diff --git a/README.md b/README.md index 045484c5..5d193651 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ #### **并不是基于RetroArch,Libretro等项目的套壳项目,也并不是XX前端**。请不要混淆。具体您可以看代码。 -#### A cross platform, multiplayer online, Net 9 Server , Unity Client , game simulator used C#. (on PSV/PS3,4/XBOX/3DS/Swith/PC/Mobile/or more...) +#### A cross platform, multiplayer online, Net 9 Server , Unity Client , game emulator used C#. (on PSV/PS3,4/XBOX/3DS/Swith/PC/Mobile/or more...) #### It's not a shell project based on projects such as RetroArch and Libretro。Please do not confuse. You can see the code for details. @@ -117,21 +117,6 @@ [AlienJack](https://github.com/AlienJack "AlienJack") -## 引用 - -### 本项目使用,我自构建的HaoYueNet高性能网络库作为基础而开发 - -[HaoYueNet-Github](https://github.com/Sin365/HaoYueNet "HaoYueNet-Github") - -[HaoYueNet-自建Git站点](http://git.axibug.com/sin365/HaoYueNet "HaoYueNet-自建Git站点") - -[nesdev.org NES - 2.0 XML Database](https://forums.nesdev.org/viewtopic.php?t=19940 "nesdev.org - NES 2.0 XML Database") - -[VirtuaNES](http://virtuanes.s1.xrea.com/ "VirtuaNES") - -部分NES-Mapper扩展 https://github.com/yamanyandakure/VirtuaNES097 - -部分NES-Mapper扩展 [VirtuaNESex](https://github.com/pengan1987/VirtuaNESex "VirtuaNESex") ### NES 模拟器内核 @@ -181,4 +166,39 @@ Mapper支持越多,通俗讲就是支持更多卡带。 最终会继承到本项目中 - https://github.com/Sin365/Essgee.Unity \ No newline at end of file + https://github.com/Sin365/Essgee.Unity + + +## 引用 和 致谢 Acknowledgements & Attribution + +### 本项目使用,我自构建的HaoYueNet高性能网络库作为基础而开发 + +[HaoYueNet-Github](https://github.com/Sin365/HaoYueNet "HaoYueNet-Github") + +[HaoYueNet-自建Git站点](http://git.axibug.com/sin365/HaoYueNet "HaoYueNet-自建Git站点") + +[MAME.Core](http://git.axibug.com/sin365/MAME.Core "MAME.Core") + +[Essgee.Unity](https://github.com/Sin365/Essgee.Unity "Essgee.Unity") + +[ShaderToy](https://www.shadertoy.com/ "shadertoy") + +[VirtuaNES](http://virtuanes.s1.xrea.com/ "VirtuaNES") + +* 部分NES-Mapper扩展 https://github.com/yamanyandakure/VirtuaNES097 +* 部分NES-Mapper扩展 [VirtuaNESex](https://github.com/pengan1987/VirtuaNESex "VirtuaNESex") + +[nesdev.org NES - 2.0 XML Database](https://forums.nesdev.org/viewtopic.php?t=19940 "nesdev.org - NES 2.0 XML Database") + +[Essgee](https://github.com/xdanieldzd/Essgee "Essgee") + +* The XML data files in `Assets\No-Intro` were created by the [No-Intro](http://www.no-intro.org) project; see the [DAT-o-MATIC website](https://datomatic.no-intro.org) for official downloads. + +[MAME-NET](https://www.codeproject.com/Articles/1275365/MAME-NET "MAME-NET") + +* MAME-Multiple Arcade Machine Emulator - https://github.com/mamedev +* MSDN - https://msdn.microsoft.com +* BizHawk M68000 and Z80 code - https://github.com/TASEmulators/BizHawk/tree/master/src/BizHawk.Emulation.Cores/CPUs +* VCMAME detail by Bryan McPhail - https://www.codeproject.com/Articles/4923/VCMAME-Multiple-Arcade-Machine-Emulator-for-Visual +* MAME and MAMEUI Visual C Project Files - http://www.mikesarcade.com/arcade/vcmame.html +* CPS1.NET - https://www.codeproject.com/Articles/998595/CPS1-NET-A-Csharp-Based-CPS1-MAME-Emulator \ No newline at end of file