diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat index d581fae..eed7c2b 100644 --- a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat +++ b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat @@ -2,24 +2,20 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 8 + serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: NesEmulator_Screen m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] + m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] - m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -63,7 +59,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 @@ -92,4 +87,3 @@ Material: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] - m_AllowLocking: 1