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serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 3 - m_Width: 256 - m_Height: 240 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthFormat: 0 - m_ColorFormat: 8 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 diff --git a/AxibugEmuOnline.Client/Assets/Script/App.cs b/AxibugEmuOnline.Client/Assets/Script/App.cs index 3afd984..6fe6ab8 100644 --- a/AxibugEmuOnline.Client/Assets/Script/App.cs +++ b/AxibugEmuOnline.Client/Assets/Script/App.cs @@ -5,7 +5,7 @@ using System.IO; using System.Threading.Tasks; using UnityEngine; using UnityEngine.Networking; -using UnityEngine.Scripting; +using UnityEngine.Rendering.PostProcessing; using static AxibugEmuOnline.Client.HttpAPI; using static AxibugEmuOnline.Client.Manager.LogManager; @@ -28,6 +28,7 @@ namespace AxibugEmuOnline.Client.ClientCore public static CacheManager CacheMgr; public static AppRoom roomMgr; public static AppSettings settings; + public static FilterManager filter; #region Mono public static TickLoop tickLoop; private static CoroutineRunner coRunner; @@ -38,12 +39,7 @@ namespace AxibugEmuOnline.Client.ClientCore #else public static string PersistentDataPath => Application.persistentDataPath; #endif - - - - //[Preserve] - //[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)] - public static void Init() + public static void Init(Initer initer) { settings = new AppSettings(); @@ -59,6 +55,7 @@ namespace AxibugEmuOnline.Client.ClientCore nesRomLib = new RomLib(EnumPlatform.NES); CacheMgr = new CacheManager(); roomMgr = new AppRoom(); + filter = new FilterManager(initer.m_filterVolume, initer.m_filterPreview,initer.m_xmbBg); var go = new GameObject("[AppAxibugEmuOnline]"); GameObject.DontDestroyOnLoad(go); tickLoop = go.AddComponent(); @@ -162,7 +159,7 @@ namespace AxibugEmuOnline.Client.ClientCore } static void OnNoSugarNetLog(int LogLevel, string msg) { - E_LogType logType =(E_LogType)LogLevel; + E_LogType logType = (E_LogType)LogLevel; switch (logType) { case E_LogType.Debug: diff --git a/AxibugEmuOnline.Client/Assets/Script/AxibugEmuOnline.Client.asmdef b/AxibugEmuOnline.Client/Assets/Script/AxibugEmuOnline.Client.asmdef index 410a9f7..281aca3 100644 --- a/AxibugEmuOnline.Client/Assets/Script/AxibugEmuOnline.Client.asmdef +++ b/AxibugEmuOnline.Client/Assets/Script/AxibugEmuOnline.Client.asmdef @@ -4,7 +4,9 @@ "references": [ "GUID:390a2c4058e5c304a87e8be70c84d80b", "GUID:085dc26d74e6f994a924d401ea41a5a8", - "GUID:0a45db2096af23647aaafe5b70ccb4d7" + "GUID:0a45db2096af23647aaafe5b70ccb4d7", + "GUID:75469ad4d38634e559750d17036d5f7c", + "GUID:d60799ab2a985554ea1a39cd38695018" ], "includePlatforms": [], "excludePlatforms": [], diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/ControlScheme.cs b/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/ControlScheme.cs deleted file mode 100644 index 957a0e1..0000000 --- a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/ControlScheme.cs +++ /dev/null @@ -1,65 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -namespace AxibugEmuOnline.Client -{ - public abstract class ControlScheme - { - private static ControlScheme m_current; - public static ControlScheme Current - { - get => m_current; - set - { - m_current = value; - - Dictionary mapper = new Dictionary(); - m_current.SetUIKeys(mapper); - CommandDispatcher.Instance.SetKeyMapper(mapper); - } - } - - public string Name { get; private set; } - - public virtual void SetUIKeys(Dictionary uiKeyMapper) - { - uiKeyMapper[KeyCode.A] = EnumCommand.SelectItemLeft; - uiKeyMapper[KeyCode.D] = EnumCommand.SelectItemRight; - uiKeyMapper[KeyCode.W] = EnumCommand.SelectItemUp; - uiKeyMapper[KeyCode.S] = EnumCommand.SelectItemDown; - uiKeyMapper[KeyCode.K] = EnumCommand.Enter; - uiKeyMapper[KeyCode.L] = EnumCommand.Back; - uiKeyMapper[KeyCode.I] = EnumCommand.OptionMenu; - - uiKeyMapper[KeyCode.LeftArrow] = EnumCommand.SelectItemLeft; - uiKeyMapper[KeyCode.RightArrow] = EnumCommand.SelectItemRight; - uiKeyMapper[KeyCode.UpArrow] = EnumCommand.SelectItemUp; - uiKeyMapper[KeyCode.DownArrow] = EnumCommand.SelectItemDown; - uiKeyMapper[KeyCode.Return] = EnumCommand.Enter; - uiKeyMapper[KeyCode.Escape] = EnumCommand.Back; - uiKeyMapper[KeyCode.RightShift] = EnumCommand.OptionMenu; - uiKeyMapper[KeyCode.LeftShift] = EnumCommand.OptionMenu; - - if (Application.platform == RuntimePlatform.PSP2) - { - uiKeyMapper[Common.PSVitaKey.Left] = EnumCommand.SelectItemLeft; - uiKeyMapper[Common.PSVitaKey.Right] = EnumCommand.SelectItemRight; - uiKeyMapper[Common.PSVitaKey.Up] = EnumCommand.SelectItemUp; - uiKeyMapper[Common.PSVitaKey.Down] = EnumCommand.SelectItemDown; - uiKeyMapper[Common.PSVitaKey.Circle] = EnumCommand.Enter; - uiKeyMapper[Common.PSVitaKey.Cross] = EnumCommand.Back; - uiKeyMapper[Common.PSVitaKey.Triangle] = EnumCommand.OptionMenu; - } - - //PC XBOX - - //uiKeyMapper[Common.PC_XBOXKEY.Left] = EnumCommand.SelectItemLeft; - //uiKeyMapper[Common.PSVitaKey.Right] = EnumCommand.SelectItemRight; - //uiKeyMapper[Common.PSVitaKey.Up] = EnumCommand.SelectItemUp; - //uiKeyMapper[Common.PSVitaKey.Down] = EnumCommand.SelectItemDown; - uiKeyMapper[Common.PC_XBOXKEY.MenuBtn] = EnumCommand.Enter; - uiKeyMapper[Common.PC_XBOXKEY.ViewBtn] = EnumCommand.Back; - uiKeyMapper[Common.PC_XBOXKEY.Y] = EnumCommand.OptionMenu; - } - } -} diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NesGamingScheme.cs b/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NesGamingScheme.cs deleted file mode 100644 index d66360b..0000000 --- a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NesGamingScheme.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -namespace AxibugEmuOnline.Client -{ - public class NesGamingScheme : ControlScheme - { - public override void SetUIKeys(Dictionary uiKeyMapper) - { - uiKeyMapper[KeyCode.Escape] = EnumCommand.OptionMenu; - - if (Application.platform == RuntimePlatform.PSP2) - { - uiKeyMapper[Common.PSVitaKey.L] = EnumCommand.OptionMenu; - uiKeyMapper[Common.PSVitaKey.R] = EnumCommand.OptionMenu; - } - - //PC XBOX - uiKeyMapper[Common.PC_XBOXKEY.Y] = EnumCommand.OptionMenu; - } - } - - public static partial class ControlSchemeSetts - { - public static NesGamingScheme NES { get; private set; } = new NesGamingScheme(); - } -} diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NormalScheme.cs b/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NormalScheme.cs deleted file mode 100644 index b1d36b8..0000000 --- a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NormalScheme.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace AxibugEmuOnline.Client -{ - - public class NormalScheme : ControlScheme - { - } - - public static partial class ControlSchemeSetts - { - public static NormalScheme Normal { get; private set; } = new NormalScheme(); - } -} diff --git a/AxibugEmuOnline.Client/Assets/Scene/Emu_NES.unity.meta b/AxibugEmuOnline.Client/Assets/Script/Filter.meta similarity index 67% rename from AxibugEmuOnline.Client/Assets/Scene/Emu_NES.unity.meta rename to AxibugEmuOnline.Client/Assets/Script/Filter.meta index 17bcd88..c985576 100644 --- a/AxibugEmuOnline.Client/Assets/Scene/Emu_NES.unity.meta +++ b/AxibugEmuOnline.Client/Assets/Script/Filter.meta @@ -1,5 +1,6 @@ fileFormatVersion: 2 -guid: 3dba71db67877594a9b5b77059205ec8 +guid: 65f05f831c65bb042a8db3bf301f54ec +folderAsset: yes DefaultImporter: externalObjects: {} userData: diff --git a/AxibugEmuOnline.Client/Assets/Script/Filter/FilterEffect.cs b/AxibugEmuOnline.Client/Assets/Script/Filter/FilterEffect.cs new file mode 100644 index 0000000..a69ba62 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/FilterEffect.cs @@ -0,0 +1,77 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using UnityEngine; +using UnityEngine.Rendering.PostProcessing; + +namespace AxibugEmuOnline.Client +{ + public abstract class FilterEffect : PostProcessEffectSettings + { + private List m_editableParamList; + + public IReadOnlyCollection EditableParam => m_editableParamList.AsReadOnly(); + + public abstract string Name { get; } + + public FilterEffect() + { + GetEditableFilterParamters(); + } + protected void GetEditableFilterParamters() + { + var parameters = (from t in GetType().GetFields(BindingFlags.Instance | BindingFlags.Public) + where t.FieldType.IsSubclassOf(typeof(ParameterOverride)) + where t.DeclaringType.IsSubclassOf(typeof(FilterEffect)) + orderby t.MetadataToken + select t); + m_editableParamList = parameters.Select(p => new EditableParamerter(p.Name, (ParameterOverride)p.GetValue(this))).ToList(); + } + + public class EditableParamerter + { + private ParameterOverride m_paramObject; + private FieldInfo valueFieldInfo; + + public Type ValueType { get; private set; } + public string Name { get; private set; } + public object Value + { + get => valueFieldInfo.GetValue(m_paramObject); + set + { + valueFieldInfo.SetValue(m_paramObject, value); + } + } + public EditableParamerter(string name, ParameterOverride paramObject) + { + m_paramObject = paramObject; + Name = name; + + var paramType = paramObject.GetType(); + + valueFieldInfo = paramType.GetField("value", BindingFlags.Public | BindingFlags.Instance); + if (valueFieldInfo != null) + { + ValueType = valueFieldInfo.FieldType; + } + else + { + ValueType = typeof(object); + } + } + + public string Serilized() + { + return JsonUtility.ToJson(Value); + } + + public void Apply(string json) + { + var overrideValue = JsonUtility.FromJson(json, ValueType); + Value = overrideValue; + } + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NesGamingScheme.cs.meta b/AxibugEmuOnline.Client/Assets/Script/Filter/FilterEffect.cs.meta similarity index 83% rename from AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NesGamingScheme.cs.meta rename to AxibugEmuOnline.Client/Assets/Script/Filter/FilterEffect.cs.meta index b87af5c..d4fee7c 100644 --- a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NesGamingScheme.cs.meta +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/FilterEffect.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: a90914c97f6349a4e96302cc0ceeeed0 +guid: c4df899ccb7155d44be59fbc5289cedd MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.cs b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.cs new file mode 100644 index 0000000..10416ae --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.cs @@ -0,0 +1,108 @@ +using AxibugEmuOnline.Client; +using AxibugEmuOnline.Client.ClientCore; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Rendering.PostProcessing; + +[System.Serializable] +[PostProcess(typeof(FixingPixelArtGrilleRenderer), PostProcessEvent.BeforeStack, "Filter/FixingPixelArtGrille")] +public sealed class FixingPixelArtGrille : FilterEffect +{ + public override string Name => nameof(FixingPixelArtGrille); + + public ParameterOverride MaskStyle = new ParameterOverride { value = EnumMaskStyle.ApertureGrille }; + + [Tooltip("Emulated input resolution\nOptimize for resize")] + public Vector2Parameter DrawResolution = new Vector2Parameter + { + value = new Vector2(272, 240) + }; + + [Tooltip("Hardness of scanline")] + [Range(-32, 0)] + public FloatParameter HardScan = new FloatParameter { value = -10 }; + + [Tooltip("Hardness of pixels in scanline")] + [Range(-6, 0)] + public FloatParameter HardPix = new FloatParameter { value = -2 }; + + [Tooltip("Hardness of short vertical bloom")] + [Range(-8, 0)] + public FloatParameter HardBloomScan = new FloatParameter { value = -4.0f }; + + [Tooltip("Hardness of short horizontal bloom")] + [Range(-4, 0)] + public FloatParameter HardBloomPix = new FloatParameter { value = -1.5f }; + + [Tooltip("Amount of small bloom effect")] + [Range(0, 1)] + public FloatParameter BloomAmount = new FloatParameter { value = 1 / 16f }; + + [Tooltip("Display warp")] + public Vector2Parameter Warp = new Vector2Parameter { value = new Vector2(1f / 64f, 1f / 24f) }; + + [Tooltip("Amount of shadow mask Light")] + [Range(1, 3)] + public FloatParameter MaskLight = new FloatParameter { value = 1.5f }; + [Range(0.1f, 1)] + [Tooltip("Amount of shadow mask Dark")] + public FloatParameter MaskDrak = new FloatParameter { value = 0.5f }; + + public enum EnumMaskStyle + { + TVStyle, + ApertureGrille, + StretchedVGA, + VGAStyle + } +} + +public sealed class FixingPixelArtGrilleRenderer : PostProcessEffectRenderer +{ + private Shader shader; + private Material material; + + public override void Init() + { + shader = Shader.Find("PostEffect/FixingPixcelArtGrille"); + material = new Material(shader); + } + + public override void Render(PostProcessRenderContext context) + { + material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0)); + var res = settings.DrawResolution; + material.SetVector("_res", new Vector4(res.value.x, res.value.y, 0, 0)); + material.SetFloat("_hardScan", settings.HardScan.value); + material.SetFloat("_hardPix", settings.HardPix.value); + material.SetFloat("_hardBloomScan", settings.HardBloomScan.value); + material.SetFloat("_hardBloomPix", settings.HardBloomPix.value); + material.SetFloat("_bloomAmount", settings.BloomAmount.value); + material.SetVector("_warp", settings.Warp.value); + material.SetFloat("_maskDark", settings.MaskDrak.value); + material.SetFloat("_maskLight", settings.MaskLight.value); + + material.DisableKeyword("_MASKSTYLE_VGASTYLE"); + material.DisableKeyword("_MASKSTYLE_TVSTYLE"); + material.DisableKeyword("_MASKSTYLE_APERTUREGRILLE"); + material.DisableKeyword("_MASKSTYLE_STRETCHEDVGA"); + + switch (settings.MaskStyle.value) + { + case FixingPixelArtGrille.EnumMaskStyle.VGAStyle: + material.EnableKeyword("_MASKSTYLE_VGASTYLE"); + break; + case FixingPixelArtGrille.EnumMaskStyle.TVStyle: + material.EnableKeyword("_MASKSTYLE_TVSTYLE"); + break; + case FixingPixelArtGrille.EnumMaskStyle.ApertureGrille: + material.EnableKeyword("_MASKSTYLE_APERTUREGRILLE"); + break; + case FixingPixelArtGrille.EnumMaskStyle.StretchedVGA: + material.EnableKeyword("_MASKSTYLE_STRETCHEDVGA"); + break; + } + + context.command.Blit(context.source, context.destination, material); + } +} \ No newline at end of file diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NormalScheme.cs.meta b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.cs.meta similarity index 83% rename from AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NormalScheme.cs.meta rename to AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.cs.meta index 41f00f7..559b9bb 100644 --- a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/NormalScheme.cs.meta +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d43d5934b9afba14782405dc1b6eb455 +guid: e88ab71ab1a47d048ba0e45b742f6140 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.shader b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.shader new file mode 100644 index 0000000..b09c2d9 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.shader @@ -0,0 +1,293 @@ + +Shader "PostEffect/FixingPixcelArtGrille" +{ + Properties + { + _MainTex ("Base (RGB)", 2D) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + + #pragma shader_feature_local _MASKSTYLE_TVSTYLE _MASKSTYLE_APERTUREGRILLE _MASKSTYLE_STRETCHEDVGA _MASKSTYLE_VGASTYLE + #pragma vertex vert_img + #pragma fragment frag + #include "UnityCG.cginc" + + sampler2D _MainTex; + float4 _MainTex_TexelSize; + +// +// PUBLIC DOMAIN CRT STYLED SCAN-LINE SHADER +// +// by Timothy Lottes +// +// This is more along the style of a really good CGA arcade monitor. +// With RGB inputs instead of NTSC. +// The shadow mask example has the mask rotated 90 degrees for less chromatic aberration. +// +// Left it unoptimized to show the theory behind the algorithm. +// +// It is an example what I personally would want as a display option for pixel art games. +// Please take and use, change, or whatever. +// + +float2 _iResolution = float2(1920,1080); + +// Emulated input resolution. + // Optimize for resize. +float2 _res = float2(272.0,240.0); + +// Hardness of scanline. +// -8.0 = soft +// -16.0 = medium +float _hardScan = -10.0; + +// Hardness of pixels in scanline. +// -2.0 = soft +// -4.0 = hard +float _hardPix =-2.0; + +// Hardness of short vertical bloom. +// -1.0 = wide to the point of clipping (bad) +// -1.5 = wide +// -4.0 = not very wide at all +float _hardBloomScan = -4.0; + +// Hardness of short horizontal bloom. +// -0.5 = wide to the point of clipping (bad) +// -1.0 = wide +// -2.0 = not very wide at all +float _hardBloomPix = -1.5; + +// Amount of small bloom effect. +// 1.0/1.0 = only bloom +// 1.0/16.0 = what I think is a good amount of small bloom +// 0.0 = no bloom +float _bloomAmount = 1.0/16.0; + +// Display warp. +// 0.0 = none +// 1.0/8.0 = extreme +float2 _warp = float2(1.0/64.0,1.0/24.0); + +// Amount of shadow mask. +float _maskDark = 0.5; +float _maskLight = 1.5; + +//------------------------------------------------------------------------ + +float fract(float x){ + return x-floor(x); +} + +// sRGB to Linear. +// Assuing using sRGB typed textures this should not be needed. +float ToLinear1(float c){return(c<=0.04045)?c/12.92:pow((c+0.055)/1.055,2.4);} +float3 ToLinear(float3 c){return float3(ToLinear1(c.r),ToLinear1(c.g),ToLinear1(c.b));} + +// Linear to sRGB. +// Assuing using sRGB typed textures this should not be needed. +float ToSrgb1(float c){return(c<0.0031308?c*12.92:1.055*pow(c,0.41666)-0.055);} +float3 ToSrgb(float3 c){return float3(ToSrgb1(c.r),ToSrgb1(c.g),ToSrgb1(c.b));} + + + float3 Test(float3 c){return c*(1.0/64.0)+c*c*c;} + +// Nearest emulated sample given floating point position and texel offset. +// Also zero's off screen. +float3 Fetch( float2 pos,float2 off){ + pos=floor(pos*_res+off)/_res; + if(max(abs(pos.x-0.5),abs(pos.y-0.5))>0.5)return float3(0.0,0.0,0.0); + return Test(ToLinear(tex2D(_MainTex,pos.xy).rgb));} + +// Distance in emulated pixels to nearest texel. +float2 Dist(float2 pos){pos=pos*_res;return -((pos-floor(pos))-float2(0.5,0.5));} + +// 1D Gaussian. +float Gaus(float pos,float scale){return exp2(scale*pos*pos);} + +// 3-tap Gaussian filter along horz line. +float3 Horz3(float2 pos,float off){ + float3 b=Fetch(pos,float2(-1.0,off)); + float3 c=Fetch(pos,float2( 0.0,off)); + float3 d=Fetch(pos,float2( 1.0,off)); + float dst=Dist(pos).x; + // Convert distance to weight. + float scale=_hardPix; + float wb=Gaus(dst-1.0,scale); + float wc=Gaus(dst+0.0,scale); + float wd=Gaus(dst+1.0,scale); + // Return filtered sample. + return (b*wb+c*wc+d*wd)/(wb+wc+wd);} + +// 5-tap Gaussian filter along horz line. +float3 Horz5(float2 pos,float off){ + float3 a=Fetch(pos,float2(-2.0,off)); + float3 b=Fetch(pos,float2(-1.0,off)); + float3 c=Fetch(pos,float2( 0.0,off)); + float3 d=Fetch(pos,float2( 1.0,off)); + float3 e=Fetch(pos,float2( 2.0,off)); + float dst=Dist(pos).x; + // Convert distance to weight. + float scale=_hardPix; + float wa=Gaus(dst-2.0,scale); + float wb=Gaus(dst-1.0,scale); + float wc=Gaus(dst+0.0,scale); + float wd=Gaus(dst+1.0,scale); + float we=Gaus(dst+2.0,scale); + // Return filtered sample. + return (a*wa+b*wb+c*wc+d*wd+e*we)/(wa+wb+wc+wd+we);} + +// 7-tap Gaussian filter along horz line. +float3 Horz7(float2 pos,float off){ + float3 a=Fetch(pos,float2(-3.0,off)); + float3 b=Fetch(pos,float2(-2.0,off)); + float3 c=Fetch(pos,float2(-1.0,off)); + float3 d=Fetch(pos,float2( 0.0,off)); + float3 e=Fetch(pos,float2( 1.0,off)); + float3 f=Fetch(pos,float2( 2.0,off)); + float3 g=Fetch(pos,float2( 3.0,off)); + float dst=Dist(pos).x; + // Convert distance to weight. + float scale=_hardBloomPix; + float wa=Gaus(dst-3.0,scale); + float wb=Gaus(dst-2.0,scale); + float wc=Gaus(dst-1.0,scale); + float wd=Gaus(dst+0.0,scale); + float we=Gaus(dst+1.0,scale); + float wf=Gaus(dst+2.0,scale); + float wg=Gaus(dst+3.0,scale); + // Return filtered sample. + return (a*wa+b*wb+c*wc+d*wd+e*we+f*wf+g*wg)/(wa+wb+wc+wd+we+wf+wg);} + +// Return scanline weight. +float Scan(float2 pos,float off){ + float dst=Dist(pos).y; + return Gaus(dst+off,_hardScan);} + +// Return scanline weight for bloom. +float BloomScan(float2 pos,float off){ + float dst=Dist(pos).y; + return Gaus(dst+off,_hardBloomScan);} + +// Allow nearest three lines to effect pixel. +float3 Tri(float2 pos){ + float3 a=Horz3(pos,-1.0); + float3 b=Horz5(pos, 0.0); + float3 c=Horz3(pos, 1.0); + float wa=Scan(pos,-1.0); + float wb=Scan(pos, 0.0); + float wc=Scan(pos, 1.0); + return a*wa+b*wb+c*wc;} + +// Small bloom. +float3 Bloom(float2 pos){ + float3 a=Horz5(pos,-2.0); + float3 b=Horz7(pos,-1.0); + float3 c=Horz7(pos, 0.0); + float3 d=Horz7(pos, 1.0); + float3 e=Horz5(pos, 2.0); + float wa=BloomScan(pos,-2.0); + float wb=BloomScan(pos,-1.0); + float wc=BloomScan(pos, 0.0); + float wd=BloomScan(pos, 1.0); + float we=BloomScan(pos, 2.0); + return a*wa+b*wb+c*wc+d*wd+e*we;} + +// Distortion of scanlines, and end of screen alpha. +float2 Warp(float2 pos){ + + pos=pos*2.0-1.0; + pos*=float2(1.0+(pos.y*pos.y)*_warp.x,1.0+(pos.x*pos.x)*_warp.y); + return pos*0.5+0.5;} + +#if defined(_MASKSTYLE_TVSTYLE) + // Very compressed TV style shadow mask. + float3 Mask(float2 pos){ + float lineee=_maskLight; + float odd=0.0; + if(fract(pos.x/6.0)<0.5)odd=1.0; + if(fract((pos.y+odd)/2.0)<0.5) lineee=_maskDark; + pos.x=fract(pos.x/3.0); + float3 mask=float3(_maskDark,_maskDark,_maskDark); + if(pos.x<0.333)mask.r=_maskLight; + else if(pos.x<0.666)mask.g=_maskLight; + else mask.b=_maskLight; + mask*=lineee; + return mask; + } +#elif defined(_MASKSTYLE_APERTUREGRILLE) + // Aperture-grille. + float3 Mask(float2 pos){ + pos.x=fract(pos.x/3.0); + float3 mask=float3(_maskDark,_maskDark,_maskDark); + if(pos.x<0.333)mask.r=_maskLight; + else if(pos.x<0.666)mask.g=_maskLight; + else mask.b=_maskLight; + return mask;} +#elif defined(_MASKSTYLE_STRETCHEDVGA) + // Stretched VGA style shadow mask (same as prior shaders). + float3 Mask(float2 pos){ + pos.x+=pos.y*3.0; + float3 mask=float3(_maskDark,_maskDark,_maskDark); + pos.x=fract(pos.x/6.0); + if(pos.x<0.333)mask.r=_maskLight; + else if(pos.x<0.666)mask.g=_maskLight; + else mask.b=_maskLight; + return mask;} +#elif defined(_MASKSTYLE_VGASTYLE) +// VGA style shadow mask. +float3 Mask(float2 pos){ + pos.xy=floor(pos.xy*float2(1.0,0.5)); + pos.x+=pos.y*3.0; + float3 mask=float3(_maskDark,_maskDark,_maskDark); + pos.x=fract(pos.x/6.0); + if(pos.x<0.333)mask.r=_maskLight; + else if(pos.x<0.666)mask.g=_maskLight; + else mask.b=_maskLight; + return mask;} +#endif + + + +// Draw dividing bars. +float Bar(float pos,float bar){pos-=bar;return pos*pos<4.0?0.0:1.0;} + +// Entry. +float4 mainImage(float2 fragCoord){ + +float4 fragColor = float4(1,1,1,1); +float2 pos=Warp(fragCoord.xy/_iResolution.xy); + + fragColor.rgb=Tri(pos)*Mask(fragCoord.xy); + + fragColor.rgb+=Bloom(pos)*_bloomAmount; + + fragColor.a=1.0; + fragColor.rgb=ToSrgb(fragColor.rgb); + + return fragColor; +} + + struct v2f + { + float4 pos : POSITION; + float2 uv : TEXCOORD0; + }; + + fixed4 frag (v2f i) : SV_Target + { + float2 pos = _iResolution.xy*i.uv; + fixed4 col = mainImage(pos); + return col; + } + ENDCG + } + } +} + + + diff --git a/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.shader.meta b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.shader.meta new file mode 100644 index 0000000..56f21ba --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/FixingPixelArtGrille.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 57c38351364c92e45aef2dc17245b3ce +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/Filter/GameCamera Profile.asset b/AxibugEmuOnline.Client/Assets/Script/Filter/GameCamera Profile.asset new file mode 100644 index 0000000..e9c2181 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/GameCamera Profile.asset @@ -0,0 +1,62 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3} + m_Name: GameCamera Profile + m_EditorClassIdentifier: + settings: + - {fileID: 117625959343581733} +--- !u!114 &117625959343581733 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e88ab71ab1a47d048ba0e45b742f6140, type: 3} + m_Name: FixingPixelArtGrille + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + MaskStyle: + overrideState: 0 + value: 1 + DrawResolution: + overrideState: 0 + value: {x: 272, y: 240} + HardScan: + overrideState: 0 + value: -10 + HardPix: + overrideState: 0 + value: -2 + HardBloomScan: + overrideState: 0 + value: -4 + HardBloomPix: + overrideState: 0 + value: -1.5 + BloomAmount: + overrideState: 0 + value: 0.0625 + Warp: + overrideState: 0 + value: {x: 0.015625, y: 0.041666668} + MaskLight: + overrideState: 0 + value: 1.5 + MaskDrak: + overrideState: 0 + value: 0.5 diff --git a/AxibugEmuOnline.Client/Assets/Scene/New Render Texture.renderTexture.meta b/AxibugEmuOnline.Client/Assets/Script/Filter/GameCamera Profile.asset.meta similarity index 64% rename from AxibugEmuOnline.Client/Assets/Scene/New Render Texture.renderTexture.meta rename to AxibugEmuOnline.Client/Assets/Script/Filter/GameCamera Profile.asset.meta index c3d7147..5376e6d 100644 --- a/AxibugEmuOnline.Client/Assets/Scene/New Render Texture.renderTexture.meta +++ b/AxibugEmuOnline.Client/Assets/Script/Filter/GameCamera Profile.asset.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: 5d4a385f133f9074583d64ab2172a03b +guid: 17060e2d2f9e5c340a526f08317e5a98 NativeFormatImporter: externalObjects: {} - mainObjectFileID: 8400000 + mainObjectFileID: 11400000 userData: assetBundleName: assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs b/AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs index 68a5df8..694b5e9 100644 --- a/AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs +++ b/AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs @@ -15,6 +15,7 @@ namespace AxibugEmuOnline.Client void SetupScheme(); void StartGame(RomFile romFile); void DoReset(); + EnumPlatform Platform { get; } uint Frame { get; } } diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes.meta b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger.meta similarity index 100% rename from AxibugEmuOnline.Client/Assets/Script/ControlSchemes.meta rename to AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger.meta diff --git a/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/CommandChanger.cs b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/CommandChanger.cs new file mode 100644 index 0000000..a5c98e1 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/CommandChanger.cs @@ -0,0 +1,12 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace AxibugEmuOnline.Client +{ + public abstract class CommandChanger : IKeyMapperChanger + { + public string Name { get; private set; } + + public abstract object GetConfig(); + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/ControlSchemes/ControlScheme.cs.meta b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/CommandChanger.cs.meta similarity index 100% rename from AxibugEmuOnline.Client/Assets/Script/ControlSchemes/ControlScheme.cs.meta rename to AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/CommandChanger.cs.meta diff --git a/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy.meta b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy.meta new file mode 100644 index 0000000..c26d03b --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d5a7a9a2191170e49b387c0487288ae9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/GamingChanger.cs b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/GamingChanger.cs new file mode 100644 index 0000000..7457539 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/GamingChanger.cs @@ -0,0 +1,25 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace AxibugEmuOnline.Client +{ + public class GamingChanger : CommandChanger + { + Dictionary m_uiKeyMapper = new Dictionary(); + public GamingChanger() + { + m_uiKeyMapper[KeyCode.Escape] = EnumCommand.OptionMenu; + + if (Application.platform == RuntimePlatform.PSP2) + { + m_uiKeyMapper[Common.PSVitaKey.L] = EnumCommand.OptionMenu; + m_uiKeyMapper[Common.PSVitaKey.R] = EnumCommand.OptionMenu; + } + + //PC XBOX + m_uiKeyMapper[Common.PC_XBOXKEY.Y] = EnumCommand.OptionMenu; + } + + public override object GetConfig() => m_uiKeyMapper; + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/GamingChanger.cs.meta b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/GamingChanger.cs.meta new file mode 100644 index 0000000..014e111 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/GamingChanger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c8339ffab20bfea4cbc7d3aa440c3fdb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/NormalChanger.cs b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/NormalChanger.cs new file mode 100644 index 0000000..6f6d12e --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/NormalChanger.cs @@ -0,0 +1,54 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace AxibugEmuOnline.Client +{ + + public class NormalChanger : CommandChanger + { + Dictionary m_uiKeyMapper = new Dictionary(); + public NormalChanger() + { + m_uiKeyMapper[KeyCode.A] = EnumCommand.SelectItemLeft; + m_uiKeyMapper[KeyCode.D] = EnumCommand.SelectItemRight; + m_uiKeyMapper[KeyCode.W] = EnumCommand.SelectItemUp; + m_uiKeyMapper[KeyCode.S] = EnumCommand.SelectItemDown; + m_uiKeyMapper[KeyCode.K] = EnumCommand.Enter; + m_uiKeyMapper[KeyCode.L] = EnumCommand.Back; + m_uiKeyMapper[KeyCode.I] = EnumCommand.OptionMenu; + + m_uiKeyMapper[KeyCode.LeftArrow] = EnumCommand.SelectItemLeft; + m_uiKeyMapper[KeyCode.RightArrow] = EnumCommand.SelectItemRight; + m_uiKeyMapper[KeyCode.UpArrow] = EnumCommand.SelectItemUp; + m_uiKeyMapper[KeyCode.DownArrow] = EnumCommand.SelectItemDown; + m_uiKeyMapper[KeyCode.Return] = EnumCommand.Enter; + m_uiKeyMapper[KeyCode.Escape] = EnumCommand.Back; + m_uiKeyMapper[KeyCode.RightShift] = EnumCommand.OptionMenu; + m_uiKeyMapper[KeyCode.LeftShift] = EnumCommand.OptionMenu; + + if (Application.platform == RuntimePlatform.PSP2) + { + m_uiKeyMapper[Common.PSVitaKey.Left] = EnumCommand.SelectItemLeft; + m_uiKeyMapper[Common.PSVitaKey.Right] = EnumCommand.SelectItemRight; + m_uiKeyMapper[Common.PSVitaKey.Up] = EnumCommand.SelectItemUp; + m_uiKeyMapper[Common.PSVitaKey.Down] = EnumCommand.SelectItemDown; + m_uiKeyMapper[Common.PSVitaKey.Circle] = EnumCommand.Enter; + m_uiKeyMapper[Common.PSVitaKey.Cross] = EnumCommand.Back; + m_uiKeyMapper[Common.PSVitaKey.Triangle] = EnumCommand.OptionMenu; + } + + //PC XBOX + + //m_uiKeyMapper[Common.PC_XBOXKEY.Left] = EnumCommand.SelectItemLeft; + //m_uiKeyMapper[Common.PSVitaKey.Right] = EnumCommand.SelectItemRight; + //m_uiKeyMapper[Common.PSVitaKey.Up] = EnumCommand.SelectItemUp; + //m_uiKeyMapper[Common.PSVitaKey.Down] = EnumCommand.SelectItemDown; + m_uiKeyMapper[Common.PC_XBOXKEY.MenuBtn] = EnumCommand.Enter; + m_uiKeyMapper[Common.PC_XBOXKEY.ViewBtn] = EnumCommand.Back; + m_uiKeyMapper[Common.PC_XBOXKEY.Y] = EnumCommand.OptionMenu; + } + + public override object GetConfig() => m_uiKeyMapper; + } + +} diff --git a/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/NormalChanger.cs.meta b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/NormalChanger.cs.meta new file mode 100644 index 0000000..2740c3f --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/IkeyMapperChanger/Legacy/NormalChanger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b8790f215d873d044aa8d00bacdee237 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/Initer.cs b/AxibugEmuOnline.Client/Assets/Script/Initer.cs index 0189d9d..163bf66 100644 --- a/AxibugEmuOnline.Client/Assets/Script/Initer.cs +++ b/AxibugEmuOnline.Client/Assets/Script/Initer.cs @@ -1,13 +1,18 @@ using AxibugEmuOnline.Client.ClientCore; using UnityEngine; +using UnityEngine.Rendering.PostProcessing; namespace AxibugEmuOnline.Client { public class Initer : MonoBehaviour { + public PostProcessVolume m_filterVolume; + public CanvasGroup m_filterPreview; + public CanvasGroup m_xmbBg; + private void Awake() { - App.Init(); + App.Init(this); } } } diff --git a/AxibugEmuOnline.Client/Assets/Script/Manager/AppEmu.cs b/AxibugEmuOnline.Client/Assets/Script/Manager/AppEmu.cs index b16b04f..5e9c626 100644 --- a/AxibugEmuOnline.Client/Assets/Script/Manager/AppEmu.cs +++ b/AxibugEmuOnline.Client/Assets/Script/Manager/AppEmu.cs @@ -71,7 +71,7 @@ namespace AxibugEmuOnline.Client.Manager InGameUI.Instance.Hide(); LaunchUI.Instance.ShowMainMenu(); - ControlScheme.Current = ControlSchemeSetts.Normal; + CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Normal; } public void ResetGame() diff --git a/AxibugEmuOnline.Client/Assets/Script/Manager/AppSettings/BgColorSettings.cs b/AxibugEmuOnline.Client/Assets/Script/Manager/AppSettings/BgColorSettings.cs index 49b8a3f..c48c68a 100644 --- a/AxibugEmuOnline.Client/Assets/Script/Manager/AppSettings/BgColorSettings.cs +++ b/AxibugEmuOnline.Client/Assets/Script/Manager/AppSettings/BgColorSettings.cs @@ -1,6 +1,4 @@ -using DG.Tweening; -using System; -using System.Collections.Generic; +using System.Collections.Generic; using UnityEngine; namespace AxibugEmuOnline.Client diff --git a/AxibugEmuOnline.Client/Assets/Script/Manager/FilterManager.cs b/AxibugEmuOnline.Client/Assets/Script/Manager/FilterManager.cs new file mode 100644 index 0000000..a85a6f5 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Manager/FilterManager.cs @@ -0,0 +1,81 @@ +using DG.Tweening; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEngine.Rendering.PostProcessing; +using static AxibugEmuOnline.Client.FilterEffect; + +namespace AxibugEmuOnline.Client +{ + public class FilterManager + { + private PostProcessProfile m_filterPorfile; + private List m_filters; + private Dictionary m_filterPlatforms = new Dictionary(); + private AlphaWraper m_previewFilterWraper; + /// + /// 滤镜列表 + /// + public IReadOnlyList Filters => m_filters; + + public FilterManager(PostProcessVolume filterVolume, CanvasGroup filterPreview, CanvasGroup mainBg) + { + m_filterPorfile = filterVolume.profile; + m_filters = m_filterPorfile.settings.Where(setting => setting is FilterEffect).Select(setting => new Filter(setting as FilterEffect)).ToList(); + + m_previewFilterWraper = new AlphaWraper(mainBg, filterPreview, false); + ShutDownFilterPreview(); + ShutDownFilter(); + } + + /// 关闭滤镜预览 + public void ShutDownFilterPreview() + { + m_previewFilterWraper.On = false; + } + + /// 开启滤镜预览 + public void EnableFilterPreview() + { + m_previewFilterWraper.On = true; + } + + /// + /// 打开滤镜 + /// + /// + public void EnableFilter(Filter filter) + { + foreach (var selfFiler in Filters) + { + if (selfFiler != filter) selfFiler.m_setting.enabled.Override(false); + else selfFiler.m_setting.enabled.Override(true); + } + } + + /// + /// 关闭滤镜效果 + /// + public void ShutDownFilter() + { + //关闭所有后处理效果 + foreach (var setting in m_filterPorfile.settings) + setting.enabled.Override(false); + } + + public class Filter + { + public string Name => m_setting.Name; + + internal FilterEffect m_setting; + + public Filter(FilterEffect setting) + { + m_setting = setting; + } + + internal IReadOnlyCollection Paramerters => m_setting.EditableParam; + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/Manager/FilterManager.cs.meta b/AxibugEmuOnline.Client/Assets/Script/Manager/FilterManager.cs.meta new file mode 100644 index 0000000..d7ab243 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/Manager/FilterManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5354e2e13dbff91438a04b9de2351645 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/CoreSupporter.cs b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/CoreSupporter.cs index bd6fc1d..9dd81d2 100644 --- a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/CoreSupporter.cs +++ b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/CoreSupporter.cs @@ -1,5 +1,4 @@ using AxibugEmuOnline.Client.ClientCore; -using AxiReplay; using System; using System.IO; using System.Runtime.InteropServices; @@ -57,7 +56,7 @@ namespace AxibugEmuOnline.Client } public EmulatorConfig Config { get; private set; } = new EmulatorConfig(); - + public NesControllerMapper ControllerMapper { get; private set; } = new NesControllerMapper(); public void PrepareDirectory(string directPath) { Directory.CreateDirectory($"{App.PersistentDataPath}/{directPath}"); @@ -115,7 +114,7 @@ namespace AxibugEmuOnline.Client } else m_sampledState = default; - var localState = NesControllerMapper.Get().CreateState(); + var localState = ControllerMapper.CreateState(); var rawData = ToNet(localState); if (LastTestInput != rawData) { @@ -126,7 +125,7 @@ namespace AxibugEmuOnline.Client } else { - m_sampledState = NesControllerMapper.Get().CreateState(); + m_sampledState = ControllerMapper.CreateState(); } } diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesControllerMapper.cs b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesControllerMapper.cs index 66fb958..a7a5c16 100644 --- a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesControllerMapper.cs +++ b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesControllerMapper.cs @@ -1,6 +1,5 @@ -using AxibugEmuOnline.Client.ClientCore; -using System; -using System.IO; +using System; +using System.Text; using UnityEngine; using VirtualNes.Core; @@ -8,36 +7,10 @@ namespace AxibugEmuOnline.Client { public class NesControllerMapper { - private static readonly string ConfigFilePath = $"{App.PersistentDataPath}/NES/ControllerMapper.json"; - - public MapperSetter Player1 = new MapperSetter(); - public MapperSetter Player2 = new MapperSetter(); - public MapperSetter Player3 = new MapperSetter(); - public MapperSetter Player4 = new MapperSetter(); - - public NesControllerMapper() - { - Player1.UP.keyCode = KeyCode.W; - Player1.DOWN.keyCode = KeyCode.S; - Player1.LEFT.keyCode = KeyCode.A; - Player1.RIGHT.keyCode = KeyCode.D; - Player1.B.keyCode = KeyCode.J; - Player1.A.keyCode = KeyCode.K; - Player1.SELECT.keyCode = KeyCode.V; - Player1.START.keyCode = KeyCode.B; - - //PC XBOX - //Player1.B.keyCode = Common.PC_XBOXKEY.A; - //Player1.A.keyCode = Common.PC_XBOXKEY.B; - //Player1.SELECT.keyCode = Common.PC_XBOXKEY.ViewBtn; - //Player1.START.keyCode = Common.PC_XBOXKEY.MenuBtn; - } - - public void Save() - { - var jsonStr = JsonUtility.ToJson(this); - File.WriteAllText(ConfigFilePath, jsonStr); - } + public MapperSetter Player1 = new MapperSetter(1); + public MapperSetter Player2 = new MapperSetter(2); + public MapperSetter Player3 = new MapperSetter(3); + public MapperSetter Player4 = new MapperSetter(4); public ControllerState CreateState() { @@ -46,86 +19,168 @@ namespace AxibugEmuOnline.Client var state3 = Player3.GetButtons(); var state4 = Player4.GetButtons(); - return new ControllerState(state1, state2, state3, state4); + var result = new ControllerState(state1, state2, state3, state4); + return result; } - private static NesControllerMapper s_setting; - public static NesControllerMapper Get() - { - if (s_setting == null) - { - try - { - var json = File.ReadAllText($"{App.PersistentDataPath}/Nes/ControllerMapper.json"); - s_setting = JsonUtility.FromJson(json); - } - catch - { - s_setting = new NesControllerMapper(); - } - } - - return s_setting; - } - - [Serializable] public class Mapper { - public EnumButtonType buttonType; - public KeyCode keyCode; + MapperSetter m_setter; + EnumButtonType m_buttonType; + IKeyListener m_keyListener; + int m_controllerIndex => m_setter.ControllerIndex; - public Mapper(EnumButtonType buttonType) + public Mapper(MapperSetter setter, EnumButtonType buttonType) { - this.buttonType = buttonType; + m_setter = setter; + m_buttonType = buttonType; + + loadConfig(); + } + + private void loadConfig() + { + m_keyListener = MapperSetter.GetKey(m_controllerIndex, m_buttonType); + + } + + public EnumButtonType SampleKey() + { + return m_keyListener.IsPressing() ? m_buttonType : 0; } } - [Serializable] public class MapperSetter { - public Mapper UP = new Mapper(EnumButtonType.UP); - public Mapper DOWN = new Mapper(EnumButtonType.DOWN); - public Mapper LEFT = new Mapper(EnumButtonType.LEFT); - public Mapper RIGHT = new Mapper(EnumButtonType.RIGHT); - public Mapper A = new Mapper(EnumButtonType.A); - public Mapper B = new Mapper(EnumButtonType.B); - public Mapper SELECT = new Mapper(EnumButtonType.SELECT); - public Mapper START = new Mapper(EnumButtonType.START); - public Mapper MIC = new Mapper(EnumButtonType.MIC); + /// 控制器序号(手柄1,2,3,4) + public int ControllerIndex { get; } + public Mapper UP { get; private set; } + public Mapper DOWN { get; private set; } + public Mapper LEFT { get; private set; } + public Mapper RIGHT { get; private set; } + public Mapper A { get; private set; } + public Mapper B { get; private set; } + public Mapper SELECT { get; private set; } + public Mapper START { get; private set; } + public Mapper MIC { get; private set; } + + public MapperSetter(int controllerIndex) + { + ControllerIndex = controllerIndex; + UP = new Mapper(this, EnumButtonType.UP); + DOWN = new Mapper(this, EnumButtonType.DOWN); + LEFT = new Mapper(this, EnumButtonType.LEFT); + RIGHT = new Mapper(this, EnumButtonType.RIGHT); + A = new Mapper(this, EnumButtonType.A); + B = new Mapper(this, EnumButtonType.B); + SELECT = new Mapper(this, EnumButtonType.SELECT); + START = new Mapper(this, EnumButtonType.START); + MIC = new Mapper(this, EnumButtonType.MIC); + } public EnumButtonType GetButtons() { EnumButtonType res = 0; - if (Input.GetKey(UP.keyCode)) - res |= EnumButtonType.UP; - - if (Input.GetKey(DOWN.keyCode)) - res |= EnumButtonType.DOWN; - - if (Input.GetKey(LEFT.keyCode)) - res |= EnumButtonType.LEFT; - - if (Input.GetKey(RIGHT.keyCode)) - res |= EnumButtonType.RIGHT; - - if (Input.GetKey(A.keyCode)) - res |= EnumButtonType.A; - - if (Input.GetKey(B.keyCode)) - res |= EnumButtonType.B; - - if (Input.GetKey(SELECT.keyCode)) - res |= EnumButtonType.SELECT; - - if (Input.GetKey(START.keyCode)) - res |= EnumButtonType.START; - - if (Input.GetKey(MIC.keyCode)) - res |= EnumButtonType.MIC; + res |= UP.SampleKey(); + res |= DOWN.SampleKey(); + res |= LEFT.SampleKey(); + res |= RIGHT.SampleKey(); + res |= A.SampleKey(); + res |= B.SampleKey(); + res |= SELECT.SampleKey(); + res |= START.SampleKey(); + res |= MIC.SampleKey(); return res; } + + public static IKeyListener GetKey(int controllerInput, EnumButtonType nesConBtnType) + { + string configKey = $"NES_{controllerInput}_{nesConBtnType}"; + if (PlayerPrefs.HasKey(configKey)) + { + return new KeyListener(PlayerPrefs.GetString(configKey)); + } + else + { + var defaultKeyCode = GetDefaultKey(); + PlayerPrefs.SetString(configKey, defaultKeyCode.ToString()); + return defaultKeyCode; + } + + KeyListener GetDefaultKey() + { + switch (controllerInput) + { + case 1: + if (nesConBtnType == EnumButtonType.LEFT) return new KeyListener(KeyCode.A); + if (nesConBtnType == EnumButtonType.RIGHT) return new KeyListener(KeyCode.D); + if (nesConBtnType == EnumButtonType.UP) return new KeyListener(KeyCode.W); + if (nesConBtnType == EnumButtonType.DOWN) return new KeyListener(KeyCode.S); + if (nesConBtnType == EnumButtonType.START) return new KeyListener(KeyCode.B); + if (nesConBtnType == EnumButtonType.SELECT) return new KeyListener(KeyCode.V); + if (nesConBtnType == EnumButtonType.A) return new KeyListener(KeyCode.K); + if (nesConBtnType == EnumButtonType.B) return new KeyListener(KeyCode.J); + if (nesConBtnType == EnumButtonType.MIC) return new KeyListener(KeyCode.M); + break; + case 2: + if (nesConBtnType == EnumButtonType.LEFT) return new KeyListener(KeyCode.Delete); + if (nesConBtnType == EnumButtonType.RIGHT) return new KeyListener(KeyCode.PageDown); + if (nesConBtnType == EnumButtonType.UP) return new KeyListener(KeyCode.Home); + if (nesConBtnType == EnumButtonType.DOWN) return new KeyListener(KeyCode.End); + if (nesConBtnType == EnumButtonType.START) return new KeyListener(KeyCode.PageUp); + if (nesConBtnType == EnumButtonType.SELECT) return new KeyListener(KeyCode.Insert); + if (nesConBtnType == EnumButtonType.A) return new KeyListener(KeyCode.Keypad5); + if (nesConBtnType == EnumButtonType.B) return new KeyListener(KeyCode.Keypad4); + if (nesConBtnType == EnumButtonType.MIC) return new KeyListener(KeyCode.KeypadPeriod); + break; + } + + return default; + } + + } + } + + public interface IKeyListener + { + bool IsPressing(); + } + + public struct KeyListener : IKeyListener + { + private KeyCode m_key; + + public KeyListener(KeyCode key) + { + m_key = key; + } + + /// + /// 从配置表字符串构建 + /// + public KeyListener(string confStr) + { + m_key = KeyCode.None; + + if (int.TryParse(confStr, out int result)) + m_key = (KeyCode)result; + } + + public readonly bool IsPressing() + { + if (Input.GetKey(m_key)) return true; + + return false; + } + + public override string ToString() + { + return ((int)(m_key)).ToString(); + } } } + + } diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator.cs b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator.cs index d84123e..aff4956 100644 --- a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator.cs +++ b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator.cs @@ -1,5 +1,4 @@ using AxibugEmuOnline.Client.ClientCore; -using AxibugEmuOnline.Client.Common; using System; using System.Diagnostics; using System.IO; @@ -12,6 +11,8 @@ namespace AxibugEmuOnline.Client { public class NesEmulator : MonoBehaviour, IEmuCore { + public EnumPlatform Platform => EnumPlatform.NES; + //ģʵ public NES NesCore { get; private set; } @@ -135,7 +136,7 @@ namespace AxibugEmuOnline.Client public void SetupScheme() { - ControlScheme.Current = ControlSchemeSetts.NES; + CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Gaming; } public void LoadState(object state) @@ -168,6 +169,8 @@ namespace AxibugEmuOnline.Client NesCore.LoadState(st); } + public uint Frame => NesCore.FrameCount; + #if UNITY_EDITOR /// /// ༭ @@ -196,8 +199,7 @@ namespace AxibugEmuOnline.Client UnityEditor.EditorUtility.SetDirty(db); UnityEditor.AssetDatabase.SaveAssets(); } -#endif - public uint Frame => NesCore.FrameCount; +#endif } } diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuNesDraw.mat b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat similarity index 98% rename from AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuNesDraw.mat rename to AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat index 105f730..eed7c2b 100644 --- a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuNesDraw.mat +++ b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat @@ -7,7 +7,7 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: VirtuNesDraw + m_Name: NesEmulator_Screen m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuNesDraw.mat.meta b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat.meta similarity index 100% rename from AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuNesDraw.mat.meta rename to AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.mat.meta diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuaNesDraw.shader b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.shader similarity index 95% rename from AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuaNesDraw.shader rename to AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.shader index 2fd508a..288358b 100644 --- a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuaNesDraw.shader +++ b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.shader @@ -1,4 +1,4 @@ -Shader "AleinUI/Clip" +Shader "NesEmulator/Screen" { Properties { @@ -107,8 +107,6 @@ mapUV.x = lerp(start,end, mapUV.x); - - half4 color = tex2D(_MainTex,mapUV); //float rawIndex = color.b; diff --git a/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuaNesDraw.shader.meta b/AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.shader.meta similarity index 100% rename from AxibugEmuOnline.Client/Assets/Script/NesEmulator/VirtuaNesDraw.shader.meta rename to AxibugEmuOnline.Client/Assets/Script/NesEmulator/NesEmulator_Screen.shader.meta diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/AlphaWraper.cs b/AxibugEmuOnline.Client/Assets/Script/UI/AlphaWraper.cs new file mode 100644 index 0000000..8a1d98b --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/AlphaWraper.cs @@ -0,0 +1,93 @@ +using DG.Tweening; +using DG.Tweening.Core; +using DG.Tweening.Plugins.Options; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace AxibugEmuOnline.Client +{ + public class AlphaWraper + { + private bool m_on; + private CanvasGroup m_offUI; + private CanvasGroup m_onUI; + private TweenerCore m_onTween; + private TweenerCore m_offTween; + + public bool On + { + get => m_on; + set + { + if (m_on == value) return; + + m_on = value; + + if (m_onTween != null) + { + m_onTween.Kill(); + m_onTween = null; + } + if (m_offTween != null) + { + m_offTween.Kill(); + m_offTween = null; + } + m_onUI.gameObject.SetActiveEx(true); + m_offUI.gameObject.SetActiveEx(true); + + if (On) + { + float progress = 0f; + m_onTween = DOTween.To(() => progress, (x) => + { + progress = x; + m_onUI.alpha = progress; + m_offUI.alpha = 1 - progress; + }, 1f, 0.3f); + m_onTween.onComplete = () => + { + m_offUI.gameObject.SetActiveEx(false); + }; + } + else + { + float progress = 0f; + m_offTween = DOTween.To(() => progress, (x) => + { + progress = x; + m_onUI.alpha = 1 - progress; + m_offUI.alpha = progress; + }, 1f, 0.3f); + m_offTween.onComplete = () => + { + m_onUI.gameObject.SetActiveEx(false); + }; + } + } + } + + public AlphaWraper(CanvasGroup offUI, CanvasGroup onUI, bool defaultOn) + { + m_offUI = offUI; + m_onUI = onUI; + + m_on = defaultOn; + if (On) + { + onUI.alpha = 1; + onUI.gameObject.SetActiveEx(true); + offUI.alpha = 0; + offUI.gameObject.SetActiveEx(false); + } + else + { + onUI.alpha = 0; + onUI.gameObject.SetActiveEx(false); + offUI.alpha = 1; + offUI.gameObject.SetActiveEx(true); + } + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/AlphaWraper.cs.meta b/AxibugEmuOnline.Client/Assets/Script/UI/AlphaWraper.cs.meta new file mode 100644 index 0000000..707c732 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/AlphaWraper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 02337cc8c99c47341aa29b3e296b7b13 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/AutoRaycastCanvasGroup.cs b/AxibugEmuOnline.Client/Assets/Script/UI/AutoRaycastCanvasGroup.cs index fbbd9a4..33e31cc 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/AutoRaycastCanvasGroup.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/AutoRaycastCanvasGroup.cs @@ -1,5 +1,3 @@ -using System.Collections; -using System.Collections.Generic; using UnityEngine; namespace AxibugEmuOnline.Client diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/GlobalFilterListMenuItem.cs b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/GlobalFilterListMenuItem.cs new file mode 100644 index 0000000..2f0a050 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/GlobalFilterListMenuItem.cs @@ -0,0 +1,32 @@ +using AxibugEmuOnline.Client.ClientCore; +using System; +using System.Collections.Generic; +using System.Linq; + +namespace AxibugEmuOnline.Client +{ + public class GlobalFilterListMenuItem : VirtualSubMenuItem + { + public override bool OnEnterItem() + { + App.filter.EnableFilterPreview(); + + return base.OnEnterItem(); + } + + public override bool OnExitItem() + { + App.filter.ShutDownFilterPreview(); + App.filter.ShutDownFilter(); + + return base.OnExitItem(); + } + + protected override void GetVirtualListDatas(Action datas) + { + List list = new List(); + list.AddRange(App.filter.Filters.Select(f => (object)f)); + datas.Invoke(list); + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/GlobalFilterListMenuItem.cs.meta b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/GlobalFilterListMenuItem.cs.meta new file mode 100644 index 0000000..9a543fd --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/GlobalFilterListMenuItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0ac5f46132259b045b524fc310dbd532 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/UI_FilterItem.cs b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/UI_FilterItem.cs new file mode 100644 index 0000000..abb9e10 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/UI_FilterItem.cs @@ -0,0 +1,47 @@ +using AxibugEmuOnline.Client.ClientCore; +using AxibugEmuOnline.Client.UI; + +namespace AxibugEmuOnline.Client +{ + /// + /// ɫUI + /// + public class UI_FilterItem : MenuItem, IVirtualItem + { + public int Index { get; set; } + public FilterManager.Filter Datacontext { get; private set; } + + + public void SetData(object data) + { + Datacontext = data as FilterManager.Filter; + + UpdateView(); + } + + private void UpdateView() + { + SetBaseInfo(Datacontext.Name, $":{Datacontext.Paramerters.Count}", null); + } + + public void SetDependencyProperty(object data) + { + SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index); + + if (m_select) + { + App.filter.EnableFilterPreview(); + App.filter.EnableFilter(Datacontext); + } + } + + public void Release() + { + } + + public override bool OnEnterItem() + { + return false; + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/UI_FilterItem.cs.meta b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/UI_FilterItem.cs.meta new file mode 100644 index 0000000..8c1245c --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/BgSettingsUI/UI_FilterItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 267dda362a6090d42b48e3cced57ae9c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandDispatcher.cs b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandDispatcher.cs index 1a874a7..aa37620 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandDispatcher.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandDispatcher.cs @@ -1,3 +1,5 @@ +using AxibugEmuOnline.Client.ClientCore; +using System; using System.Collections.Generic; using UnityEngine; @@ -12,11 +14,34 @@ namespace AxibugEmuOnline.Client /// ռע,ָᱻбһռ List m_registerHigh = new List(); - Dictionary m_keyMapper = new Dictionary(); + ICommandListener m_listener; + /// ׼UI + public IKeyMapperChanger Normal { get; private set; } + /// ϷUI + public IKeyMapperChanger Gaming { get; private set; } + + private IKeyMapperChanger m_current; + public IKeyMapperChanger Current + { + get => m_current; + set + { + m_current = value; + + SetKeyMapper(m_current); + } + } private void Awake() { Instance = this; + + //ʼcommand + m_listener = new CommandListener(); + + //ʼλ޸ + Normal = new NormalChanger(); + Gaming = new GamingChanger(); } private void OnDestroy() @@ -24,6 +49,11 @@ namespace AxibugEmuOnline.Client Instance = null; } + public bool IsRegisted(CommandExecuter commandExecuter) + { + return m_register.Contains(commandExecuter) || m_registerHigh.Contains(commandExecuter); + } + public void RegistController(CommandExecuter controller) { if (!controller.AloneMode) @@ -51,40 +81,21 @@ namespace AxibugEmuOnline.Client readonly List oneFrameRegister = new List(); private void Update() { - foreach (var item in m_keyMapper) - { - peekRegister(oneFrameRegister); + peekRegister(oneFrameRegister); + m_listener.Update(oneFrameRegister); - if (Input.GetKeyDown(item.Key)) - { - foreach (var controller in oneFrameRegister) - { - if (!controller.Enable) continue; - controller.ExecuteCommand(item.Value, false); - } - } - if (Input.GetKeyUp(item.Key)) - { - foreach (var controller in oneFrameRegister) - { - if (!controller.Enable) continue; - controller.ExecuteCommand(item.Value, true); - } - } - } - - //λӳҪڰӦĶջ,ֹ޸ + //λӳڰӦĶջ,ֹ޸ if (m_waitMapperSetting != null) { - m_keyMapper = m_waitMapperSetting; + m_listener.ApplyKeyMapper(m_waitMapperSetting); m_waitMapperSetting = null; } } - private Dictionary m_waitMapperSetting = null; - public void SetKeyMapper(Dictionary mapper) + IKeyMapperChanger m_waitMapperSetting = null; + void SetKeyMapper(IKeyMapperChanger keyMapChanger) { - m_waitMapperSetting = mapper; + m_waitMapperSetting = keyMapChanger; } private List peekRegister(List results) @@ -114,14 +125,12 @@ namespace AxibugEmuOnline.Client return results; } - #if UNITY_EDITOR public void GetRegisters(out IReadOnlyList normal, out IReadOnlyList alone) { normal = m_register; alone = m_registerHigh; } - #endif } } diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandExcuter.cs b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandExcuter.cs index 68f1825..9761498 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandExcuter.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandExcuter.cs @@ -17,6 +17,7 @@ namespace AxibugEmuOnline.Client public abstract bool Enable { get; } public virtual bool AloneMode { get; } + public bool Registed => CommandDispatcher.Instance.IsRegisted(this); protected virtual void Awake() { @@ -32,10 +33,20 @@ namespace AxibugEmuOnline.Client protected virtual void Update() { - m_pulsInvoker_Left.Update(Time.deltaTime); - m_pulsInvoker_Right.Update(Time.deltaTime); - m_pulsInvoker_Up.Update(Time.deltaTime); - m_pulsInvoker_Down.Update(Time.deltaTime); + if (Registed) + { + m_pulsInvoker_Left.Update(Time.deltaTime); + m_pulsInvoker_Right.Update(Time.deltaTime); + m_pulsInvoker_Up.Update(Time.deltaTime); + m_pulsInvoker_Down.Update(Time.deltaTime); + } + else + { + m_pulsInvoker_Left.DisActive(); + m_pulsInvoker_Right.DisActive(); + m_pulsInvoker_Up.DisActive(); + m_pulsInvoker_Down.DisActive(); + } } @@ -49,6 +60,7 @@ namespace AxibugEmuOnline.Client public void ExecuteCommand(EnumCommand cmd, bool cancel) { + if (cmd == EnumCommand.NONE) return; if (!cancel) { switch (cmd) @@ -118,6 +130,7 @@ namespace AxibugEmuOnline.Client public enum EnumCommand { + NONE, SelectItemLeft, SelectItemRight, SelectItemUp, diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandListener.cs b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandListener.cs new file mode 100644 index 0000000..2eb5f9d --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandListener.cs @@ -0,0 +1,38 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace AxibugEmuOnline.Client +{ + public class CommandListener : ICommandListener + { + Dictionary m_keyMapper = new Dictionary(); + List m_commands = new List(); + IEnumerable GetCommand() + { + m_commands.Clear(); + foreach (var item in m_keyMapper) + { + if (Input.GetKeyDown(item.Key)) m_commands.Add(new CommandState { Cmd = item.Value, Cancel = false }); + if (Input.GetKeyUp(item.Key)) m_commands.Add(new CommandState { Cmd = item.Value, Cancel = true }); + } + + return m_commands; + } + public void ApplyKeyMapper(IKeyMapperChanger changer) + { + var cfg = (Dictionary)changer.GetConfig(); + m_keyMapper = cfg; + } + + public void Update(IEnumerable executers) + { + foreach (var cmd in GetCommand()) + { + foreach (var executer in executers) + { + executer.ExecuteCommand(cmd.Cmd, cmd.Cancel); + } + } + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandListener.cs.meta b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandListener.cs.meta new file mode 100644 index 0000000..772b3c2 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/CommandListener.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0c54554335d283d4ca61e01335c58665 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/ICommandListener.cs b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/ICommandListener.cs new file mode 100644 index 0000000..1186122 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/ICommandListener.cs @@ -0,0 +1,24 @@ +using System.Collections.Generic; + +namespace AxibugEmuOnline.Client +{ + public interface IKeyMapperChanger + { + object GetConfig(); + } + public interface ICommandListener + { + /// + /// 应用键位设置 + /// + /// + void ApplyKeyMapper(IKeyMapperChanger changer); + void Update(IEnumerable commands); + } + + public struct CommandState + { + public EnumCommand Cmd; + public bool Cancel; + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/ICommandListener.cs.meta b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/ICommandListener.cs.meta new file mode 100644 index 0000000..c0418c6 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/CommandDispatcher/ICommandListener.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 16e65b8db21c226419b57118ec1f56ff +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/InGameUI/InGameUI.cs b/AxibugEmuOnline.Client/Assets/Script/UI/InGameUI/InGameUI.cs index 48ee393..d64cdaa 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/InGameUI/InGameUI.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/InGameUI/InGameUI.cs @@ -124,7 +124,7 @@ namespace AxibugEmuOnline.Client App.roomMgr.SendLeavnRoom(); App.emu.StopGame(); - ControlScheme.Current = ControlSchemeSetts.Normal; + CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Normal; } } } diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/LaunchUI.cs b/AxibugEmuOnline.Client/Assets/Script/UI/LaunchUI.cs index 2b30174..154df84 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/LaunchUI.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/LaunchUI.cs @@ -14,8 +14,7 @@ namespace AxibugEmuOnline.Client RectTransform MainMenuRoot; [SerializeField] MainMenuController MainMenu; - [SerializeField] - Image BG; + public Image BG; Vector2 m_mainLayoutPosition; [SerializeField] @@ -36,7 +35,7 @@ namespace AxibugEmuOnline.Client private void Start() { - ControlScheme.Current = ControlSchemeSetts.Normal; + CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Normal; } public void HideMainMenu() diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/MenuItem.cs b/AxibugEmuOnline.Client/Assets/Script/UI/MenuItem.cs index 093db7a..41587a1 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/MenuItem.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/MenuItem.cs @@ -103,9 +103,13 @@ namespace AxibugEmuOnline.Client.UI if (InfoNode != null) InfoNode.alpha = m_progress; if (spline != null) spline.SetAlpha(m_progress); Root.localScale = Vector3.one * Mathf.Lerp(UnSelectScale, SelectScale, m_progress); + + if (m_select) OnSelected(m_progress); }); } + protected virtual void OnSelected(float progress) { } + public virtual bool OnEnterItem() => true; public virtual bool OnExitItem() => true; diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/OptionUI/OptionUI.cs b/AxibugEmuOnline.Client/Assets/Script/UI/OptionUI/OptionUI.cs index e6f4d05..d79b6d7 100644 --- a/AxibugEmuOnline.Client/Assets/Script/UI/OptionUI/OptionUI.cs +++ b/AxibugEmuOnline.Client/Assets/Script/UI/OptionUI/OptionUI.cs @@ -69,6 +69,8 @@ namespace AxibugEmuOnline.Client protected override void Update() { UpdateMenuState(); + + base.Update(); } private void UpdateMenuState() @@ -125,7 +127,7 @@ namespace AxibugEmuOnline.Client } } - ControlScheme m_lastCS; + IKeyMapperChanger m_lastCS; public void Pop(List menus, int defaultIndex = 0) where T : OptionMenu { ReleaseRuntimeMenus(); @@ -160,8 +162,8 @@ namespace AxibugEmuOnline.Client 0.3f ).SetEase(Ease.OutCubic); - m_lastCS = ControlScheme.Current; - ControlScheme.Current = ControlSchemeSetts.Normal; + m_lastCS = CommandDispatcher.Instance.Current; + CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Normal; } } @@ -192,7 +194,7 @@ namespace AxibugEmuOnline.Client m_bPoped = false; - ControlScheme.Current = m_lastCS; + CommandDispatcher.Instance.Current = m_lastCS; OnHide?.Invoke(); } diff --git a/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Supporter/ControllerState.cs b/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Supporter/ControllerState.cs index 352e192..d5e04fa 100644 --- a/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Supporter/ControllerState.cs +++ b/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Supporter/ControllerState.cs @@ -60,6 +60,7 @@ namespace VirtualNes.Core [Flags] public enum EnumButtonType { + NONE = 0, UP = 1, DOWN = 2, LEFT = 4, diff --git a/AxibugEmuOnline.Client/Packages/manifest.json b/AxibugEmuOnline.Client/Packages/manifest.json index d8da09a..165b981 100644 --- a/AxibugEmuOnline.Client/Packages/manifest.json +++ b/AxibugEmuOnline.Client/Packages/manifest.json @@ -2,6 +2,7 @@ "dependencies": { "com.unity.2d.sprite": "1.0.0", "com.unity.ide.visualstudio": "2.0.22", + "com.unity.postprocessing": "3.2.2", "com.unity.ugui": "1.0.0", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", diff --git a/AxibugEmuOnline.Client/Packages/packages-lock.json b/AxibugEmuOnline.Client/Packages/packages-lock.json index d327dd7..8bb04f0 100644 --- a/AxibugEmuOnline.Client/Packages/packages-lock.json +++ b/AxibugEmuOnline.Client/Packages/packages-lock.json @@ -22,6 +22,15 @@ }, "url": "https://packages.unity.cn" }, + "com.unity.postprocessing": { + "version": "3.2.2", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.physics": "1.0.0" + }, + "url": "https://packages.unity.cn" + }, "com.unity.test-framework": { "version": "1.1.31", "depth": 1, diff --git a/AxibugEmuOnline.Client/ProjectSettings/EditorBuildSettings.asset b/AxibugEmuOnline.Client/ProjectSettings/EditorBuildSettings.asset index 1ec9bba..4da0947 100644 --- a/AxibugEmuOnline.Client/ProjectSettings/EditorBuildSettings.asset +++ b/AxibugEmuOnline.Client/ProjectSettings/EditorBuildSettings.asset @@ -8,7 +8,7 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scene/AxibugEmuOnline.Client.unity guid: eb0c18a619175384d95147898a43054b - - enabled: 1 + - enabled: 0 path: Assets/Scene/Emu_NES.unity guid: 3dba71db67877594a9b5b77059205ec8 m_configObjects: {} diff --git a/AxibugEmuOnline.Client/ProjectSettings/ProjectSettings.asset b/AxibugEmuOnline.Client/ProjectSettings/ProjectSettings.asset index 641bd9f..e83ab02 100644 --- a/AxibugEmuOnline.Client/ProjectSettings/ProjectSettings.asset +++ b/AxibugEmuOnline.Client/ProjectSettings/ProjectSettings.asset @@ -640,21 +640,21 @@ PlayerSettings: webGLThreadsSupport: 0 webGLDecompressionFallback: 0 scriptingDefineSymbols: - 1: DOTWEEN + 1: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 4: DOTWEEN - 7: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_EDITOR_ONLY - 13: DOTWEEN - 14: DOTWEEN - 19: DOTWEEN - 21: DOTWEEN - 25: DOTWEEN - 27: DOTWEEN - 28: DOTWEEN - 29: DOTWEEN - 30: DOTWEEN + 7: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_EDITOR_ONLY;UNITY_POST_PROCESSING_STACK_V2 + 13: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 14: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 19: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 21: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 25: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 27: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 28: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 29: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 30: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 31: DOTWEEN - 32: DOTWEEN - 33: DOTWEEN + 32: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + 33: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: @@ -744,7 +744,7 @@ PlayerSettings: m_VersionCode: 1 m_VersionName: apiCompatibilityLevel: 3 - activeInputHandler: 0 + activeInputHandler: 2 cloudProjectId: framebufferDepthMemorylessMode: 0 qualitySettingsNames: [] diff --git a/AxibugEmuOnline.Client/ProjectSettings/TagManager.asset b/AxibugEmuOnline.Client/ProjectSettings/TagManager.asset index 1c92a78..e8cbe7e 100644 --- a/AxibugEmuOnline.Client/ProjectSettings/TagManager.asset +++ b/AxibugEmuOnline.Client/ProjectSettings/TagManager.asset @@ -3,7 +3,8 @@ --- !u!78 &1 TagManager: serializedVersion: 2 - tags: [] + tags: + - UIInput layers: - Default - TransparentFX