From acda898fb043695cde97b5d64fc2a263edf65226 Mon Sep 17 00:00:00 2001
From: sin365 <353374337@qq.com>
Date: Tue, 7 Oct 2025 19:57:45 +0800
Subject: [PATCH] =?UTF-8?q?NS=E7=89=88=E5=AF=BC=E5=85=A5=E5=BD=92=E6=A1=A3?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../AxiNSPack/Editors/AxibugNSPTools.cs | 9 +-
.../AxiProjectTools/Editors/AxiAutoBuild.cs | 2 +-
.../Assets/New Controls.inputactions | 1 -
.../Assets/New Controls.inputactions.meta | 14 -
.../Assets/Plugins/AxiReplay/NetReplay.cs | 2 +-
.../cpu/m68000/Instructions/IntegerMath.cs | 2 +-
.../cpu/m68000/Instructions/ProgramFlow.cs | 2 +-
.../cpu/m68000/Instructions/Supervisor.cs | 10 +-
.../Plugins/Mame.Core/cpu/m68000/MC68000.cs | 25 +-
.../Assets/Plugins/Mame.Core/emu/EmuTimer.cs | 56 ++-
.../Assets/Plugins/Mame.Core/emu/Motion.cs | 2 +-
.../Assets/Plugins/Mame.Core/emu/Palette.cs | 48 ++-
.../Assets/Plugins/Mame.Core/mame/cps/CPS.cs | 2 +-
.../Plugins/Mame.Core/mame/cps/Input.cs | 52 +++
.../Plugins/Mame.Core/mame/tehkan/State.cs | 2 +-
.../UIEffect_v2018/Materials/UI-Effect.mat | 187 ++++++---
.../Assets/Resources/IMPORTENT.prefab | 15 +-
.../Icons/DevicesIcons/SwitchJoyCon.png.meta | 28 +-
...-ba2e6bc663ffb4815f7a20f2cbb53acd.png.meta | 50 ++-
...-c2507e1f253341b4207000b9f5fe358b.png.meta | 2 +-
...-70c0a3bcb2c0570c9651d3cf1de7e033.png.meta | 50 ++-
.../UIPrefabs/OverlayUI/Overlay.prefab | 92 +++++
.../Background_Template.prefab | 20 +-
.../Game_ArcadeOld_Template.prefab | 2 +-
.../Game_CPS1_Template.prefab | 20 +-
.../Game_CPS2_Template.prefab | 20 +-
.../Game_ColecoVision_Template.prefab | 2 +-
.../Game_GameBoyColor_Template.prefab | 2 +-
.../Game_GameBoy_Template.prefab | 2 +-
.../Game_GameGear_Template.prefab | 2 +-
.../Game_IGS_Template.prefab | 2 +-
.../Game_MasterSystem_Template.prefab | 2 +-
.../Game_NES_Template.prefab | 20 +-
.../Game_Neogeo_Template.prefab | 18 +-
.../Game_SC3000_Template.prefab | 2 +-
.../Game_SG1000_Template.prefab | 2 +-
.../Game_Star_Template.prefab | 20 +-
.../Game_Wonder_Swan_Color_Template.prefab | 2 +-
.../Game_Wonder_Swan_Template.prefab | 2 +-
.../GlobalFilter_Template.prefab | 20 +-
.../SubMenuItemTemplates/Room_Template.prefab | 20 +-
.../ScreenScaler_Template.prefab | 20 +-
.../BgSetting_Color_ItemTemplate.prefab | 17 +-
.../FilterItemTemplate.prefab | 16 +-
.../RomItemTemplate.prefab | 35 +-
.../RoomItemTemplate.prefab | 24 +-
.../ScalerModeItemTemplate.prefab | 16 +-
.../Resources/UIPrefabs/XMBInfoBar.prefab | 100 ++++-
.../Assets/Scene/AxibugEmuOnline.Client.unity | 375 +++++++++++++++++-
.../Assets/Script/AppMain/App.cs | 2 +-
.../Assets/Script/AppMain/AxiHttp/AxiHttp.cs | 321 +++++----------
.../Script/AppMain/AxiHttp/AxiHttpProxy.cs | 17 +-
.../Script/AppMain/AxiHttp/AxiHttpTest.cs | 2 +-
.../UEssgeeInterface/UEGSoundPlayer.cs | 70 +++-
.../MameEmulator/UniInterface/UniKeyboard.cs | 48 +--
.../UniInterface/UniSoundPlayer.cs | 85 +++-
.../Emulator/NesEmulator/AudioProvider.cs | 79 +++-
.../StoicGooseInterface/SGSoundPlayer.cs | 86 ++--
.../Assets/Script/AppMain/Event/EEvent.cs | 4 +
.../Assets/Script/AppMain/GlobalRef.cs | 10 +-
.../Assets/Script/AppMain/Manager/AppEmu.cs | 2 +
.../AppSettings/Filter/FilterManager.cs | 15 +-
.../KeyMapperSetting/EssgeeKeyBinding.cs | 19 +
.../KeyMapperSetting/MAMEKeyBinding.cs | 20 +
.../KeyMapperSetting/Model/EmuCoreBinder.cs | 5 +-
.../KeyMapperSetting/NesKeyBinding.cs | 19 +
.../KeyMapperSetting/StoicGooseBinding.cs | 15 +
.../KeyMapperSetting/XMBKeyBinding.cs | 25 +-
.../Manager/AppSettings/ScreenScaler.cs | 23 +-
.../Assets/Script/AppMain/Manager/HttpAPI.cs | 40 +-
.../Devices/InputControls/Stick_C.cs | 69 ++--
.../StandaloneSwitchProController_D.cs | 34 ++
.../StandaloneSwitchProController_D.cs.meta | 2 +
.../InputResolver/InputResolver.cs | 38 +-
.../InputResolver/InputSystemResolver.cs | 36 ++
.../AppMain/Manager/RomLib/FileDownloader.cs | 4 +-
.../SaveFileSyncStates/DownloadingState.cs | 4 +-
.../Assets/Script/AppMain/MonoCom/AudioMgr.cs | 220 +++++++---
.../UI/CommandDispatcher/CommandListener.cs | 4 +-
79 files changed, 1900 insertions(+), 854 deletions(-)
delete mode 100644 AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions
delete mode 100644 AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions.meta
create mode 100644 AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs
create mode 100644 AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs.meta
diff --git a/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs b/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs
index 0ff1826a..7c18ef04 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs
@@ -101,7 +101,7 @@ namespace AxibugEmuOnline.Editors
#endif
string targetName = $"{Application.productName}_{titleid}.nsp";
- string _locationPathName = $"Output/NSPBuild/{targetName}";
+ string _locationPathName = $"Output/NSPBuild/{DateTime.Now.ToString("yyyyMMddHHmmss")}/{targetName}";
var options = new BuildPlayerOptions
{
scenes = levels.ToArray(),
@@ -217,8 +217,6 @@ namespace AxibugEmuOnline.Editors
EditorUtility.ClearProgressBar();
}
-
-
#region
static string GetUserInput()
{
@@ -288,7 +286,10 @@ namespace AxibugEmuOnline.Editors
if (!string.IsNullOrEmpty(args.Data))
{
errorBuilder.AppendLine(args.Data);
- Debug.LogError($"[AxibugNSPTools]{args.Data}");
+ if (args.Data.Contains("[WARN]"))
+ Debug.LogWarning($"[AxibugNSPTools]{args.Data}");
+ else
+ Debug.LogError($"[AxibugNSPTools]{args.Data}");
}
};
diff --git a/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs b/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs
index c8643d9f..4c16c042 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs
@@ -53,7 +53,7 @@ public static class AxiAutoBuild
Build_Global(BuildTarget.EmbeddedLinux);
}
- [MenuItem("Axibug移植工具/AutoBuild/Switch")]
+ [MenuItem("Axibug移植工具/AutoBuild/Switch(打包NSP并重新构建NSP)")]
public static void Build_Switch()
{
AxibugNSPTools.BuildWithRepackNSP();
diff --git a/AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions b/AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions
deleted file mode 100644
index 9e26dfee..00000000
--- a/AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions
+++ /dev/null
@@ -1 +0,0 @@
-{}
\ No newline at end of file
diff --git a/AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions.meta b/AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions.meta
deleted file mode 100644
index f4f965d6..00000000
--- a/AxibugEmuOnline.Client.Switch/Assets/New Controls.inputactions.meta
+++ /dev/null
@@ -1,14 +0,0 @@
-fileFormatVersion: 2
-guid: 1ad516ab7bf27b945a96f9c6eca54f10
-ScriptedImporter:
- internalIDToNameTable: []
- externalObjects: {}
- serializedVersion: 2
- userData:
- assetBundleName:
- assetBundleVariant:
- script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
- generateWrapperCode: 0
- wrapperCodePath:
- wrapperClassName:
- wrapperCodeNamespace:
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/AxiReplay/NetReplay.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/AxiReplay/NetReplay.cs
index 9447f7f8..9023bf9f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/AxiReplay/NetReplay.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/AxiReplay/NetReplay.cs
@@ -54,7 +54,7 @@ namespace AxiReplay
{
mRemoteForwardCount = (int)ServerForwardCount;
mNetReplayQueue.Enqueue(inputData);
- Debug.Log($"InData=>{inputData.FrameStartID} QCount = >{mNetReplayQueue.Count}");
+ //Debug.Log($"InData=>{inputData.FrameStartID} QCount = >{mNetReplayQueue.Count}");
mRemoteFrameIdx = inputData.FrameStartID;
if (!bNetInit)
{
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/IntegerMath.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/IntegerMath.cs
index f3b62ef4..df5368ee 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/IntegerMath.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/IntegerMath.cs
@@ -632,7 +632,7 @@ namespace cpu.m68000
void STOP()
{
- if (S)
+ if (s)
{
short new_sr = ReadOpWord(PC); PC += 2;
stopped = true;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/ProgramFlow.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/ProgramFlow.cs
index 1fce1578..413fa95f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/ProgramFlow.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/ProgramFlow.cs
@@ -169,7 +169,7 @@ namespace cpu.m68000
void RESET()
{
- if (S)
+ if (s)
{
pendingCycles -= 132;
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/Supervisor.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/Supervisor.cs
index 9c174418..147218e4 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/Supervisor.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/Instructions/Supervisor.cs
@@ -8,7 +8,7 @@ namespace cpu.m68000
{
int mode = (op >> 3) & 7;
int reg = (op >> 0) & 7;
- if (S == false)
+ if (s == false)
{
//throw new Exception("Write to SR when not in supervisor mode. supposed to trap or something...");
TrapVector2(8);
@@ -54,7 +54,7 @@ namespace cpu.m68000
{
int dir = (op >> 3) & 1;
int reg = op & 7;
- if (S == false)
+ if (s == false)
{
//throw new Exception("MOVE to USP when not supervisor. needs to trap");
TrapVector2(8);
@@ -76,7 +76,7 @@ namespace cpu.m68000
void ANDI_SR()
{
- if (S == false)
+ if (s == false)
throw new Exception("trap!");
SR &= ReadOpWord(PC); PC += 2;
pendingCycles -= 20;
@@ -85,7 +85,7 @@ namespace cpu.m68000
void EORI_SR()
{
- if (S == false)
+ if (s == false)
throw new Exception("trap!");
SR ^= ReadOpWord(PC); PC += 2;
pendingCycles -= 20;
@@ -94,7 +94,7 @@ namespace cpu.m68000
void ORI_SR()
{
- if (S == false)
+ if (s == false)
throw new Exception("trap!");
SR |= ReadOpWord(PC); PC += 2;
pendingCycles -= 20;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/MC68000.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/MC68000.cs
index 1856266d..f14db677 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/MC68000.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/cpu/m68000/MC68000.cs
@@ -45,7 +45,7 @@ namespace cpu.m68000
public bool stopped;
/// Machine/Interrupt mode
- public bool M { get { return m; } set { m = value; } } // TODO probably have some switch logic maybe
+ //public bool M { get { return m; } set { m = value; } } // TODO probably have some switch logic maybe
public void SetS(bool b1)
{
@@ -60,10 +60,11 @@ namespace cpu.m68000
/// Supervisor/User mode
public bool S
{
- get
- {
- return s;
- }
+ //减少不必要的访问器堆栈
+ //get
+ //{
+ // return s;
+ //}
set
{
if (value == s)
@@ -109,8 +110,8 @@ namespace cpu.m68000
if (Z) value |= 0x0004;
if (N) value |= 0x0008;
if (X) value |= 0x0010;
- if (M) value |= 0x1000;
- if (S) value |= 0x2000;
+ if (m) value |= 0x1000;
+ if (s) value |= 0x2000;
value |= (short)((InterruptMaskLevel & 7) << 8);
return value;
}
@@ -121,7 +122,7 @@ namespace cpu.m68000
Z = (value & 0x0004) != 0;
N = (value & 0x0008) != 0;
X = (value & 0x0010) != 0;
- M = (value & 0x1000) != 0;
+ m = (value & 0x1000) != 0;
S = (value & 0x2000) != 0;
InterruptMaskLevel = (value >> 8) & 7;
//m68ki_check_interrupts();
@@ -197,7 +198,7 @@ namespace cpu.m68000
stopped = false;
pendingCycles = 0;
S = true;
- M = false;
+ m = false;
InterruptMaskLevel = 7;
Interrupt = 0;
A[7].s32 = ReadOpLong(0);
@@ -287,8 +288,8 @@ namespace cpu.m68000
}
writer.Write(MC68000.m1.PPC);
writer.Write(MC68000.m1.PC);
- writer.Write(MC68000.m1.S);
- writer.Write(MC68000.m1.M);
+ writer.Write(MC68000.m1.s);
+ writer.Write(MC68000.m1.m);
writer.Write(MC68000.m1.X);
writer.Write(MC68000.m1.N);
writer.Write(MC68000.m1.Z);
@@ -317,7 +318,7 @@ namespace cpu.m68000
MC68000.m1.PPC = reader.ReadInt32();
MC68000.m1.PC = reader.ReadInt32();
MC68000.m1.SetS(reader.ReadBoolean());
- MC68000.m1.M = reader.ReadBoolean();
+ MC68000.m1.m = reader.ReadBoolean();
MC68000.m1.X = reader.ReadBoolean();
MC68000.m1.N = reader.ReadBoolean();
MC68000.m1.Z = reader.ReadBoolean();
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/EmuTimer.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/EmuTimer.cs
index 7055e2e6..583e2b49 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/EmuTimer.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/EmuTimer.cs
@@ -1,5 +1,6 @@
using cpu.m6800;
using System;
+using System.Collections.Concurrent;
using System.Collections.Generic;
namespace MAME.Core
@@ -15,7 +16,7 @@ namespace MAME.Core
private static Atime callback_timer_expire_time;
public delegate void timer_fired_func();
public static Action setvector;
- public class emu_timer
+ /*public class emu_timer
{
public TIME_ACT action;
//public string func;
@@ -24,6 +25,56 @@ namespace MAME.Core
public Atime period;
public Atime start;
public Atime expire;
+ }*/
+
+ public class emu_timer
+ {
+ public TIME_ACT action;
+ public bool enabled;
+ public bool temporary;
+ public Atime period;
+ public Atime start;
+ public Atime expire;
+
+ internal void reset()
+ {
+ action = default;
+ enabled = default;
+ temporary = default;
+ period = default;
+ start = default;
+ expire = default;
+ }
+
+ ///
+ /// 线程安全队列(因为析构函数是额外线程来的)
+ ///
+ static ConcurrentQueue _failedDeletions = new ConcurrentQueue();
+ public static emu_timer GetEmu_timer()
+ {
+ if (_failedDeletions.TryDequeue(out emu_timer obj))
+ {
+ obj.reset();
+ return obj;
+ }
+
+ return new emu_timer();
+ }
+ public static void EnqueueObj(emu_timer obj)
+ {
+ _failedDeletions.Enqueue(obj);
+ }
+
+ ~emu_timer()
+ {
+ //咱也没办法,这样子来实现emu_timer的回收到对象池。只能这样实现,MAME里面对于emu_timer持有引用比较混沌,在确保没有引用计数时,再安全回池。
+ //回池,引用计数+1,使其不被回收。相当于打断CG回收
+ //(原本没有析构函数时,GC是直接回收,有析构时,则调用后下一次GC再回收,但是这就有操作空间了。这里引用计数+1
+ //GC回收,但是不回收,请回对象池
+ //说人话,就是用析构驱动回池,而不破坏现有代码
+ EnqueueObj(this);
+ GC.ReRegisterForFinalize(this);//手动注册,否则析构函数再也不会回调
+ }
}
public class emu_timer2
{
@@ -613,7 +664,8 @@ namespace MAME.Core
public static emu_timer timer_alloc_common(TIME_ACT action, bool temp)
{
Atime time = get_current_time();
- emu_timer timer = new emu_timer();
+ //emu_timer timer = new emu_timer();
+ emu_timer timer = emu_timer.GetEmu_timer();
timer.action = action;
timer.enabled = false;
timer.temporary = temp;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Motion.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Motion.cs
index afd81e1f..a363ee62 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Motion.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Motion.cs
@@ -93,7 +93,7 @@
//ushort* curbitmap = curbitmapPtr;
ushort* curbitmap = (ushort*)Video.bitmapbase_Ptrs[Video.curbitmap];
//uint* entry_color = entry_colorPtr;
- uint* entry_color = (uint*)Palette.entry_color_Ptr;
+ uint* entry_color = (uint*)Palette.entry_color;
//int* bitmapcolorRect = bitmapcolorRectPtr;
int* bitmapcolorRect = (int*)Video.bitmapcolorRect_Ptr;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Palette.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Palette.cs
index a89203df..591c4fa9 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Palette.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/emu/Palette.cs
@@ -3,13 +3,28 @@ using System.Runtime.InteropServices;
namespace MAME.Core
{
- public class Palette
+ public unsafe class Palette
{
- public static uint[] entry_color;
- /** entry_color的指针管理 **/
+ //public static uint[] entry_color;
+
+ #region //指针化 entry_color
+ static uint[] entry_color_src;
static GCHandle entry_color_handle;
- public static IntPtr entry_color_Ptr;
- /** end **/
+ public static uint* entry_color;
+ public static int entry_colorLength;
+ public static bool entry_color_IsNull => entry_color == null;
+ public static uint[] entry_color_set
+ {
+ set
+ {
+ entry_color_handle.ReleaseGCHandle();
+ entry_color_src = value;
+ entry_colorLength = value.Length;
+ entry_color_src.GetObjectPtr(ref entry_color_handle, ref entry_color);
+ }
+ }
+ #endregion
+
public static float[] entry_contrast;
private static uint trans_uint;
@@ -174,18 +189,21 @@ namespace MAME.Core
//entry_color = new uint[numcolors];
+ entry_color_set = new uint[numcolors];
- /** entry_color的指针管理 **/
- // 释放句柄
- if (entry_color != null && entry_color_handle.IsAllocated)
- entry_color_handle.Free();
+ ///** entry_color的指针管理 **/
+ //// 释放句柄
+ //if (entry_color != null && entry_color_handle.IsAllocated)
+ // entry_color_handle.Free();
+
+ //entry_color = new uint[numcolors];
+ //// 固定数组,防止垃圾回收器移动它
+ //entry_color_handle = GCHandle.Alloc(entry_color, GCHandleType.Pinned);
+ //// 获取数组的指针
+ //entry_color_Ptr = entry_color_handle.AddrOfPinnedObject();
+ ///** end **/
+ ///
- entry_color = new uint[numcolors];
- // 固定数组,防止垃圾回收器移动它
- entry_color_handle = GCHandle.Alloc(entry_color, GCHandleType.Pinned);
- // 获取数组的指针
- entry_color_Ptr = entry_color_handle.AddrOfPinnedObject();
- /** end **/
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/CPS.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/CPS.cs
index 0ec37186..bb8c78c5 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/CPS.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/CPS.cs
@@ -2569,7 +2569,7 @@ namespace MAME.Core
}
public static sbyte cps1_dsw_r(int offset)
{
- string[] dswname = { "IN0", "DSWA", "DSWB", "DSWC" };
+ //string[] dswname = { "IN0", "DSWA", "DSWB", "DSWC" };
int in0 = 0;
if (offset == 0)
{
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/Input.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/Input.cs
index 75b765a0..c0db5493 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/Input.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/cps/Input.cs
@@ -4,6 +4,23 @@ namespace MAME.Core
{
public partial class CPS
{
+ static sbyte p3 = 0x1;
+ static sbyte p3count = 0x0;
+
+ static sbyte getp3testKey()
+ {
+ sbyte val = (sbyte)((p3count * 2));
+ if (val == 0)
+ val = 1;
+ UnityEngine.Debug.Log($"尝试P3键值{val}");
+ return val;
+ }
+ static void AddtestCount()
+ {
+ p3count++;
+ UnityEngine.Debug.Log($"推进{p3count},当前准备P3键值为{getp3testKey()}");
+ }
+
public static void loop_inputports_cps1_6b()
{
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
@@ -22,6 +39,41 @@ namespace MAME.Core
{
sbyte0 |= 0x02;
}
+
+ if (UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode.LeftShift))
+ {
+ AddtestCount();
+ }
+
+ if (Keyboard.IsPressed(MotionKey.P3_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
+ {
+ //sbyte3 &= (sbyte)(~((int)getp3testKey()));
+ sbyte0 &= ~4;
+ sbyte0 &= ~8;
+ sbyte0 &= ~16;
+ sbyte0 &= ~32;
+ sbyte0 &= ~64;
+ }
+ else
+ {
+ //sbyte3 |= (sbyte)(~((int)getp3testKey()));
+
+ sbyte0 |= ~4;
+ sbyte0 |= ~8;
+ sbyte0 |= ~16;
+ sbyte0 |= ~32;
+ sbyte0 |= ~64;
+ }
+
+ if (Keyboard.IsPressed(MotionKey.P4_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
+ {
+ sbyte0 &= ~0x08;
+ }
+ else
+ {
+ sbyte0 |= 0x08;
+ }
+
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte0 &= ~0x10;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/tehkan/State.cs b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/tehkan/State.cs
index 1fd321ca..ae9906ab 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/tehkan/State.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/Mame.Core/mame/tehkan/State.cs
@@ -45,7 +45,7 @@ namespace MAME.Core
writer.Write(Sound.mixerstream.output_sampindex);
writer.Write(Sound.mixerstream.output_base_sampindex);
}
- public static void LoadStateBinary_pbaction(System.IO.BinaryReader reader)
+ public unsafe static void LoadStateBinary_pbaction(System.IO.BinaryReader reader)
{
int i;
dsw1 = reader.ReadByte();
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Plugins/UIEffect_v2018/Materials/UI-Effect.mat b/AxibugEmuOnline.Client.Switch/Assets/Plugins/UIEffect_v2018/Materials/UI-Effect.mat
index 8d87cb06..ea1b985d 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Plugins/UIEffect_v2018/Materials/UI-Effect.mat
+++ b/AxibugEmuOnline.Client.Switch/Assets/Plugins/UIEffect_v2018/Materials/UI-Effect.mat
@@ -43,6 +43,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &-2858933974303803426
Material:
serializedVersion: 8
@@ -86,6 +87,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &2100000
Material:
serializedVersion: 8
@@ -129,6 +131,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21011258686512032
Material:
serializedVersion: 8
@@ -172,6 +175,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21026428964303540
Material:
serializedVersion: 8
@@ -215,6 +219,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21027069994720160
Material:
serializedVersion: 8
@@ -258,6 +263,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21039963853110620
Material:
serializedVersion: 8
@@ -303,6 +309,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21051553669005610
Material:
serializedVersion: 8
@@ -346,6 +353,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21052465468044756
Material:
serializedVersion: 8
@@ -389,6 +397,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21066333305903936
Material:
serializedVersion: 8
@@ -432,6 +441,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21075981732791042
Material:
serializedVersion: 8
@@ -476,6 +486,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21088090490190524
Material:
serializedVersion: 8
@@ -515,6 +526,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21101263305935548
Material:
serializedVersion: 8
@@ -554,6 +566,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21104109730402914
Material:
serializedVersion: 8
@@ -593,6 +606,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21105261449943414
Material:
serializedVersion: 8
@@ -638,6 +652,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21109508837310648
Material:
serializedVersion: 8
@@ -677,6 +692,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21111652731778514
Material:
serializedVersion: 8
@@ -716,6 +732,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21116803245207008
Material:
serializedVersion: 8
@@ -755,6 +772,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21122981926976530
Material:
serializedVersion: 8
@@ -798,6 +816,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21123846122543778
Material:
serializedVersion: 8
@@ -837,6 +856,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21131018956888464
Material:
serializedVersion: 8
@@ -880,6 +900,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21137937571243814
Material:
serializedVersion: 8
@@ -919,6 +940,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21145977231806290
Material:
serializedVersion: 8
@@ -958,6 +980,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21149323267498812
Material:
serializedVersion: 8
@@ -997,6 +1020,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21166942708938158
Material:
serializedVersion: 8
@@ -1036,6 +1060,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21175420890653266
Material:
serializedVersion: 8
@@ -1075,6 +1100,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21185002339311568
Material:
serializedVersion: 8
@@ -1118,6 +1144,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21186453925202086
Material:
serializedVersion: 8
@@ -1157,6 +1184,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21192233312017768
Material:
serializedVersion: 8
@@ -1200,6 +1228,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21197897579119900
Material:
serializedVersion: 8
@@ -1239,6 +1268,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21199877168527062
Material:
serializedVersion: 8
@@ -1278,6 +1308,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21212477583257292
Material:
serializedVersion: 8
@@ -1317,6 +1348,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21232036731743694
Material:
serializedVersion: 8
@@ -1356,6 +1388,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21240296032697190
Material:
serializedVersion: 8
@@ -1395,6 +1428,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21255923207793296
Material:
serializedVersion: 8
@@ -1434,6 +1468,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21258387908413332
Material:
serializedVersion: 8
@@ -1473,6 +1508,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21271924954905420
Material:
serializedVersion: 8
@@ -1516,6 +1552,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21293088704516238
Material:
serializedVersion: 8
@@ -1555,6 +1592,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21302104002556128
Material:
serializedVersion: 8
@@ -1594,6 +1632,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21303963782861626
Material:
serializedVersion: 8
@@ -1633,6 +1672,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21305736874167728
Material:
serializedVersion: 8
@@ -1679,6 +1719,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21306681885004364
Material:
serializedVersion: 8
@@ -1718,6 +1759,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21320668284859588
Material:
serializedVersion: 8
@@ -1757,6 +1799,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21330216548013380
Material:
serializedVersion: 8
@@ -1796,6 +1839,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21336195750137204
Material:
serializedVersion: 8
@@ -1839,6 +1883,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21348001306660082
Material:
serializedVersion: 8
@@ -1878,6 +1923,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21348190401746968
Material:
serializedVersion: 8
@@ -1917,6 +1963,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21359290647485348
Material:
serializedVersion: 8
@@ -1956,6 +2003,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21361395707633912
Material:
serializedVersion: 8
@@ -1995,6 +2043,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21364950658099354
Material:
serializedVersion: 8
@@ -2034,6 +2083,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21378012982496048
Material:
serializedVersion: 8
@@ -2073,6 +2123,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21378149258337820
Material:
serializedVersion: 8
@@ -2112,6 +2163,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21380371216467826
Material:
serializedVersion: 8
@@ -2151,6 +2203,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21380512493198096
Material:
serializedVersion: 8
@@ -2190,6 +2243,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21405390060167114
Material:
serializedVersion: 8
@@ -2233,6 +2287,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21409008212681998
Material:
serializedVersion: 8
@@ -2272,6 +2327,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21415477525834930
Material:
serializedVersion: 8
@@ -2311,6 +2367,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21430195719184000
Material:
serializedVersion: 8
@@ -2350,6 +2407,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21437925998559310
Material:
serializedVersion: 8
@@ -2389,6 +2447,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21440092419426906
Material:
serializedVersion: 8
@@ -2428,6 +2487,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21444967751105098
Material:
serializedVersion: 8
@@ -2467,6 +2527,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21448049851552048
Material:
serializedVersion: 8
@@ -2512,6 +2573,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21450770079124654
Material:
serializedVersion: 8
@@ -2555,6 +2617,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21453664544427490
Material:
serializedVersion: 8
@@ -2594,6 +2657,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21467518254157304
Material:
serializedVersion: 8
@@ -2637,6 +2701,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21471923136759810
Material:
serializedVersion: 8
@@ -2676,6 +2741,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21481346700311234
Material:
serializedVersion: 8
@@ -2719,6 +2785,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21510007115466990
Material:
serializedVersion: 8
@@ -2762,6 +2829,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21512057394810148
Material:
serializedVersion: 8
@@ -2805,6 +2873,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21512499159998750
Material:
serializedVersion: 8
@@ -2844,6 +2913,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21532343593189452
Material:
serializedVersion: 8
@@ -2883,6 +2953,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21533667629458412
Material:
serializedVersion: 8
@@ -2926,6 +2997,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21541535114347366
Material:
serializedVersion: 8
@@ -2971,6 +3043,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21542047413524304
Material:
serializedVersion: 8
@@ -3010,6 +3083,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21544716102375364
Material:
serializedVersion: 8
@@ -3049,6 +3123,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21545629178218474
Material:
serializedVersion: 8
@@ -3088,6 +3163,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21560746059913494
Material:
serializedVersion: 8
@@ -3127,6 +3203,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!21 &21563344409783084
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--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_ArcadeOld_Template.prefab
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS1_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS1_Template.prefab
index a7ee0510..272e1a00 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS1_Template.prefab
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m_EditorClassIdentifier:
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m_PrefabInstance: {fileID: 0}
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m_Father: {fileID: 331028397738758164}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Father: {fileID: 331028397738758164}
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m_AnchorMin: {x: 0, y: 0}
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m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
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m_Content: {fileID: 8865437771338118001}
m_Horizontal: 0
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m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 2303118795734916657}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS2_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS2_Template.prefab
index 02752376..fbb8f1a7 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS2_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_CPS2_Template.prefab
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m_AnchorMax: {x: 0, y: 0}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_BlurFactor: 0
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--- !u!95 &2059277597780235898
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m_PrefabInstance: {fileID: 0}
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_ColecoVision_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_ColecoVision_Template.prefab
index 7b5305c0..dce2c540 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_ColecoVision_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_ColecoVision_Template.prefab
@@ -991,7 +991,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoyColor_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoyColor_Template.prefab
index a6dfe55d..b522b977 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoyColor_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoyColor_Template.prefab
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m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoy_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoy_Template.prefab
index 75f8d301..2522c322 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoy_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameBoy_Template.prefab
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameGear_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameGear_Template.prefab
index b2eba1c9..30ad8f04 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameGear_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_GameGear_Template.prefab
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m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_IGS_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_IGS_Template.prefab
index 485d19e2..27f8661f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_IGS_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_IGS_Template.prefab
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_MasterSystem_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_MasterSystem_Template.prefab
index edf2d4fe..41ef745d 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_MasterSystem_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_MasterSystem_Template.prefab
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_NES_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_NES_Template.prefab
index 29e1ad4f..6d5dd401 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_NES_Template.prefab
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m_EditorClassIdentifier:
m_Version: 300
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m_PrefabInstance: {fileID: 0}
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Neogeo_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Neogeo_Template.prefab
index 2cdba81b..f8841e8d 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Neogeo_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Neogeo_Template.prefab
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_ColorFactor: 0
m_BlurFactor: 0
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--- !u!95 &2059277597780235898
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
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m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
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m_Father: {fileID: 8754483333502849411}
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m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 331028397738758164}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_Children:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Children:
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m_Father: {fileID: 331028397738758164}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
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m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 2303118795734916657}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Father: {fileID: 1998281097548910301}
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m_AnchorMax: {x: 0, y: 0.5}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SC3000_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SC3000_Template.prefab
index fd63608e..43cb0f7e 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SC3000_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SC3000_Template.prefab
@@ -991,7 +991,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SG1000_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SG1000_Template.prefab
index bdcc53f7..52244e92 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SG1000_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_SG1000_Template.prefab
@@ -991,7 +991,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Star_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Star_Template.prefab
index fc1626a2..4236b410 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Star_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Star_Template.prefab
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_ColorFactor: 0
m_BlurFactor: 0
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m_UseGraphicAlpha: 0
--- !u!95 &2059277597780235898
Animator:
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
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GameObject:
m_ObjectHideFlags: 0
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m_Children: []
m_Father: {fileID: 331028397738758164}
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m_AnchorMax: {x: 0, y: 0.5}
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m_Children:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Father: {fileID: 331028397738758164}
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m_AnchorMin: {x: 0, y: 0}
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m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_Content: {fileID: 8865437771338118001}
m_Horizontal: 0
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m_Children: []
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m_Children: []
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Color_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Color_Template.prefab
index 651daa50..f76c9adb 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Color_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Color_Template.prefab
@@ -991,7 +991,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
- m_Vertical: 1
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Template.prefab
index bd60a298..c294aa3a 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Game_Wonder_Swan_Template.prefab
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m_EditorClassIdentifier:
m_Content: {fileID: 2959939562593878400}
m_Horizontal: 0
- m_Vertical: 1
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m_Inertia: 1
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/GlobalFilter_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/GlobalFilter_Template.prefab
index 02372aff..3a1ebce1 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/GlobalFilter_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/GlobalFilter_Template.prefab
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_AnchorMax: {x: 0, y: 0}
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m_Father: {fileID: 6087025893861054323}
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m_AnchorMax: {x: 1, y: 1}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_ColorFactor: 0
m_BlurFactor: 0
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--- !u!95 &2059277597780235898
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
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m_Father: {fileID: 8789823129857705082}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_Father: {fileID: 331028397738758164}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
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m_EditorClassIdentifier:
m_Content: {fileID: 8865437771338118001}
m_Horizontal: 0
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m_Inertia: 1
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Room_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Room_Template.prefab
index 688b4d57..035f7db5 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Room_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/Room_Template.prefab
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_BlurFactor: 0
@@ -223,7 +221,7 @@ MonoBehaviour:
m_UseGraphicAlpha: 0
--- !u!95 &2059277597780235898
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+ serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
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m_ObjectHideFlags: 0
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m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 331028397738758164}
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m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_Children:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Children:
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m_Father: {fileID: 331028397738758164}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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- {fileID: 4467178468921796307}
m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
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m_Content: {fileID: 8865437771338118001}
m_Horizontal: 0
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m_Inertia: 1
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m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 2303118795734916657}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
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m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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- {fileID: 6087025893861054323}
- {fileID: 8789823129857705082}
m_Father: {fileID: 1998281097548910301}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/ScreenScaler_Template.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/ScreenScaler_Template.prefab
index 8c8b2057..9462bbe0 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/ScreenScaler_Template.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/SubMenuItemTemplates/ScreenScaler_Template.prefab
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_Name:
m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
+ m_EffectMaterial: {fileID: 21305736874167728, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
m_EffectFactor: 0
m_ColorFactor: 0
m_BlurFactor: 0
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m_UseGraphicAlpha: 0
--- !u!95 &2059277597780235898
Animator:
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+ serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1776357407830023228
GameObject:
m_ObjectHideFlags: 0
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- {fileID: 331028397738758164}
m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 331028397738758164}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Children:
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m_Father: {fileID: 331028397738758164}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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- {fileID: 4467178468921796307}
m_Father: {fileID: 6087025893861054323}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
@@ -728,7 +722,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Content: {fileID: 8865437771338118001}
m_Horizontal: 0
- m_Vertical: 1
+ m_Vertical: 0
m_MovementType: 0
m_Elasticity: 0.1
m_Inertia: 1
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m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2303118795734916657}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
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- {fileID: 6087025893861054323}
- {fileID: 8789823129857705082}
m_Father: {fileID: 1998281097548910301}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/BgSetting_Color_ItemTemplate.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/BgSetting_Color_ItemTemplate.prefab
index 8358e060..64835241 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/BgSetting_Color_ItemTemplate.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/BgSetting_Color_ItemTemplate.prefab
@@ -32,7 +32,6 @@ RectTransform:
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_Name:
m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
+ m_EffectMaterial: {fileID: 21305736874167728, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
m_EffectFactor: 0
m_ColorFactor: 0
m_BlurFactor: 0
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m_UseGraphicAlpha: 0
--- !u!95 &2059277597780235898
Animator:
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+ serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -237,10 +235,12 @@ Animator:
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1776357407830023228
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m_Children: []
m_Father: {fileID: 8105925540140519754}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_Children:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
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m_Children:
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m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_Children:
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m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 6095356919362338847}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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- {fileID: 8105925540140519754}
- {fileID: 8789823129857705082}
m_Father: {fileID: 1998281097548910301}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/FilterItemTemplate.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/FilterItemTemplate.prefab
index 333ebb0a..af6b2419 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/FilterItemTemplate.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/FilterItemTemplate.prefab
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m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_ColorFactor: 0
m_BlurFactor: 0
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m_UseGraphicAlpha: 0
--- !u!95 &2059277597780235898
Animator:
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+ serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
+ m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1776357407830023228
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m_Children: []
m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_Children:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
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m_Children:
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m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 6095356919362338847}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Father: {fileID: 1998281097548910301}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/RomItemTemplate.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/RomItemTemplate.prefab
index 763a084a..e2d4d08f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/RomItemTemplate.prefab
+++ b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/RomItemTemplate.prefab
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m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8789823129857705082}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 8388810120369343570}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_Children: []
m_Father: {fileID: 8754483333502849411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_EditorClassIdentifier:
m_Version: 300
- m_EffectMaterial: {fileID: 8846503690602400904, guid: aee96bc531e6eba468ec405e536f515f, type: 2}
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m_ColorFactor: 0
m_BlurFactor: 0
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m_UseGraphicAlpha: 0
--- !u!95 &2059277597780235898
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index db6fb8dc..bdfc6116 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/RoomItemTemplate.prefab
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diff --git a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/ScalerModeItemTemplate.prefab b/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/VirtualItemTemplates/ScalerModeItemTemplate.prefab
index 9490a192..8ec6ce82 100644
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index 82dcaa7e..f21dbb3c 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Resources/UIPrefabs/XMBInfoBar.prefab
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+ serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &408101312
MonoBehaviour:
@@ -195,13 +540,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335662458}
+ serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1335662460
MonoBehaviour:
@@ -273,11 +618,19 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498586261}
+ serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1660057539 &9223372036854775807
+SceneRoots:
+ m_ObjectHideFlags: 0
+ m_Roots:
+ - {fileID: 1498586263}
+ - {fileID: 1335662459}
+ - {fileID: 408101311}
+ - {fileID: 221009212}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/App.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/App.cs
index 03fd39d9..7cacacc6 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/App.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/App.cs
@@ -213,7 +213,7 @@ namespace AxibugEmuOnline.Client.ClientCore
else if (request.downloadHandler.bHadErr)
{
bHttpCheckDone = false;
- App.log.Error(request.downloadHandler.ErrInfo);
+ App.log.Error(request.downloadHandler.errInfo);
}
else
{
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttp.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttp.cs
index cf0dc512..e0b6f33f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttp.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttp.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO.Compression;
@@ -11,7 +12,7 @@ using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
-public static class PSVThread
+public static class AxiHttpThread
{
#if UNITY_PSP2
@@ -85,7 +86,7 @@ public static class AxiHttp
public const string Transfer_Encoding = "transfer-encoding";
public const string Connection = "connection";
public static long index = 0;
- static int singlePkgMaxRead = 1024;
+ static int singlePkgMaxRead = 1024 * 4;
public class WaitAxiRequest : UnityEngine.CustomYieldInstruction
{
@@ -110,7 +111,13 @@ public static class AxiHttp
//Console.WriteLine(log);
}
- static Dictionary dictIP2Address = new Dictionary();
+ static ConcurrentDictionary dictIP2Address = new ConcurrentDictionary();
+ public enum AxiDownLoadMode
+ {
+ NotDownLoad = 0,
+ DownLoadBytes = 1,
+ DownloadToBinaryWriter = 2
+ }
public class AxiRespInfo
{
@@ -120,78 +127,58 @@ public static class AxiHttp
{
get
{
- return
- isDone = true
- &&
- (
- !string.IsNullOrEmpty(ErrInfo)
- ||
- code != 200
- );
+ return isDone == true && (code != 200 || !string.IsNullOrEmpty(errInfo));
}
}
- public string ErrInfo;
- //public string Err = null;
- public string host = "";//host主机头
- public string url = "";//pathAndQuery
- public int port = 80;
- public string requestRaw = "";
- public string encoding = "";
- public string header = "";
+ public string errInfo;
+ public string host = string.Empty;//host主机头
+ public string url = string.Empty;//pathAndQuery
+ public string requestRaw = string.Empty;
+ public string encoding = string.Empty;
+ public string header = string.Empty;
public string text { get { return body; } }
- public string body = "";
- public string reuqestBody = "";
- public string reuqestHeader = "";
+ public string body = string.Empty;
+ public string reuqestBody = string.Empty;
+ public string reuqestHeader = string.Empty;
public Dictionary headers = new Dictionary();
- public string response = "";
- //public string gzip = "";
- public bool isGzip = false;
+ public bool isgzip = false;
public int length = 0;
public int code = 0;
- public int location = 0;
- public int runTime = 0;//获取网页消耗时间,毫秒
- public int sleepTime = 0;//休息时间
- public string cookies = "";
- public bool bTimeOut = false;
-
- public int NeedloadedLenght;
- public int loadedLenght;
- public byte[] data { get { return bodyRaw; } }
- public byte[] bodyRaw;
- public string fileName;
- public float DownLoadPr =>
- NeedloadedLenght <= 0 ? -1 : (float)loadedLenght / NeedloadedLenght;
- public System.IO.BinaryWriter binaryWriter;
- }
-
- public static IPAddress GetDnsIP(string str)
- {
- lock (dictIP2Address)
+ public int runtime = 0;//获取网页消耗时间,毫秒
+ public string cookies = string.Empty;
+ public bool isTimeOut = false;
+ public int needdownloadLenght;
+ public int loadedlenght;
+ public byte[] data { get { return bodyraw; } }
+ public byte[] bodyraw;
+ public string filename;
+ public float downLoadPr => needdownloadLenght <= 0 ? -1 : (float)loadedlenght / needdownloadLenght;
+ public void SetIsDone()
{
- if (!dictIP2Address.ContainsKey(str))
- {
- IPHostEntry host = Dns.GetHostEntry(str);
- IPAddress ip = null;
- foreach (var item in host.AddressList)
- {
- if (item.AddressFamily == AddressFamily.InterNetwork)
- {
- ip = item; break;
- }
- }
- dictIP2Address[str] = ip;
- }
- return dictIP2Address[str];
+ this.isDone = true;
+ }
+ public void SetDoneForCantStart(int code, string errmsg)
+ {
+ this.code = code;
+ this.errInfo = errmsg;
+ this.isDone = true;
}
}
-
- public enum AxiDownLoadMode
+ public static IPAddress GetDnsIP(string hostname)
{
- NotDownLoad = 0,
- DownLoadBytes = 1,
- DownloadToBinaryWriter = 2
+ return dictIP2Address.GetOrAdd(hostname, key =>
+ {
+ IPHostEntry host = Dns.GetHostEntry(hostname);
+ foreach (var item in host.AddressList)
+ {
+ if (item.AddressFamily == AddressFamily.InterNetwork)
+ {
+ return item; ;
+ }
+ }
+ return null;
+ });
}
-
public static AxiRespInfo AxiRequest(string url)
{
AxiRespInfo respInfo = new AxiRespInfo();
@@ -199,7 +186,6 @@ public static class AxiHttp
SendAxiRequest(url, ref respInfo);
return respInfo;
}
-
public static WaitAxiRequest AxiRequestAsync(string url)
{
AxiRespInfo respInfo = new AxiRespInfo();
@@ -207,10 +193,9 @@ public static class AxiHttp
WaitAxiRequest respAsync = new WaitAxiRequest(respInfo);
//Task task = new Task(() => SendAxiRequest(url, ref respInfo));
//task.Start()
- PSVThread.DoTask(() => SendAxiRequest(url, ref respInfo));
+ AxiHttpThread.DoTask(() => SendAxiRequest(url, ref respInfo));
return respAsync;
}
-
public static AxiRespInfo AxiDownload(string url)
{
AxiRespInfo respInfo = new AxiRespInfo();
@@ -218,32 +203,27 @@ public static class AxiHttp
SendAxiRequest(url, ref respInfo);
return respInfo;
}
-
public static AxiRespInfo AxiDownloadAsync(string url)
{
AxiRespInfo respInfo = new AxiRespInfo();
respInfo.downloadMode = AxiDownLoadMode.DownLoadBytes;
- //Task task = new Task(() => SendAxiRequest(url, ref respInfo));
- //task.Start();
- PSVThread.DoTask(() => SendAxiRequest(url, ref respInfo));
+ AxiHttpThread.DoTask(() => SendAxiRequest(url, ref respInfo));
return respInfo;
}
-
static void SendAxiRequest(string url, ref AxiRespInfo respinfo, int timeout = 1000 * 1000, string encoding = "UTF-8")
{
if (url.ToLower().StartsWith("https://"))
- SendAxiRequestHttps(url, ref respinfo, timeout, encoding);// SendAxiRequestHttps(url, ref respinfo, timeout, encoding);
+ SendAxiRequestHttps(url, ref respinfo, timeout, encoding);
else
SendAxiRequestHttp(url, ref respinfo, timeout, encoding);
}
-
static void SendAxiRequestHttp(string url, ref AxiRespInfo respinfo, int timeout, string encoding)
{
Log("SendAxiRequestHttp");
respinfo.url = url;
Stopwatch sw = new Stopwatch();
sw.Start();
- respinfo.loadedLenght = 0;
+ respinfo.loadedlenght = 0;
try
{
string strURI = url;
@@ -258,14 +238,10 @@ public static class AxiHttp
if (!ParseURI(strURI, ref bSSL, ref strHost, ref strIP, ref port, ref strRelativePath, ref ourErrMsg))
{
Log("ParseURI False");
- respinfo.ErrInfo = ourErrMsg;
- respinfo.code = 0;
- respinfo.isDone = true;
+ respinfo.SetDoneForCantStart(0, "Can not Connect");
return;
}
-
-
var ip = GetDnsIP(strHost);
var ipEndPoint = new IPEndPoint(ip, port);
@@ -277,12 +253,10 @@ public static class AxiHttp
{
client.Close();
sw.Stop();
- respinfo.code = 0;
- respinfo.isDone = true;
+ respinfo.SetDoneForCantStart(0, "Can not Connect");
return;
}
- //string requestRaw = $"GET {strRelativePath} HTTP/1.1\r\nHost: {strHost}\r\nConnection: Close\r\n\r\n";
string request = $"GET {strURI} HTTP/1.1\r\nHost: {strHost}\r\nConnection: Close\r\n\r\n";
checkContentLength(ref respinfo, ref request);
@@ -312,7 +286,6 @@ public static class AxiHttp
&& sw.ElapsedMilliseconds < timeout
);
-
respinfo.header = sb.ToString().Replace(CTRL, "");
string[] headers = Regex.Split(respinfo.header, CT);
if (headers != null && headers.Length > 0)
@@ -343,7 +316,6 @@ public static class AxiHttp
location = Tools.getCurrentPath(url) + location;
}
rsb.Insert(urlStart, location);
- //return sendHTTPRequest(count, host, port, payload, rsb.ToString(), timeout, encoding, false);
client.Close();
sw.Stop();
SendAxiRequest(url, ref respinfo, timeout, encoding);
@@ -356,33 +328,19 @@ public static class AxiHttp
{
Log("User Head");
int length = int.Parse(respinfo.headers[Content_Length]);
- respinfo.NeedloadedLenght = length;
+ respinfo.needdownloadLenght = length;
- // while (respinfo.loadedLenght < length
- // && sw.ElapsedMilliseconds < timeout
- // )
- //{
- // int readsize = length - respinfo.loadedLenght;
- // len = client.Receive(temp_responseBody, respinfo.loadedLenght, readsize, SocketFlags.None);
-
- // if (len > 0)
- // {
- // respinfo.loadedLenght += len;
- // }
- //}
-
- while (respinfo.loadedLenght < length
+ while (respinfo.loadedlenght < length
&& sw.ElapsedMilliseconds < timeout
)
{
- //len = client.Receive(temp_responseBody, respinfo.loadedLenght, readsize, SocketFlags.None);
- int readsize = length - respinfo.loadedLenght;
+ int readsize = length - respinfo.loadedlenght;
readsize = Math.Min(readsize, singlePkgMaxRead);
len = client.Receive(temp_responseBody, 0, readsize, SocketFlags.None);
if (len > 0)
{
memoryStream.Write(temp_responseBody, 0, len);
- respinfo.loadedLenght += len;
+ respinfo.loadedlenght += len;
}
}
}
@@ -394,7 +352,7 @@ public static class AxiHttp
int chunkedSize = 0;
byte[] chunkedByte = new byte[1];
//读取总长度
- respinfo.loadedLenght = 0;
+ respinfo.loadedlenght = 0;
do
{
string ctmp = "";
@@ -418,27 +376,12 @@ public static class AxiHttp
//结束了
break;
}
- //int onechunkLen = 0;
- //while (onechunkLen < chunkedSize
- // && sw.ElapsedMilliseconds < timeout
- // )
- //{
-
- // len = client.Receive(responseBody, respinfo.loadedLenght, chunkedSize - onechunkLen, SocketFlags.None);
- // if (len > 0)
- // {
- // onechunkLen += len;
- // respinfo.loadedLenght += len;
- // }
- //}
int onechunkLen = 0;
while (onechunkLen < chunkedSize
&& sw.ElapsedMilliseconds < timeout
)
{
- //len = client.Receive(responseBody, respinfo.loadedLenght, chunkedSize - onechunkLen, SocketFlags.None);
-
int readsize = chunkedSize - onechunkLen;
readsize = Math.Min(readsize, singlePkgMaxRead);
len = client.Receive(temp_responseBody, 0, readsize, SocketFlags.None);
@@ -446,7 +389,7 @@ public static class AxiHttp
{
memoryStream.Write(temp_responseBody, 0, len);
onechunkLen += len;
- respinfo.loadedLenght += len;
+ respinfo.loadedlenght += len;
}
}
@@ -463,15 +406,14 @@ public static class AxiHttp
{
if (client.Available > 0)
{
- //len = client.Receive(responseBody, respinfo.loadedLenght, (1024 * 200) - respinfo.loadedLenght, SocketFlags.None);
- int readsize = (1024 * 200) - respinfo.loadedLenght;
+ int readsize = (1024 * 200) - respinfo.loadedlenght;
readsize = Math.Min(readsize, singlePkgMaxRead);
len = client.Receive(temp_responseBody, 0, readsize, SocketFlags.None);
if (len > 0)
{
memoryStream.Write(temp_responseBody, 0, len);
- respinfo.loadedLenght += len;
+ respinfo.loadedlenght += len;
}
}
else
@@ -490,59 +432,52 @@ public static class AxiHttp
//判断是否gzip
if (respinfo.headers.ContainsKey(Content_Encoding))
{
- respinfo.bodyRaw = unGzipBytes(responseBody, respinfo.loadedLenght);
+ respinfo.bodyraw = unGzipBytes(responseBody, respinfo.loadedlenght);
}
else
{
- respinfo.bodyRaw = responseBody;
+ respinfo.bodyraw = responseBody;
}
// 使用Uri类解析URL
Uri uri = new Uri(url);
- respinfo.fileName = System.IO.Path.GetFileName(uri.LocalPath);
+ respinfo.filename = System.IO.Path.GetFileName(uri.LocalPath);
}
else
{
//判断是否gzip
if (respinfo.headers.ContainsKey(Content_Encoding))
{
- respinfo.body = unGzip(responseBody, respinfo.loadedLenght, encod);
+ respinfo.body = unGzip(responseBody, respinfo.loadedlenght, encod);
}
else
{
- respinfo.body = encod.GetString(responseBody, 0, respinfo.loadedLenght);
+ respinfo.body = encod.GetString(responseBody, 0, respinfo.loadedlenght);
}
}
-
client.Close();
}
}
catch (Exception ex)
{
- respinfo.ErrInfo = $"ex : {ex.ToString()}";
+ respinfo.errInfo = $"ex : {ex.ToString()}";
}
finally
{
sw.Stop();
- respinfo.length = respinfo.loadedLenght;
- respinfo.runTime = (int)sw.ElapsedMilliseconds;
- respinfo.bTimeOut = sw.ElapsedMilliseconds >= timeout;
- //if (socket != null)
- //{
- // clientSocket.Close();
- //}
+ respinfo.length = respinfo.loadedlenght;
+ respinfo.runtime = (int)sw.ElapsedMilliseconds;
+ respinfo.isTimeOut = sw.ElapsedMilliseconds >= timeout;
respinfo.isDone = true;
}
}
-
-
static void SendAxiRequestHttps(string url, ref AxiRespInfo respinfo, int timeout, string encoding)
{
respinfo.url = url;
Stopwatch sw = new Stopwatch();
sw.Start();
- respinfo.loadedLenght = 0;
+ respinfo.loadedlenght = 0;
TcpClient client = null;
try
{
@@ -558,34 +493,22 @@ public static class AxiHttp
if (!ParseURI(strURI, ref bSSL, ref strHost, ref strIP, ref port, ref strRelativePath, ref ourErrMsg))
{
Log("ParseURI False");
- respinfo.ErrInfo = ourErrMsg;
- respinfo.code = 0;
- respinfo.isDone = true;
+ respinfo.SetDoneForCantStart(0, ourErrMsg);
return;
}
- //var ip = Dns.GetHostEntry(strHost).AddressList[0];
- //var ipEndPoint = new IPEndPoint(ip, port);
-
- //using (Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
- //using (TcpClient tcpclient = new TcpClient())
using (System.IO.MemoryStream memoryStream = new System.IO.MemoryStream())
{
- //client.Connect(ipEndPoint);
-
TimeOutSocket tos = new TimeOutSocket();
client = tos.Connect(strHost, port, timeout);
if (!client.Connected)
{
client.Close();
sw.Stop();
- respinfo.code = 0;
- respinfo.isDone = true;
+ respinfo.SetDoneForCantStart(0, "");
return;
}
SslStream ssl = null;
-
- //string requestRaw = $"GET {strRelativePath} HTTP/1.1\r\nHost: {strHost}\r\nConnection: Close\r\n\r\n";
string request = $"GET {strURI} HTTP/1.1\r\nHost: {strHost}\r\nConnection: Close\r\n\r\n";
ssl = new SslStream(client.GetStream(), false, new RemoteCertificateValidationCallback(ValidateServerCertificate));
@@ -599,15 +522,9 @@ public static class AxiHttp
ssl.Write(requestByte);
ssl.Flush();
}
-
-
checkContentLength(ref respinfo, ref request);
respinfo.requestRaw = request;
byte[] temp_responseBody = new byte[singlePkgMaxRead];
-
- //byte[] buffer = Encoding.ASCII.GetBytes(requestRaw);
- //client.Send(buffer);
-
string tmp = "";
int len = 0;
StringBuilder sb = new StringBuilder();
@@ -626,8 +543,6 @@ public static class AxiHttp
} while (!tmp.Equals(CTRL)
&& sw.ElapsedMilliseconds < timeout
);
-
-
respinfo.header = sb.ToString().Replace(CTRL, "");
string[] headers = Regex.Split(respinfo.header, CT);
if (headers != null && headers.Length > 0)
@@ -658,7 +573,6 @@ public static class AxiHttp
{
respinfo.requestRaw = respinfo.requestRaw.Replace(url, respinfo.headers["location"]);
}
- //return sendHTTPRequest(count, host, port, payload, rsb.ToString(), timeout, encoding, false);
client.Close();
sw.Stop();
SendAxiRequest(url, ref respinfo, timeout, encoding);
@@ -671,17 +585,16 @@ public static class AxiHttp
{
Log("Use Head");
int length = int.Parse(respinfo.headers[Content_Length]);
- respinfo.NeedloadedLenght = length;
- while (respinfo.loadedLenght < length && sw.ElapsedMilliseconds < timeout)
+ respinfo.needdownloadLenght = length;
+ while (respinfo.loadedlenght < length && sw.ElapsedMilliseconds < timeout)
{
- //len = ssl.Read(responseBody, respinfo.loadedLenght, length - respinfo.loadedLenght);
- int readsize = length - respinfo.loadedLenght;
+ int readsize = length - respinfo.loadedlenght;
readsize = Math.Min(readsize, singlePkgMaxRead);
len = ssl.Read(temp_responseBody, 0, readsize);
if (len > 0)
{
memoryStream.Write(temp_responseBody, 0, len);
- respinfo.loadedLenght += len;
+ respinfo.loadedlenght += len;
}
}
}
@@ -693,7 +606,7 @@ public static class AxiHttp
int chunkedSize = 0;
byte[] chunkedByte = new byte[1];
//读取总长度
- respinfo.loadedLenght = 0;
+ respinfo.loadedlenght = 0;
do
{
string ctmp = "";
@@ -728,7 +641,7 @@ public static class AxiHttp
{
memoryStream.Write(temp_responseBody, 0, len);
onechunkLen += len;
- respinfo.loadedLenght += len;
+ respinfo.loadedlenght += len;
}
}
@@ -748,13 +661,13 @@ public static class AxiHttp
if (client.Available > 0)
{
//len = ssl.Read(responseBody, respinfo.loadedLenght, (1024 * 200) - respinfo.loadedLenght);
- int readsize = (1024 * 200) - respinfo.loadedLenght;
+ int readsize = (1024 * 200) - respinfo.loadedlenght;
readsize = Math.Min(readsize, singlePkgMaxRead);
len = ssl.Read(temp_responseBody, 0, readsize);
if (len > 0)
{
memoryStream.Write(temp_responseBody, 0, len);
- respinfo.loadedLenght += len;
+ respinfo.loadedlenght += len;
}
}
else
@@ -771,29 +684,29 @@ public static class AxiHttp
if (respinfo.downloadMode > AxiDownLoadMode.NotDownLoad)
{
//判断是否gzip
- if (respinfo.isGzip)
+ if (respinfo.isgzip)
{
- respinfo.bodyRaw = unGzipBytes(responseBody, respinfo.loadedLenght);
+ respinfo.bodyraw = unGzipBytes(responseBody, respinfo.loadedlenght);
}
else
{
- respinfo.bodyRaw = responseBody;
+ respinfo.bodyraw = responseBody;
}
// 使用Uri类解析URL
Uri uri = new Uri(url);
- respinfo.fileName = System.IO.Path.GetFileName(uri.LocalPath);
+ respinfo.filename = System.IO.Path.GetFileName(uri.LocalPath);
}
else
{
//判断是否gzip
- if (respinfo.isGzip)
+ if (respinfo.isgzip)
{
- respinfo.body = unGzip(responseBody, respinfo.loadedLenght, encod);
+ respinfo.body = unGzip(responseBody, respinfo.loadedlenght, encod);
}
else
{
- respinfo.body = encod.GetString(responseBody, 0, respinfo.loadedLenght);
+ respinfo.body = encod.GetString(responseBody, 0, respinfo.loadedlenght);
}
}
@@ -802,27 +715,21 @@ public static class AxiHttp
}
catch (Exception ex)
{
- respinfo.ErrInfo = $"ex : {ex.ToString()}";
+ respinfo.errInfo = $"ex : {ex.ToString()}";
}
finally
{
client?.Close();
sw.Stop();
- respinfo.length = respinfo.loadedLenght;
- respinfo.runTime = (int)sw.ElapsedMilliseconds;
- respinfo.bTimeOut = sw.ElapsedMilliseconds >= timeout;
- //if (socket != null)
- //{
- // clientSocket.Close();
- //}
- respinfo.isDone = true;
+ respinfo.length = respinfo.loadedlenght;
+ respinfo.runtime = (int)sw.ElapsedMilliseconds;
+ respinfo.isTimeOut = sw.ElapsedMilliseconds >= timeout;
+ respinfo.SetIsDone();
}
if (client != null)
client.Dispose();
}
-
-
private static void doHeader(ref AxiRespInfo respinfo, ref string[] headers)
{
@@ -832,7 +739,7 @@ public static class AxiHttp
{
respinfo.code = Tools.convertToInt(headers[i].Split(' ')[1]);
if (respinfo.code != 200 && respinfo.code != 301 && respinfo.code != 302)
- respinfo.ErrInfo = "code:" + respinfo.code;
+ respinfo.errInfo = "code:" + respinfo.code;
}
else
{
@@ -859,7 +766,7 @@ public static class AxiHttp
}
}
}
- respinfo.isGzip = respinfo.headers.ContainsKey(Content_Encoding);
+ respinfo.isgzip = respinfo.headers.ContainsKey(Content_Encoding);
}
}
@@ -903,7 +810,6 @@ public static class AxiHttp
return str;
}
-
public static byte[] unGzipBytes(byte[] data, int len)
{
System.IO.MemoryStream ms = new System.IO.MemoryStream(data, 0, len);
@@ -1016,16 +922,11 @@ public static class AxiHttp
string strRelativePathRet;
string strIPRet;
- /*string strProtocol = strURI.Substring(0, 7);
- if (strProtocol != "http://"
- ||
- strProtocol != "https://")
- return false;*/
-
- if (!strURI.ToLower().StartsWith("http://") || strURI.ToLower().StartsWith("https://"))
+ // 修复URL协议检查逻辑
+ string lowerUri = strURI.ToLower();
+ if (!lowerUri.StartsWith("http://") && !lowerUri.StartsWith("https://"))
return false;
-
- bIsSSL = strURI.ToLower().StartsWith("https://");
+ bIsSSL = lowerUri.StartsWith("https://");
string strLeft = strURI.Substring(7, strURI.Length - 7);
int nIndexPort = strLeft.IndexOf(':');
@@ -1078,8 +979,6 @@ public static class AxiHttp
strRelativePath = UrlEncode(strRelativePathRet);
return true;
}
-
-
public static string UrlEncode(string str)
{
string sb = "";
@@ -1100,15 +999,12 @@ public static class AxiHttp
}
return sb;
}
-
-
class Tools
{
public static long currentMillis()
{
return (long)(DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc)).TotalMilliseconds;
}
-
///
/// 将16进制转换成10进制
///
@@ -1143,8 +1039,6 @@ public static class AxiHttp
return "";
}
}
-
-
///
/// 将字符串转换成数字,错误返回0
///
@@ -1164,7 +1058,6 @@ public static class AxiHttp
return 0;
}
-
}
class TimeOutSocket
{
@@ -1178,16 +1071,9 @@ public static class AxiHttp
sw.Start();
TimeoutObject.Reset();
socketexception = null;
-
TcpClient tcpclient = new TcpClient();
-
- //IPHostEntry hostinfo = Dns.GetHostEntry("emu.axibug.com");
- //IPAddress[] aryIP = hostinfo.AddressList;
- //host = aryIP[0].ToString();
-
Log($"BeginConnect {host}:{port} timeoutMSec=>{timeoutMSec}");
tcpclient.BeginConnect(host, port, new AsyncCallback(CallBackMethod), tcpclient);
-
if (TimeoutObject.WaitOne(timeoutMSec, false))
{
if (IsConnectionSuccessful)
@@ -1232,5 +1118,4 @@ public static class AxiHttp
}
}
}
-
}
\ No newline at end of file
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpProxy.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpProxy.cs
index 6f646b50..537110e4 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpProxy.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpProxy.cs
@@ -13,7 +13,6 @@ public static class AxiHttpProxy
return new SendDownLoadProxy(AxiDownloadAsync(url));
}
-
public class SendWebRequestProxy
{
public WaitAxiRequest SendWebRequest;
@@ -52,7 +51,7 @@ public static class AxiHttpProxy
Debug.Log($"url =>{resp.url}");
Debug.Log($"Raw =>{resp.requestRaw}");
Debug.Log($"code =>{resp.code}");
- Debug.Log($"respInfo.bTimeOut =>{resp.bTimeOut}");
+ Debug.Log($"respInfo.bTimeOut =>{resp.isTimeOut}");
Debug.Log($"");
Debug.Log($"==== response ====");
Debug.Log($"==== header ====");
@@ -64,21 +63,21 @@ public static class AxiHttpProxy
Debug.Log($"==== body ====");
Debug.Log($"body_text =>{resp.body}");
Debug.Log($"body_text.Length =>{resp.body.Length}");
- Debug.Log($"bodyRaw.Length =>{resp.bodyRaw?.Length}");
+ Debug.Log($"bodyRaw.Length =>{resp.bodyraw?.Length}");
Debug.Log($"");
Debug.Log($"==== download ====");
Debug.Log($"downloadMode =>{resp.downloadMode}");
- Debug.Log($"respInfo.fileName =>{resp.fileName}");
- Debug.Log($"respInfo.NeedloadedLenght =>{resp.NeedloadedLenght}");
- Debug.Log($"respInfo.loadedLenght =>{resp.loadedLenght}");
+ Debug.Log($"respInfo.fileName =>{resp.filename}");
+ Debug.Log($"respInfo.NeedloadedLenght =>{resp.needdownloadLenght}");
+ Debug.Log($"respInfo.loadedLenght =>{resp.loadedlenght}");
if (resp.bHadErr)
{
- Debug.LogError($"code->{resp.code} err->{resp.ErrInfo} url->{resp.url}");
+ Debug.LogError($"code->{resp.code} err->{resp.errInfo} url->{resp.url}");
}
#else
Debug.Log($"==== request url => { resp.url}");
Debug.Log($"code =>{resp.code}");
- Debug.Log($"respInfo.bTimeOut =>{resp.bTimeOut}");
+ Debug.Log($"respInfo.bTimeOut =>{resp.isTimeOut}");
Debug.Log($"==== response ====");
if (resp.downloadMode == AxiDownLoadMode.NotDownLoad)
{
@@ -88,7 +87,7 @@ public static class AxiHttpProxy
else
{
Debug.Log($"==== download ====");
- Debug.Log($"respInfo.loadedLenght =>{resp.loadedLenght}");
+ Debug.Log($"respInfo.loadedLenght =>{resp.loadedlenght}");
}
#endif
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpTest.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpTest.cs
index 56b3d0fc..fbc63475 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpTest.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/AxiHttp/AxiHttpTest.cs
@@ -29,7 +29,7 @@ public class AxiHttpTest : MonoBehaviour
while (!request.downloadHandler.isDone)
{
- Debug.Log($"ؽȣ{request.downloadHandler.DownLoadPr} ->{request.downloadHandler.loadedLenght}/{request.downloadHandler.NeedloadedLenght}");
+ Debug.Log($"ؽȣ{request.downloadHandler.downLoadPr} ->{request.downloadHandler.loadedlenght}/{request.downloadHandler.needdownloadLenght}");
yield return null;
}
AxiHttpProxy.ShowAxiHttpDebugInfo(request.downloadHandler);
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/EssgeeEmulator/UEssgeeInterface/UEGSoundPlayer.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/EssgeeEmulator/UEssgeeInterface/UEGSoundPlayer.cs
index ac555e6f..449f660d 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/EssgeeEmulator/UEssgeeInterface/UEGSoundPlayer.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/EssgeeEmulator/UEssgeeInterface/UEGSoundPlayer.cs
@@ -1,9 +1,10 @@
+using AxibugEmuOnline.Client;
using AxibugEmuOnline.Client.ClientCore;
using System;
using System.Collections.Generic;
using UnityEngine;
-public class UEGSoundPlayer : MonoBehaviour
+public class UEGSoundPlayer : MonoBehaviour, AxiAudioPull
{
[SerializeField]
private AudioSource m_as;
@@ -18,32 +19,72 @@ public class UEGSoundPlayer : MonoBehaviour
void Awake()
{
- // ȡǰƵ
- AudioConfiguration config = AudioSettings.GetConfiguration();
- // ĿƵ
- config.sampleRate = sampleRate; // Ϊ 44100Hz
- config.numRealVoices = 32; // ƵԴѡ
- config.numVirtualVoices = 512; // ƵԴѡ
- config.dspBufferSize = 1024; // DSP Сѡ
- config.speakerMode = AudioSpeakerMode.Stereo; // Ϊ2
- App.audioMgr.SetAudioConfig(config);
+ return;
+ //// ȡǰƵ
+ //AudioConfiguration config = AudioSettings.GetConfiguration();
+ //// ĿƵ
+ //config.sampleRate = sampleRate; // Ϊ 44100Hz
+ //config.numRealVoices = 32; // ƵԴѡ
+ //config.numVirtualVoices = 512; // ƵԴѡ
+ //config.dspBufferSize = 1024; // DSP Сѡ
+ //config.speakerMode = AudioSpeakerMode.Stereo; // Ϊ2
+ //App.audioMgr.SetAudioConfig(config);
+ }
+
+
+ private void OnEnable()
+ {
+ App.audioMgr.RegisterStream(nameof(UEssgee), AudioSettings.outputSampleRate, this);
+ }
+
+ void OnDisable()
+ {
+ App.audioMgr.ClearAudioData(nameof(UEssgee));
}
private Queue sampleQueue = new Queue();
- // Unity Ƶ̻߳ص
- void OnAudioFilterRead(float[] data, int channels)
+ public unsafe void PullAudio(float[] data, int channels)
{
+ fixed (float* pData = data)
+ {
+ float* outputPtr = pData; // ָʼλõָ
+ int dataLength = data.Length;
+ for (int i = 0; i < dataLength; i++)
+ {
+ float rawData;
+ if (_buffer.TryRead(out rawData))
+ *outputPtr = rawData;
+ else
+ *outputPtr = 0; // ʱ
+
+ outputPtr++; // ָƶһλ
+ }
+ }
+
+ /* ָ汾뱣
for (int i = 0; i < data.Length; i++)
{
if (_buffer.TryRead(out float rawData))
data[i] = rawData;
else
data[i] = 0; // ʱ
- }
+ }*/
}
+ //// Unity Ƶ̻߳ص
+ //void OnAudioFilterRead(float[] data, int channels)
+ //{
+ // for (int i = 0; i < data.Length; i++)
+ // {
+ // if (_buffer.TryRead(out float rawData))
+ // data[i] = rawData;
+ // else
+ // data[i] = 0; // ʱ
+ // }
+ //}
+
public void Initialize()
{
@@ -72,7 +113,7 @@ public class UEGSoundPlayer : MonoBehaviour
{
_buffer.Write(buffer[i] / 32767.0f);
}
- App.audioMgr.WriteToRecord(buffer, samples_a);
+ //App.audioMgr.WriteToRecord(buffer, samples_a);
}
public void BufferWirte(int Off, byte[] Data)
{
@@ -91,4 +132,5 @@ public class UEGSoundPlayer : MonoBehaviour
return;
m_as.volume = Vol;
}
+
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs
index 49debf82..698ee9cc 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniKeyboard.cs
@@ -423,32 +423,32 @@ public static class MameSingleControllSetter
break;
//后续修改后 支持P3 P4
case 2:
- singlecontrol.tg_INSERT_COIN = MotionKey.FinalKey;
- singlecontrol.tg_GAMESTART = MotionKey.FinalKey;
- singlecontrol.tg_UP = MotionKey.FinalKey;
- singlecontrol.tg_DOWN = MotionKey.FinalKey;
- singlecontrol.tg_LEFT = MotionKey.FinalKey;
- singlecontrol.tg_RIGHT = MotionKey.FinalKey;
- singlecontrol.tg_BTN_A = MotionKey.FinalKey;
- singlecontrol.tg_BTN_B = MotionKey.FinalKey;
- singlecontrol.tg_BTN_C = MotionKey.FinalKey;
- singlecontrol.tg_BTN_D = MotionKey.FinalKey;
- singlecontrol.tg_BTN_E = MotionKey.FinalKey;
- singlecontrol.tg_BTN_F = MotionKey.FinalKey;
+ singlecontrol.tg_INSERT_COIN = MotionKey.P3_INSERT_COIN;
+ singlecontrol.tg_GAMESTART = MotionKey.P3_GAMESTART;
+ singlecontrol.tg_UP = MotionKey.P3_UP;
+ singlecontrol.tg_DOWN = MotionKey.P3_DOWN;
+ singlecontrol.tg_LEFT = MotionKey.P3_LEFT;
+ singlecontrol.tg_RIGHT = MotionKey.P3_RIGHT;
+ singlecontrol.tg_BTN_A = MotionKey.P3_BTN_1;
+ singlecontrol.tg_BTN_B = MotionKey.P3_BTN_2;
+ singlecontrol.tg_BTN_C = MotionKey.P3_BTN_3;
+ singlecontrol.tg_BTN_D = MotionKey.P3_BTN_4;
+ singlecontrol.tg_BTN_E = MotionKey.P3_BTN_5;
+ singlecontrol.tg_BTN_F = MotionKey.P3_BTN_6;
break;
case 3:
- singlecontrol.tg_INSERT_COIN = MotionKey.FinalKey;
- singlecontrol.tg_GAMESTART = MotionKey.FinalKey;
- singlecontrol.tg_UP = MotionKey.FinalKey;
- singlecontrol.tg_DOWN = MotionKey.FinalKey;
- singlecontrol.tg_LEFT = MotionKey.FinalKey;
- singlecontrol.tg_RIGHT = MotionKey.FinalKey;
- singlecontrol.tg_BTN_A = MotionKey.FinalKey;
- singlecontrol.tg_BTN_B = MotionKey.FinalKey;
- singlecontrol.tg_BTN_C = MotionKey.FinalKey;
- singlecontrol.tg_BTN_D = MotionKey.FinalKey;
- singlecontrol.tg_BTN_E = MotionKey.FinalKey;
- singlecontrol.tg_BTN_F = MotionKey.FinalKey;
+ singlecontrol.tg_INSERT_COIN = MotionKey.P4_INSERT_COIN;
+ singlecontrol.tg_GAMESTART = MotionKey.P4_GAMESTART;
+ singlecontrol.tg_UP = MotionKey.P4_UP;
+ singlecontrol.tg_DOWN = MotionKey.P4_DOWN;
+ singlecontrol.tg_LEFT = MotionKey.P4_LEFT;
+ singlecontrol.tg_RIGHT = MotionKey.P4_RIGHT;
+ singlecontrol.tg_BTN_A = MotionKey.P4_BTN_1;
+ singlecontrol.tg_BTN_B = MotionKey.P4_BTN_2;
+ singlecontrol.tg_BTN_C = MotionKey.P4_BTN_3;
+ singlecontrol.tg_BTN_D = MotionKey.P4_BTN_4;
+ singlecontrol.tg_BTN_E = MotionKey.P4_BTN_5;
+ singlecontrol.tg_BTN_F = MotionKey.P4_BTN_6;
break;
}
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniSoundPlayer.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniSoundPlayer.cs
index d9678c83..6312cd4a 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniSoundPlayer.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/MameEmulator/UniInterface/UniSoundPlayer.cs
@@ -1,8 +1,10 @@
+using AxibugEmuOnline.Client;
+using AxibugEmuOnline.Client.ClientCore;
using MAME.Core;
using System;
using UnityEngine;
-public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
+public class UniSoundPlayer : MonoBehaviour, ISoundPlayer, AxiAudioPull
{
[SerializeField]
private AudioSource m_as;
@@ -13,14 +15,24 @@ public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
void Awake()
{
- //TODO ҪȷҺclipûйϵ
- var dummy = AudioClip.Create("dummy", 1, 1, AudioSettings.outputSampleRate, false);
- dummy.SetData(new float[] { 1 }, 0);
- m_as.clip = dummy; //just to let unity play the audiosource
- m_as.loop = true;
- m_as.spatialBlend = 1;
- m_as.Play();
+ ////TODO ҪȷҺclipûйϵ
+ //var dummy = AudioClip.Create("dummy", 1, 1, AudioSettings.outputSampleRate, false);
+ //dummy.SetData(new float[] { 1 }, 0);
+ //m_as.clip = dummy; //just to let unity play the audiosource
+ //m_as.loop = true;
+ //m_as.spatialBlend = 1;
+ //m_as.Play();
}
+ private void OnEnable()
+ {
+ App.audioMgr.RegisterStream(nameof(UMAME), AudioSettings.outputSampleRate, this);
+ }
+
+ void OnDisable()
+ {
+ App.audioMgr.ClearAudioData(nameof(UMAME));
+ }
+
public void GetAudioParams(out int frequency, out int channels)
{
frequency = m_as.clip.samples;
@@ -38,12 +50,62 @@ public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
public void StopPlay()
{
if (m_as.isPlaying)
- {
+ {
m_as.Stop();
}
}
- void OnAudioFilterRead(float[] data, int channels)
+ public unsafe void PullAudio(float[] data, int channels)
+ {
+ if (!UMAME.bInGame) return;
+
+ fixed (float* pData = data)
+ {
+ float* outputPtr = pData; // ָʼλõָ
+ int dataLength = data.Length;
+
+ for (int i = 0; i < dataLength; i += channels)
+ {
+ float rawFloat = lastData;
+ float rawData;
+
+ if (_buffer.TryRead(out rawData))
+ {
+ rawFloat = rawData;
+ }
+
+ *outputPtr = rawFloat;
+ outputPtr++; // ָƶһλ
+
+ // ʣģ
+ for (int fill = 1; fill < channels; fill++)
+ {
+ *outputPtr = rawFloat;
+ outputPtr++; // ָƶһλ
+ }
+
+ lastData = rawFloat;
+ }
+ }
+
+ /* ָ汾뱣
+ int step = channels;
+ for (int i = 0; i < data.Length; i += step)
+ {
+ float rawFloat = lastData;
+ float rawData;
+ if (_buffer.TryRead(out rawData))
+ {
+ rawFloat = rawData;
+ }
+
+ data[i] = rawFloat;
+ for (int fill = 1; fill < step; fill++)
+ data[i + fill] = rawFloat;
+ lastData = rawFloat;
+ }*/
+ }
+ /*void OnAudioFilterRead(float[] data, int channels)
{
if (!UMAME.bInGame) return;
int step = channels;
@@ -61,7 +123,7 @@ public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
data[i + fill] = rawFloat;
lastData = rawFloat;
}
- }
+ }*/
public void SubmitSamples(byte[] buffer, int samples_a)
{
@@ -96,4 +158,5 @@ public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
return;
m_as.volume = Vol;
}
+
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/NesEmulator/AudioProvider.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/NesEmulator/AudioProvider.cs
index d241679a..e4b95a87 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/NesEmulator/AudioProvider.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/NesEmulator/AudioProvider.cs
@@ -4,7 +4,7 @@ using VirtualNes.Core;
namespace AxibugEmuOnline.Client
{
- public class AudioProvider : MonoBehaviour
+ public class AudioProvider : MonoBehaviour, AxiAudioPull
{
public NesEmulator NesEmu { get; set; }
@@ -14,7 +14,7 @@ namespace AxibugEmuOnline.Client
private SoundBuffer _buffer = new SoundBuffer(4096);
public void Start()
{
-
+ return;
//// 获取当前音频配置
//AudioConfiguration config = AudioSettings.GetConfiguration();
//// 设置目标音频配置
@@ -25,22 +25,33 @@ namespace AxibugEmuOnline.Client
//config.speakerMode = AudioSpeakerMode.Stereo; // 设置为立体声(2 声道)
//App.audioMgr.SetAudioConfig(new AudioConfiguration());
- //TODO 采样率需要更准确,而且和clip并没有关系
- var dummy = AudioClip.Create("dummy", 1, 1, AudioSettings.outputSampleRate, false);
- dummy.SetData(new float[] { 1 }, 0);
- m_as.clip = dummy; //just to let unity play the audiosource
- m_as.loop = true;
- m_as.spatialBlend = 1;
- m_as.Play();
+ ////TODO 采样率需要更准确,而且和clip并没有关系
+ //var dummy = AudioClip.Create("dummy", 1, 1, AudioSettings.outputSampleRate, false);
+ //dummy.SetData(new float[] { 1 }, 0);
+ //m_as.clip = dummy; //just to let unity play the audiosource
+ //m_as.loop = true;
+ //m_as.spatialBlend = 1;
+ //m_as.Play();
}
+
+ private void OnEnable()
+ {
+ App.audioMgr.RegisterStream(nameof(NesEmulator), AudioSettings.outputSampleRate, this);
+ }
+
+ void OnDisable()
+ {
+ App.audioMgr.ClearAudioData(nameof(NesEmulator));
+ }
+
public void GetAudioParams(out int frequency, out int channels)
{
frequency = m_as.clip.samples;
channels = m_as.clip.channels;
}
- void OnAudioFilterRead(float[] data, int channels)
+ public unsafe void PullAudio(float[] data, int channels)
{
int step = channels;
@@ -49,6 +60,29 @@ namespace AxibugEmuOnline.Client
ProcessSound(NesEmu.NesCore, (uint)(data.Length / channels));
+ fixed (float* pData = data)
+ {
+ float* outputPtr = pData; // 指向 data 数组起始位置的指针
+ int dataLength = data.Length;
+ for (int i = 0; i < dataLength; i += step)
+ {
+ byte rawData;
+ float rawFloat = 0f;
+ if (_buffer.TryRead(out rawData))
+ rawFloat = rawData / 255f;
+
+ *outputPtr = rawFloat;
+ outputPtr++; //指针移动到下一个位置
+
+ for (int fill = 1; fill < step; fill++)
+ {
+ *outputPtr = rawFloat;
+ outputPtr++; //指针移动到下一个位置
+ }
+ }
+ }
+
+ /* 非指针版本,代码保留
for (int i = 0; i < data.Length; i += step)
{
float rawFloat = 0;
@@ -59,13 +93,36 @@ namespace AxibugEmuOnline.Client
data[i] = rawFloat;
for (int fill = 1; fill < step; fill++)
data[i + fill] = rawFloat;
- }
+ }*/
}
+ //void OnAudioFilterRead(float[] data, int channels)
+ //{
+ // int step = channels;
+
+ // if (NesEmu == null || NesEmu.NesCore == null) return;
+ // if (NesEmu.IsPause) return;
+
+ // ProcessSound(NesEmu.NesCore, (uint)(data.Length / channels));
+
+ // for (int i = 0; i < data.Length; i += step)
+ // {
+ // float rawFloat = 0;
+ // byte rawData;
+ // if (_buffer.TryRead(out rawData))
+ // rawFloat = rawData / 255f;
+
+ // data[i] = rawFloat;
+ // for (int fill = 1; fill < step; fill++)
+ // data[i + fill] = rawFloat;
+ // }
+ //}
+
void ProcessSound(NES nes, uint feedCount)
{
nes.apu.Process(_buffer, feedCount);
}
+
}
}
\ No newline at end of file
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/StoicGooseEmulator/StoicGooseInterface/SGSoundPlayer.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/StoicGooseEmulator/StoicGooseInterface/SGSoundPlayer.cs
index c2b359b2..1445b1e9 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/StoicGooseEmulator/StoicGooseInterface/SGSoundPlayer.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Emulator/StoicGooseEmulator/StoicGooseInterface/SGSoundPlayer.cs
@@ -1,8 +1,10 @@
+using AxibugEmuOnline.Client;
+using AxibugEmuOnline.Client.ClientCore;
using System;
using System.Collections.Generic;
using UnityEngine;
-public class SGSoundPlayer : MonoBehaviour//, ISoundPlayer
+public class SGSoundPlayer : MonoBehaviour, AxiAudioPull
{
[SerializeField]
private AudioSource m_as;
@@ -18,44 +20,82 @@ public class SGSoundPlayer : MonoBehaviour//, ISoundPlayer
void Awake()
{
- // ȡǰƵ
- AudioConfiguration config = AudioSettings.GetConfiguration();
+ return;
+ //// ȡǰƵ
+ //AudioConfiguration config = AudioSettings.GetConfiguration();
- // ĿƵ
- config.sampleRate = 44100; // Ϊ 44100Hz
- config.numRealVoices = 32; // ƵԴѡ
- config.numVirtualVoices = 512; // ƵԴѡ
- config.dspBufferSize = 1024; // DSP Сѡ
- config.speakerMode = AudioSpeakerMode.Stereo; // Ϊ2
+ //// ĿƵ
+ //config.sampleRate = 44100; // Ϊ 44100Hz
+ //config.numRealVoices = 32; // ƵԴѡ
+ //config.numVirtualVoices = 512; // ƵԴѡ
+ //config.dspBufferSize = 1024; // DSP Сѡ
+ //config.speakerMode = AudioSpeakerMode.Stereo; // Ϊ2
- // ӦµƵ
- if (AudioSettings.Reset(config))
- {
- Debug.Log("Audio settings updated successfully.");
- Debug.Log("Sample Rate: " + config.sampleRate + "Hz");
- Debug.Log("Speaker Mode: " + config.speakerMode);
- }
- else
- {
- Debug.LogError("Failed to update audio settings.");
- }
+ //// ӦµƵ
+ //if (AudioSettings.Reset(config))
+ //{
+ // Debug.Log("Audio settings updated successfully.");
+ // Debug.Log("Sample Rate: " + config.sampleRate + "Hz");
+ // Debug.Log("Speaker Mode: " + config.speakerMode);
+ //}
+ //else
+ //{
+ // Debug.LogError("Failed to update audio settings.");
+ //}
}
+ private void OnEnable()
+ {
+ App.audioMgr.RegisterStream(nameof(UStoicGoose), AudioSettings.outputSampleRate, this);
+ }
+
+ void OnDisable()
+ {
+ App.audioMgr.ClearAudioData(nameof(UStoicGoose));
+ }
+
private Queue sampleQueue = new Queue();
- // Unity Ƶ̻߳ص
- void OnAudioFilterRead(float[] data, int channels)
+ public unsafe void PullAudio(float[] data, int channels)
{
+ fixed (float* pData = data)
+ {
+ float* outputPtr = pData; // ָʼλõָ
+ int dataLength = data.Length;
+ for (int i = 0; i < dataLength; i++)
+ {
+ float rawData;
+ if (_buffer.TryRead(out rawData))
+ *outputPtr = rawData;
+ else
+ *outputPtr = 0; // ʱ
+
+ outputPtr++; // ָƶһλ
+ }
+ }
+
+ /* ָ汾뱣
for (int i = 0; i < data.Length; i++)
{
if (_buffer.TryRead(out float rawData))
data[i] = rawData;
else
data[i] = 0; // ʱ
- }
+ }*/
}
+ //// Unity Ƶ̻߳ص
+ //void OnAudioFilterRead(float[] data, int channels)
+ //{
+ // for (int i = 0; i < data.Length; i++)
+ // {
+ // if (_buffer.TryRead(out float rawData))
+ // data[i] = rawData;
+ // else
+ // data[i] = 0; // ʱ
+ // }
+ //}
public void Initialize()
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Event/EEvent.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Event/EEvent.cs
index 5d1bf8c6..7c59fe00 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Event/EEvent.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Event/EEvent.cs
@@ -92,5 +92,9 @@
/// 网络即时存档删除
///
OnNetGameSavDeleted,
+ ///
+ /// 核心开始游戏
+ ///
+ OnEmuBeginGame,
}
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/GlobalRef.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/GlobalRef.cs
index 8eb87f30..e182e59f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/GlobalRef.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/GlobalRef.cs
@@ -1,7 +1,15 @@
-using UnityEngine;
+using AxibugEmuOnline.Client;
+using AxibugEmuOnline.Client.ClientCore;
+using UnityEngine;
public class GlobalRef : MonoBehaviour
{
public CanvasGroup FilterPreview;
public CanvasGroup XMBBg;
+
+ private void Awake()
+ {
+ //初始化后第一时间播放开机音效
+ App.audioMgr.PlaySFX(AudioMgr.E_SFXTYPE.Launch);
+ }
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppEmu.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppEmu.cs
index 6aabba28..27ceef51 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppEmu.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppEmu.cs
@@ -77,6 +77,7 @@ namespace AxibugEmuOnline.Client.Manager
break;
}
+
var result = m_emuCore.StartGame(romFile);
if (result)
{
@@ -98,6 +99,7 @@ namespace AxibugEmuOnline.Client.Manager
StopGame();
OverlayManager.PopTip(result);
}
+ Eventer.Instance.PostEvent(EEvent.OnEmuBeginGame);
}
private void OnSlotDataChanged()
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/Filter/FilterManager.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/Filter/FilterManager.cs
index e5f4b846..25197c74 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/Filter/FilterManager.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/Filter/FilterManager.cs
@@ -51,7 +51,7 @@ namespace AxibugEmuOnline.Client.Settings
{
//获得激活的滤镜
Filter activeFilter = null;
- foreach (var filter in Filters)
+ foreach (var filter in m_filters)
{
if (!filter.m_setting.Enable) continue;
activeFilter = filter;
@@ -83,13 +83,16 @@ namespace AxibugEmuOnline.Client.Settings
renderGraphic.texture = result;
}
+ // 获取 RawImage 在屏幕上的四个顶点的世界坐标
+ Vector3[] corners = new Vector3[4];
Vector2 GetRawImageScreenResolution(RawImage rawImage)
{
// 获取 RawImage 的 RectTransform
RectTransform rectTransform = rawImage.rectTransform;
-
- // 获取 RawImage 在屏幕上的四个顶点的世界坐标
- Vector3[] corners = new Vector3[4];
+ for (int i = 0; i < corners.Length; i++)
+ {
+ corners[0] = Vector3.zero;
+ }
rectTransform.GetWorldCorners(corners);
// 左下角和右上角的屏幕坐标
@@ -124,7 +127,7 @@ namespace AxibugEmuOnline.Client.Settings
///
public void EnableFilter(Filter filter)
{
- foreach (var selfFiler in Filters)
+ foreach (var selfFiler in m_filters)
{
if (selfFiler != filter) selfFiler.m_setting.Enable = false;
else selfFiler.m_setting.Enable = true;
@@ -137,7 +140,7 @@ namespace AxibugEmuOnline.Client.Settings
public void ShutDownFilter()
{
//关闭所有后处理效果
- foreach (var filter in Filters)
+ foreach (var filter in m_filters)
filter.m_setting.Enable = false;
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/EssgeeKeyBinding.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/EssgeeKeyBinding.cs
index 39161387..e45f487f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/EssgeeKeyBinding.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/EssgeeKeyBinding.cs
@@ -148,6 +148,25 @@ namespace AxibugEmuOnline.Client.Settings
controller.SetBinding(EssgeeSingleKey.RIGHT, device.JOYSTICK.Right, 1);
}
+ public override void Bind(StandaloneSwitchProController_D device, ControllerBinder controller)
+ {
+ controller.SetBinding(EssgeeSingleKey.OPTION_1, device.Plus, 0);
+ controller.SetBinding(EssgeeSingleKey.OPTION_2, device.Minus, 0);
+ controller.SetBinding(EssgeeSingleKey.UP, device.Up, 0);
+ controller.SetBinding(EssgeeSingleKey.DOWN, device.Down, 0);
+ controller.SetBinding(EssgeeSingleKey.LEFT, device.Left, 0);
+ controller.SetBinding(EssgeeSingleKey.RIGHT, device.Right, 0);
+ controller.SetBinding(EssgeeSingleKey.BTN_1, device.A, 0);
+ controller.SetBinding(EssgeeSingleKey.BTN_2, device.B, 0);
+ controller.SetBinding(EssgeeSingleKey.BTN_3, device.X, 0);
+ controller.SetBinding(EssgeeSingleKey.BTN_4, device.Y, 0);
+
+ controller.SetBinding(EssgeeSingleKey.UP, device.LeftStick.Up, 1);
+ controller.SetBinding(EssgeeSingleKey.DOWN, device.LeftStick.Down, 1);
+ controller.SetBinding(EssgeeSingleKey.LEFT, device.LeftStick.Left, 1);
+ controller.SetBinding(EssgeeSingleKey.RIGHT, device.LeftStick.Right, 1);
+ }
+
public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
{
controller.SetBinding(EssgeeSingleKey.OPTION_1, device.Plus, 0);
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/MAMEKeyBinding.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/MAMEKeyBinding.cs
index 3d3ebad9..dad20f93 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/MAMEKeyBinding.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/MAMEKeyBinding.cs
@@ -159,6 +159,26 @@ namespace AxibugEmuOnline.Client.Settings
controller.SetBinding(UMAMEKSingleKey.RIGHT, device.JOYSTICK.Right, 1);
}
+ public override void Bind(StandaloneSwitchProController_D device, ControllerBinder controller)
+ {
+ controller.SetBinding(UMAMEKSingleKey.INSERT_COIN, device.Minus, 0);
+ controller.SetBinding(UMAMEKSingleKey.GAMESTART, device.Plus, 0);
+ controller.SetBinding(UMAMEKSingleKey.UP, device.Up, 0);
+ controller.SetBinding(UMAMEKSingleKey.DOWN, device.Down, 0);
+ controller.SetBinding(UMAMEKSingleKey.LEFT, device.Left, 0);
+ controller.SetBinding(UMAMEKSingleKey.RIGHT, device.Right, 0);
+ controller.SetBinding(UMAMEKSingleKey.BTN_A, device.B, 0);
+ controller.SetBinding(UMAMEKSingleKey.BTN_B, device.A, 0);
+ controller.SetBinding(UMAMEKSingleKey.BTN_C, device.X, 0);
+ controller.SetBinding(UMAMEKSingleKey.BTN_D, device.Y, 0);
+ controller.SetBinding(UMAMEKSingleKey.BTN_E, device.LeftSL, 0);
+ controller.SetBinding(UMAMEKSingleKey.BTN_F, device.RightSL, 0);
+
+ controller.SetBinding(UMAMEKSingleKey.UP, device.LeftStick.Up, 1);
+ controller.SetBinding(UMAMEKSingleKey.DOWN, device.LeftStick.Down, 1);
+ controller.SetBinding(UMAMEKSingleKey.LEFT, device.LeftStick.Left, 1);
+ controller.SetBinding(UMAMEKSingleKey.RIGHT, device.LeftStick.Right, 1);
+ }
public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
{
controller.SetBinding(UMAMEKSingleKey.INSERT_COIN, device.Minus, 0);
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/Model/EmuCoreBinder.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/Model/EmuCoreBinder.cs
index 9a41adff..033a3c7a 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/Model/EmuCoreBinder.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/Model/EmuCoreBinder.cs
@@ -18,6 +18,7 @@ public abstract class EmuCoreBinder : InternalEmuCoreBinder,
IDeviceBinder,
IDeviceBinder,
IDeviceBinder,
+ IDeviceBinder,
IDeviceBinder
where T : Enum
{
@@ -101,6 +102,7 @@ public abstract class EmuCoreBinder : InternalEmuCoreBinder,
else if (device is XboxController_D xbC) Bind(xbC, binding);
else if (device is PSVController_D psvC) Bind(psvC, binding);
else if (device is ScreenGamepad_D screenGamepad) Bind(screenGamepad, binding);
+ else if (device is StandaloneSwitchProController_D standaloneswitchproC) Bind(standaloneswitchproC, binding);
else if (device is SwitchJoyCon_D nsJoyCon) Bind(nsJoyCon, binding);
else throw new NotImplementedException($"{device.GetType()}");
}
@@ -285,7 +287,7 @@ public abstract class EmuCoreBinder : InternalEmuCoreBinder,
}
private List m_caches = new List();
- public IEnumerable GetBinding(T emuBtn)
+ public List GetBinding(T emuBtn)
{
m_caches.Clear();
@@ -324,5 +326,6 @@ public abstract class EmuCoreBinder : InternalEmuCoreBinder,
public abstract void Bind(XboxController_D device, ControllerBinder controller);
public abstract void Bind(PSVController_D device, ControllerBinder controller);
public abstract void Bind(ScreenGamepad_D device, ControllerBinder controller);
+ public abstract void Bind(StandaloneSwitchProController_D device, ControllerBinder controller);
public abstract void Bind(SwitchJoyCon_D device, ControllerBinder controller);
}
\ No newline at end of file
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/NesKeyBinding.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/NesKeyBinding.cs
index c0540571..cd8fdf5e 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/NesKeyBinding.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/NesKeyBinding.cs
@@ -121,6 +121,25 @@ namespace AxibugEmuOnline.Client.Settings
controller.SetBinding(EnumButtonType.UP, device.JOYSTICK.Up, 1);
controller.SetBinding(EnumButtonType.DOWN, device.JOYSTICK.Down, 1);
}
+
+ public override void Bind(StandaloneSwitchProController_D device, ControllerBinder controller)
+ {
+ controller.SetBinding(EnumButtonType.LEFT, device.Left, 0);
+ controller.SetBinding(EnumButtonType.RIGHT, device.Right, 0);
+ controller.SetBinding(EnumButtonType.UP, device.Up, 0);
+ controller.SetBinding(EnumButtonType.DOWN, device.Down, 0);
+ controller.SetBinding(EnumButtonType.A, device.A, 0);
+ controller.SetBinding(EnumButtonType.B, device.B, 0);
+ controller.SetBinding(EnumButtonType.SELECT, device.Minus, 0);
+ controller.SetBinding(EnumButtonType.START, device.Plus, 0);
+ controller.SetBinding(EnumButtonType.MIC, device.RightSL, 0);
+
+ controller.SetBinding(EnumButtonType.LEFT, device.LeftStick.Left, 1);
+ controller.SetBinding(EnumButtonType.RIGHT, device.LeftStick.Right, 1);
+ controller.SetBinding(EnumButtonType.UP, device.LeftStick.Up, 1);
+ controller.SetBinding(EnumButtonType.DOWN, device.LeftStick.Down, 1);
+ }
+
public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
{
controller.SetBinding(EnumButtonType.LEFT, device.Left, 0);
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/StoicGooseBinding.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/StoicGooseBinding.cs
index 53ef03b6..ca428ac1 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/StoicGooseBinding.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/StoicGooseBinding.cs
@@ -125,6 +125,21 @@ namespace AxibugEmuOnline.Client.Settings
controller.SetBinding(StoicGooseKey.A, device.BTN_B, 0);
}
+ public override void Bind(StandaloneSwitchProController_D device, ControllerBinder controller)
+ {
+ controller.SetBinding(StoicGooseKey.Start, device.Plus, 0);
+ controller.SetBinding(StoicGooseKey.X1, device.Up, 0);
+ controller.SetBinding(StoicGooseKey.X2, device.Down, 0);
+ controller.SetBinding(StoicGooseKey.X3, device.Left, 0);
+ controller.SetBinding(StoicGooseKey.X4, device.Right, 0);
+ controller.SetBinding(StoicGooseKey.Y1, device.RightStick.Up, 0);
+ controller.SetBinding(StoicGooseKey.Y2, device.RightStick.Down, 0);
+ controller.SetBinding(StoicGooseKey.Y3, device.RightStick.Left, 0);
+ controller.SetBinding(StoicGooseKey.Y4, device.RightStick.Right, 0);
+ controller.SetBinding(StoicGooseKey.B, device.A, 0);
+ controller.SetBinding(StoicGooseKey.A, device.B, 0);
+ }
+
public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
{
controller.SetBinding(StoicGooseKey.Start, device.Plus, 0);
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/XMBKeyBinding.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/XMBKeyBinding.cs
index 1a2bc5aa..67415849 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/XMBKeyBinding.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/XMBKeyBinding.cs
@@ -142,7 +142,7 @@ namespace AxibugEmuOnline.Client
case 0:
controller.SetBinding(EnumCommand.Back, device.BTN_A, 0);
controller.SetBinding(EnumCommand.Enter, device.BTN_B, 0);
- controller.SetBinding(EnumCommand.OptionMenu, device.OPTION_1, 0);
+ controller.SetBinding(EnumCommand.OptionMenu, device.HOME, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.DOWN, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LEFT, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.RIGHT, 0);
@@ -158,6 +158,29 @@ namespace AxibugEmuOnline.Client
break;
}
}
+ public override void Bind(StandaloneSwitchProController_D device, ControllerBinder controller)
+ {
+ switch (controller.ControllerIndex)
+ {
+ case 0://设置标准UI控制
+ controller.SetBinding(EnumCommand.Back, device.B, 0);
+ controller.SetBinding(EnumCommand.Enter, device.A, 0);
+ controller.SetBinding(EnumCommand.OptionMenu, device.Plus, 0);
+ controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
+ controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
+ controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
+ controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
+
+ controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
+ controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
+ controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
+ controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
+ break;
+ case 1://游戏中UI控制
+ controller.SetBinding(EnumCommand.OptionMenu, device.RightStickPress, 0);
+ break;
+ }
+ }
public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
{
switch (controller.ControllerIndex)
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs
index f9472367..5daab253 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/AppSettings/ScreenScaler.cs
@@ -1,4 +1,5 @@
using AxibugProtobuf;
+using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -9,13 +10,25 @@ namespace AxibugEmuOnline.Client.Settings
///
public class ScreenScaler
{
+ string key_GlobalMode = nameof(ScreenScaler) + ".GlobalMode";
+ Dictionary cache_PlatMode = new Dictionary();
+ string get_key_PlatMode(RomPlatformType platform) {
+ if (cache_PlatMode.ContainsKey(platform))
+ return cache_PlatMode[platform];
+ string val = nameof(ScreenScaler)+".PlatMode." + platform;
+ cache_PlatMode[platform] = val;
+ return val;
+ }
+
///
/// 全局设置的缩放模式
///
public EnumScalerMode GlobalMode
{
- get => (EnumScalerMode)AxiPlayerPrefs.GetInt($"{nameof(ScreenScaler)}.GlobalMode", 0);
- set => AxiPlayerPrefs.SetInt($"{nameof(ScreenScaler)}.GlobalMode", (int)value);
+ //get => (EnumScalerMode)AxiPlayerPrefs.GetInt($"{nameof(ScreenScaler)}.GlobalMode", 0);
+ //set => AxiPlayerPrefs.SetInt($"{nameof(ScreenScaler)}.GlobalMode", (int)value);
+ get => (EnumScalerMode)AxiPlayerPrefs.GetInt(key_GlobalMode, 0);
+ set => AxiPlayerPrefs.SetInt(key_GlobalMode, (int)value);
}
///
@@ -25,7 +38,7 @@ namespace AxibugEmuOnline.Client.Settings
///
public EnumScalerMode GetMode(RomPlatformType platform)
{
- int setVal = AxiPlayerPrefs.GetInt($"{nameof(ScreenScaler)}.PlatMode.{platform}", -1);
+ int setVal = AxiPlayerPrefs.GetInt(get_key_PlatMode(platform), -1);
if (setVal == -1)
return GlobalMode;
else
@@ -34,14 +47,14 @@ namespace AxibugEmuOnline.Client.Settings
public bool IsSetMode(RomPlatformType platform)
{
- int setVal = AxiPlayerPrefs.GetInt($"{nameof(ScreenScaler)}.PlatMode.{platform}", -1);
+ int setVal = AxiPlayerPrefs.GetInt(get_key_PlatMode(platform), -1);
return setVal != -1;
}
public void SetMode(RomPlatformType platform, EnumScalerMode? mode)
{
int setVal = mode == null ? -1 : (int)mode;
- AxiPlayerPrefs.SetInt($"{nameof(ScreenScaler)}.PlatMode.{platform}", setVal);
+ AxiPlayerPrefs.SetInt(get_key_PlatMode(platform), setVal);
}
///
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/HttpAPI.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/HttpAPI.cs
index bbaa7869..9e9f396f 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/HttpAPI.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/HttpAPI.cs
@@ -28,18 +28,9 @@ namespace AxibugEmuOnline.Client
if (!string.IsNullOrEmpty(searchKey))
{
string oldsearch = searchKey;
- //searchKey = System.Net.WebUtility.UrlEncode(searchKey);
searchKey = AxiHttp.UrlEncode(searchKey);
App.log.Info($"search->{oldsearch} ->{searchKey}");
- //searchKey = HttpUtility.UrlDecode(searchKey);
}
- //避免特殊字符和个别文字编码问题
- //byte[] gb2312Bytes = Encoding.Default.GetBytes(searchKey);
- //byte[] utf8Bytes = Encoding.Convert(Encoding.Default, Encoding.UTF8, gb2312Bytes);
- //// 将UTF-8编码的字节数组转换回字符串(此时是UTF-8编码的字符串)
- //string utf8String = Encoding.UTF8.GetString(utf8Bytes);
- //searchKey = UrlEncode(utf8String);
- //App.log.Info($"search->{utf8String} ->{searchKey}");
string url = $"{WebSiteApi}/RomList?Page={page}&PageSize={pageSize}&PType={(int)platform}&SearchKey={searchKey}&Token={App.user.Token}";
App.log.Info($"GetRomList=>{url}");
AxiHttpProxy.SendWebRequestProxy request = AxiHttpProxy.Get(url);
@@ -57,19 +48,8 @@ namespace AxibugEmuOnline.Client
yield break;
}
- App.log.Error(request.downloadHandler.ErrInfo);
+ App.log.Error(request.downloadHandler.errInfo);
callback.Invoke(page, null);
-
- /*
- UnityWebRequest request = UnityWebRequest.Get($"{WebSiteApi}/NesRomList?Page={page}&PageSize={pageSize}&SearchKey={searchKey}");
- yield return request.SendWebRequest();
-
- if (request.result != UnityWebRequest.Result.Success)
- {
- callback.Invoke(null);
- yield break;
- }*/
-
}
private IEnumerator GetRomListFlow(AxibugProtobuf.RomPlatformType platform, int page, int pageSize, Action callback)
{
@@ -91,18 +71,8 @@ namespace AxibugEmuOnline.Client
yield break;
}
- App.log.Error(request.downloadHandler.ErrInfo);
+ App.log.Error(request.downloadHandler.errInfo);
callback.Invoke(page, null);
- /*
- UnityWebRequest request = UnityWebRequest.Get($"{WebSiteApi}/NesRomList?Page={page}&PageSize={pageSize}");
- yield return request.SendWebRequest();
-
- if (request.result != UnityWebRequest.Result.Success)
- {
- callback.Invoke(null);
- yield break;
- }
- */
}
public void GetMarkList(Action callback, AxibugProtobuf.RomPlatformType platform, int page, int pageSize = 10)
@@ -147,7 +117,7 @@ namespace AxibugEmuOnline.Client
yield break;
}
- App.log.Error(request.downloadHandler.ErrInfo);
+ App.log.Error(request.downloadHandler.errInfo);
callback.Invoke(page, null);
/*
@@ -181,7 +151,7 @@ namespace AxibugEmuOnline.Client
yield break;
}
- App.log.Error(request.downloadHandler.ErrInfo);
+ App.log.Error(request.downloadHandler.errInfo);
callback.Invoke(page, null);
/*
UnityWebRequest request = UnityWebRequest.Get($"{WebSiteApi}/NesRomList?Page={page}&PageSize={pageSize}");
@@ -215,7 +185,7 @@ namespace AxibugEmuOnline.Client
yield break;
}
- App.log.Error(request.downloadHandler.ErrInfo);
+ App.log.Error(request.downloadHandler.errInfo);
callback.Invoke(null);
/*
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/InputControls/Stick_C.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/InputControls/Stick_C.cs
index 020773fd..b06f9ba5 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/InputControls/Stick_C.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/InputControls/Stick_C.cs
@@ -19,20 +19,20 @@ namespace AxibugEmuOnline.Client.InputDevices
var axis = GetVector2();
var dir = GetDirection(axis, 0.15f);
- Up.m_performing = dir == Direction.Up;
+ Up.m_performing = (dir & Direction.Up) > 0;
Up.Update();
- Down.m_performing = dir == Direction.Down;
+ Down.m_performing = (dir & Direction.Down) > 0;
Down.Update();
- Left.m_performing = dir == Direction.Left;
+ Left.m_performing = (dir & Direction.Left) > 0;
Left.Update();
- Right.m_performing = dir == Direction.Right;
+ Right.m_performing = (dir & Direction.Right) > 0;
Right.Update();
}
-
+
public class VirtualButton : InputControl_C
{
@@ -56,62 +56,41 @@ namespace AxibugEmuOnline.Client.InputDevices
}
}
- enum Direction
+ [System.Flags]
+ enum Direction : byte
{
- None,
- Up,
- Down,
- Left,
- Right
+ None = 0,
+ Up = 1,
+ Down = 2,
+ Left = 4,
+ Right = 8
}
static Direction GetDirection(Vector2 input, float deadzone)
{
- // 检查死区:如果点在死区半径内,返回无
+ //// 检查死区:如果点在死区半径内,返回无
if (input.magnitude <= deadzone)
- {
return Direction.None;
- }
+
+
+ // 计算点与四个方向基准向量的点积
+ //float dotUp = Vector2.Dot(normalized, Vector2.up); // (0, 1)
+ //float dotDown = Vector2.Dot(normalized, Vector2.down); // (0, -1)
+ //float dotRight = Vector2.Dot(normalized, Vector2.right); // (1, 0)
+ //float dotLeft = Vector2.Dot(normalized, Vector2.left); // (-1, 0)
// 标准化向量(确保在单位圆上)
Vector2 normalized = input.normalized;
-
- // 计算点与四个方向基准向量的点积
- float dotUp = Vector2.Dot(normalized, Vector2.up); // (0, 1)
- float dotDown = Vector2.Dot(normalized, Vector2.down); // (0, -1)
- float dotRight = Vector2.Dot(normalized, Vector2.right); // (1, 0)
- float dotLeft = Vector2.Dot(normalized, Vector2.left); // (-1, 0)
-
// 找出最大点积对应的方向
Direction bestDirection = Direction.None;
- float maxDot = -1f; // 初始化为最小值
-
// 检查上方向
- if (dotUp > maxDot)
- {
- maxDot = dotUp;
- bestDirection = Direction.Up;
- }
-
+ if (normalized.y > deadzone) bestDirection |= Direction.Up;
// 检查下方向
- if (dotDown > maxDot)
- {
- maxDot = dotDown;
- bestDirection = Direction.Down;
- }
-
+ if (normalized.y < -1 * deadzone) bestDirection |= Direction.Down;
// 检查右方向
- if (dotRight > maxDot)
- {
- maxDot = dotRight;
- bestDirection = Direction.Right;
- }
-
+ if (normalized.x > deadzone) bestDirection |= Direction.Right;
// 检查左方向
- if (dotLeft > maxDot)
- {
- bestDirection = Direction.Left;
- }
+ if (normalized.x < -1 * deadzone) bestDirection |= Direction.Left;
return bestDirection;
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs
new file mode 100644
index 00000000..a86f1107
--- /dev/null
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs
@@ -0,0 +1,34 @@
+using AxibugProtobuf;
+
+namespace AxibugEmuOnline.Client.InputDevices
+{
+ public class StandaloneSwitchProController_D : InputDevice_D
+ {
+ public Button_C LeftSL;
+ public Button_C LeftSR;
+ public Button_C RightSL;
+ public Button_C RightSR;
+
+ public Button_C B;
+ public Button_C A;
+ public Button_C Y;
+ public Button_C X;
+
+ public Button_C Up;
+ public Button_C Down;
+ public Button_C Left;
+ public Button_C Right;
+
+ public Button_C Minus;
+ public Button_C Plus;
+
+ public Stick_C LeftStick;
+ public Stick_C RightStick;
+ public Button_C LeftStickPress;
+ public Button_C RightStickPress;
+
+ public StandaloneSwitchProController_D(InputResolver resolver) : base(resolver) { }
+
+ public override GamePadType PadType => GamePadType.SwitchProControl;
+ }
+}
\ No newline at end of file
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs.meta b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs.meta
new file mode 100644
index 00000000..a4c8623c
--- /dev/null
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/StandaloneSwitchProController_D.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 77370bc30da5106418f2ec162759b122
\ No newline at end of file
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputResolver.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputResolver.cs
index 0cf9bf7e..ff1fe986 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputResolver.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputResolver.cs
@@ -1,4 +1,7 @@
-using AxiInputSP.UGUI;
+using AxibugEmuOnline.Client.ClientCore;
+using AxibugEmuOnline.Client.Event;
+using AxiInputSP.UGUI;
+using System;
using System.Collections.Generic;
using UnityEngine;
@@ -26,9 +29,15 @@ namespace AxibugEmuOnline.Client.InputDevices
{
AxiScreenGamepad.OnGamepadActive += AxiScreenGamepad_OnGamepadActive;
AxiScreenGamepad.OnGamepadDisactive += AxiScreenGamepad_OnGamepadDisactive;
+ Eventer.Instance.RegisterEvent(EEvent.OnEmuBeginGame, OnEmuBeginGame);
OnInit();
}
+ private void OnEmuBeginGame()
+ {
+ ClearLastCheckPerformingValue();
+ }
+
private void AxiScreenGamepad_OnGamepadDisactive(AxiScreenGamepad sender)
{
if (m_devices.TryGetValue(sender, out var device))
@@ -52,7 +61,7 @@ namespace AxibugEmuOnline.Client.InputDevices
/// 获得所有当前已连入的输入设备
///
///
- public IEnumerable GetDevices()
+ public List GetDevices()
{
m_devicesResultCache.Clear();
m_devicesResultCache.AddRange(m_devices.Values);
@@ -95,8 +104,33 @@ namespace AxibugEmuOnline.Client.InputDevices
OnDeviceConnected?.Invoke(connectDevice);
}
+ long last_CheckPerformingFrameIdx = -100;
+ bool last_CheckPerformingValue = false;
+ void ClearLastCheckPerformingValue()
+ {
+ last_CheckPerformingFrameIdx = -100;
+ last_CheckPerformingValue = false;
+ }
+
public bool CheckPerforming(CONTROLLER control) where CONTROLLER : InputControl_C
{
+ ////减少遍历开销,因为每帧200+次的调用 居然CPU占用了2~3%
+ //if (App.emu?.Core == null || last_CheckPerformingFrameIdx != App.emu.Core.Frame)
+ //{
+ // if (control.Device is ScreenGamepad_D)
+ // {
+ // ScreenGamepad_D device = control.Device as ScreenGamepad_D;
+
+ // last_CheckPerformingValue = device.CheckPerforming(control);
+ // }
+ // else last_CheckPerformingValue = OnCheckPerforming(control);
+
+ // if (App.emu?.Core != null)
+ // last_CheckPerformingFrameIdx = App.emu.Core.Frame;
+ //}
+ //return last_CheckPerformingValue;
+
+
if (control.Device is ScreenGamepad_D)
{
ScreenGamepad_D device = control.Device as ScreenGamepad_D;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputSystemResolver.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputSystemResolver.cs
index cf62a8b3..f0185cc9 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputSystemResolver.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/InputDevicesManager/InputResolver/InputSystemResolver.cs
@@ -77,6 +77,15 @@ On-Screen Keyboard:这个是真正的屏幕软键盘。
else newDevice = new DualShockController_D(this);
}
#endif
+
+#if UNITY_STANDALONE
+ //PC Mac 平台的SwitchPro 手柄(其他平台无法编译,包括NS,电脑连NSPro手柄是不一样的)
+ //inputsystem 文档说的是SwitchProControllerHID:A Nintendo Switch Pro controller connected to a desktop mac/windows PC using the HID interface.
+ else if (ipdev is UnityEngine.InputSystem.Switch.SwitchProControllerHID)
+ {
+ newDevice = new StandaloneSwitchProController_D(this);
+ }
+#endif
else if (ipdev is XInputController)
{
newDevice = new XboxController_D(this);
@@ -309,6 +318,33 @@ On-Screen Keyboard:这个是真正的屏幕软键盘。
mapper[ds_d.RightStick] = ipDsGamePad.rightStick;
}
#endif
+
+#if UNITY_STANDALONE
+ //PC Mac 平台的SwitchPro 手柄(其他平台无法编译,包括NS,电脑连NSPro手柄是不一样的)
+ //inputsystem 文档说的是SwitchProControllerHID:A Nintendo Switch Pro controller connected to a desktop mac/windows PC using the HID interface.
+ else if (device_d is StandaloneSwitchProController_D standaloneswitchpro_d)
+ {
+ var ipdevice_joycon = ipdevice as UnityEngine.InputSystem.Switch.SwitchProControllerHID;
+ mapper[standaloneswitchpro_d.LeftSL] = ipdevice_joycon.leftTrigger;
+ mapper[standaloneswitchpro_d.LeftSR] = ipdevice_joycon.leftShoulder;
+ mapper[standaloneswitchpro_d.RightSL] = ipdevice_joycon.rightTrigger;
+ mapper[standaloneswitchpro_d.RightSR] = ipdevice_joycon.rightShoulder;
+ mapper[standaloneswitchpro_d.B] = ipdevice_joycon.bButton;
+ mapper[standaloneswitchpro_d.A] = ipdevice_joycon.aButton;
+ mapper[standaloneswitchpro_d.Y] = ipdevice_joycon.yButton;
+ mapper[standaloneswitchpro_d.X] = ipdevice_joycon.xButton;
+ mapper[standaloneswitchpro_d.Up] = ipdevice_joycon.dpad.up;
+ mapper[standaloneswitchpro_d.Down] = ipdevice_joycon.dpad.down;
+ mapper[standaloneswitchpro_d.Left] = ipdevice_joycon.dpad.left;
+ mapper[standaloneswitchpro_d.Right] = ipdevice_joycon.dpad.right;
+ mapper[standaloneswitchpro_d.Minus] = ipdevice_joycon.selectButton;
+ mapper[standaloneswitchpro_d.Plus] = ipdevice_joycon.startButton;
+ mapper[standaloneswitchpro_d.LeftStick] = ipdevice_joycon.leftStick;
+ mapper[standaloneswitchpro_d.RightStick] = ipdevice_joycon.rightStick;
+ mapper[standaloneswitchpro_d.RightStickPress] = ipdevice_joycon.rightStickButton;
+ mapper[standaloneswitchpro_d.LeftStickPress] = ipdevice_joycon.leftStickButton;
+ }
+#endif
else if (device_d is XboxController_D xbox_d)
{
var ipXInputGamePad = ipdevice as XInputController;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs
index e6ab14d8..d56733c5 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/RomLib/FileDownloader.cs
@@ -23,7 +23,7 @@ namespace AxibugEmuOnline.Client
m_downloadingTasks.TryGetValue(url, out var proxy);
if (proxy == null) return null;
- return Mathf.Clamp01(proxy.downloadHandler.DownLoadPr);
+ return Mathf.Clamp01(proxy.downloadHandler.downLoadPr);
}
HashSet temp = new HashSet();
@@ -53,7 +53,7 @@ namespace AxibugEmuOnline.Client
}
else
{
- Debug.LogError($"{overTask.downloadHandler.ErrInfo}:{overTask.downloadHandler.url}");
+ Debug.LogError($"{overTask.downloadHandler.errInfo}:{overTask.downloadHandler.url}");
}
}
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/SaveSlotManager/SaveFileSyncStates/DownloadingState.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/SaveSlotManager/SaveFileSyncStates/DownloadingState.cs
index 4f0c83b0..472318cd 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/SaveSlotManager/SaveFileSyncStates/DownloadingState.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/Manager/SaveSlotManager/SaveFileSyncStates/DownloadingState.cs
@@ -43,7 +43,7 @@ namespace AxibugEmuOnline.Client
if (m_downloadTask.downloadHandler.bHadErr) //下载失败
{
- FSM.GetState().Error = m_downloadTask.downloadHandler.ErrInfo;
+ FSM.GetState().Error = m_downloadTask.downloadHandler.errInfo;
FSM.ChangeState();
return;
}
@@ -52,7 +52,7 @@ namespace AxibugEmuOnline.Client
if (m_downloadTaskImg.downloadHandler.bHadErr) //下载失败
{
- FSM.GetState().Error = m_downloadTaskImg.downloadHandler.ErrInfo;
+ FSM.GetState().Error = m_downloadTaskImg.downloadHandler.errInfo;
FSM.ChangeState();
return;
}
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/MonoCom/AudioMgr.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/MonoCom/AudioMgr.cs
index 2a9a83f5..e0da865c 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/MonoCom/AudioMgr.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/MonoCom/AudioMgr.cs
@@ -4,9 +4,15 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
+using UnityEngine.Audio;
namespace AxibugEmuOnline.Client
{
+ public interface AxiAudioPull
+ {
+ public void PullAudio(float[] data, int channels);
+ }
+
public class AudioMgr : MonoBehaviour
{
public enum E_SFXTYPE
@@ -19,33 +25,48 @@ namespace AxibugEmuOnline.Client
system_ok
}
- public Dictionary dictAudioClip = new Dictionary();
-
- private AudioSource mSource;
- private void Awake()
+ void Awake()
{
- mSource = this.gameObject.AddComponent();
- LoadAudioClip();
- PlaySFX(E_SFXTYPE.Launch);
+ DontDestroyOnLoad(gameObject);
+ InitializeAudioSystem();
}
- ///
- /// 手动设置AudioCfg 主要用于模拟器各核心采样率对齐
- ///
- ///
- public void SetAudioConfig(AudioConfiguration config)
+ #region 音频资源
+ Dictionary dictAudioClip = new Dictionary();
+ void LoadAudioClip()
{
- // 应用新的音频配置
- if (AudioSettings.Reset(config))
+ dictAudioClip[E_SFXTYPE.Cancel] = Resources.Load("Sound/XMBSFX/cancel");
+ dictAudioClip[E_SFXTYPE.Cursor] = Resources.Load("Sound/XMBSFX/cursor");
+ dictAudioClip[E_SFXTYPE.Option] = Resources.Load("Sound/XMBSFX/option");
+ dictAudioClip[E_SFXTYPE.Launch] = Resources.Load("Sound/XMBSFX/StartPSP");
+ dictAudioClip[E_SFXTYPE.system_ng] = Resources.Load("Sound/XMBSFX/system_ng");
+ dictAudioClip[E_SFXTYPE.system_ok] = Resources.Load("Sound/XMBSFX/system_ok");
+ }
+ #endregion
+
+ [SerializeField] private AudioMixerGroup _staticGroup; // 静态音效(UI等)输出组
+ [Header("静态音效")]
+ [SerializeField] private AudioSource _staticAudioSource; // 用于播放静态音效的源
+ AudioStreamData _audioStreams;
+ private int _targetOutputSampleRate; // Unity音频系统的输出采样率
+
+ ///
+ /// 初始化音频系统
+ ///
+ private void InitializeAudioSystem()
+ {
+ AudioSettings.OnAudioConfigurationChanged += OnAudioConfigurationChanged;
+ _targetOutputSampleRate = AudioSettings.outputSampleRate;
+ if (_staticAudioSource == null)
{
- Debug.Log("Audio settings updated successfully.");
- Debug.Log("Sample Rate: " + config.sampleRate + "Hz");
- Debug.Log("Speaker Mode: " + config.speakerMode);
- }
- else
- {
- Debug.LogError("Failed to update audio settings.");
+ _staticAudioSource = this.gameObject.AddComponent();
+ _staticAudioSource.outputAudioMixerGroup = _staticGroup;
}
+
+ // 设置初始音量
+ SetStaticVolume(0.9f);
+ Debug.Log($"Audio System Initialized. Output Sample Rate: {_targetOutputSampleRate}Hz");
+ LoadAudioClip();
}
///
@@ -57,28 +78,116 @@ namespace AxibugEmuOnline.Client
//函数仅处理设备变化的情况,非设备变化不再本函数处理,避免核心采样率变化和本处循环调用
if (deviceWasChanged)
{
- AudioConfiguration config = AudioSettings.GetConfiguration();
- AudioSettings.Reset(config);
+ ResetAudioCfg();
+ //AudioConfiguration config = AudioSettings.GetConfiguration();
+ //AudioSettings.Reset(config);
//TODO 重新播放音效,但是DSP不用,若有UI BGM,后续 这里加重播
}
}
- public void LoadAudioClip()
- {
- dictAudioClip[E_SFXTYPE.Cancel] = Resources.Load("Sound/XMBSFX/cancel");
- dictAudioClip[E_SFXTYPE.Cursor] = Resources.Load("Sound/XMBSFX/cursor");
- dictAudioClip[E_SFXTYPE.Option] = Resources.Load("Sound/XMBSFX/option");
- dictAudioClip[E_SFXTYPE.Launch] = Resources.Load("Sound/XMBSFX/StartPSP");
- dictAudioClip[E_SFXTYPE.system_ng] = Resources.Load("Sound/XMBSFX/system_ng");
- dictAudioClip[E_SFXTYPE.system_ok] = Resources.Load("Sound/XMBSFX/system_ok");
- }
-
+ #region 静态音源
public void PlaySFX(E_SFXTYPE type, bool isLoop = false)
{
- mSource.clip = dictAudioClip[type];
- mSource.loop = isLoop;
- mSource.Play();
+ PlayStaticSound(dictAudioClip[type], 1, 1);
}
+ ///
+ /// 播放静态音频剪辑(UI音效等)
+ ///
+ void PlayStaticSound(AudioClip clip, float volume = 1.0f, float pitch = 1.0f)
+ {
+ if (clip == null) return;
+ _staticAudioSource.pitch = Mathf.Clamp(pitch, 0.5f, 2.0f);
+ _staticAudioSource.PlayOneShot(clip, Mathf.Clamp01(volume));
+ }
+
+ ///
+ /// 设置静态音频音量(线性0.0-1.0)
+ ///
+ public void SetStaticVolume(float volumeLinear)
+ {
+ if (_staticGroup != null && _staticGroup.audioMixer != null)
+ {
+ float volumeDB = ConvertLinearToDecibel(Mathf.Clamp01(volumeLinear));
+ _staticGroup.audioMixer.SetFloat("StaticVolume", volumeDB);
+ }
+ }
+ #endregion
+
+ #region 动态音源(模拟器)
+ ///
+ /// 注册一个动态音频流通道(模拟器)
+ ///
+ /// 通道标识符 (e.g., "NES", "MAME")
+ /// 该通道的原始采样率
+ public void RegisterStream(string channelId, int inputSampleRate, AxiAudioPull audioPullHandle)
+ {
+ _audioStreams = null;
+ _audioStreams = new AudioStreamData(channelId, inputSampleRate, audioPullHandle);
+ ResetAudioCfg();
+ }
+
+ private void ResetAudioCfg()
+ {
+ // 获取当前音频配置
+ AudioConfiguration config = AudioSettings.GetConfiguration();
+
+ // 设置目标音频配置
+ config.sampleRate = 48000; // 采样率为 44100Hz
+ config.numRealVoices = 32; // 设置最大音频源数量(可选)
+ config.numVirtualVoices = 512; // 设置虚拟音频源数量(可选)
+ config.dspBufferSize = 1024; // 设置 DSP 缓冲区大小(可选)
+ config.speakerMode = AudioSpeakerMode.Stereo; // 设置为立体声(2 声道)
+
+ // 应用新的音频配置
+ if (AudioSettings.Reset(config))
+ {
+ Debug.Log("Audio settings updated successfully.");
+ Debug.Log("Sample Rate: " + config.sampleRate + "Hz");
+ Debug.Log("Speaker Mode: " + config.speakerMode);
+ }
+ else
+ {
+ Debug.LogError("Failed to update audio settings.");
+ }
+ _staticAudioSource.Play();//只为让DSP继续
+ }
+
+ ///
+ /// 清空指定通道的音频数据
+ ///
+ public void ClearAudioData(string channelId)
+ {
+ if (_audioStreams == null || _audioStreams.channelid != channelId)
+ return;
+ _audioStreams = null;
+ }
+ #endregion
+
+ #region Core Audio Processing (Called automatically by Unity)
+ ///
+ /// Unity音频线程回调:在这里处理和混合所有动态音频流[1](@ref)
+ ///
+ void OnAudioFilterRead(float[] data, int channels)
+ {
+ if (_audioStreams == null) return;
+ _audioStreams.AxiAudioPullHandle.PullAudio(data, channels);
+
+ //TODO 如果要处理采样率差异
+ if (_audioStreams.NeedsResampling) { }
+ }
+ #endregion
+
+ #region Helper Methods
+ ///
+ /// 线性音量值转换为分贝值 (dB)[4](@ref)
+ ///
+ private float ConvertLinearToDecibel(float linear)
+ {
+ if (linear <= 0.0001f) return -80.0f; // 避免log10(0)
+ return Mathf.Log10(linear) * 20.0f;
+ }
+
+ #endregion
#region 录音功能实现
@@ -138,14 +247,6 @@ namespace AxibugEmuOnline.Client
ms.Write(dataChunk.GetBytes(), 0, (int)dataChunk.Length());
AxiIO.File.WriteAllBytesFromStream(filename, ms);
}
-
- //using (FileStream file = new FileStream(filename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite))
- //{
- // file.Write(waveHeader.GetBytes(), 0, (int)waveHeader.Length());
- // file.Write(formatChunk.GetBytes(), 0, (int)formatChunk.Length());
- // file.Write(dataChunk.GetBytes(), 0, (int)dataChunk.Length());
- //}
-
IsRecording = false;
OverlayManager.PopTip("录音结束");
}
@@ -159,22 +260,35 @@ namespace AxibugEmuOnline.Client
#endregion
}
+ // 用于描述一个动态音频流的数据结构
+ public class AudioStreamData
+ {
+ public string channelid;
+ public int SourceSampleRate;
+ public bool NeedsResampling;
+ public AxiAudioPull AxiAudioPullHandle;
+ public AudioStreamData(string channelid, int SourceSampleRate, AxiAudioPull audiohandle)
+ {
+ this.channelid = channelid;
+ this.SourceSampleRate = SourceSampleRate;
+ this.AxiAudioPullHandle = audiohandle;
+ NeedsResampling = SourceSampleRate != AudioSettings.outputSampleRate;
+ AudioSettings.GetDSPBufferSize(out int bufferLength, out int numBuffers);
+ }
+ }
class WaveHeader
{
const string fileTypeId = "RIFF";
const string mediaTypeId = "WAVE";
-
public string FileTypeId { get; private set; }
public uint FileLength { get; set; }
public string MediaTypeId { get; private set; }
-
public WaveHeader()
{
FileTypeId = fileTypeId;
MediaTypeId = mediaTypeId;
FileLength = 4; /* Minimum size is always 4 bytes */
}
-
public byte[] GetBytes()
{
List chunkData = new List();
@@ -185,7 +299,6 @@ namespace AxibugEmuOnline.Client
return chunkData.ToArray();
}
-
public uint Length()
{
return (uint)GetBytes().Length;
@@ -195,35 +308,28 @@ namespace AxibugEmuOnline.Client
class FormatChunk
{
const string chunkId = "fmt ";
-
ushort bitsPerSample, channels;
uint frequency;
-
public string ChunkId { get; private set; }
public uint ChunkSize { get; private set; }
public ushort FormatTag { get; private set; }
-
public ushort Channels
{
get { return channels; }
set { channels = value; RecalcBlockSizes(); }
}
-
public uint Frequency
{
get { return frequency; }
set { frequency = value; RecalcBlockSizes(); }
}
-
public uint AverageBytesPerSec { get; private set; }
public ushort BlockAlign { get; private set; }
-
public ushort BitsPerSample
{
get { return bitsPerSample; }
set { bitsPerSample = value; RecalcBlockSizes(); }
}
-
public FormatChunk()
{
ChunkId = chunkId;
@@ -234,20 +340,17 @@ namespace AxibugEmuOnline.Client
BitsPerSample = 16; /* Default to 16bits */
RecalcBlockSizes();
}
-
public FormatChunk(int frequency, int channels) : this()
{
Channels = (ushort)channels;
Frequency = (ushort)frequency;
RecalcBlockSizes();
}
-
private void RecalcBlockSizes()
{
BlockAlign = (ushort)(channels * (bitsPerSample / 8));
AverageBytesPerSec = frequency * BlockAlign;
}
-
public byte[] GetBytes()
{
List chunkBytes = new List();
@@ -263,7 +366,6 @@ namespace AxibugEmuOnline.Client
return chunkBytes.ToArray();
}
-
public uint Length()
{
return (uint)GetBytes().Length;
diff --git a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/UI/CommandDispatcher/CommandListener.cs b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/UI/CommandDispatcher/CommandListener.cs
index 172d73e1..b6dea56b 100644
--- a/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/UI/CommandDispatcher/CommandListener.cs
+++ b/AxibugEmuOnline.Client.Switch/Assets/Script/AppMain/UI/CommandDispatcher/CommandListener.cs
@@ -19,7 +19,7 @@ namespace AxibugEmuOnline.Client
m_checkCmds = Enum.GetValues(typeof(EnumCommand)) as EnumCommand[];
}
- IEnumerable GetCommand()
+ List GetCommand()
{
if (CheckFrame == Time.frameCount)
return m_commands;
@@ -39,7 +39,7 @@ namespace AxibugEmuOnline.Client
return m_commands;
}
- public void Update(IEnumerable executers)
+ public void Update(List executers)
{
foreach (var cmd in GetCommand())
{