diff --git a/AxibugEmuOnline.Client/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs b/AxibugEmuOnline.Client/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs index 0ff1826a..6e79595d 100644 --- a/AxibugEmuOnline.Client/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs +++ b/AxibugEmuOnline.Client/Assets/AxiProjectTools/AxiNSPack/Editors/AxibugNSPTools.cs @@ -101,7 +101,7 @@ namespace AxibugEmuOnline.Editors #endif string targetName = $"{Application.productName}_{titleid}.nsp"; - string _locationPathName = $"Output/NSPBuild/{targetName}"; + string _locationPathName = $"Output/NSPBuild/{DateTime.Now.ToString("yyyyMMddHHmmss")}/{targetName}"; var options = new BuildPlayerOptions { scenes = levels.ToArray(), @@ -217,8 +217,6 @@ namespace AxibugEmuOnline.Editors EditorUtility.ClearProgressBar(); } - - #region ¸¨Öú·½·¨ static string GetUserInput() { diff --git a/AxibugEmuOnline.Client/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs b/AxibugEmuOnline.Client/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs index c8643d9f..4c16c042 100644 --- a/AxibugEmuOnline.Client/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs +++ b/AxibugEmuOnline.Client/Assets/AxiProjectTools/Editors/AxiAutoBuild.cs @@ -53,7 +53,7 @@ public static class AxiAutoBuild Build_Global(BuildTarget.EmbeddedLinux); } - [MenuItem("Axibugç§»æ¤å·¥å…·/AutoBuild/Switch")] + [MenuItem("Axibugç§»æ¤å·¥å…·/AutoBuild/Switch(打包NSP并釿–°æž„建NSP)")] public static void Build_Switch() { AxibugNSPTools.BuildWithRepackNSP();