentDataPath; -#elif UNITY_PSP2 - public static string EmuDataPath => "ux0:data/MAME.Unity"; -#else - public static string EmuDataPath => Application.persistentDataPath; -#endif - - public static string RomPath => EmuDataPath + "/roms/"; - public static string SavePath => EmuDataPath + "/sav/"; - - private void Awake() + public static bool bLogicUpdatePause { get; private set; } + public string EmuDataPath { get { return App.PersistentDataPath(Platform); } } + public string RomPath => EmuDataPath + "/RemoteRoms/"; + public string SavePath => EmuDataPath + "/sav/"; + public RomPlatformType Platform { get { return mPlatform; } } + RomPlatformType mPlatform = RomPlatformType.Cps1; + public uint Frame => (uint)emu.currEmuFrame; + void Awake() { + + + //Ϊ60֡ + Application.targetFrameRate = 60; // ǿƺ Screen.orientation = ScreenOrientation.LandscapeLeft; - instance = this; mFPS = GameObject.Find("FPS").GetComponent(); - optionDropdown = GameObject.Find("optionDropdown").GetComponent(); + mCanvas = GameObject.Find("Canvas").GetComponent(); + mCanvas.worldCamera = Camera.main; emu = new MAMEEmu(); mUniLog = new UniLog(); mUniMouse = this.gameObject.AddComponent(); @@ -72,49 +64,70 @@ public class UMAME : MonoBehaviour mUniSoundPlayer = GameObject.Find("Audio").transform.GetComponent(); mUniKeyboard = this.gameObject.AddComponent(); mUniResources = new UniResources(); - mChangeRomName = UniMAMESetting.instance.LastGameRom; + mChangeRomName = string.Empty; mTimeSpan = new UniTimeSpan(); - emu.Init(RomPath, mUniLog, mUniResources, mUniVideoPlayer, mUniSoundPlayer, mUniKeyboard, mUniMouse, mTimeSpan); - ALLGame = emu.GetGameList(); - - Debug.Log($"ALLGame:{ALLGame.Count}"); - -#if !UNITY_EDITOR - bQuickTestRom = false; -#endif - - if (bQuickTestRom) - mChangeRomName = mQuickTestRom; - - GetHadRomList(); - - if (bQuickTestRom) - LoadGame(); } - void OnEnable() { - btnStop.onClick.AddListener(StopGame); - btnStart.onClick.AddListener(() => { LoadGame(false); }); - btnRePlay.onClick.AddListener(() => { LoadGame(true); }); - btnRePayySave.onClick.AddListener(() => SaveReplay()); - btnSaveState.onClick.AddListener(SaveState); - btnLoadState.onClick.AddListener(LoadState); } - void OnDisable() { StopGame(); } - - void LoadGame(bool bReplay = false) + #region ʵֽӿ + public object GetState() + { + return SaveState(); + } + public byte[] GetStateBytes() + { + return SaveState(); + } + public void LoadState(object state) + { + LoadState((byte[])state); + } + public void LoadStateFromBytes(byte[] data) + { + LoadState(data); + } + public void Pause() + { + bLogicUpdatePause = false; + } + public void Resume() + { + bLogicUpdatePause = true; + } + public MsgBool StartGame(RomFile romFile) + { + mPlatform = romFile.Platform; + mTimeSpan.InitStandTime(); + if (LoadGame(romFile.FileName, false)) + return true; + else + return "Romʧ"; + } + public void Dispose() + { + StopGame(); + } + public void DoReset() + { + StopGame(); + LoadGame(mChangeRomName, false); + } + public IControllerSetuper GetControllerSetuper() + { + return mUniKeyboard.ControllerMapper; + } + #endregion + bool LoadGame(string loadRom, bool bReplay = false) { //Application.targetFrameRate = 60; - mReplayWriter = new ReplayWriter(mChangeRomName, "fuck", ReplayData.ReplayFormat.FM32IP64, Encoding.UTF8); - mChangeRomName = HadGameList[optionDropdown.value].Name; - UniMAMESetting.instance.LastGameRom = mChangeRomName; + mChangeRomName = loadRom; StopGame(); //ȡROM emu.LoadRom(mChangeRomName); @@ -131,20 +144,22 @@ public class UMAME : MonoBehaviour //ȡROM֮ÿ߳ʼ int _width; int _height; IntPtr _framePtr; emu.GetGameScreenSize(out _width, out _height, out _framePtr); - Debug.Log($"_width->{_width}, _height->{_height}, _framePtr->{_framePtr}"); + App.log.Debug($"_width->{_width}, _height->{_height}, _framePtr->{_framePtr}"); mUniVideoPlayer.Initialize(_width, _height, _framePtr); //ʼƵ mUniSoundPlayer.Initialize(); //ʼϷ emu.StartGame(); bInGame = true; + bLogicUpdatePause = true; + return true; } else { - Debug.Log($"ROMʧ"); + App.log.Debug($"ROMʧ"); + return false; } } - void Update() { mFPS.text = ($"fpsv {mUniVideoPlayer.videoFPS.ToString("F2")} fpsa {mUniSoundPlayer.audioFPS.ToString("F2")}"); @@ -152,35 +167,26 @@ public class UMAME : MonoBehaviour if (!bInGame) return; - //ɼ֡Input - mUniKeyboard.UpdateInputKey(); - //һ֡ - //emu.UnlockNextFreme(); - //֡ - emu.UpdateFrame(); - - if (Input.GetKeyDown(KeyCode.F1)) + if (bLogicUpdatePause) { - SaveReplay(); + //ɼ֡Input + mUniKeyboard.UpdateInputKey(); + //һ֡ + //emu.UnlockNextFreme(); + //֡ + emu.UpdateFrame(); } - if (Input.GetKeyDown(KeyCode.F2)) - { - string Path = SavePath + Machine.sName + ".rp"; - string dbgPath = SavePath + Machine.sName + ".rpread"; - mReplayReader = new ReplayReader(Path, true, dbgPath); - mUniKeyboard.Init(true); - } + mUniVideoPlayer.ApplyFilterEffect(); + mUniVideoPlayer.ApplyScreenScaler(); } - - void SaveReplay() + public void SaveReplay() { string Path = SavePath + Machine.sName + ".rp"; - string dbgPath = SavePath + Machine.sName + ".rpwrite"; + string dbgPath = SavePath + Machine.sName + ".rpwrite"; mReplayWriter.SaveData(Path, true, dbgPath); } - - void StopGame() + public void StopGame() { if (bInGame) { @@ -188,75 +194,36 @@ public class UMAME : MonoBehaviour mUniVideoPlayer.StopVideo(); mUniSoundPlayer.StopPlay(); bInGame = false; + bLogicUpdatePause = false; } } - - void GetHadRomList() - { - HadGameList.Clear(); - optionDropdown.options.Clear(); - - Debug.Log($"GetHadRomList:{RomPath}"); - string[] directoryEntries = Directory.GetDirectories(RomPath); - for (int i = 0; i < directoryEntries.Length; i++) - { - string path = directoryEntries[i]; - string dirName = Path.GetFileName(path); - if (ALLGame.ContainsKey(dirName)) - { - HadGameList.Add(ALLGame[dirName]); - optionDropdown.options.Add(new Dropdown.OptionData(dirName)); - } - } - Debug.Log($"HadGameList:{HadGameList.Count}"); - - RomInfo tempCurrRom = HadGameList.Where(w => w.Name == mChangeRomName).FirstOrDefault(); - if (tempCurrRom != null) - { - optionDropdown.value = HadGameList.IndexOf(tempCurrRom); - } - else - { - optionDropdown.value = 0; - } - optionDropdown.RefreshShownValue(); - } - - void OpenFolderRomPath() - { - System.Diagnostics.Process.Start("explorer.exe", "/select," + RomPath); - } - - void SaveState() + byte[] SaveState() { if (!Directory.Exists(SavePath)) Directory.CreateDirectory(SavePath); - FileStream fs = new FileStream(SavePath + Machine.sName + ".sta", FileMode.Create); - BinaryWriter bw = new BinaryWriter(fs); + MemoryStream ms = new MemoryStream(); + BinaryWriter bw = new BinaryWriter(ms); emu.SaveState(bw); + byte[] data = ms.ToArray(); bw.Close(); - fs.Close(); + ms.Close(); - byte[] screenData = UMAME.instance.mUniVideoPlayer.GetScreenImg(); + return data; - FileStream fsImg = new FileStream(SavePath + Machine.sName + ".jpg", FileMode.Create); - fsImg.Write(screenData, 0, screenData.Length); - fsImg.Close(); + + //byte[] screenData = UMAME.instance.mUniVideoPlayer.GetScreenImg(); + + //FileStream fsImg = new FileStream(SavePath + Machine.sName + ".jpg", FileMode.Create); + //fsImg.Write(screenData, 0, screenData.Length); + //fsImg.Close(); } - void LoadState() + void LoadState(byte[] data) { - string Path = SavePath + Machine.sName + ".sta"; - if (!File.Exists(Path)) - { - Debug.Log($"ļ{Path}"); - return; - } - - FileStream fs = new FileStream(Path, FileMode.Open, FileAccess.Read); + MemoryStream fs = new MemoryStream(data); BinaryReader br = new BinaryReader(fs); emu.LoadState(br); br.Close(); fs.Close(); } -} +} \ No newline at end of file diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs index 17bd5806..ecd178e6 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs @@ -1,3 +1,4 @@ +using AxibugEmuOnline.Client.Event; using MAME.Core; using System.Collections.Generic; using System.Linq; @@ -5,94 +6,25 @@ using UnityEngine; public class UniKeyboard : MonoBehaviour, IKeyboard { - #region UIButton - public UILongClickButton btnP1; - public UILongClickButton btnCoin1; - public UILongClickButton btnA; - public UILongClickButton btnB; - public UILongClickButton btnC; - public UILongClickButton btnD; - //public UILongClickButton btnE; - //public UILongClickButton btnF; - public UILongClickButton btnAB; - public UILongClickButton btnCD; - public UILongClickButton btnABC; - public Transform tfKeyPad; - public FloatingJoystick mJoystick; - public List mUIBtns = new List(); - #endregion - - public static Dictionary dictKeyCfgs = new Dictionary(); - public static KeyCode[] CheckList; + public MameControllerMapper ControllerMapper { get; private set; } bool bReplayMode; PlayMode mPlayMode; ReplayMode mReplayMode; - ulong last_CurryInpuAllData_test = 0; void Awake() { - mJoystick = GameObject.Find("tfJoystick").GetComponent(); - tfKeyPad = GameObject.Find("tfKeyPad").transform; - btnP1 = GameObject.Find("btnP1").GetComponent(); - btnCoin1 = GameObject.Find("btnCoin1").GetComponent(); - btnA = GameObject.Find("btnA").GetComponent(); - btnB = GameObject.Find("btnB").GetComponent(); - btnC = GameObject.Find("btnC").GetComponent(); - btnD = GameObject.Find("btnD").GetComponent(); - //btnE = GameObject.Find("btnE")?.GetComponent(); - //btnF = GameObject.Find("btnF")?.GetComponent(); - btnAB = GameObject.Find("btnAB").GetComponent(); - btnCD = GameObject.Find("btnCD").GetComponent(); - btnABC = GameObject.Find("btnABC").GetComponent(); - - mUIBtns.Add(btnP1); - mUIBtns.Add(btnCoin1); - mUIBtns.Add(btnA); - mUIBtns.Add(btnB); - mUIBtns.Add(btnC); - mUIBtns.Add(btnD); - mUIBtns.Add(btnAB); - mUIBtns.Add(btnCD); - mUIBtns.Add(btnABC); - - //if (btnE != null) - //{ - // mUIBtns.Add(btnE); - // btnE.gameObject.SetActive(false); - //} - //else - //{ - // mUIBtns.Add(btnF); - // btnF.gameObject.SetActive(false); - //} - -#if UNITY_STANDALONE_WIN || UNITY_EDITOR - tfKeyPad.gameObject.SetActive(false); -#endif + ControllerMapper = new MameControllerMapper(); Init(false); } - public MotionKey[] GetPressedKeys() + public ulong GetPressedKeys() { - MotionKey[] currkey; ulong InputData; if (!bReplayMode) - currkey = mPlayMode.GetPressedKeys(out InputData); + InputData = mPlayMode.GetPressedKeys(); else - currkey = mReplayMode.GetPressedKeys(out InputData); -#if UNITY_EDITOR - if (last_CurryInpuAllData_test != InputData) - { - string TempStr = ""; - foreach (var item in currkey) - { - TempStr += $"{item.ToString()}|"; - } - Debug.Log($"{UMAME.instance.mUniVideoPlayer.mFrame} | {EmuTimer.get_current_time().attoseconds} |{EmuTimer.get_current_time().seconds} | {InputData} | {TempStr}"); - last_CurryInpuAllData_test = InputData; - } -#endif - return currkey; + InputData = mReplayMode.GetPressedKeys(); + return InputData; } public void UpdateInputKey() @@ -110,42 +42,6 @@ public class UniKeyboard : MonoBehaviour, IKeyboard public void Init(bool IsReplay) { bReplayMode = IsReplay; - dictKeyCfgs.Clear(); - //dictKeyCfgs.Add(KeyCode.P, MotionKey.EMU_PAUSED); - dictKeyCfgs.Add(KeyCode.Alpha1, MotionKey.P1_GAMESTART); - dictKeyCfgs.Add(KeyCode.Alpha5, MotionKey.P1_INSERT_COIN); - dictKeyCfgs.Add(KeyCode.W, MotionKey.P1_UP); - dictKeyCfgs.Add(KeyCode.S, MotionKey.P1_DOWN); - dictKeyCfgs.Add(KeyCode.A, MotionKey.P1_LEFT); - dictKeyCfgs.Add(KeyCode.D, MotionKey.P1_RIGHT); - dictKeyCfgs.Add(KeyCode.J, MotionKey.P1_BTN_1); - dictKeyCfgs.Add(KeyCode.K, MotionKey.P1_BTN_2); - dictKeyCfgs.Add(KeyCode.L, MotionKey.P1_BTN_3); - dictKeyCfgs.Add(KeyCode.U, MotionKey.P1_BTN_4); - dictKeyCfgs.Add(KeyCode.KeypadDivide, MotionKey.P2_GAMESTART); - dictKeyCfgs.Add(KeyCode.KeypadMultiply, MotionKey.P2_INSERT_COIN); - dictKeyCfgs.Add(KeyCode.UpArrow, MotionKey.P2_UP); - dictKeyCfgs.Add(KeyCode.DownArrow, MotionKey.P2_DOWN); - dictKeyCfgs.Add(KeyCode.LeftArrow, MotionKey.P2_LEFT); - dictKeyCfgs.Add(KeyCode.RightArrow, MotionKey.P2_RIGHT); - dictKeyCfgs.Add(KeyCode.Keypad1, MotionKey.P2_BTN_1); - dictKeyCfgs.Add(KeyCode.Keypad2, MotionKey.P2_BTN_2); - dictKeyCfgs.Add(KeyCode.Keypad3, MotionKey.P2_BTN_3); - dictKeyCfgs.Add(KeyCode.Keypad4, MotionKey.P2_BTN_4); - CheckList = dictKeyCfgs.Keys.ToArray(); - - btnP1.Key = new long[] { (long)MotionKey.P1_GAMESTART }; - btnCoin1.Key = new long[] { (long)MotionKey.P1_INSERT_COIN }; - btnA.Key = new long[] { (long)MotionKey.P1_BTN_1 }; - btnB.Key = new long[] { (long)MotionKey.P1_BTN_2 }; - btnC.Key = new long[] { (long)MotionKey.P1_BTN_3 }; - btnD.Key = new long[] { (long)MotionKey.P1_BTN_4 }; - //btnE.Key = new long[] { (long)MotionKey.P1_BTN_5 }; - //btnF.Key = new long[] { (long)MotionKey.P1_BTN_6 }; - btnAB.Key = new long[] { (long)MotionKey.P1_BTN_1, (long)MotionKey.P1_BTN_2 }; - btnCD.Key = new long[] { (long)MotionKey.P1_BTN_3, (long)MotionKey.P1_BTN_4 }; - btnABC.Key = new long[] { (long)MotionKey.P1_BTN_1, (long)MotionKey.P1_BTN_2, (long)MotionKey.P1_BTN_3 }; - mPlayMode = new PlayMode(this); mReplayMode = new ReplayMode(); } @@ -157,13 +53,9 @@ public class UniKeyboard : MonoBehaviour, IKeyboard } public class PlayMode { - Dictionary dictKeyCfgs => UniKeyboard.dictKeyCfgs; UniKeyboard mUniKeyboard; - KeyCode[] CheckList => UniKeyboard.CheckList; ulong tempInputAllData = 0; - List temp = new List(); public ulong CurryInpuAllData = 0; - public MotionKey[] mCurrKey = new MotionKey[0]; public PlayMode(UniKeyboard uniKeyboard) { @@ -173,127 +65,322 @@ public class UniKeyboard : MonoBehaviour, IKeyboard public void UpdateLogic() { tempInputAllData = 0; - temp.Clear(); - for (int i = 0; i < CheckList.Length; i++) - { - if (Input.GetKey(CheckList[i])) - { - MotionKey mk = dictKeyCfgs[CheckList[i]]; - temp.Add(mk); - tempInputAllData |= (ulong)mk; - } - } - - for (int i = 0; i < mUniKeyboard.mUIBtns.Count; i++) - { - if (mUniKeyboard.mUIBtns[i].bHotKey) - { - for (int j = 0; j < mUniKeyboard.mUIBtns[i].Key.Length; j++) - { - MotionKey mk = (MotionKey)mUniKeyboard.mUIBtns[i].Key[j]; - temp.Add(mk); - tempInputAllData |= (ulong)mk; - } - } - } - - Vector2Int inputV2 = mUniKeyboard.mJoystick.RawInputV2; - //Debug.Log($"{inputV2.x},{inputV2.y}"); - if (inputV2.x > 0) - { - temp.Add(MotionKey.P1_RIGHT); - tempInputAllData |= (ulong)MotionKey.P1_RIGHT; - } - else if (inputV2.x < 0) - { - temp.Add(MotionKey.P1_LEFT); - tempInputAllData |= (ulong)MotionKey.P1_LEFT; - } - if (inputV2.y > 0) - { - temp.Add(MotionKey.P1_UP); - tempInputAllData |= (ulong)MotionKey.P1_UP; - } - else if (inputV2.y < 0) - { - temp.Add(MotionKey.P1_DOWN); - tempInputAllData |= (ulong)MotionKey.P1_DOWN; - } + tempInputAllData |= mUniKeyboard.ControllerMapper.Controller0.GetSingleAllInput(); + tempInputAllData |= mUniKeyboard.ControllerMapper.Controller1.GetSingleAllInput(); + tempInputAllData |= mUniKeyboard.ControllerMapper.Controller2.GetSingleAllInput(); + tempInputAllData |= mUniKeyboard.ControllerMapper.Controller3.GetSingleAllInput(); CurryInpuAllData = tempInputAllData; - mCurrKey = temp.ToArray(); } - public MotionKey[] GetPressedKeys(out ulong InputData) + public ulong GetPressedKeys() { - //UMAME.instance.mReplayWriter.NextFramebyFrameIdx((int)UMAME.instance.mUniVideoPlayer.mFrame, CurryInpuAllData); UMAME.instance.mReplayWriter.NextFramebyFrameIdx((int)UMAME.instance.mUniVideoPlayer.mFrame, CurryInpuAllData); - InputData = CurryInpuAllData; - return mCurrKey; + return CurryInpuAllData; } } public class ReplayMode { - public MotionKey[] mCurrKey = new MotionKey[0]; - MotionKey[] ReplayCheckKey; ulong currInputData; - List temp = new List(); public ReplayMode() { - ReplayCheckKey = dictKeyCfgs.Values.ToArray(); } - public MotionKey[] GetPressedKeys(out ulong InputData) + public ulong GetPressedKeys() { - //б仯 - //if (UMAME.instance.mReplayReader.NextFrame(out AxiReplay.ReplayStep stepData)) int targetFrame = (int)UMAME.instance.mUniVideoPlayer.mFrame; - //if (UMAME.instance.mReplayReader.NextFramebyFrameIdx(targetFrame, out AxiReplay.ReplayStep stepData)) - //{ - // temp.Clear(); - // // - // for (int i = 0; i < ReplayCheckKey.Length; i++) - // { - // if ((stepData.InPut & (ulong)ReplayCheckKey[i]) > 0) - // temp.Add(ReplayCheckKey[i]); - // } - // mCurrKey = temp.ToArray(); - //} AxiReplay.ReplayStep stepData; - + //б仯 if (UMAME.instance.mReplayReader.NextFramebyFrameIdx(targetFrame, out stepData)) { - temp.Clear(); - //List temp = new List(); - //temp.Clear(); - //// - //for (int i = 0; i < ReplayCheckKey.Length; i++) - //{ - // if ((stepData.InPut & (ulong)ReplayCheckKey[i]) > 0) - // temp.Add(ReplayCheckKey[i]); - //} - //mCurrKey = temp.ToArray(); - foreach (MotionKey key in GetStepDataToMotionKey(stepData)) - { - temp.Add(key); - } - mCurrKey = temp.ToArray(); currInputData = stepData.InPut; } - InputData = currInputData; - return mCurrKey; + return currInputData; } - - IEnumerable GetStepDataToMotionKey(AxiReplay.ReplayStep stepData) - { - // - for (int i = 0; i < ReplayCheckKey.Length; i++) - { - if ((stepData.InPut & (ulong)ReplayCheckKey[i]) > 0) - yield return ReplayCheckKey[i]; - } - } - } #endregion -} \ No newline at end of file +} + +public class MameControllerMapper : IControllerSetuper +{ + public MameSingleConoller Controller0 { get; } = new MameSingleConoller(0); + public MameSingleConoller Controller1 { get; } = new MameSingleConoller(1); + public MameSingleConoller Controller2 { get; } = new MameSingleConoller(2); + public MameSingleConoller Controller3 { get; } = new MameSingleConoller(3); + + ulong mCurrAllInput; + + public void SetConnect(uint? con0ToSlot = null, + uint? con1ToSlot = null, + uint? con2ToSlot = null, + uint? con3ToSlot = null) + { + Controller0.ConnectSlot = con0ToSlot; + Controller1.ConnectSlot = con1ToSlot; + Controller2.ConnectSlot = con2ToSlot; + Controller3.ConnectSlot = con3ToSlot; + } + + public int? GetSlotConnectingControllerIndex(int slotIndex) + { + if (Controller0.ConnectSlot.HasValue && Controller0.ConnectSlot.Value == slotIndex) return 0; + else if (Controller1.ConnectSlot.HasValue && Controller1.ConnectSlot.Value == slotIndex) return 1; + else if (Controller2.ConnectSlot.HasValue && Controller2.ConnectSlot.Value == slotIndex) return 2; + else if (Controller3.ConnectSlot.HasValue && Controller3.ConnectSlot.Value == slotIndex) return 3; + else return null; + } + + public IController GetSlotConnectingController(int slotIndex) + { + if (Controller0.ConnectSlot.HasValue && Controller0.ConnectSlot.Value == slotIndex) return Controller0; + else if (Controller1.ConnectSlot.HasValue && Controller1.ConnectSlot.Value == slotIndex) return Controller1; + else if (Controller2.ConnectSlot.HasValue && Controller2.ConnectSlot.Value == slotIndex) return Controller2; + else if (Controller3.ConnectSlot.HasValue && Controller3.ConnectSlot.Value == slotIndex) return Controller3; + else return null; + } + static HashSet s_temp = new HashSet(); + public uint? GetFreeSlotIndex() + { + s_temp.Clear(); + s_temp.Add(0); + s_temp.Add(1); + s_temp.Add(2); + s_temp.Add(3); + + if (Controller0.ConnectSlot.HasValue) s_temp.Remove(Controller0.ConnectSlot.Value); + if (Controller1.ConnectSlot.HasValue) s_temp.Remove(Controller1.ConnectSlot.Value); + if (Controller2.ConnectSlot.HasValue) s_temp.Remove(Controller2.ConnectSlot.Value); + if (Controller3.ConnectSlot.HasValue) s_temp.Remove(Controller3.ConnectSlot.Value); + + if (s_temp.Count > 0) return s_temp.First(); + else return null; + } + + + public void LetControllerConnect(int conIndex, uint slotIndex) + { + MameSingleConoller targetController; + switch (conIndex) + { + case 0: targetController = Controller0; break; + case 1: targetController = Controller1; break; + case 2: targetController = Controller2; break; + case 3: targetController = Controller3; break; + default: + throw new System.Exception($"Not Allowed conIndex Range: {conIndex}"); + break; + } + if (targetController.ConnectSlot.HasValue) return; + + targetController.ConnectSlot = slotIndex; + Eventer.Instance.PostEvent(EEvent.OnControllerConnectChanged); + } + +} + +/// +/// MAME +/// +public class MameSingleConoller : IController +{ + public KeyCode INSERT_COIN, GAMESTART, + UP, DOWN, LEFT, RIGHT, + BTN_A, BTN_B, BTN_C, BTN_D, BTN_E, BTN_F; + + public MotionKey tg_INSERT_COIN, tg_GAMESTART, + tg_UP, tg_DOWN, tg_LEFT, tg_RIGHT, + tg_BTN_A, tg_BTN_B, tg_BTN_C, tg_BTN_D, tg_BTN_E, tg_BTN_F; + + ulong mTempSingleAllInput; + + int mControllerIndex; + uint? mConnectSlot; + + /// + /// ָʾֱӵֱ + /// ֵ˸ֱʵϷпƵPlayer + /// [0,3] :Ϊմδ + /// + public uint? ConnectSlot + { + get { return mConnectSlot; } + set { mConnectSlot = value; this.ResetTargetMotionKey(); } + } + + /// + /// + /// ˱ŲǶӦϷеplayer1,player2,player3,player4,Ϊ4ֱʵ + /// [0,3] + /// + public int ControllerIndex + { + get { return mControllerIndex; } + set { mControllerIndex = value; this.LoadControlKeyForConfig(); } + } + public MameSingleConoller(int controllerIndex) + { + ControllerIndex = controllerIndex; + } + + public bool AnyButtonDown() + { + //if (Input.GetKeyDown(INSERT_COIN)) return true; + //if (Input.GetKeyDown(GAMESTART)) return true; + //if (Input.GetKeyDown(UP)) return true; + //if (Input.GetKeyDown(DOWN)) return true; + //if (Input.GetKeyDown(LEFT)) return true; + //if (Input.GetKeyDown(RIGHT)) return true; + //if (Input.GetKeyDown(BTN_A)) return true; + //if (Input.GetKeyDown(BTN_B)) return true; + //if (Input.GetKeyDown(BTN_C)) return true; + //if (Input.GetKeyDown(BTN_D)) return true; + //if (Input.GetKeyDown(BTN_E)) return true; + //if (Input.GetKeyDown(BTN_F)) return true; + return mTempSingleAllInput > 0; + } + public ulong GetSingleAllInput() + { + if (!ConnectSlot.HasValue) + return 0; + mTempSingleAllInput = 0; + if (Input.GetKey(INSERT_COIN)) return mTempSingleAllInput |= (ulong)tg_INSERT_COIN; + if (Input.GetKey(GAMESTART)) return mTempSingleAllInput |= (ulong)tg_GAMESTART; + if (Input.GetKey(UP)) return mTempSingleAllInput |= (ulong)tg_UP; + if (Input.GetKey(DOWN)) return mTempSingleAllInput |= (ulong)tg_DOWN; + if (Input.GetKey(LEFT)) return mTempSingleAllInput |= (ulong)tg_LEFT; + if (Input.GetKey(RIGHT)) return mTempSingleAllInput |= (ulong)tg_RIGHT; + if (Input.GetKey(BTN_A)) return mTempSingleAllInput |= (ulong)tg_BTN_A; + if (Input.GetKey(BTN_B)) return mTempSingleAllInput |= (ulong)tg_BTN_B; + if (Input.GetKey(BTN_C)) return mTempSingleAllInput |= (ulong)tg_BTN_C; + if (Input.GetKey(BTN_D)) return mTempSingleAllInput |= (ulong)tg_BTN_D; + if (Input.GetKey(BTN_E)) return mTempSingleAllInput |= (ulong)tg_BTN_E; + if (Input.GetKey(BTN_F)) return mTempSingleAllInput |= (ulong)tg_BTN_F; + return mTempSingleAllInput; + } + +} + +public static class MameSingleControllSetter +{ + public static void LoadControlKeyForConfig(this MameSingleConoller singlecontrol) + { + //TODO ȴ֧ãͳһ + switch (singlecontrol.ControllerIndex) + { + case 0: + singlecontrol.INSERT_COIN = KeyCode.Alpha5; + singlecontrol.GAMESTART = KeyCode.Alpha1; + singlecontrol.UP = KeyCode.W; + singlecontrol.DOWN = KeyCode.S; + singlecontrol.LEFT = KeyCode.A; + singlecontrol.RIGHT = KeyCode.D; + singlecontrol.BTN_A = KeyCode.J; + singlecontrol.BTN_B = KeyCode.K; + singlecontrol.BTN_C = KeyCode.L; + singlecontrol.BTN_D = KeyCode.U; + singlecontrol.BTN_E = KeyCode.I; + singlecontrol.BTN_F = KeyCode.O; + break; + case 1: + singlecontrol.INSERT_COIN = KeyCode.KeypadMultiply; + singlecontrol.GAMESTART = KeyCode.KeypadDivide; + singlecontrol.UP = KeyCode.UpArrow; + singlecontrol.DOWN = KeyCode.DownArrow; + singlecontrol.LEFT = KeyCode.LeftArrow; + singlecontrol.RIGHT = KeyCode.RightArrow; + singlecontrol.BTN_A = KeyCode.Keypad1; + singlecontrol.BTN_B = KeyCode.Keypad2; + singlecontrol.BTN_C = KeyCode.Keypad3; + singlecontrol.BTN_D = KeyCode.Keypad4; + singlecontrol.BTN_E = KeyCode.Keypad5; + singlecontrol.BTN_F = KeyCode.Keypad6; + break; + case 2: + break; + case 3: + break; + } + } + + public static void ResetTargetMotionKey(this MameSingleConoller singlecontrol) + { + if (!singlecontrol.ConnectSlot.HasValue) + { + singlecontrol.tg_INSERT_COIN + = singlecontrol.tg_GAMESTART + = singlecontrol.tg_UP + = singlecontrol.tg_DOWN + = singlecontrol.tg_LEFT + = singlecontrol.tg_RIGHT + = singlecontrol.tg_BTN_A + = singlecontrol.tg_BTN_B + = singlecontrol.tg_BTN_C + = singlecontrol.tg_BTN_D + = singlecontrol.tg_BTN_E + = singlecontrol.tg_BTN_F + = MotionKey.FinalKey; + return; + } + switch (singlecontrol.ConnectSlot.Value) + { + case 0: + singlecontrol.tg_INSERT_COIN = MotionKey.P1_INSERT_COIN; + singlecontrol.tg_GAMESTART = MotionKey.P1_GAMESTART; + singlecontrol.tg_UP = MotionKey.P1_UP; + singlecontrol.tg_DOWN = MotionKey.P1_DOWN; + singlecontrol.tg_LEFT = MotionKey.P1_LEFT; + singlecontrol.tg_RIGHT = MotionKey.P1_RIGHT; + singlecontrol.tg_BTN_A = MotionKey.P1_BTN_1; + singlecontrol.tg_BTN_B = MotionKey.P1_BTN_2; + singlecontrol.tg_BTN_C = MotionKey.P1_BTN_3; + singlecontrol.tg_BTN_D = MotionKey.P1_BTN_4; + singlecontrol.tg_BTN_E = MotionKey.P1_BTN_5; + singlecontrol.tg_BTN_F = MotionKey.P1_BTN_6; + break; + case 1: + singlecontrol.tg_INSERT_COIN = MotionKey.P2_INSERT_COIN; + singlecontrol.tg_GAMESTART = MotionKey.P2_GAMESTART; + singlecontrol.tg_UP = MotionKey.P2_UP; + singlecontrol.tg_DOWN = MotionKey.P2_DOWN; + singlecontrol.tg_LEFT = MotionKey.P2_LEFT; + singlecontrol.tg_RIGHT = MotionKey.P2_RIGHT; + singlecontrol.tg_BTN_A = MotionKey.P2_BTN_1; + singlecontrol.tg_BTN_B = MotionKey.P2_BTN_2; + singlecontrol.tg_BTN_C = MotionKey.P2_BTN_3; + singlecontrol.tg_BTN_D = MotionKey.P2_BTN_4; + singlecontrol.tg_BTN_E = MotionKey.P2_BTN_5; + singlecontrol.tg_BTN_F = MotionKey.P2_BTN_6; + break; + //޸ĺ ֧P3 P4 + case 2: + singlecontrol.tg_INSERT_COIN = MotionKey.FinalKey; + singlecontrol.tg_GAMESTART = MotionKey.FinalKey; + singlecontrol.tg_UP = MotionKey.FinalKey; + singlecontrol.tg_DOWN = MotionKey.FinalKey; + singlecontrol.tg_LEFT = MotionKey.FinalKey; + singlecontrol.tg_RIGHT = MotionKey.FinalKey; + singlecontrol.tg_BTN_A = MotionKey.FinalKey; + singlecontrol.tg_BTN_B = MotionKey.FinalKey; + singlecontrol.tg_BTN_C = MotionKey.FinalKey; + singlecontrol.tg_BTN_D = MotionKey.FinalKey; + singlecontrol.tg_BTN_E = MotionKey.FinalKey; + singlecontrol.tg_BTN_F = MotionKey.FinalKey; + break; + case 3: + singlecontrol.tg_INSERT_COIN = MotionKey.FinalKey; + singlecontrol.tg_GAMESTART = MotionKey.FinalKey; + singlecontrol.tg_UP = MotionKey.FinalKey; + singlecontrol.tg_DOWN = MotionKey.FinalKey; + singlecontrol.tg_LEFT = MotionKey.FinalKey; + singlecontrol.tg_RIGHT = MotionKey.FinalKey; + singlecontrol.tg_BTN_A = MotionKey.FinalKey; + singlecontrol.tg_BTN_B = MotionKey.FinalKey; + singlecontrol.tg_BTN_C = MotionKey.FinalKey; + singlecontrol.tg_BTN_D = MotionKey.FinalKey; + singlecontrol.tg_BTN_E = MotionKey.FinalKey; + singlecontrol.tg_BTN_F = MotionKey.FinalKey; + break; + } + } +} + diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniLog.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniLog.cs index df77147a..f0bee0a6 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniLog.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniLog.cs @@ -1,10 +1,10 @@ +using AxibugEmuOnline.Client.ClientCore; using MAME.Core; -using UnityEngine; public class UniLog : ILog { public void Log(string msg) { - Debug.Log(msg); + App.log.Debug(msg); } } diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniTimeSpan.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniTimeSpan.cs index f62edbdc..aeab7d5f 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniTimeSpan.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniTimeSpan.cs @@ -1,11 +1,37 @@ using MAME.Core; +using System.Diagnostics; public class UniTimeSpan : ITimeSpan { public ulong tick; - double tickDetailus = 16666.666667; + double startUs; + //double tickDetailus = 16666.666667; + double tickDetailus = 16.666667;//16΢ ԽСԽtickԽС object tickLock = new object(); + public void InitStandTime() + { + startUs = GetCurrUs(); + } + + /// + /// ȡǰ + /// + /// + public double GetCurrUs() + { + return (double)UMAME.sw.ElapsedTicks * 1000000 / Stopwatch.Frequency; + } + + /// + /// ȡǰ + /// + /// + public double GetRunUs() + { + return ((double)UMAME.sw.ElapsedTicks * 1000000 / Stopwatch.Frequency) - startUs; + } + public void SetTick(ulong nexttick) { //lock (tickLock) @@ -28,7 +54,8 @@ public class UniTimeSpan : ITimeSpan { lock (tickLock) { - lpPerformanceCount = (long)tick; + //lpPerformanceCount = (long)tick; + lpPerformanceCount = (long)(GetRunUs() / tickDetailus); return true; } } diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniVideoPlayer.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniVideoPlayer.cs index 4759f6ed..e099b012 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniVideoPlayer.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniVideoPlayer.cs @@ -1,3 +1,5 @@ +using AxibugEmuOnline.Client.ClientCore; +using AxibugProtobuf; using MAME.Core; using System; using UnityEngine; @@ -5,10 +7,7 @@ using UnityEngine.UI; public class UniVideoPlayer : MonoBehaviour, IVideoPlayer { - [SerializeField] - private int mWidth; - [SerializeField] - private int mHeight; + public Vector2Int mScreenSize { get; private set; } [SerializeField] private int mDataLenght; [SerializeField] @@ -36,14 +35,13 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer { m_drawCanvas.color = Color.white; - if (m_rawBufferWarper == null || mWidth != width || mHeight != height) + if (m_rawBufferWarper == null || mScreenSize.x != width || mScreenSize.y != height) { - mWidth = width; - mHeight = height; + mScreenSize = new Vector2Int(width, height); mDataLenght = width * height * 4; //mFrameData = new int[mWidth * mHeight]; //MAMEBGRA32úú BGRA->RGBA - m_rawBufferWarper = new Texture2D(mWidth, mHeight, TextureFormat.RGBA32, false); + m_rawBufferWarper = new Texture2D(mScreenSize.x, mScreenSize.y, TextureFormat.RGBA32, false); m_rawBufferWarper.filterMode = FilterMode.Point; } @@ -51,8 +49,8 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer m_drawCanvas.texture = m_rawBufferWarper; bInit = true; - float targetWidth = ((float)mWidth / mHeight) * m_drawCanvasrect.rect.height ; - m_drawCanvasrect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, targetWidth); + //float targetWidth = ((float)mScreenSize.x/ mScreenSize.y) * m_drawCanvasrect.rect.height ; + //m_drawCanvasrect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, targetWidth); } public void StopVideo() @@ -61,12 +59,12 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer m_drawCanvas.color = new Color(0,0,0,0); } - void Update() - { - if (!bInit) return; - m_rawBufferWarper.LoadRawTextureData(mFrameDataPtr, mDataLenght); - m_rawBufferWarper.Apply(); - } + //void Update() + //{ + // if (!bInit) return; + // //m_rawBufferWarper.LoadRawTextureData(mFrameDataPtr, mDataLenght); + // //m_rawBufferWarper.Apply(); + //} public void SubmitVideo(int[] data, long frame_number) { @@ -79,10 +77,24 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer //mFrameData = data; //Debug.Log($"frame_number -> {frame_number}"); + m_rawBufferWarper.LoadRawTextureData(mFrameDataPtr, mDataLenght); + m_rawBufferWarper.Apply(); + } public byte[] GetScreenImg() { return (m_drawCanvas.texture as Texture2D).EncodeToJPG(); } + + + public void ApplyFilterEffect() + { + App.settings.Filter.ExecuteFilterRender(m_rawBufferWarper, m_drawCanvas); + } + + public void ApplyScreenScaler() + { + App.settings.ScreenScaler.CalcScale(m_drawCanvas, UMAME.instance.Platform); + } } diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppEmu.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppEmu.cs index 6cd6ad7a..ee2b4477 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppEmu.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppEmu.cs @@ -54,6 +54,12 @@ namespace AxibugEmuOnline.Client.Manager { case RomPlatformType.Nes: m_emuCore = GameObject.Instantiate(Resources.Load("NES/NesEmulator")).GetComponent(); + break; + case RomPlatformType.Cps1: + case RomPlatformType.Cps2: + case RomPlatformType.Igs: + case RomPlatformType.Neogeo: + m_emuCore = GameObject.Instantiate(Resources.Load("MAME/UMAME")).GetComponent(); break; } diff --git a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs index 41af7649..94e7576f 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs +++ b/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs @@ -106,6 +106,11 @@ namespace AxibugEmuOnline.Client switch (platform) { case RomPlatformType.Nes: return new Vector2Int(256, 240); + case RomPlatformType.Cps1: + case RomPlatformType.Cps2: + case RomPlatformType.Neogeo: + case RomPlatformType.Igs: + return UMAME.instance.mUniVideoPlayer.mScreenSize; default: throw new System.NotImplementedException($"未实现的平台:{platform}"); } }